Import infrastructure sharing patch

Strip trailing whitespace
Remove a leftover line form settings.ini

http://www.tt-forums.net/viewtopic.php?p=1008843#p1008843
pull/3/head
patch-import 9 years ago committed by Jonathan G Rennison
parent 856896c36e
commit ee791055f9

@ -324,6 +324,7 @@
<ClCompile Include="..\src\ground_vehicle.cpp" />
<ClCompile Include="..\src\heightmap.cpp" />
<ClCompile Include="..\src\highscore.cpp" />
<ClCompile Include="..\src\infrastructure.cpp" />
<ClCompile Include="..\src\hotkeys.cpp" />
<ClCompile Include="..\src\ini.cpp" />
<ClCompile Include="..\src\ini_load.cpp" />
@ -457,6 +458,7 @@
<ClInclude Include="..\src\industry.h" />
<ClInclude Include="..\src\industry_type.h" />
<ClInclude Include="..\src\industrytype.h" />
<ClInclude Include="..\src\infrastructure_func.h" />
<ClInclude Include="..\src\ini_type.h" />
<ClInclude Include="..\src\landscape.h" />
<ClInclude Include="..\src\landscape_type.h" />

@ -567,6 +567,10 @@
>
</File>
<File
+ RelativePath=".\..\src\infrastructure.cpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\hotkeys.cpp"
>
</File>
@ -1103,6 +1107,10 @@
>
</File>
<File
+ RelativePath=".\..\src\infrastructure_func.h"
+ >
+ </File>
+ <File
RelativePath=".\..\src\ini_type.h"
>
</File>

@ -563,6 +563,10 @@
RelativePath=".\..\src\highscore.cpp"
>
</File>
<File
RelativePath=".\..\src\infrastructure.cpp"
>
</File>
<File
RelativePath=".\..\src\hotkeys.cpp"
>
@ -1099,6 +1103,10 @@
RelativePath=".\..\src\industrytype.h"
>
</File>
<File
RelativePath=".\..\src\infrastructure_func.h"
>
</File>
<File
RelativePath=".\..\src\ini_type.h"
>

@ -32,6 +32,7 @@ goal.cpp
ground_vehicle.cpp
heightmap.cpp
highscore.cpp
infrastructure.cpp
hotkeys.cpp
ini.cpp
ini_load.cpp
@ -190,6 +191,7 @@ house_type.h
industry.h
industry_type.h
industrytype.h
infrastructure_func.h
ini_type.h
landscape.h
landscape_type.h

@ -35,6 +35,7 @@
#include "engine_base.h"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "infrastructure_func.h"
#include "zoom_func.h"
#include "table/strings.h"
@ -123,7 +124,7 @@ static StationID FindNearestHangar(const Aircraft *v)
const AircraftVehicleInfo *avi = AircraftVehInfo(v->engine_type);
FOR_ALL_STATIONS(st) {
if (st->owner != v->owner || !(st->facilities & FACIL_AIRPORT)) continue;
if (!IsInfraUsageAllowed(VEH_AIRCRAFT, v->owner, st->owner) || !(st->facilities & FACIL_AIRPORT)) continue;
const AirportFTAClass *afc = st->airport.GetFTA();
if (!st->airport.HasHangar() || (
@ -1462,7 +1463,7 @@ static void AircraftEventHandler_Flying(Aircraft *v, const AirportFTAClass *apc)
Station *st = Station::Get(v->targetairport);
/* runway busy or not allowed to use this airstation, circle */
if (CanVehicleUseStation(v, st) && (st->owner == OWNER_NONE || st->owner == v->owner)) {
if (CanVehicleUseStation(v, st) && IsInfraUsageAllowed(VEH_AIRCRAFT, v->owner, st->owner)) {
/* {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41},
* if it is an airplane, look for LANDING, for helicopter HELILANDING
* it is possible to choose from multiple landing runways, so loop until a free one is found */

@ -212,14 +212,16 @@ static void SubtractMoneyFromAnyCompany(Company *c, CommandCost cost)
if (HasBit(1 << EXPENSES_TRAIN_INC |
1 << EXPENSES_ROADVEH_INC |
1 << EXPENSES_AIRCRAFT_INC |
1 << EXPENSES_SHIP_INC, cost.GetExpensesType())) {
1 << EXPENSES_SHIP_INC |
1 << EXPENSES_SHARING_INC, cost.GetExpensesType())) {
c->cur_economy.income -= cost.GetCost();
} else if (HasBit(1 << EXPENSES_TRAIN_RUN |
1 << EXPENSES_ROADVEH_RUN |
1 << EXPENSES_AIRCRAFT_RUN |
1 << EXPENSES_SHIP_RUN |
1 << EXPENSES_PROPERTY |
1 << EXPENSES_LOAN_INT, cost.GetExpensesType())) {
1 << EXPENSES_LOAN_INT |
1 << EXPENSES_SHARING_COST, cost.GetExpensesType())) {
c->cur_economy.expenses -= cost.GetCost();
}

@ -60,6 +60,8 @@ static ExpensesType _expenses_list_1[] = {
EXPENSES_AIRCRAFT_INC,
EXPENSES_SHIP_INC,
EXPENSES_LOAN_INT,
EXPENSES_SHARING_INC,
EXPENSES_SHARING_COST,
EXPENSES_OTHER,
};
@ -69,6 +71,7 @@ static ExpensesType _expenses_list_2[] = {
EXPENSES_ROADVEH_INC,
EXPENSES_AIRCRAFT_INC,
EXPENSES_SHIP_INC,
EXPENSES_SHARING_INC,
INVALID_EXPENSES,
EXPENSES_TRAIN_RUN,
EXPENSES_ROADVEH_RUN,
@ -76,6 +79,7 @@ static ExpensesType _expenses_list_2[] = {
EXPENSES_SHIP_RUN,
EXPENSES_PROPERTY,
EXPENSES_LOAN_INT,
EXPENSES_SHARING_COST,
INVALID_EXPENSES,
EXPENSES_CONSTRUCTION,
EXPENSES_NEW_VEHICLES,

@ -25,6 +25,8 @@
#include "tilehighlight_func.h"
#include "window_gui.h"
#include "vehiclelist.h"
#include "company_base.h"
#include "infrastructure_func.h"
#include "order_backup.h"
#include "zoom_func.h"
@ -655,7 +657,7 @@ struct DepotWindow : Window {
/* Setup disabled buttons. */
TileIndex tile = this->window_number;
this->SetWidgetsDisabledState(!IsTileOwner(tile, _local_company),
this->SetWidgetsDisabledState(!Company::IsValidID(_local_company) || !IsInfraTileUsageAllowed(this->type, _local_company, tile),
WID_D_STOP_ALL,
WID_D_START_ALL,
WID_D_SELL,

