@ -1000,15 +1000,11 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
if ( CmdFailed ( ret ) ) return ret ;
st - > train_tile = finalvalues [ 0 ] ;
if ( ! st - > facilities ) st - > xy = finalvalues [ 0 ] ;
st - > facilities | = FACIL_TRAIN ;
st - > owner = _current_player ;
st - > AddFacility ( FACIL_TRAIN , finalvalues [ 0 ] ) ;
st - > trainst_w = finalvalues [ 1 ] ;
st - > trainst_h = finalvalues [ 2 ] ;
st - > build_date = _date ;
st - > rect . BeforeAddRect ( tile_org , w_org , h_org , StationRect : : ADD_TRY ) ;
tile_delta = ( axis = = AXIS_X ? TileDiffXY ( 1 , 0 ) : TileDiffXY ( 0 , 1 ) ) ;
@ -1415,11 +1411,7 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
//initialize an empty station
road_stop - > prev = prev ;
if ( ! st - > facilities ) st - > xy = tile ;
st - > facilities | = ( type ) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP ;
st - > owner = _current_player ;
st - > build_date = _date ;
st - > AddFacility ( ( type ) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP , tile ) ;
st - > rect . BeforeAddTile ( tile , StationRect : : ADD_TRY ) ;
@ -1674,15 +1666,11 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
cost + = _price . build_airport * w * h ;
if ( flags & DC_EXEC ) {
st - > owner = _current_player ;
st - > airport_tile = tile ;
if ( ! st - > facilities ) st - > xy = tile ;
st - > facilities | = FACIL_AIRPORT ;
st - > AddFacility ( FACIL_AIRPORT , tile ) ;
st - > airport_type = ( byte ) p1 ;
st - > airport_flags = 0 ;
st - > build_date = _date ;
st - > rect . BeforeAddRect ( tile , w , h , StationRect : : ADD_TRY ) ;
/* if airport was demolished while planes were en-route to it, the
@ -1953,11 +1941,7 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if ( flags & DC_EXEC ) {
st - > dock_tile = tile ;
if ( ! st - > facilities ) st - > xy = tile ;
st - > facilities | = FACIL_DOCK ;
st - > owner = _current_player ;
st - > build_date = _date ;
st - > AddFacility ( FACIL_DOCK , tile ) ;
st - > rect . BeforeAddRect ( tile , _dock_w_chk [ direction ] , _dock_h_chk [ direction ] , StationRect : : ADD_TRY ) ;