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@ -14,6 +14,7 @@
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#include "ai_cargo.hpp"
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#include "ai_error.hpp"
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#include "../../town.h"
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#include "../../town_type.h"
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#include "../../strings_func.h"
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#include "../../company_func.h"
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#include "../../station_base.h"
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@ -172,8 +173,25 @@
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if (company == AICompany::COMPANY_INVALID) return TOWN_RATING_INVALID;
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const Town *t = ::Town::Get(town_id);
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if (!HasBit(t->have_ratings, company)) return TOWN_RATING_NONE;
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return max(TOWN_RATING_APPALLING, (TownRating)((t->ratings[company] / 200) + 3));
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if (!HasBit(t->have_ratings, company)) {
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return TOWN_RATING_NONE;
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} else if (t->ratings[company] <= RATING_APPALLING) {
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return TOWN_RATING_APPALLING;
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} else if (t->ratings[company] <= RATING_VERYPOOR) {
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return TOWN_RATING_VERY_POOR;
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} else if (t->ratings[company] <= RATING_POOR) {
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return TOWN_RATING_POOR;
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} else if (t->ratings[company] <= RATING_MEDIOCRE) {
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return TOWN_RATING_MEDIOCRE;
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} else if (t->ratings[company] <= RATING_GOOD) {
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return TOWN_RATING_GOOD;
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} else if (t->ratings[company] <= RATING_VERYGOOD) {
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return TOWN_RATING_VERY_GOOD;
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} else if (t->ratings[company] <= RATING_EXCELLENT) {
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return TOWN_RATING_EXCELLENT;
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} else {
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return TOWN_RATING_OUTSTANDING;
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}
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}
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/* static */ int AITown::GetAllowedNoise(TownID town_id)
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