(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).

pull/155/head
rubidium 16 years ago
parent ca1f8fbe2e
commit f4b07a78c4

@ -3097,7 +3097,7 @@ do_some_terraform:
Axis axis = (TileX(t1) == TileX(t2) ? AXIS_Y : AXIS_X);
/* try to build a long road instead of bridge - CMD_BUILD_LONG_ROAD has to fail if it couldn't build at least one piece! */
CommandCost cost = DoCommand(t2, t1, (t2 < t1 ? 1 : 2) | (axis << 2) | (ROADTYPE_ROAD << 3), DC_AUTO | DC_NO_WATER, CMD_BUILD_LONG_ROAD);
CommandCost cost = DoCommand(t2, t1, (t2 < t1 ? 1 : 2) | (axis << 2) | (ROADTYPE_ROAD << 3), DC_AUTO | DC_NO_WATER, CMD_BUILD_LONG_ROAD);
if (CmdSucceeded(cost) && cost.GetCost() <= p->player_money) {
DoCommand(t2, t1, (t2 < t1 ? 1 : 2) | (axis << 2) | (ROADTYPE_ROAD << 3), DC_AUTO | DC_EXEC | DC_NO_WATER, CMD_BUILD_LONG_ROAD);

@ -206,7 +206,7 @@ static void CreateVehicleGroupWindow(Window *w)
w->widget[GRP_WIDGET_LIST_VEHICLE].data = (w->vscroll2.cap << 8) + 1;
switch (gv->vehicle_type) {
default: NOT_REACHED(); break;
default: NOT_REACHED();
case VEH_TRAIN: gv->_sorting = &_sorting.train; break;
case VEH_ROAD: gv->_sorting = &_sorting.roadveh; break;
case VEH_SHIP: gv->_sorting = &_sorting.ship; break;
@ -217,11 +217,11 @@ static void CreateVehicleGroupWindow(Window *w)
gv->vehicle_type = (VehicleType)GB(w->window_number, 11, 5);
gv->l.sort_type = gv->_sorting->criteria;
gv->l.flags = VL_REBUILD | (gv->_sorting->order ? VL_DESC : VL_NONE);
gv->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
gv->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
gl->sort_list = NULL;
gl->l.flags = VL_REBUILD | VL_NONE;
gl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
gl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
gv->group_sel = ALL_GROUP;
gv->vehicle_sel = INVALID_VEHICLE;
@ -398,7 +398,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
w->widget[GRP_WIDGET_CAPTION].data = STR_A009_AIRCRAFT;
w->widget[GRP_WIDGET_REPLACE_PROTECTION].data = SPR_GROUP_REPLACE_OFF_AIRCRAFT;
break;
default: NOT_REACHED(); break;
default: NOT_REACHED();
}
} else {
const Group *g = GetGroup(gv->group_sel);
@ -423,7 +423,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
w->widget[GRP_WIDGET_CAPTION].data = STR_GROUP_AIRCRAFTS_CAPTION;
w->widget[GRP_WIDGET_REPLACE_PROTECTION].data = (g->replace_protection) ? SPR_GROUP_REPLACE_ON_AIRCRAFT : SPR_GROUP_REPLACE_OFF_AIRCRAFT;
break;
default: NOT_REACHED(); break;
default: NOT_REACHED();
}
}
@ -453,7 +453,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
str_all_veh = STR_GROUP_ALL_AIRCRAFTS;
str_no_group_veh = STR_GROUP_DEFAULT_AIRCRAFTS;
break;
default: NOT_REACHED(); break;
default: NOT_REACHED();
}
DrawString(10, y1, str_all_veh, IsAllGroupID(gv->group_sel) ? TC_WHITE : TC_BLACK);
@ -600,7 +600,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
SetDParam(0, g->index);
ShowQueryString(STR_GROUP_NAME, STR_GROUP_RENAME_CAPTION, 31, 150, w, CS_ALPHANUMERAL);
} break;
} break;
case GRP_WIDGET_AVAILABLE_VEHICLES:

@ -106,7 +106,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
}
break;
case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE:
w->RaiseWidget(_opt_newgame.landscape + SGI_TEMPERATE_LANDSCAPE);
SetNewLandscapeType(e->we.click.widget - SGI_TEMPERATE_LANDSCAPE);

