* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)
- Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427)
- Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows [FS#5842] (r27425)
- Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest [FS#6374] (r27424)
- Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423)
- Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree [FS#6341] (r27422)
- Fix: Consider text and icon sizes when drawing the client list [FS#6265] (r27421)
- Fix: GrowTownAtRoad sometimes returned false, even when a house was built [FS#6362] (r27420)
- Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated [FS#6369] (r27419)
- Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache [FS#6329] [FS#6379] (r27418)
- Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server [FS#6368] (r27400)
- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)
- Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)
- Fix: win32 sound driver failed to report errors (r27383)
- Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366)
- Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365)
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244)
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258)
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255)
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254)
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252)
- Fix: Broken error message in configure [FS#6286] (r27250)
- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247)
- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248)
- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245)
- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243)
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233)
- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223)
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222)
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. (r27164)
- Feature: Allow changing max heightlevel in scenario editor. (r27151)
- Feature: Make use of both rocky tile sets from the base graphics. (r27117)
- Change: Scale (non-custom) default window sizes according to GUI zoom. (r27147)
- Change: Make statusbar and chat-entry window use the same width as the toolbar. (r27146)
- Change: The chatbox-width setting now uses percent of screen width instead of pixels. (r27144)
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version. (r27138)
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing. (r27167)
- Fix: Toolbars were not invalidated when changing max-vehicles settings. [FS#6204] (r27163)
- Fix: Tile selection was drawn outside of map in some cases. [FS#6208] (r27162)
- Fix: Reimplement the viewport drawing algorithm. [FS#6156] [FS#6206] (r27161)
- Fix: Issues with smallmap and viewport coordinates and transformations. (r27160, r27159, r27158)
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. (r27157)
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. (r27148)
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. (r27137)
- Fix: Misalignment in generate world window in case of small fonts. (r27135)
- Fix: Dragging of free wagons in depot failed with GUI zoom. (r27133)
- Fix: Reduce memory footprint of map array by shuffling its members. [FS#6218] (r27132, r27126)
- Fix: Dropdown- and tooltip-windows should not steal the focus. (r27131)
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF. (r27119)
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered. [FS#6183] (r27107)
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake. [FS#6176] (r27106)
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. [FS#6195] (r27105)
- Fix: [Script] Support 64 bits integers in ScriptLists. [FS#6194] (r27104)
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer. [FS#6194] (r27102)
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164)
- Feature: Allow changing max heightlevel in scenario editor (r27151)
- Feature: Make use of both rocky tile sets from the base graphics (r27117)
- Change: Scale (non-custom) default window sizes according to GUI zoom (r27147)
- Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146)
- Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144)
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138)
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167)
- Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163)
- Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162)
- Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161)
- Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158)
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157)
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148)
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137)
- Fix: Misalignment in generate world window in case of small fonts (r27135)
- Fix: Dragging of free wagons in depot failed with GUI zoom (r27133)
- Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126)
- Fix: Dropdown- and tooltip-windows should not steal the focus (r27131)
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119)
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107)
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106)
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105)
- Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104)
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102)
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Canal graphics by George / PaulC"
-1 * 0 0C "Canal graphics by George"
-1 * 3 05 08 41
// Canal slopes
-1 sprites/canal_locks.png 8bpp 66 8 64 23 -31 0 normal
@ -77,95 +77,3 @@
-1 sprites/canals.png 8bpp 446 10 24 16 -11 -6 normal
// Canal icon
-1 sprites/canal_locks.png 8bpp 50 232 20 20 0 0 normal
// Differentiation for the climates starts here
// Canal edges (arctic snowy)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 40 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 40 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 40 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 40 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 40 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 40 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 40 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 40 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 40 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 40 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 40 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 40 24 16 -11 -6 normal
-1 * 7 02 05 10 01 00 00 00
// Canal edges (arctic normal)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 70 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 70 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 70 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 70 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 70 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 70 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 70 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 70 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 70 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 70 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 70 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 70 24 16 -11 -6 normal
-1 * 7 02 05 11 01 00 00 00
// Choose the right arctic canal edges
-1 * 14 02 05 12 81 81 00 FF 01 10 00 04 04 11 00
-1 * 6 07 83 01 \7! 01 01
-1 * 7 03 05 01 02 00 12 00
// Canal edges (tropic desert)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 100 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 100 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 100 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 100 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 100 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 100 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 100 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 100 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 100 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 100 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 100 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 100 24 16 -11 -6 normal