@ -42,6 +42,7 @@
#include "economy_base.h"
#include "core/pool_func.hpp"
#include "core/backup_type.hpp"
#include "infrastructure_func.h"
#include "water.h"
#include "game/game.hpp"
@ -407,7 +408,8 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
}
}
{
/* Change ownership of vehicles */
if (new_owner != INVALID_OWNER) {
FreeUnitIDGenerator unitidgen[] = {
FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
@ -438,6 +440,10 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
}
if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
} else {
/* Depending on sharing settings, other companies could be affected too.
* Let the infrastructure sharing code handle this. */
HandleSharingCompanyDeletion(old_owner);
}
/* Change ownership of tiles */
@ -452,22 +458,14 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
* and signals were not propagated
* Similiar with crossings - it is needed to bar crossings that weren't before
* because of different owner of crossing and approaching train */
tile = 0;
do {
if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
TrackBits tracks = GetTrackBits(tile);
do { // there may be two tracks with signals for TRACK_BIT_HORZ and TRACK_BIT_VERT
Track track = RemoveFirstTrack(&tracks);
if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
} while (tracks != TRACK_BIT_NONE);
} else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
UpdateLevelCrossing(tile);
UpdateAllBlockSignals(new_owner);
} else if (_settings_game.economy.infrastructure_sharing[VEH_TRAIN]) {
/* tracks are being removed while sharing is enabled.
* Thus, update all signals and crossings. */
UpdateAllBlockSignals();
}
} while (++tile != MapSize());
}
/* update signals in buffer */
/* Update any signals in the buffer */
UpdateSignalsInBuffer();
}
@ -1114,7 +1112,13 @@ void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
/* Handle end of route payment */
Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
#ifndef INFRASTRUCTURE_FUNC_H
this->route_profit += profit;
#else
/* For Infrastructure patch. Handling transfers between other companies */
this->route_profit += profit - cp->FeederShare();
#endif
/* The vehicle's profit is whatever route profit there is minus feeder shares. */
this->visual_profit += profit - cp->FeederShare();
@ -1137,6 +1141,9 @@ Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
profit = profit * _settings_game.economy.feeder_payment_share / 100;
#ifdef INFRASTRUCTURE_FUNC_H
this->route_profit += profit;
#endif
this->visual_profit += profit; // accumulate transfer profits for whole vehicle
return profit; // account for the (virtual) profit already made for the cargo packet
}

@ -161,6 +161,8 @@ enum ExpensesType {
EXPENSES_SHIP_INC, ///< Income from ships.
EXPENSES_LOAN_INT, ///< Interest payments over the loan.
EXPENSES_OTHER, ///< Other expenses.
EXPENSES_SHARING_COST, ///< Infrastructure sharing costs
EXPENSES_SHARING_INC, ///< Infrastructure sharing income
EXPENSES_END, ///< Number of expense types.
INVALID_EXPENSES = 0xFF, ///< Invalid expense type.
};

