Improved breakdowns: Update save/load code

pull/3/head
Jonathan G Rennison 9 years ago
parent d023d0863f
commit e91d0e49dc

@ -2819,8 +2819,7 @@ bool AfterLoadGame()
}
/* Set some breakdown-related variables to the correct values. */
if (IsSavegameVersionBefore(SL_IB)) {
if (SlXvIsFeatureMissing(XLSFI_IMPROVED_BREAKDOWNS)) {
Vehicle *v;
FOR_ALL_VEHICLES(v) {
switch(v->type) {
@ -2835,17 +2834,22 @@ bool AfterLoadGame()
v->reliability = min(v->First()->reliability, e->reliability);
}
}
/* FALL THROUGH */
case VEH_ROAD:
v->breakdown_chance = 128;
break;
case VEH_SHIP:
v->breakdown_chance = 64;
break;
case VEH_AIRCRAFT:
v->breakdown_chance = Clamp(64 + (AircraftVehInfo(v->engine_type)->max_speed >> 3), 0, 255);
v->breakdown_severity = 40;
break;
default: break;
default:
break;
}
}
}

@ -45,6 +45,7 @@ std::vector<uint32> _sl_xv_discardable_chunk_ids; ///< list of chunks
static const uint32 _sl_xv_slxi_chunk_version = 0; ///< current version os SLXI chunk
const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XLSFI_IMPROVED_BREAKDOWNS, XSCF_NULL, 1, 1, "improved_breakdowns", NULL, NULL, NULL },
{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
};

@ -21,6 +21,7 @@
*/
enum SlXvFeatureIndex {
XSLFI_NULL = 0, ///< Unused value, to indicate that no extended feature test is in use
XLSFI_IMPROVED_BREAKDOWNS, ///< Improved breakdowns patch
XSLFI_SIZE, ///< Total count of features, including null feature
};

@ -92,7 +92,6 @@ enum SLRefType {
/** Highest possible savegame version. */
#define SL_MAX_VERSION UINT16_MAX
#define SL_IB 250
/** Flags of a chunk. */
enum ChunkType {

@ -671,8 +671,8 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8),
SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8),
SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8),
SLE_CONDVAR(Vehicle, breakdown_type, SLE_UINT8, SL_IB, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, breakdown_severity, SLE_UINT8, SL_IB, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, breakdown_type, SLE_UINT8, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XLSFI_IMPROVED_BREAKDOWNS)),
SLE_CONDVAR_X(Vehicle, breakdown_severity, SLE_UINT8, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XLSFI_IMPROVED_BREAKDOWNS)),
SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle, build_year, SLE_INT32, 31, SL_MAX_VERSION),

@ -1141,11 +1141,10 @@ cat = SC_BASIC
[SDT_BOOL]
base = GameSettings
var = vehicle.improved_breakdowns
from = SL_IB
guiflags = SGF_NO_NETWORK
def = false
str = STR_CONFIG_SETTING_IMPROVED_BREAKDOWNS
patxname = ""improved_breakdowns.vehicle.improved_breakdowns""
; station.join_stations
[SDT_NULL]

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