(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.

pull/155/head
rubidium 17 years ago
parent 82851876f2
commit e582e6364c

@ -36,7 +36,9 @@ static inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, uint z_new, Slo
*/
static inline bool AutoslopeEnabled()
{
return (_patches.autoslope && IsValidPlayer(_current_player) && !_is_old_ai_player);
return (_patches.autoslope &&
((IsValidPlayer(_current_player) && !_is_old_ai_player) ||
(_current_player == OWNER_NONE && _game_mode == GM_EDITOR)));
}
#endif /* AUTOSLOPE_H */

@ -1336,15 +1336,26 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, uint32 flags, const
/* Check if we don't leave the map */
if (TileX(cur_tile) == 0 || TileY(cur_tile) == 0 || TileX(cur_tile) + size_x >= MapMaxX() || TileY(cur_tile) + size_y >= MapMaxY()) return false;
/* _current_player is OWNER_NONE for randomly generated industries and in editor, or the player who funded or prospected the industry.
* Perform terraforming as OWNER_TOWN to disable autoslope. */
PlayerID old_player = _current_player;
_current_player = OWNER_TOWN;
BEGIN_TILE_LOOP(tile_walk, size_x, size_y, cur_tile) {
curh = TileHeight(tile_walk);
if (curh != h) {
/* This tile needs terraforming. Check if we can do that without
* damaging the surroundings too much. */
if (!CheckCanTerraformSurroundingTiles(tile_walk, h, 0)) return false;
if (!CheckCanTerraformSurroundingTiles(tile_walk, h, 0)) {
_current_player = old_player;
return false;
}
/* This is not 100% correct check, but the best we can do without modifying the map.
* What is missing, is if the difference in height is more than 1.. */
if (CmdFailed(DoCommand(tile_walk, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND))) return false;
if (CmdFailed(DoCommand(tile_walk, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND))) {
_current_player = old_player;
return false;
}
}
} END_TILE_LOOP(tile_walk, size_x, size_y, cur_tile)
@ -1362,6 +1373,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, uint32 flags, const
} END_TILE_LOOP(tile_walk, size_x, size_y, cur_tile)
}
_current_player = old_player;
return true;
}

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