@ -0,0 +1,346 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file infrastructure.cpp Implementation of infrastructure sharing */
#include "stdafx.h"
#include "infrastructure_func.h"
#include "train.h"
#include "aircraft.h"
#include "error.h"
#include "vehicle_func.h"
#include "station_base.h"
#include "depot_base.h"
#include "pbs.h"
#include "signal_func.h"
#include "window_func.h"
#include "gui.h"
#include "pathfinder/yapf/yapf_cache.h"
#include "company_base.h"
#include "table/strings.h"
/**
* Helper function for transferring sharing fees
* @param v The vehicle involved
* @param infra_owner The owner of the infrastructure
* @param cost Amount to transfer as money fraction (shifted 8 bits to the left)
*/
static void PaySharingFee(Vehicle *v, Owner infra_owner, Money cost)
{
Company *c = Company::Get(v->owner);
if (!_settings_game.economy.sharing_payment_in_debt) {
/* Do not allow fee payment to drop (money - loan) below 0. */
cost = min(cost, (c->money - c->current_loan) << 8);
if (cost <= 0) return;
}
v->profit_this_year -= cost;
SubtractMoneyFromCompanyFract(v->owner, CommandCost(EXPENSES_SHARING_COST, cost));
SubtractMoneyFromCompanyFract(infra_owner, CommandCost(EXPENSES_SHARING_INC, -cost));
}
/**
* Pay the fee for spending a single tick inside a station.
* @param v The vehicle that is using the station.
* @param st The station that it uses.
*/
void PayStationSharingFee(Vehicle *v, const Station *st)
{
if (v->owner == st->owner || st->owner == OWNER_NONE || v->type == VEH_TRAIN) return;
Money cost = _settings_game.economy.sharing_fee[v->type];
PaySharingFee(v, st->owner, (cost << 8) / DAY_TICKS);
}
uint16 is2_GetWeight(Train *v)
{
uint16 weight = (CargoSpec::Get(v->cargo_type)->weight * v->cargo.Count() * FreightWagonMult(v->cargo_type)) / 16;
/* Vehicle weight is not added for articulated parts. */
if (!v->IsArticulatedPart()) {
weight += GetVehicleProperty(v, PROP_TRAIN_WEIGHT, RailVehInfo(v->engine_type)->weight);
}
/* Powered wagons have extra weight added. */
if (HasBit(v->flags, VRF_POWEREDWAGON)) {
weight += RailVehInfo(v->gcache.first_engine)->pow_wag_weight;
}
return weight;
}
/**
* Pay the daily fee for trains on foreign tracks.
* @param v The vehicle to pay the fee for.
*/
void PayDailyTrackSharingFee(Train *v)
{
Owner owner = GetTileOwner(v->tile);
if (owner == v->owner) return;
Money cost = _settings_game.economy.sharing_fee[VEH_TRAIN] << 8;
/* Cost is calculated per 1000 tonnes */
cost = cost * is2_GetWeight(v) / 1000;
/* Only pay the required fraction */
cost = cost * v->running_ticks / DAY_TICKS;
if (cost != 0) PaySharingFee(v, owner, cost);
}
/**
* Check whether a vehicle is in an allowed position.
* @param v The vehicle to check.
* @param owner Owner whose infrastructure is not allowed, because the company will be removed. Ignored if INVALID_OWNER.
* @return True if the vehicle is compeletely in an allowed position.
*/
static bool VehiclePositionIsAllowed(const Vehicle *v, Owner owner = INVALID_OWNER)
{
switch (v->type) {
case VEH_TRAIN:
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
if (!IsInfraTileUsageAllowed(VEH_TRAIN, v->owner, u->tile) || GetTileOwner(u->tile) == owner) return false;
}
return true;
case VEH_ROAD:
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
if (IsRoadDepotTile(u->tile) || IsStandardRoadStopTile(u->tile)) {
if (!IsInfraTileUsageAllowed(VEH_ROAD, v->owner, u->tile) || GetTileOwner(u->tile) == owner) return false;
}
}
return true;
case VEH_SHIP:
if (IsShipDepotTile(v->tile) && v->IsStoppedInDepot()) {
if (!IsInfraTileUsageAllowed(VEH_SHIP, v->owner, v->tile) || GetTileOwner(v->tile) == owner) return false;
}
return true;
case VEH_AIRCRAFT: {
const Aircraft *a = Aircraft::From(v);
if (a->state != FLYING && Station::IsValidID(a->targetairport)) {
Owner station_owner = Station::Get(a->targetairport)->owner;
if (!IsInfraUsageAllowed(VEH_AIRCRAFT, a->owner, station_owner) || station_owner == owner) return false;
}
return true;
}
default: return true;
}
}
/**
* Check whether an order has a destination that is allowed.
* I.e. it refers to a station/depot/waypoint the vehicle is allowed to visit.
* @param order The order to check
* @param v The vehicle this order belongs to.
* @param owner Owner whose infrastructure is not allowed, because the company will be removed. Ignored if INVALID_OWNER.
* @return True if the order has an allowed destination.
*/
static bool OrderDestinationIsAllowed(const Order *order, const Vehicle *v, Owner owner = INVALID_OWNER)
{
Owner dest_owner;
switch (order->GetType()) {
case OT_GOTO_STATION:
case OT_GOTO_WAYPOINT: dest_owner = BaseStation::Get(order->GetDestination())->owner; break;
case OT_GOTO_DEPOT: dest_owner = (v->type == VEH_AIRCRAFT) ? Station::Get(order->GetDestination())->owner : GetTileOwner(Depot::Get(order->GetDestination())->xy); break;
case OT_LOADING: dest_owner = Station::Get(v->last_station_visited)->owner; break;
default: return true;
}
return dest_owner != owner && IsInfraUsageAllowed(v->type, v->owner, dest_owner);
}
/**
* Sell a vehicle, no matter where it may be.
* @param v The vehicle to sell
* @param give_money Do we actually need to give money to the vehicle owner?
*/
static void RemoveAndSellVehicle(Vehicle *v, bool give_money)
{
assert(v->Previous() == NULL);
if (give_money) {
/* compute total value and give that to the owner */
Money value = 0;
for (Vehicle *u = v->First(); u != NULL; u = u->Next()) {
value += v->value;
}
CompanyID old = _current_company;
_current_company = v->owner;
SubtractMoneyFromCompany(CommandCost(EXPENSES_NEW_VEHICLES, -value));
_current_company = old;
}
/* take special measures for trains, but not when sharing is disabled or when the train is a free wagon chain */
if (_settings_game.economy.infrastructure_sharing[VEH_TRAIN] && v->type == VEH_TRAIN && Train::From(v)->IsFrontEngine()) {
DeleteVisibleTrain(Train::From(v));
} else {
delete v;
}
}
/**
* Check all path reservations, and reserve a new path if the current path is invalid.
*/
static void FixAllReservations()
{
/* if this function is called, we can safely assume that sharing of rails is being switched off */
assert(!_settings_game.economy.infrastructure_sharing[VEH_TRAIN]);
Train *v;
FOR_ALL_TRAINS(v) {
if (!v->IsPrimaryVehicle() || (v->vehstatus & VS_CRASHED) != 0) continue;
/* It might happen that the train reserved additional tracks,
* but FollowTrainReservation can't detect those because they are no longer reachable.
* detect this by first finding the end of the reservation,
* then switch sharing on and try again. If these two ends differ,
* unreserve the path, switch sharing off and try to reserve a new path */
PBSTileInfo end_tile_info = FollowTrainReservation(v);
/* first do a quick test to determine whether the next tile has any reservation at all */
TileIndex next_tile = end_tile_info.tile + TileOffsByDiagDir(TrackdirToExitdir(end_tile_info.trackdir));
/* If the next tile doesn't have a reservation at all, the reservation surely ends here. Thus all is well */
if (GetReservedTrackbits(next_tile) == TRACK_BIT_NONE) continue;
/* change sharing setting temporarily */
_settings_game.economy.infrastructure_sharing[VEH_TRAIN] = true;
PBSTileInfo end_tile_info2 = FollowTrainReservation(v);
/* if these two reservation ends differ, unreserve the path and try to reserve a new path */
if (end_tile_info.tile != end_tile_info2.tile || end_tile_info.trackdir != end_tile_info2.trackdir) {
FreeTrainTrackReservation(v);
_settings_game.economy.infrastructure_sharing[VEH_TRAIN] = false;
TryPathReserve(v, true);
} else {
_settings_game.economy.infrastructure_sharing[VEH_TRAIN] = false;
}
}
}
/**
* Check if a sharing change is possible.
* If vehicles are still on others' infrastructure or using others' stations,
* The change is not possible and false is returned.
* @param type The type of vehicle whose setting will be changed.
* @return True if the change can take place, false otherwise.
*/
bool CheckSharingChangePossible(VehicleType type)
{
if (type != VEH_AIRCRAFT) YapfNotifyTrackLayoutChange(INVALID_TILE, INVALID_TRACK);
/* Only do something when sharing is being disabled */
if (_settings_game.economy.infrastructure_sharing[type]) return true;
StringID error_message = STR_NULL;
Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (type != v->type) continue;
if (v->Previous() != NULL) continue;
/* Check vehicle positiion */
if (!VehiclePositionIsAllowed(v)) {
error_message = STR_CONFIG_SETTING_SHARING_USED_BY_VEHICLES;
/* Break immediately, this error message takes precedence over the others. */
break;
}
/* Check current order */
if (!OrderDestinationIsAllowed(&v->current_order, v)) {
error_message = STR_CONFIG_SETTING_SHARING_ORDERS_TO_OTHERS;
}
/* Check order list */
if (v->FirstShared() != v) continue;
Order *o;
FOR_VEHICLE_ORDERS(v, o) {
if (!OrderDestinationIsAllowed(o, v)) {
error_message = STR_CONFIG_SETTING_SHARING_ORDERS_TO_OTHERS;
}
}
}
if (error_message != STR_NULL) {
ShowErrorMessage(error_message, INVALID_STRING_ID, WL_ERROR);
return false;
}
if (type == VEH_TRAIN) FixAllReservations();
return true;
}
/**
* Handle the removal (through reset_company or bankruptcy) of a company.
* i.e. remove all vehicles owned by that company or on its infrastructure,
* and delete all now-invalid orders.
* @param Owner the company to be removed.
*/
void HandleSharingCompanyDeletion(Owner owner)
{
YapfNotifyTrackLayoutChange(INVALID_TILE, INVALID_TRACK);
Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (!IsCompanyBuildableVehicleType(v) || v->Previous() != NULL) continue;
/* vehicle position */
if (v->owner == owner || !VehiclePositionIsAllowed(v, owner)) {
RemoveAndSellVehicle(v, v->owner != owner);
continue;
}
/* current order */
if (!OrderDestinationIsAllowed(&v->current_order, v, owner)) {
if (v->current_order.IsType(OT_LOADING)) {
v->LeaveStation();
} else {
v->current_order.MakeDummy();
}
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
}
/* order list */
if (v->FirstShared() != v) continue;
Order *o;
int id = -1;
FOR_VEHICLE_ORDERS(v, o) {
id++;
if (OrderDestinationIsAllowed(o, v, owner)) continue;
o->MakeDummy();
for (const Vehicle *w = v; w != NULL; w = w->NextShared()) {
/* In GUI, simulate by removing the order and adding it back */
InvalidateVehicleOrder(w, id | (INVALID_VEH_ORDER_ID << 8));
InvalidateVehicleOrder(w, (id << 8) | INVALID_VEH_ORDER_ID);
}
}
}
}
/**
* Update all block signals on the map.
* To be called after the setting for sharing of rails changes.
* @param owner Owner whose signals to update. If INVALID_OWNER, update everything.
*/
void UpdateAllBlockSignals(Owner owner)
{
Owner last_owner = INVALID_OWNER;
TileIndex tile = 0;
do {
if (IsTileType(tile, MP_RAILWAY) && HasSignals(tile)) {
Owner track_owner = GetTileOwner(tile);
if (owner != INVALID_OWNER && track_owner != owner) continue;
if (!IsOneSignalBlock(track_owner, last_owner)) {
/* Cannot update signals of two different companies in one run,
* if these signal blocks are not joined */
UpdateSignalsInBuffer();
last_owner = track_owner;
}
TrackBits bits = GetTrackBits(tile);
do {
Track track = RemoveFirstTrack(&bits);
if (HasSignalOnTrack(tile, track)) {
AddTrackToSignalBuffer(tile, track, track_owner);
}
} while (bits != TRACK_BIT_NONE);
} else if (IsLevelCrossingTile(tile) && (owner == INVALID_OWNER || GetTileOwner(tile) == owner)) {
UpdateLevelCrossing(tile);
}
} while (++tile != MapSize());
UpdateSignalsInBuffer();
}

