Version: Committing version data for tag: jgrpp-0.24.0

pull/59/head jgrpp-0.24.0
Jonathan G Rennison 6 years ago
parent 8353a4d095
commit ef50baadd6

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jgrpp-0.23.0 27968 0 jgrpp-0.23.0
b145bf1ae840b3eebd07ea20c695ef5641fac9537a38cc6bbdd14c10b9979630 -
jgrpp-0.24.0 20180506 0 8353a4d09572a4143d3fa989b09e0747a5b9a2fa
399731c16441c9aeaa010e7fd664ec3ab4fb22444e613f83918f0a4d1919afca -

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## JGR's Patchpack version 0.23.0
## JGR's Patchpack version 0.24.0
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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This has been modified to support more windows and more cargo options.
This is enabled by a setting (on by default).
* Freight train through load (added in v0.24.0)
This is an alternative loading mode for freight trains for the case where the train is longer then the platform.
* Save/load and savegame format changes
* Various changes to improve handling of savegames which use features not in trunk.
* Savegames from this patchpack are not loadable in trunk.

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* * *
### v0.24.0 (2018-05-06)
* Fix incorrect rendering of disaster vehicles.
* Routing restrictions:
* Fix incorrect tile and direction being used for conditional tests in reserve through program execution.
* Fix crash when removing vehicle from slot.
* Fix highlighting behaviour in slots window.
* Add vehicle conditional order which checks slot occupancy.
* Increase maximum value of ticks per minute setting.
* Relax validation for conditional order travel time in old savegame load.
* Fix extended savegame version dump in output of -q command line switch.
* Fix hang when drawing vehicle route lines for conditional orders which form a cycle.
* Fix custom bridge heads being reset when upgrading the bridge.
* Signals on bridges/tunnels:
* Fix signal simulation and reservation states being reset when upgrading the bridge.
* Gradually slow down trains in advance of red signals on bridges/tunnels.
* Fix clearing of train reservations at each end of the bridge/tunnel in some circumstances.
* Fix crash when re-routing cargodest cargo packets in some circumstances.
* Fix timetable auto-separation with go via station orders.
* Fix rendering issue in non-SSE 32bpp blitter for certain types of sprites.
* Zoning: Fix unserved building/industry highlight not being removed when tile cleared.
* Add feature: through load. This is an alternative loading mode for freight trains for the case where the train is longer then the platform.
* Avoid auto-refitting to cargo which is marked no-load in per-cargo type order.
* Vehicle list GUI:
* Add menu item to mass cancel go to or service at depot orders.
* Add UI setting to disable mass action buttons for top-level vehicle lists.
* Departure Boards: Allow Ctrl-Click on vehicle type buttons to show type exclusively.
* Bump trunk base from r27968 to commit 228f8fba55f55b4233ff635223ceb89f720638a5.
### v0.23.0 (2018-02-10)
* Template-based train replacement:
* Fix crashes/failures when both template-based train replacement and autoreplace/autorenew were active on the same vehicle.

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