@ -293,7 +293,7 @@ DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_RESPONSE)
for (c = item->info.grfconfig; c != NULL; c = c->next) {
if (c->status == GCS_NOT_FOUND) item->info.compatible = false;
if (c->status != GCS_NOT_FOUND || strcmp(c->name, UNKNOWN_GRF_NAME_PLACEHOLDER) != 0) continue;
if (c->status != GCS_NOT_FOUND || strcmp(c->name, UNKNOWN_GRF_NAME_PLACEHOLDER) != 0) continue;
in_request[in_request_count] = c;
in_request_count++;
}

@ -287,7 +287,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
/* Distance of nearest industry of given type */
case 0x64: return GetClosestIndustry(tile, MapNewGRFIndustryType(parameter, indspec->grf_prop.grffile->grfid), industry);
/* Get town zone and Manhattan distance of closest town */
case 0x65: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceManhattan(tile, industry->town->xy), 0xFFFF);
case 0x65: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceManhattan(tile, industry->town->xy), 0xFFFF);
/* Get square of Euclidian distance of closes town */
case 0x66: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceSquare(tile, industry->town->xy), 0xFFFF);

@ -402,20 +402,20 @@ static WindowDesc _news_type0_desc = {
};
static const SoundFx _news_sounds[NT_END] = {
SND_1D_APPLAUSE, ///< NT_ARRIVAL_PLAYER
SND_1D_APPLAUSE, ///< NT_ARRIVAL_OTHER
SND_BEGIN, ///< NT_ACCIDENT
SND_BEGIN, ///< NT_COMPANY_INFO
SND_BEGIN, ///< NT_OPENCLOSE
SND_BEGIN, ///< NT_ECONOMY
SND_BEGIN, ///< NT_INDUSTRY_PLAYER
SND_BEGIN, ///< NT_INDUSTRY_OTHER
SND_BEGIN, ///< NT_INDUSTRY_NOBODY
SND_BEGIN, ///< NT_ADVICE
SND_1E_OOOOH, ///< NT_NEW_VEHICLES
SND_BEGIN, ///< NT_ACCEPTANCE
SND_BEGIN, ///< NT_SUBSIDIES
SND_BEGIN, ///< NT_GENERAL
SND_1D_APPLAUSE, ///< NT_ARRIVAL_PLAYER
SND_1D_APPLAUSE, ///< NT_ARRIVAL_OTHER
SND_BEGIN, ///< NT_ACCIDENT
SND_BEGIN, ///< NT_COMPANY_INFO
SND_BEGIN, ///< NT_OPENCLOSE
SND_BEGIN, ///< NT_ECONOMY
SND_BEGIN, ///< NT_INDUSTRY_PLAYER
SND_BEGIN, ///< NT_INDUSTRY_OTHER
SND_BEGIN, ///< NT_INDUSTRY_NOBODY
SND_BEGIN, ///< NT_ADVICE
SND_1E_OOOOH, ///< NT_NEW_VEHICLES
SND_BEGIN, ///< NT_ACCEPTANCE
SND_BEGIN, ///< NT_SUBSIDIES
SND_BEGIN, ///< NT_GENERAL
};
const char *_news_display_name[NT_END] = {

@ -422,11 +422,11 @@ static void UpdateSignalsAroundSegment(SigFlags flags)
/* train in the segment */
newstate = SIGNAL_STATE_RED;
} else {
/* is it a bidir combo? - then do not count its other signal direction as exit */
/* is it a bidir combo? - then do not count its other signal direction as exit */
if (sig == SIGTYPE_COMBO && HasSignalOnTrackdir(tile, ReverseTrackdir(trackdir))) {
/* at least one more exit */
if (flags & SF_EXIT2 &&
/* no green exit */
/* no green exit */
(!(flags & SF_GREEN) ||
/* only one green exit, and it is this one - so all other exits are red */
(!(flags & SF_GREEN2) && GetSignalStateByTrackdir(tile, ReverseTrackdir(trackdir)) == SIGNAL_STATE_GREEN))) {
@ -507,7 +507,7 @@ static bool UpdateSignalsInBuffer(Owner owner)
case MP_STATION:
case MP_ROAD:
if ((TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
/* only add to set when there is some 'interesting' track */
/* only add to set when there is some 'interesting' track */
_tbdset.Add(tile, dir);
_tbdset.Add(tile + TileOffsByDiagDir(dir), ReverseDiagDir(dir));
break;