@ -0,0 +1,107 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file infrastructure_func.h Functions for access to (shared) infrastructure */
#ifndef INFRASTRUCTURE_FUNC_H
#define INFRASTRUCTURE_FUNC_H
#include "vehicle_base.h"
#include "settings_type.h"
#include "command_type.h"
#include "company_func.h"
#include "tile_map.h"
void PayStationSharingFee(Vehicle *v, const Station *st);
void PayDailyTrackSharingFee(Train *v);
bool CheckSharingChangePossible(VehicleType type);
void HandleSharingCompanyDeletion(Owner owner);
void UpdateAllBlockSignals(Owner owner = INVALID_OWNER);
/**
* Check whether a vehicle of a given owner and type can use the infrastrucutre of a given company.
* @param type Type of vehicle we are talking about.
* @param veh_owner Owner of the vehicle in question.
* @param infra_owner The owner of the infrastructure.
* @return True if infrastructure usage is allowed, false otherwise.
*/
static inline bool IsInfraUsageAllowed(VehicleType type, Owner veh_owner, Owner infra_owner)
{
return infra_owner == veh_owner || infra_owner == OWNER_NONE || _settings_game.economy.infrastructure_sharing[type];
}
/**
* Check whether a vehicle of a given owner and type can use the infrastrucutre on a given tile.
* @param type Type of vehicle we are talking about.
* @param veh_owner Owner of the vehicle in question.
* @param tile The tile that may or may not be used.
* @return True if infrastructure usage is allowed, false otherwise.
*/
static inline bool IsInfraTileUsageAllowed(VehicleType type, Owner veh_owner, TileIndex tile)
{
return IsInfraUsageAllowed(type, veh_owner, GetTileOwner(tile));
}
/**
* Is a vehicle owned by _current_company allowed to use the infrastructure of infra_owner?
* If this is not allowed, this function provides the appropriate error message.
* @see IsInfraUsageAllowed
* @see CheckOwnership
* @param type Type of vehicle.
* @param infra_owner Owner of the infrastructure.
* @param tile Tile of the infrastructure.
* @return CommandCost indicating success or failure.
*/
static inline CommandCost CheckInfraUsageAllowed(VehicleType type, Owner infra_owner, TileIndex tile = 0)
{
if (infra_owner == OWNER_NONE || _settings_game.economy.infrastructure_sharing[type]) return CommandCost();
return CheckOwnership(infra_owner, tile);
}
/**
* Check whether a given company can control this vehicle.
* Controlling a vehicle means permission to start, stop or reverse it or to make it ignore signals.
* @param v The vehicle which may or may not be controlled.
* @param o The company which may or may not control this vehicle.
* @return True if the given company is allowed to control this vehicle.
*/
static inline bool IsVehicleControlAllowed(const Vehicle *v, Owner o)
{
return v->owner == o || (v->type == VEH_TRAIN && IsTileOwner(v->tile, o));
}
/**
* Check whether _current_company can control this vehicle.
* If this is not allowed, this function provides the appropriate error message.
* @see IsVehicleControlAllowed
* @param v The vehicle which may or may not be controlled.
* @return CommandCost indicating success or failure.
*/
static inline CommandCost CheckVehicleControlAllowed(const Vehicle *v)
{
if (v->type == VEH_TRAIN && IsTileOwner(v->tile, _current_company)) return CommandCost();
return CheckOwnership(v->owner);
}
/**
* Do signal states propagate from the tracks of one owner to the other?
* @note This function should be consistent, so if it returns true for (a, b) and (b, c),
* it should also return true for (a, c).
* @param o1 First track owner.
* @param o2 Second track owner.
* @return True if tracks of the two owners are part of the same signal block.
*/
static inline bool IsOneSignalBlock(Owner o1, Owner o2)
{
return o1 == o2 || _settings_game.economy.infrastructure_sharing[VEH_TRAIN];
}
#endif /* INFRASTRUCTURE_FUNC_H */

@ -1276,6 +1276,18 @@ STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Disable
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Allow AIs in multiplayer: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :{LTBLUE}#opcodes before scripts are suspended: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SHARING_RAIL :{LTBLUE}Enable sharing of railways: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SHARING_ROAD :{LTBLUE}Enable sharing of road stops and depots: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SHARING_WATER :{LTBLUE}Enable sharing of docks and ship depots: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SHARING_AIR :{LTBLUE}Enable sharing of airports: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SHARING_FEE_RAIL :{LTBLUE}Daily track toll for trains: {ORANGE}{STRING1} per 1000 tonnes
STR_CONFIG_SETTING_SHARING_FEE_ROAD :{LTBLUE}Stopping fee for road vehicles: {ORANGE}{STRING1} per day
STR_CONFIG_SETTING_SHARING_FEE_WATER :{LTBLUE}Docking fee for ships: {ORANGE}{STRING1} per day
STR_CONFIG_SETTING_SHARING_FEE_AIR :{LTBLUE}Terminal fee for aircraft: {ORANGE}{STRING1} per day
STR_CONFIG_SETTING_SHARING_PAYMENT_IN_DEBT :{LTBLUE}Allow companies in debt to pay sharing fees: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SHARING_USED_BY_VEHICLES :{WHITE}Can't change this setting, vehicles are using shared infrastructure.
STR_CONFIG_SETTING_SHARING_ORDERS_TO_OTHERS :{WHITE}Can't change this setting, vehicles have orders to destinations of others.
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Default service interval for trains: {ORANGE}{STRING1} day{P 0:1 "" s}/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Default service interval for trains: {ORANGE}disabled
@ -1361,6 +1373,7 @@ STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interac
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signals
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Cargo handling
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer players
STR_CONFIG_SETTING_SHARING :{ORANGE}Infrastructure sharing
STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Autorenew
STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Servicing
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Routing
@ -2777,6 +2790,8 @@ STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Aircraft
STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Ship Income
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Loan Interest
STR_FINANCES_SECTION_OTHER :{GOLD}Other
STR_FINANCES_SECTION_INFRASTRUCTURE_COSTS :{GOLD}Infrastructure Sharing Costs
STR_FINANCES_SECTION_INFRASTRUCTURE_INCOME :{GOLD}Infrastructure Sharing Income
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:

