(svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
- Fix: forgot to remove GetLanguageList from functions.h in previous commitreplace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
parent
b5e3718ac4
commit
ee7b3de2f5
@ -0,0 +1,98 @@
|
||||
/* $Id$ */
|
||||
|
||||
/** @file fios.c
|
||||
* This file contains functions for building file lists for the save/load dialogs.
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "hal.h"
|
||||
#include "string.h"
|
||||
#include "variables.h"
|
||||
#include "functions.h"
|
||||
#include "table/strings.h"
|
||||
#include "hal.h"
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#ifdef WIN32
|
||||
# include <io.h>
|
||||
#else
|
||||
# include <unistd.h>
|
||||
# include <dirent.h>
|
||||
#endif /* WIN32 */
|
||||
|
||||
char *_fios_path;
|
||||
FiosItem *_fios_items;
|
||||
int _fios_count, _fios_alloc;
|
||||
|
||||
/**
|
||||
* Allocate a new FiosItem.
|
||||
* @return A pointer to the newly allocated FiosItem.
|
||||
*/
|
||||
FiosItem *FiosAlloc(void)
|
||||
{
|
||||
if (_fios_count == _fios_alloc) {
|
||||
_fios_alloc += 256;
|
||||
_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
|
||||
}
|
||||
return &_fios_items[_fios_count++];
|
||||
}
|
||||
|
||||
/**
|
||||
* Compare two FiosItem's. Used with qsort when sorting the file list.
|
||||
* @param a A pointer to the first FiosItem to compare.
|
||||
* @param a A pointer to the second FiosItem to compare.
|
||||
* @return -1, 0 or 1, depending on how the two items should be sorted.
|
||||
*/
|
||||
int CDECL compare_FiosItems(const void *a, const void *b)
|
||||
{
|
||||
const FiosItem *da = (const FiosItem *)a;
|
||||
const FiosItem *db = (const FiosItem *)b;
|
||||
int r;
|
||||
|
||||
if (_savegame_sort_order & SORT_BY_NAME) {
|
||||
r = strcasecmp(da->title, db->title);
|
||||
} else {
|
||||
r = da->mtime < db->mtime ? -1 : 1;
|
||||
}
|
||||
|
||||
if (_savegame_sort_order & SORT_DESCENDING) r = -r;
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Free the list of savegames
|
||||
*/
|
||||
void FiosFreeSavegameList(void)
|
||||
{
|
||||
free(_fios_items);
|
||||
_fios_items = NULL;
|
||||
_fios_alloc = _fios_count = 0;
|
||||
}
|
||||
|
||||
void FiosMakeSavegameName(char *buf, const char *name, size_t size)
|
||||
{
|
||||
const char *extension, *period;
|
||||
|
||||
extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
|
||||
|
||||
/* Don't append the extension if it is already there */
|
||||
period = strrchr(name, '.');
|
||||
if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
|
||||
|
||||
snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
|
||||
}
|
||||
|
||||
bool FiosDelete(const char *name)
|
||||
{
|
||||
char filename[512];
|
||||
|
||||
FiosMakeSavegameName(filename, name, lengthof(filename));
|
||||
return unlink(filename) == 0;
|
||||
}
|
||||
|
||||
bool FileExists(const char *filename)
|
||||
{
|
||||
return access(filename, 0) == 0;
|
||||
}
|
Loading…
Reference in New Issue