-1 * 7 02 05 13 01 00 00 00
// Canal edges (tropic rainforest)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 130 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 130 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 130 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 130 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 130 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 130 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 130 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 130 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 130 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 130 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 130 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 130 24 16 -11 -6 normal
-1 * 7 02 05 14 01 00 00 00
// Choose the right tropic canal edges
-1 * 14 02 05 15 81 81 00 FF 01 13 00 01 01 14 00
-1 * 6 07 83 01 \7! 02 01
-1 * 7 03 05 01 02 00 15 00
// Canal edges (toyland)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 160 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 160 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 160 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 160 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 160 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 160 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 160 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 160 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 160 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 160 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 160 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 160 24 16 -11 -6 normal
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Extra canal graphics by PaulC"
// Differentiation for the climates starts here
// Canal edges (arctic snowy)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 40 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 40 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 40 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 40 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 40 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 40 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 40 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 40 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 40 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 40 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 40 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 40 24 16 -11 -6 normal
-1 * 7 02 05 10 01 00 00 00
// Canal edges (arctic normal)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 70 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 70 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 70 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 70 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 70 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 70 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 70 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 70 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 70 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 70 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 70 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 70 24 16 -11 -6 normal
-1 * 7 02 05 11 01 00 00 00
// Choose the right arctic canal edges
-1 * 14 02 05 12 81 81 00 FF 01 10 00 04 04 11 00
-1 * 6 07 83 01 \7! 01 01
-1 * 7 03 05 01 02 00 12 00
// Canal edges (tropic desert)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 100 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 100 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 100 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 100 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 100 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 100 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 100 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 100 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 100 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 100 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 100 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 100 24 16 -11 -6 normal
-1 * 7 02 05 13 01 00 00 00
// Canal edges (tropic rainforest)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 130 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 130 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 130 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 130 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 130 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 130 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 130 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 130 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 130 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 130 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 130 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 130 24 16 -11 -6 normal
-1 * 7 02 05 14 01 00 00 00
// Choose the right tropic canal edges
-1 * 14 02 05 15 81 81 00 FF 01 13 00 01 01 14 00
-1 * 6 07 83 01 \7! 02 01
-1 * 7 03 05 01 02 00 15 00
// Canal edges (toyland)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 160 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 160 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 160 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 160 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 160 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 160 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 160 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 160 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 160 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 160 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 160 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 160 24 16 -11 -6 normal
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
// Sources for extra graphics to complement the original graphics.
// Checks whether the correct version of OpenTTD is used before
// allowing it to be used.
//
//
// Number of sprites, it is wrong, but GRFcodec automagically gets it right.
//
0 * 4 00 00 00 00
//
// Check whether we are running OTTD or not.
//
-1 * 0 07 9D 04 \7= 01 00 00 00 01
-1 * 0 0B 03 7F FF 80 " is not for TTDPatch. Use ttdpatch(w).grf." 00
//
// Check for OTTD's version number
//
// First step... Variable A1 might not exist. If that's the case it always
// skips. As we do not want to skip out of the whole testing, we skip over
// the real version check.
-1 * 0 07 A1 04 \7= FF FF FF FF 02
// Real version check.
-1 * 0 07 A1 04 \7> \w20304 01 01 03
// If the version check is supported, the string is translateable via OpenTTD
// itself. Use it!.
-1 * 0 0B 03 7F 06 "1.1 (or trunk r20304)" 00
// Some OTTD versions before r11130 did support Action B, so use the English
// phrase there
-1 * 0 0B 03 7F FF "Requires OpenTTD version 1.1 (or trunk r20304) or better." 00
// Final fallback. No Action B support, just skip to the end of the file.
-1 * 0 07 A1 04 \7= FF FF FF FF 00
// We are a DOS paletted NewGRF, so tell OpenTTD that. Then it can actually
// do the right thing. Yay for that feature as that means no duplicate NewGRF!
-1 * 0 14
"C" "INFO"
"B" "PALS" \w1 "D"
00
00
// GRF ID, must start with FF so it gets ignored
//@@WARNING DISABLE 101
-1 * 0 08 08 FF "OTT"
// Name of the GRF
"Original baseset extra graphics" 00
// Description of the GRF.