@ -25,6 +25,7 @@
#include "station_base.h"
#include "waypoint_base.h"
#include "company_base.h"
#include "infrastructure_func.h"
#include "order_backup.h"
#include "table/strings.h"
@ -640,7 +641,7 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (st == NULL) return CMD_ERROR;
if (st->owner != OWNER_NONE) {
CommandCost ret = CheckOwnership(st->owner);
CommandCost ret = CheckInfraUsageAllowed(v->type, st->owner);
if (ret.Failed()) return ret;
}
@ -685,7 +686,7 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (st == NULL) return CMD_ERROR;
CommandCost ret = CheckOwnership(st->owner);
CommandCost ret = CheckInfraUsageAllowed(v->type, st->owner);
if (ret.Failed()) return ret;
if (!CanVehicleUseStation(v, st) || !st->airport.HasHangar()) {
@ -696,7 +697,7 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (dp == NULL) return CMD_ERROR;
CommandCost ret = CheckOwnership(GetTileOwner(dp->xy));
CommandCost ret = CheckInfraUsageAllowed(v->type, GetTileOwner(dp->xy), dp->xy);
if (ret.Failed()) return ret;
switch (v->type) {
@ -734,7 +735,7 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
case VEH_TRAIN: {
if (!(wp->facilities & FACIL_TRAIN)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER);
CommandCost ret = CheckOwnership(wp->owner);
CommandCost ret = CheckInfraUsageAllowed(v->type, wp->owner);
if (ret.Failed()) return ret;
break;
}
@ -742,7 +743,7 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
case VEH_SHIP:
if (!(wp->facilities & FACIL_DOCK)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER);
if (wp->owner != OWNER_NONE) {
CommandCost ret = CheckOwnership(wp->owner);
CommandCost ret = CheckInfraUsageAllowed(v->type, wp->owner);
if (ret.Failed()) return ret;
}
break;

@ -26,6 +26,7 @@
#include "station_base.h"
#include "waypoint_base.h"
#include "core/geometry_func.hpp"
#include "infrastructure_func.h"
#include "hotkeys.h"
#include "aircraft.h"
@ -355,7 +356,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
/* check depot first */
switch (GetTileType(tile)) {
case MP_RAILWAY:
if (v->type == VEH_TRAIN && IsTileOwner(tile, _local_company)) {
if (v->type == VEH_TRAIN && IsInfraTileUsageAllowed(VEH_TRAIN, v->owner, tile)) {
if (IsRailDepot(tile)) {
order.MakeGoToDepot(GetDepotIndex(tile), ODTFB_PART_OF_ORDERS,
_settings_client.gui.new_nonstop ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
@ -376,7 +377,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
case MP_STATION:
if (v->type != VEH_AIRCRAFT) break;
if (IsHangar(tile) && IsTileOwner(tile, _local_company)) {
if (IsHangar(tile) && IsInfraTileUsageAllowed(VEH_AIRCRAFT, v->owner, tile)) {
order.MakeGoToDepot(GetStationIndex(tile), ODTFB_PART_OF_ORDERS, ONSF_STOP_EVERYWHERE);
if (_ctrl_pressed) order.SetDepotOrderType((OrderDepotTypeFlags)(order.GetDepotOrderType() ^ ODTFB_SERVICE));
return order;
@ -385,7 +386,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
case MP_WATER:
if (v->type != VEH_SHIP) break;
if (IsShipDepot(tile) && IsTileOwner(tile, _local_company)) {
if (IsShipDepot(tile) && IsInfraTileUsageAllowed(VEH_SHIP, v->owner, tile)) {
order.MakeGoToDepot(GetDepotIndex(tile), ODTFB_PART_OF_ORDERS, ONSF_STOP_EVERYWHERE);
if (_ctrl_pressed) order.SetDepotOrderType((OrderDepotTypeFlags)(order.GetDepotOrderType() ^ ODTFB_SERVICE));
return order;
@ -399,7 +400,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
/* check waypoint */
if (IsRailWaypointTile(tile) &&
v->type == VEH_TRAIN &&
IsTileOwner(tile, _local_company)) {
IsInfraTileUsageAllowed(VEH_TRAIN, v->owner, tile)) {
order.MakeGoToWaypoint(Waypoint::GetByTile(tile)->index);
if (_settings_client.gui.new_nonstop != _ctrl_pressed) order.SetNonStopType(ONSF_NO_STOP_AT_ANY_STATION);
return order;
@ -414,7 +415,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
StationID st_index = GetStationIndex(tile);
const Station *st = Station::Get(st_index);
if (st->owner == _local_company || st->owner == OWNER_NONE) {
if (IsInfraUsageAllowed(v->type, v->owner, st->owner)) {
byte facil;
(facil = FACIL_DOCK, v->type == VEH_SHIP) ||
(facil = FACIL_TRAIN, v->type == VEH_TRAIN) ||

@ -19,6 +19,7 @@
#include "../tunnelbridge.h"
#include "../tunnelbridge_map.h"
#include "../depot_map.h"
#include "../infrastructure_func.h"
#include "pf_performance_timer.hpp"
/**
@ -298,6 +299,11 @@ protected:
m_err = EC_NO_WAY;
return false;
}
/* road stops shouldn't be entered unless allowed to */
if (!IsInfraTileUsageAllowed(VEH_ROAD, m_veh_owner, m_new_tile)) {
m_err = EC_OWNER;
return false;
}
}
/* single tram bits can only be entered from one direction */
@ -316,8 +322,8 @@ protected:
m_err = EC_NO_WAY;
return false;
}
/* don't try to enter other company's depots */
if (GetTileOwner(m_new_tile) != m_veh_owner) {
/* don't try to enter other company's depots if not allowed */
if (!IsInfraTileUsageAllowed(VEH_ROAD, m_veh_owner, m_new_tile)) {
m_err = EC_OWNER;
return false;
}
@ -330,8 +336,8 @@ protected:
}
}
/* rail transport is possible only on tiles with the same owner as vehicle */
if (IsRailTT() && GetTileOwner(m_new_tile) != m_veh_owner) {
/* rail transport is possible only on allowed tiles */
if (IsRailTT() && !IsInfraTileUsageAllowed(VEH_TRAIN, m_veh_owner, m_new_tile)) {
/* different owner */
m_err = EC_NO_WAY;
return false;

@ -14,6 +14,7 @@
#include "../../viewport_func.h"
#include "../../ship.h"
#include "../../roadstop_base.h"
#include "../../infrastructure_func.h"
#include "../pathfinder_func.h"
#include "../pathfinder_type.h"
#include "../follow_track.hpp"
@ -662,25 +663,31 @@ static void NPFSaveTargetData(AyStar *as, OpenListNode *current)
*/
static bool CanEnterTileOwnerCheck(Owner owner, TileIndex tile, DiagDirection enterdir)
{
if (IsTileType(tile, MP_RAILWAY) || // Rail tile (also rail depot)
HasStationTileRail(tile) || // Rail station tile/waypoint
IsRoadDepotTile(tile) || // Road depot tile
IsStandardRoadStopTile(tile)) { // Road station tile (but not drive-through stops)
return IsTileOwner(tile, owner); // You need to own these tiles entirely to use them
}
switch (GetTileType(tile)) {
case MP_RAILWAY:
return IsInfraTileUsageAllowed(VEH_TRAIN, owner, tile); // Rail tile (also rail depot)
case MP_ROAD:
/* rail-road crossing : are we looking at the railway part? */
if (IsLevelCrossing(tile) &&
DiagDirToAxis(enterdir) != GetCrossingRoadAxis(tile)) {
return IsTileOwner(tile, owner); // Railway needs owner check, while the street is public
return IsInfraTileUsageAllowed(VEH_TRAIN, owner, tile); // Railway needs owner check, while the street is public
} else if (IsRoadDepot(tile)) { // Road depot tile
return IsInfraTileUsageAllowed(VEH_ROAD, owner, tile);
}
break;
case MP_STATION:
if (HasStationRail(tile)) { // Rail station tile/waypoint
return IsInfraTileUsageAllowed(VEH_TRAIN, owner, tile);
} else if (IsStandardRoadStopTile(tile)) { // Road station tile (but not drive-through stops)
return IsInfraTileUsageAllowed(VEH_ROAD, owner, tile);
}
break;
case MP_TUNNELBRIDGE:
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
return IsTileOwner(tile, owner);
return IsInfraTileUsageAllowed(VEH_TRAIN, owner, tile);
}
break;