@ -435,13 +435,13 @@ static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *c
}
/**
* Get a list of the cargo types being produced around the tile (in a rectangle).
* @param produced: Destination array of produced cargo
* @param tile: Center of the search area
* @param w: Width of the center
* @param h: Height of the center
* @param rad: Radius of the search area
*/
* Get a list of the cargo types being produced around the tile (in a rectangle).
* @param produced: Destination array of produced cargo
* @param tile: Center of the search area
* @param w: Width of the center
* @param h: Height of the center
* @param rad: Radius of the search area
*/
void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile,
int w, int h, int rad)
{
@ -484,13 +484,13 @@ void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile,
}
/**
* Get a list of the cargo types that are accepted around the tile.
* @param accepts: Destination array of accepted cargo
* @param tile: Center of the search area
* @param w: Width of the center
* @param h: Height of the center
* @param rad: Radius of the rectangular search area
*/
* Get a list of the cargo types that are accepted around the tile.
* @param accepts: Destination array of accepted cargo
* @param tile: Center of the search area
* @param w: Width of the center
* @param h: Height of the center
* @param rad: Radius of the rectangular search area
*/
void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile,
int w, int h, int rad)
{
@ -1188,7 +1188,7 @@ CommandCost CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1
/* Do not allow removing from stations if non-uniform stations are not enabled
* The check must be here to give correct error message
*/
*/
if (!_patches.nonuniform_stations) return_cmd_error(STR_NONUNIFORM_STATIONS_DISALLOWED);
/* If we reached here, the tile is valid so increase the quantity of tiles we will remove */
@ -2770,10 +2770,10 @@ StationSet FindStationsAroundIndustryTile(TileIndex tile, int w, int h)
uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount)
{
Station *st1 = NULL; // Station with best rating
Station *st2 = NULL; // Second best station
uint best_rating1 = 0; // rating of st1
uint best_rating2 = 0; // rating of st2
Station *st1 = NULL; // Station with best rating
Station *st2 = NULL; // Second best station
uint best_rating1 = 0; // rating of st1
uint best_rating2 = 0; // rating of st2
StationSet all_stations = FindStationsAroundIndustryTile(tile, w, h);
for (StationSet::iterator st_iter = all_stations.begin(); st_iter != all_stations.end(); ++st_iter) {

@ -160,15 +160,15 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
if (!_patches.timetabling) return;
/* Make sure the timetable only starts when the vehicle reaches the first
* order, not when travelling from the depot to the first station. */
if (v->cur_order_index == 0 && !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) {
SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED);
return;
}
* order, not when travelling from the depot to the first station. */
if (v->cur_order_index == 0 && !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) {
SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED);
return;
}
if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return;
if (HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) {
if (HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) {
if (timetabled == 0) {
/* Round the time taken up to the nearest day, as this will avoid
* confusion for people who are timetabling in days, and can be
@ -182,7 +182,7 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
* assume that autofill is finished and turn it off again. */
ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
}
}
}
/* Vehicles will wait at stations if they arrive early even if they are not
* timetabled to wait there, so make sure the lateness counter is updated

@ -1064,7 +1064,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
case TL_3X3_GRID:
case TL_2X2_GRID:
rcmd = GetTownRoadGridElement(t1, tile, target_dir);
rcmd = GetTownRoadGridElement(t1, tile, target_dir);
break;
case TL_BETTER_ROADS:

@ -2074,7 +2074,7 @@ uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array
break;
}
case VLW_GROUP_LIST:
case VLW_GROUP_LIST:
FOR_ALL_VEHICLES(v) {
if (v->type == type && v->IsPrimaryVehicle() &&
v->owner == owner && v->group_id == index) {

@ -100,7 +100,7 @@ static void MakeDefaultWaypointName(Waypoint* wp)
Waypoint *lwp = GetWaypoint(cid);
/* check only valid waypoints... */
if (lwp->IsValid() && wp != lwp) {
if (lwp->IsValid() && wp != lwp) {
/* only waypoints with 'generic' name within the same city */
if (lwp->name == NULL && lwp->town_index == wp->town_index) {
/* if lwp->town_cn < next, uint will overflow to '+inf' */

@ -1021,7 +1021,7 @@ void GetCurrentDirectoryW(int length, wchar_t *path)
char *getcwd(char *buf, size_t size)
{
#if defined(WINCE)
TCHAR path[MAX_PATH];
TCHAR path[MAX_PATH];
GetModuleFileName(NULL, path, MAX_PATH);
convert_from_fs(path, buf, size);
/* GetModuleFileName returns dir with file, so remove everything behind latest '\\' */

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