"License: GNU General Public License version 2" 0D
"Andrew Parkhouse: rivers" 0D
"Addi and PaulC: original graphics fixes" 0D
"OpenTTD developers: other graphics" 00
//
// The real data of the GRF is acquired from several subfiles.
EF_AUTO_REFIT=4,///< Automatic refitting is allowed
EF_NO_DEFAULT_CARGO_MULTIPLIER=5,///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list.
EF_NO_BREAKDOWN_SMOKE=6,///< Do not show black smoke during a breakdown.
EF_SPRITE_STACK=7,///< Draw vehicle by stacking multiple sprites.
DEBUG(sprite,1,"%u extra sprites, %u from baseset, %u from fallback",total_extra_graphics,total_extra_graphics-_missing_extra_graphics,_missing_extra_graphics);
/* The original baseset extra graphics intentionally make use of the fallback graphics.
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
STR_NEWGRF_ERROR_READ_BOUNDS :Lees verby die einde van die pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :WHITE}Die huidige basis-grafikastel ontbreek sommige sprites.{}Opdateer die basis-grafikastel.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Die huidige basis-grafikastel ontbreek sommige sprites.{}Opdateer die basis-grafikastel.{}Aangesien jy 'n {YELLOW}ontwikkelingsweergawe van OpenTTD{WHITE} het, mag jy dalk 'n {YELLOW}ontwikkelingsweergawe{WHITE} van die basis-grafikastel benodig{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Aangevraagde GRF hulpbronne is nie beskikbaar nie (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was gedeaktiveer deur {2:STRING}
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie.{}Will jy rêrig unpause?
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie.{}Will jy rêrig unpause?
@ -4173,7 +4170,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te v
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... daar is nie meer spasie oor op die kaart nie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Die dorp sal nie paaie bou nie. Jy kan dit verander deur die bou van paaie via Stellings-> Omgewings-> Dorpe te aktiveer
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie...{}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie...{}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... daar is geen plek vir 'n standbeeld in die middel van die dorp
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} الآن تقبل {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION}الآن تقبل {STRING} و {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض{}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض{}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض{}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض{}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض{}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض{}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK} العرض قد اعطي لـ {STRING}!{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي زيادة 50% ارباح للسنة القادمة
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}العرض قد اعطي لـ {STRING}!{}{} نقل {STRING}من {STRING}الى {STRING} سوف يعطي ضعف الدخل للسنة القادمة
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}شركة {STRING} فازت بالعرض{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي 3 اضعاف الدخل للسنة القادمة
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :اعدادات العميل (غير مخزن في المحفوظات, يؤثر على كل الالعاب)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات اللعبة (مخزن في المحفوظات, يؤثر على الالعاب الجديدة فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (مخزن في المحفوظات, يؤثر على اللعبة الحالية فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (مخزن في المحفوظات, يؤثر على الالعاب الجديدة فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (مخزن في المحفوظات: يؤثر على الشركة الحالية فقط)
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد{}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :اعدادات العميل (لا يخزن في الحفظ ؛ يطبق على كل الالعاب)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على اللعبة الحالية فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الشركة الحالية فقط)
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد{}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}اشارة اقفال (بالاعلام){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}اشارة دخول (بالاعلام){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}اشارة طريق (بالاعلام){}تسمح بمرور اكثر من قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (بالاعلام){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}اشارة اقفال (كهربائية){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}اشارة دخول (كهربائية){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}اشارة طريق(كهربائية){}تسمح بمروراكثرمن قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (كهربائية){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات{} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات{} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :اشتري حقوق النقل الحصرية للمدينة
STR_LOCAL_AUTHORITY_ACTION_BRIBE :ارشي السلطات المحلية
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة.{}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة.{}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة.{} التكلفة: {CURRENCY_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{}Capacity السعة {CARGO_LONG} {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{} السعة {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
STR_ORDER_REFIT_TOOLTIP :{BLACK}اختر نوع البضائع المنقولة لتهيئة العربات في هذا الامر. اضغط كنترول لازالة تعليمات التهيئة.
STR_ORDER_REFIT_AUTO :{BLACK}ملائمة ذاتية
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}اختر اي نوع من الحملة تريد ملائمتها ذاتيا.