@ -33,6 +33,7 @@
#include "core/random_func.hpp"
#include "company_base.h"
#include "core/backup_type.hpp"
#include "infrastructure_func.h"
#include "newgrf.h"
#include "zoom_func.h"
@ -356,7 +357,7 @@ CommandCost CmdTurnRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
RoadVehicle *v = RoadVehicle::GetIfValid(p1);
if (v == NULL) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
CommandCost ret = CheckVehicleControlAllowed(v);
if (ret.Failed()) return ret;
if ((v->vehstatus & VS_STOPPED) ||
@ -857,14 +858,14 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection
TrackdirBits trackdirs = TrackStatusToTrackdirBits(ts);
if (IsTileType(tile, MP_ROAD)) {
if (IsRoadDepot(tile) && (!IsTileOwner(tile, v->owner) || GetRoadDepotDirection(tile) == enterdir || (GetRoadTypes(tile) & v->compatible_roadtypes) == 0)) {
if (IsRoadDepot(tile) && (!IsInfraTileUsageAllowed(VEH_ROAD, v->owner, tile) || GetRoadDepotDirection(tile) == enterdir || (GetRoadTypes(tile) & v->compatible_roadtypes) == 0)) {
/* Road depot owned by another company or with the wrong orientation */
trackdirs = TRACKDIR_BIT_NONE;
}
} else if (IsTileType(tile, MP_STATION) && IsStandardRoadStopTile(tile)) {
/* Standard road stop (drive-through stops are treated as normal road) */
if (!IsTileOwner(tile, v->owner) || GetRoadStopDir(tile) == enterdir || v->HasArticulatedPart()) {
if (!IsInfraTileUsageAllowed(VEH_ROAD, v->owner, tile) || GetRoadStopDir(tile) == enterdir || v->HasArticulatedPart()) {
/* different station owner or wrong orientation or the vehicle has articulated parts */
trackdirs = TRACKDIR_BIT_NONE;
} else {
@ -1377,7 +1378,7 @@ again:
/* In case an RV is stopped in a road stop, why not try to load? */
if (v->cur_speed == 0 && IsInsideMM(v->state, RVSB_IN_DT_ROAD_STOP, RVSB_IN_DT_ROAD_STOP_END) &&
v->current_order.ShouldStopAtStation(v, GetStationIndex(v->tile)) &&
v->owner == GetTileOwner(v->tile) && !v->current_order.IsType(OT_LEAVESTATION) &&
IsInfraTileUsageAllowed(VEH_ROAD, v->owner, v->tile) && !v->current_order.IsType(OT_LEAVESTATION) &&
GetRoadStopType(v->tile) == (v->IsBus() ? ROADSTOP_BUS : ROADSTOP_TRUCK)) {
Station *st = Station::GetByTile(v->tile);
v->last_station_visited = st->index;
@ -1411,7 +1412,7 @@ again:
_road_stop_stop_frame[v->state - RVSB_IN_ROAD_STOP + (_settings_game.vehicle.road_side << RVS_DRIVE_SIDE)] == v->frame) ||
(IsInsideMM(v->state, RVSB_IN_DT_ROAD_STOP, RVSB_IN_DT_ROAD_STOP_END) &&
v->current_order.ShouldStopAtStation(v, GetStationIndex(v->tile)) &&
v->owner == GetTileOwner(v->tile) &&
IsInfraTileUsageAllowed(VEH_ROAD, v->owner, v->tile) &&
GetRoadStopType(v->tile) == (v->IsBus() ? ROADSTOP_BUS : ROADSTOP_TRUCK) &&
v->frame == RVC_DRIVE_THROUGH_STOP_FRAME))) {

@ -49,6 +49,7 @@
#include "../engine_func.h"
#include "../rail_gui.h"
#include "../core/backup_type.hpp"
#include "../core/mem_func.hpp"
#include "../smallmap_gui.h"
#include "../news_func.h"
#include "../error.h"
@ -2296,6 +2297,20 @@ bool AfterLoadGame()
FOR_ALL_DEPOTS(d) d->build_date = _date;
}
if (IsSavegameVersionBefore(200)) {
Company *c;
FOR_ALL_COMPANIES(c) {
/* yearly_expenses has 3*15 entries now, saveload code gave us 3*13.
* Move the old data to the right place in the new array and clear the new data.
* The move has to be done in reverse order (first 2, then 1). */
MemMoveT(&c->yearly_expenses[2][0], &c->yearly_expenses[1][11], 13);
MemMoveT(&c->yearly_expenses[1][0], &c->yearly_expenses[0][13], 13);
/* Clear the old location of just-moved data, so sharing income/expenses is set to 0 */
MemSetT(&c->yearly_expenses[0][13], 0, 2);
MemSetT(&c->yearly_expenses[1][13], 0, 2);
}
}
/* In old versions it was possible to remove an airport while a plane was
* taking off or landing. This gives all kind of problems when building
* another airport in the same station so we don't allow that anymore.

@ -281,7 +281,8 @@ static const SaveLoad _company_desc[] = {
/* yearly expenses was changed to 64-bit in savegame version 2. */
SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, 0, 1),
SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_INT64, 3 * 13, 2, SL_MAX_VERSION),
SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_INT64, 3 * 13, 2, 200),
SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_INT64, 3 * 15, 200, SL_MAX_VERSION),
SLE_CONDVAR(CompanyProperties, is_ai, SLE_BOOL, 2, SL_MAX_VERSION),
SLE_CONDNULL(1, 107, 111), ///< is_noai

@ -239,7 +239,7 @@
* 173 23967 1.2.0-RC1
* 174 23973 1.2.x
*/
extern const uint16 SAVEGAME_VERSION = 174; ///< Current savegame version of OpenTTD.
extern const uint16 SAVEGAME_VERSION = 200; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading

@ -67,6 +67,7 @@
#include "void_map.h"
#include "station_base.h"
#include "infrastructure_func.h"
#include "table/strings.h"
#include "table/settings.h"
@ -1185,6 +1186,27 @@ static bool StationCatchmentChanged(int32 p1)
return true;
}
static bool CheckSharingRail(int32 p1)
{
if (!CheckSharingChangePossible(VEH_TRAIN)) return false;
UpdateAllBlockSignals();
return true;
}
static bool CheckSharingRoad(int32 p1)
{
return CheckSharingChangePossible(VEH_ROAD);
}
static bool CheckSharingWater(int32 p1)
{
return CheckSharingChangePossible(VEH_SHIP);
}
static bool CheckSharingAir(int32 p1)
{
return CheckSharingChangePossible(VEH_AIRCRAFT);
}
#ifdef ENABLE_NETWORK

