staticconstIndustryTypeNUM_INDUSTRYTYPES_PER_GRF=64;///< maximum number of industry types per NewGRF
staticconstIndustryTypeNUM_INDUSTRYTYPES_PER_GRF=128;///< maximum number of industry types per NewGRF; limited to 128 because bit 7 has a special meaning in some variables/callbacks (see MapNewGRFIndustryType).
staticconstIndustryTypeNEW_INDUSTRYOFFSET=37;///< original number of industry types
staticconstIndustryTypeNUM_INDUSTRYTYPES=64;///< total number of industry types, new and old
staticconstIndustryTypeNUM_INDUSTRYTYPES=240;///< total number of industry types, new and old; limited to 240 because we need some special ids like INVALID_INDUSTRYTYPE, IT_AI_UNKNOWN, IT_AI_TOWN, ...
staticconstIndustryTypeINVALID_INDUSTRYTYPE=NUM_INDUSTRYTYPES;///< one above amount is considered invalid
staticconstIndustryGfxNUM_INDUSTRYTILES_PER_GRF=255;///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
staticconstIndustryGfxNUM_INDUSTRYTILES_PER_GRF=255;///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
staticconstIndustryGfxINDUSTRYTILE_NOANIM=0xFF;///< flag to mark industry tiles as having no animation
staticconstIndustryGfxNEW_INDUSTRYTILEOFFSET=175;///< original number of tiles