STR_ORDER_REFIT_AUTO :{BLACK}ملائمة في محطة
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}اختر اي نوع من الحمولة تريد ملائمتها . اضغط مع ctrl لإزالة الملائمة . الملائمة في المحطات لن تكون ما لم تقبل العربة ذلك .
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... قريبة جدا من مدينة أخرى
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... المدن كثيرة جدا
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... لا يوجد فراغ في الخريطة
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بامكانك تمكين البلدية من بناء الطرق الجديدة عن طريق الاعدادات المتقدمة --> الاقتصاد --> المدن
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بإمكانك تمكين بناء الطرق الجديدة عن طريق الاعدادات --> البيئة--> المدن
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنفيذ
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة{}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة{}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... لا يوجد مكان مناسب للمجسم بداخل هذة المدينة/البلدة
@ -238,7 +240,7 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Lehioa i
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Leiho izena - Arrastatu hau leihoa mugitzeko
STR_TOOLTIP_SHADE :{BLACK}Itzal leihoa - titulu barra bakarrik ikusten da
STR_TOOLTIP_DEBUG :{BLACK}NewGRF garbiketa informazioa ikusi
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Zarratu Leiho Guztiak' gakoarekin
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Itxi Leiho Guztiak' gakoarekin. Ctrl+Klik hau beti gertatzeko
STR_TOOLTIP_RESIZE :{BLACK}Klik eta arrastatu leiho honi tamaina aldatzeko
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Aldatu handia/txikia leihoaren tamaina
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mugitu - zerrendan gora/behera mugitzeko
@ -246,7 +248,12 @@ STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mu
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eraikinak etab. edo lur karratu bat eraistea. Ctrl area diagonalki aukeratzen du. Mayus eraikinaren kostu estimatua erakusten du.
# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Botoi hau gaituz, ezkutuak dauden trenak erakusten dira
# Query window
STR_BUTTON_DEFAULT :{BLACK}Lehenetsia
@ -285,6 +292,8 @@ STR_SORT_BY_LENGTH :Luzera
STR_SORT_BY_LIFE_TIME :Geratzen zaion bizitza denbora
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Gaitua dagoenean, atzeratze ekonomikoa urte gutxika gertatuko da. Atzeratze ekonomikoan, ekoizpen orokorra dexente gutxituko da (Aurreko balioetara bueltatuko da atzerapena amaitzerakoan)
STR_CONFIG_SETTING_TRAIN_REVERSING :Trenak geltokietan buelta eman ahal izatea: {STRING}
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltokietan (trebidea bertan bukatzen ez denean) buelta eman, nahiz eta biderik motzena izan helmugara iristeko
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltoki ez-finaletan buelta eman, nahiz eta biderik motzena izan helmugara iristeko
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Azpiegiturak eta ibilgailuak suntsitu edo blokeatu ditzaketen hondamendiak txandakatu
STR_CONFIG_SETTING_CITY_APPROVAL :Udaletxearen jarrera bere lurrak berregituratzeko: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Aukeratu zenbateraino eragingo dion konpainia bati herri batean zarata sortzea eta ingurumena kaltetzea, herrian duen balorazioa txartuz eta eraikin berriak egiteko baimena mugatuz
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu. (autoaldapak): {STRING}
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Eraikin eta bideen azpian paisaia aldatzea baimendu hauek kendu gabe
STR_CONFIG_SETTING_CATCHMENT :Geltokien irismen eremu hedapena errealagoa egitea baimendu: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Tamaina ezberdinetako jasotze eremuak izan mota ezberdinetako geltoki eta aireportuentzat
@ -1235,7 +1252,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Lehio gorrian a
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segundu
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Sagua, interfazeko elementu batzuen gainean jartzerakoan, argibideak bistaratu aurretik pasa beharko den denbora. Elementu batzuetan saguko eskuineko botoia sakatu beharko da
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu {COMMA} segunduz
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu milisegundu {COMMA}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Azpiturak eraikitzea debekatu ibilgailu egokiak ez daudenean eskuragarri: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Gaitua dagoenean, ezingo da azpiegiturarik eraiki azpiegitura horren ibilgailuak ez badaude eskuragarri, denbora eta dirua aurreztuz
@ -1512,6 +1539,8 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Joko hasieran h
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :eskuz egin
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da:{}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ez du funtzionatuko OpenTTD-k esandakoTTDPatch bertsioarekin
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} {STRING} TTD bertsioarentzat da
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} {STRING}arekin erabiltzeko diseinatua izan da
@ -2748,7 +2786,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Identifikazio b
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sprite baliogabea dauka. Sprite baliogabeak galdera ikur gorria bezala ikusiko dira (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea
STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu garraio zerbitzuan ikuspegi nagusia industria/herrian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du indutri/herriaren kokapenean
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Istorio Liburua
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Istorio Liburu Globala
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Orrialdea {NUM}
STR_STORY_BOOK_PREV_PAGE :{BLACK}Aurrekoa
@ -2955,6 +2996,7 @@ STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Zama bal
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y. Ctrl+пстрычка, каб зрушыць спрайт на восем адзінак за раз
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF:{}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ня будзе працаваць з вэрсіяй TTDPatch, паведламленай OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Файл {1:STRING} патрабуе {STRING}-вэрсію TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} зроблены для выкарыстаньня сумесна з {STRING}
@ -3239,8 +3239,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Спроба в
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} утрымлiвае пашкоджаны спрайт. Усе пашкоджаныя спрайты будуць паказаны чырвоным знакам пытаньня (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Утрымлiвае некалькі блёкаў «Action 8» (спрайт {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Чытаньне па-за канцом псэўда-спрайту (спрайт {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}У бягучым наборы базавай ґрафікі адсутнічаюць выявы некаторых аб'ектаў.{}Калі ласка, абнавіце модуль базавай ґрафікі.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}У выкарыстаным наборы базавай ґрафікі адсутнічаюць некаторыя малюнкі.{}Калі ласка, абнавіце набор малюнкаў.{}Вам можа спатрэбіцца {YELLOW}тэставая вэрсія ґрафічнага набору{WHITE}, таму што ў вас {YELLOW}тэставая вэрсія OpenTTD{WHITE}.
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y. Ctrl+Clique para mover o sprite 8 unidades por vez
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu:{}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} não irá funcionar com a versão do TTDPatch encontrada pelo OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} funciona na versão {STRING} de TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} é projetado para ser usado com {STRING}
@ -2907,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativa de us
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um sprite corrupto. Todos os sprites corruptos serão exibidos como um "?" vermelho
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém multiplas entradas de Ação 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Leitura após o final do pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Estão faltando alguns sprites na base de gráficos em uso.{}Por favor atualize a base de gráficos
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}O pacote de gráficos base atuais está faltando alguns sprites.{}Favor atualizar o pacote de gráficos base.{}Já que você está usando um {YELLOW}snapshot em desenvolvimento do OpenTTD{WHITE}, você também precisa do {YELLOW}Snapshot do pacote de gráficos base em desenvolvimento{WHITE}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Troca entre substituir máquinas e substituir vagões
STR_REPLACE_ENGINES :Motores
STR_REPLACE_WAGONS :Vagões
@ -3975,7 +3972,7 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Ver a de
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Checando o log do Game Script
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar.{} Esta IA é falsa e não irá fazer nada.{} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar.{} Esta IA é falsa e não irá fazer nada.{} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Um dos scripts em execução travou. Favor relatar isto ao autor do script com uma captura de tela da Janela de Depuração da I.A./Script do jogo
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Depuração de I.A./Script do jogo só é acessível pelo servidor
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não há mais espaço no mapa
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não irá construir estradas. Você pode ativar a construção através de Configurações->Ambiente->Cidades
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Recapeamento rodoviário em progresso
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade...{}Uma estação ou depósito referente à essa cidade não pode ser removido
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade...{}Uma estação ou depósito referente à essa cidade não pode ser removido
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há local para uma estátua no centro dessa cidade
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Текущите основни графики имат празни картинки.{}Моля обновете си основните графики.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Текущо използвания графичен сет има липсващи спрайтове.{}Моля обновете графичния сет.{}Тъй като играете {YELLOW}версия на OpenTTD в процес на разработка{WHITE}, може да се нуждаете и от {YELLOW}версията на графичния сет, която е в разработка{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Изискваните GRF resources не са на разположение (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} беше изключено от {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})