@ -1548,8 +1548,23 @@ static SettingEntry _settings_ai_npc[] = {
/** Computer players sub-page */
static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
static SettingEntry _settings_sharing[] = {
SettingEntry("economy.infrastructure_sharing[0]"),
SettingEntry("economy.infrastructure_sharing[1]"),
SettingEntry("economy.infrastructure_sharing[2]"),
SettingEntry("economy.infrastructure_sharing[3]"),
SettingEntry("economy.sharing_fee[0]"),
SettingEntry("economy.sharing_fee[1]"),
SettingEntry("economy.sharing_fee[2]"),
SettingEntry("economy.sharing_fee[3]"),
SettingEntry("economy.sharing_payment_in_debt"),
};
/** Infrastructure sharing sub-page */
static SettingsPage _settings_sharing_page = {_settings_sharing, lengthof(_settings_sharing)};
static SettingEntry _settings_ai[] = {
SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
SettingEntry(&_settings_sharing_page, STR_CONFIG_SETTING_SHARING),
SettingEntry("economy.give_money"),
SettingEntry("economy.allow_shares"),
};

@ -420,6 +420,9 @@ struct EconomySettings {
TownFoundingByte found_town; ///< town founding, @see TownFounding
bool station_noise_level; ///< build new airports when the town noise level is still within accepted limits
uint16 town_noise_population[3]; ///< population to base decision on noise evaluation (@see town_council_tolerance)
bool infrastructure_sharing[4]; ///< enable infrastructure sharing for rail/road/water/air
uint sharing_fee[4]; ///< fees for infrastructure sharing for rail/road/water/air
bool sharing_payment_in_debt; ///< allow fee payment for companies with more loan than money (switch off to prevent MP exploits)
bool allow_town_level_crossings; ///< towns are allowed to build level crossings
bool infrastructure_maintenance; ///< enable monthly maintenance fee for owner infrastructure
};

@ -31,6 +31,7 @@
#include "pathfinder/opf/opf_ship.h"
#include "engine_base.h"
#include "company_base.h"
#include "infrastructure_func.h"
#include "tunnelbridge_map.h"
#include "zoom_func.h"
@ -127,7 +128,7 @@ static const Depot *FindClosestShipDepot(const Vehicle *v, uint max_distance)
FOR_ALL_DEPOTS(depot) {
TileIndex tile = depot->xy;
if (IsShipDepotTile(tile) && IsTileOwner(tile, v->owner)) {
if (IsShipDepotTile(tile) && IsInfraTileUsageAllowed(VEH_SHIP, v->owner, tile)) {
uint dist = DistanceManhattan(tile, v->tile);
if (dist < best_dist) {
best_dist = dist;

@ -17,6 +17,7 @@
#include "viewport_func.h"
#include "train.h"
#include "company_base.h"
#include "infrastructure_func.h"
/** these are the maximums used for updating signal blocks */
@ -277,7 +278,7 @@ static SigFlags ExploreSegment(Owner owner)
switch (GetTileType(tile)) {
case MP_RAILWAY: {
if (GetTileOwner(tile) != owner) continue; // do not propagate signals on others' tiles (remove for tracksharing)
if (!IsOneSignalBlock(owner, GetTileOwner(tile))) continue;
if (IsRailDepot(tile)) {
if (enterdir == INVALID_DIAGDIR) { // from 'inside' - train just entered or left the depot
@ -351,7 +352,7 @@ static SigFlags ExploreSegment(Owner owner)
case MP_STATION:
if (!HasStationRail(tile)) continue;
if (GetTileOwner(tile) != owner) continue;
if (!IsOneSignalBlock(owner, GetTileOwner(tile))) continue;
if (DiagDirToAxis(enterdir) != GetRailStationAxis(tile)) continue; // different axis
if (IsStationTileBlocked(tile)) continue; // 'eye-candy' station tile
@ -361,7 +362,7 @@ static SigFlags ExploreSegment(Owner owner)
case MP_ROAD:
if (!IsLevelCrossing(tile)) continue;
if (GetTileOwner(tile) != owner) continue;
if (!IsOneSignalBlock(owner, GetTileOwner(tile))) continue;
if (DiagDirToAxis(enterdir) == GetCrossingRoadAxis(tile)) continue; // different axis
if (!(flags & SF_TRAIN) && HasVehicleOnPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;
@ -369,7 +370,7 @@ static SigFlags ExploreSegment(Owner owner)
break;
case MP_TUNNELBRIDGE: {
if (GetTileOwner(tile) != owner) continue;
if (!IsOneSignalBlock(owner, GetTileOwner(tile))) continue;
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) continue;
DiagDirection dir = GetTunnelBridgeDirection(tile);
@ -583,8 +584,9 @@ void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE
};
/* do not allow signal updates for two companies in one run */
assert(_globset.IsEmpty() || owner == _last_owner);
/* do not allow signal updates for two companies in one run,
* if these companies are not part of the same signal block */
assert(_globset.IsEmpty() || IsOneSignalBlock(owner, _last_owner));
_last_owner = owner;
@ -608,8 +610,9 @@ void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
*/
void AddSideToSignalBuffer(TileIndex tile, DiagDirection side, Owner owner)
{
/* do not allow signal updates for two companies in one run */
assert(_globset.IsEmpty() || owner == _last_owner);
/* do not allow signal updates for two companies in one run,
* if these companies are not part of the same signal block */
assert(_globset.IsEmpty() || IsOneSignalBlock(owner, _last_owner));
_last_owner = owner;

@ -47,6 +47,10 @@ static bool UpdateClientName(int32 p1);
static bool UpdateServerPassword(int32 p1);
static bool UpdateRconPassword(int32 p1);
static bool UpdateClientConfigValues(int32 p1);
static bool CheckSharingRail(int32 p1);
static bool CheckSharingRoad(int32 p1);
static bool CheckSharingWater(int32 p1);
static bool CheckSharingAir(int32 p1);
#endif /* ENABLE_NETWORK */
/* End - Callback Functions for the various settings */
@ -1123,6 +1127,89 @@ from = 77
def = true
str = STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD
[SDT_BOOL]
base = GameSettings
var = economy.infrastructure_sharing[0]
from = 200
def = false
str = STR_CONFIG_SETTING_SHARING_RAIL
proc = CheckSharingRail
[SDT_BOOL]
base = GameSettings
var = economy.infrastructure_sharing[1]
from = 200
def = false
str = STR_CONFIG_SETTING_SHARING_ROAD
proc = CheckSharingRoad
[SDT_BOOL]
base = GameSettings
var = economy.infrastructure_sharing[2]
from = 200
def = false
str = STR_CONFIG_SETTING_SHARING_WATER
proc = CheckSharingWater
[SDT_BOOL]
base = GameSettings
var = economy.infrastructure_sharing[3]
from = 200
def = false
str = STR_CONFIG_SETTING_SHARING_AIR
proc = CheckSharingAir
[SDT_VAR]
base = GameSettings
var = economy.sharing_fee[0]
type = SLE_UINT
from = 200
def = 100
min = 0
max = 1000000
interval = 10
str = STR_CONFIG_SETTING_SHARING_FEE_RAIL
[SDT_VAR]
base = GameSettings
var = economy.sharing_fee[1]
type = SLE_UINT
from = 200
def = 100
min = 0
max = 1000000
interval = 10
str = STR_CONFIG_SETTING_SHARING_FEE_ROAD
[SDT_VAR]
base = GameSettings
var = economy.sharing_fee[2]
type = SLE_UINT
from = 200
def = 100
min = 0
max = 1000000
interval = 10
str = STR_CONFIG_SETTING_SHARING_FEE_ROAD
[SDT_VAR]
base = GameSettings
var = economy.sharing_fee[3]
type = SLE_UINT
from = 200
def = 100
min = 0
max = 1000000
interval = 10
str = STR_CONFIG_SETTING_SHARING_FEE_AIR
[SDT_BOOL]
base = GameSettings
var = economy.sharing_payment_in_debt
from = 200
def = false
str = STR_CONFIG_SETTING_SHARING_PAYMENT_IN_DEBT
; previously ai-new setting.
[SDT_NULL]
length = 1

@ -48,6 +48,8 @@ void CheckTrainsLengths();
void FreeTrainTrackReservation(const Train *v, TileIndex origin = INVALID_TILE, Trackdir orig_td = INVALID_TRACKDIR);
bool TryPathReserve(Train *v, bool mark_as_stuck = false, bool first_tile_okay = false);
void DeleteVisibleTrain(Train *v);
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length);
/** Variables that are cached to improve performance and such */

@ -32,6 +32,7 @@
#include "core/random_func.hpp"
#include "company_base.h"
#include "newgrf.h"
#include "infrastructure_func.h"
#include "order_backup.h"
#include "zoom_func.h"
@ -1932,7 +1933,7 @@ CommandCost CmdForceTrainProceed(TileIndex tile, DoCommandFlag flags, uint32 p1,
Train *t = Train::GetIfValid(p1);
if (t == NULL) return CMD_ERROR;
CommandCost ret = CheckOwnership(t->owner);
CommandCost ret = CheckVehicleControlAllowed(t);
if (ret.Failed()) return ret;
@ -2802,7 +2803,7 @@ static void TrainEnterStation(Train *v, StationID station)
/* Check if the vehicle is compatible with the specified tile */
static inline bool CheckCompatibleRail(const Train *v, TileIndex tile)
{
return IsTileOwner(tile, v->owner) &&
return IsInfraTileUsageAllowed(VEH_TRAIN, v->owner, tile) &&
(!v->IsFrontEngine() || HasBit(v->compatible_railtypes, GetRailType(tile)));
}
@ -3963,6 +3964,9 @@ void Train::OnNewDay()
/* running costs */
CommandCost cost(EXPENSES_TRAIN_RUN, this->GetRunningCost() * this->running_ticks / (DAYS_IN_YEAR * DAY_TICKS));
/* sharing fee */
PayDailyTrackSharingFee(this);
this->profit_this_year -= cost.GetCost();
this->running_ticks = 0;
@ -3994,3 +3998,49 @@ Trackdir Train::GetVehicleTrackdir() const
return TrackDirectionToTrackdir(FindFirstTrack(this->track), this->direction);
}
/**
* Delete a train while it is visible.
* This happens when a company bankrupts when infrastructure sharing is enabled.
* @param v The train to delete.
*/
void DeleteVisibleTrain(Train *v)
{
FreeTrainTrackReservation(v);
TileIndex crossing = TrainApproachingCrossingTile(v);
/* delete train from back to front */
Train *u;
Train *prev = v->Last();
do {
u = prev;
prev = u->Previous();
if (prev != NULL) prev->SetNext(NULL);
/* 'u' shouldn't be accessed after it has been deleted */
TileIndex tile = u->tile;
TrackBits trackbits = u->track;
delete u;
if (trackbits == TRACK_BIT_WORMHOLE) {
/* Vehicle is inside a wormhole, u->track contains no useful value then. */
trackbits = DiagDirToDiagTrackBits(GetTunnelBridgeDirection(tile));
}
Track track = TrackBitsToTrack(trackbits);
if (HasReservedTracks(tile, trackbits)) UnreserveRailTrack(tile, track);
if (IsLevelCrossingTile(tile)) UpdateLevelCrossing(tile);
/* Update signals */
if (IsTileType(tile, MP_TUNNELBRIDGE) || IsRailDepotTile(tile)) {
AddSideToSignalBuffer(tile, INVALID_DIAGDIR, GetTileOwner(tile));
} else {
AddTrackToSignalBuffer(tile, track, GetTileOwner(tile));
}
} while (prev != NULL);
if (crossing != INVALID_TILE) UpdateLevelCrossing(crossing);
UpdateSignalsInBuffer();
}

@ -41,6 +41,7 @@
#include "roadstop_base.h"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "infrastructure_func.h"
#include "order_backup.h"
#include "sound_func.h"
#include "effectvehicle_func.h"
@ -1998,6 +1999,9 @@ void Vehicle::HandleLoading(bool mode)
case OT_LOADING: {
uint wait_time = max(this->current_order.wait_time - this->lateness_counter, 0);
/* Pay the loading fee for using someone else's station, if appropriate */
if (!mode && this->type != VEH_TRAIN) PayStationSharingFee(this, Station::Get(this->last_station_visited));
/* Not the first call for this tick, or still loading */
if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;

@ -28,6 +28,7 @@
#include "autoreplace_gui.h"
#include "group.h"
#include "order_backup.h"
#include "infrastructure_func.h"
#include "ship.h"
#include "newgrf.h"
@ -429,7 +430,7 @@ CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
Vehicle *front = v->First();
CommandCost ret = CheckOwnership(front->owner);
CommandCost ret = CheckVehicleControlAllowed(v);
if (ret.Failed()) return ret;
bool auto_refit = HasBit(p2, 6);
@ -505,7 +506,7 @@ CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
Vehicle *v = Vehicle::GetIfValid(p1);
if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
CommandCost ret = CheckVehicleControlAllowed(v);
if (ret.Failed()) return ret;
if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
@ -670,7 +671,7 @@ CommandCost CmdDepotMassAutoReplace(TileIndex tile, DoCommandFlag flags, uint32
VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
if (!IsDepotTile(tile) || !IsInfraUsageAllowed(vehicle_type, _current_company, GetTileOwner(tile))) return CMD_ERROR;
/* Get the list of vehicles in the depot */
BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);

@ -36,6 +36,7 @@
#include "company_base.h"
#include "engine_func.h"
#include "station_base.h"
#include "infrastructure_func.h"
#include "tilehighlight_func.h"
#include "zoom_func.h"
@ -2363,6 +2364,7 @@ public:
{
const Vehicle *v = Vehicle::Get(this->window_number);
bool is_localcompany = v->owner == _local_company;
bool can_control = IsVehicleControlAllowed(v, _local_company);
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
this->SetWidgetDisabledState(WID_VV_GOTO_DEPOT, !is_localcompany);
@ -2371,8 +2373,8 @@ public:
if (v->type == VEH_TRAIN) {
this->SetWidgetLoweredState(WID_VV_FORCE_PROCEED, Train::From(v)->force_proceed == TFP_SIGNAL);
this->SetWidgetDisabledState(WID_VV_FORCE_PROCEED, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_TURN_AROUND, !is_localcompany);
this->SetWidgetDisabledState(WID_VV_FORCE_PROCEED, !can_control);
this->SetWidgetDisabledState(WID_VV_TURN_AROUND, !can_control);
}
this->DrawWidgets();

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