Add: admin menu for companies in multiplayer games

You can now easily do:
- a password reset (unlock)
- remove an empty company (reset company)
pull/259/head
Patric Stout 3 years ago committed by Patric Stout
parent 5266359424
commit ff708c2c65

@ -571,7 +571,6 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
GeneratePresidentName(c);
SetWindowDirty(WC_GRAPH_LEGEND, 0);
InvalidateWindowClassesData(WC_CLIENT_LIST_POPUP);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WC_LINKGRAPH_LEGEND, 0);
BuildOwnerLegend();
@ -909,6 +908,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
CompanyAdminRemove(c_index, (CompanyRemoveReason)reason);
if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowData(WC_CLIENT_LIST, 0);
break;
}

@ -2124,10 +2124,6 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Online players
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :New company
# Network client list popup for clients
STR_NETWORK_CLIENTLIST_KICK :Kick
STR_NETWORK_CLIENTLIST_BAN :Ban
# Network client list
STR_NETWORK_CLIENT_LIST_CAPTION :{WHITE}Multiplayer
STR_NETWORK_CLIENT_LIST_SERVER :{BLACK}Server
@ -2144,13 +2140,19 @@ STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP :{BLACK}Edit you
STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION :Your player name
STR_NETWORK_CLIENT_LIST_PLAYER_HOST :{WHITE}(host) {BLACK}{RAW_STRING}
STR_NETWORK_CLIENT_LIST_PLAYER_SELF :{WHITE}(you) {BLACK}{RAW_STRING}
STR_NETWORK_CLIENT_LIST_ADMIN_TOOLTIP :{BLACK}Administrative actions to perform for this client
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP :{BLACK}Administrative actions to perform for this client
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP :{BLACK}Administrative actions to perform for this company
STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP :{BLACK}Join this company
STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP :{BLACK}Send a message to this player
STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP :{BLACK}Send a message to all players of this company
STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP :{BLACK}Send a message to all spectators
STR_NETWORK_CLIENT_LIST_SPECTATORS :Spectators
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK :Kick
STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Ban
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Delete
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Password unlock
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Client
STR_NETWORK_SPECTATORS :Spectators

@ -17,6 +17,7 @@
#include "network.h"
#include "network_base.h"
#include "network_content.h"
#include "network_server.h"
#include "../gui.h"
#include "network_udp.h"
#include "../window_func.h"
@ -26,6 +27,7 @@
#include "../querystring_gui.h"
#include "../sortlist_type.h"
#include "../company_func.h"
#include "../command_func.h"
#include "../core/geometry_func.hpp"
#include "../genworld.h"
#include "../map_type.h"
@ -1570,146 +1572,6 @@ NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
extern void DrawCompanyIcon(CompanyID cid, int x, int y);
/**
* Prototype for ClientList actions.
* @param ci The information about the current client.
*/
typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
static const NWidgetPart _nested_client_list_popup_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
};
static WindowDesc _client_list_popup_desc(
WDP_AUTO, nullptr, 0, 0,
WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
0,
_nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
);
/* Here we start to define the options out of the menu */
static void ClientList_Kick(const NetworkClientInfo *ci)
{
NetworkServerKickClient(ci->client_id, nullptr);
}
static void ClientList_Ban(const NetworkClientInfo *ci)
{
NetworkServerKickOrBanIP(ci->client_id, true, nullptr);
}
/** Popup selection window to chose an action to perform */
struct NetworkClientListPopupWindow : Window {
/** Container for actions that can be executed. */
struct ClientListAction {
StringID name; ///< Name of the action to execute
ClientList_Action_Proc *proc; ///< Action to execute
};
uint sel_index;
ClientID client_id;
Point desired_location;
std::vector<ClientListAction> actions; ///< Actions to execute
/**
* Add an action to the list of actions to execute.
* @param name the name of the action
* @param proc the procedure to execute for the action
*/
inline void AddAction(StringID name, ClientList_Action_Proc *proc)
{
this->actions.push_back({name, proc});
}
NetworkClientListPopupWindow(WindowDesc *desc, int x, int y, ClientID client_id) :
Window(desc),
sel_index(0), client_id(client_id)
{
this->desired_location.x = x;
this->desired_location.y = y;
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
/* A server can kick clients (but not himself). */
if (_network_server && _network_own_client_id != ci->client_id) {
this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
}
this->InitNested(client_id);
CLRBITS(this->flags, WF_WHITE_BORDER);
}
Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
{
return this->desired_location;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
Dimension d = *size;
for (const ClientListAction &action : this->actions) {
d = maxdim(GetStringBoundingBox(action.name), d);
}
d.height *= (uint)this->actions.size();
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + 4 + 4; // Give the list a bit of padding on both sides.
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
*size = d;
}
void DrawWidget(const Rect &r, int widget) const override
{
/* Draw the actions */
int sel = this->sel_index;
int y = r.top + WD_FRAMERECT_TOP;
for (const ClientListAction &action : this->actions) {
TextColour colour;
if (sel-- == 0) { // Selected item, highlight it
GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
colour = TC_WHITE;
} else {
colour = TC_BLACK;
}
DrawString(r.left + WD_FRAMERECT_LEFT + 4, r.right - WD_FRAMERECT_RIGHT - 4, y, action.name, colour);
y += FONT_HEIGHT_NORMAL;
}
}
void OnMouseLoop() override
{
/* We selected an action */
uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
if (_left_button_down) {
if (index == this->sel_index || index >= this->actions.size()) return;
this->sel_index = index;
this->SetDirty();
} else {
if (index < this->actions.size() && _cursor.pos.y >= this->top) {
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
if (ci != nullptr) this->actions[index].proc(ci);
}
DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
}
}
};
/**
* Show the popup (action list)
*/
static void PopupClientList(ClientID client_id, int x, int y)
{
DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
if (NetworkClientInfo::GetByClientID(client_id) == nullptr) return;
new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
}
static const NWidgetPart _nested_client_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@ -1758,6 +1620,17 @@ static WindowDesc _client_list_desc(
_nested_client_list_widgets, lengthof(_nested_client_list_widgets)
);
/**
* The possibly entries in a DropDown for an admin.
* Client and companies are mixed; they just have to be unique.
*/
enum DropDownAdmin {
DD_CLIENT_ADMIN_KICK,
DD_CLIENT_ADMIN_BAN,
DD_COMPANY_ADMIN_RESET,
DD_COMPANY_ADMIN_UNLOCK,
};
/**
* Button shown for either a company or client in the client-list.
*
@ -1774,11 +1647,11 @@ public:
uint height; ///< Calculated height of the button.
uint width; ///< Calculated width of the button.
ButtonCommon(SpriteID sprite, StringID tooltip, Colours colour) :
ButtonCommon(SpriteID sprite, StringID tooltip, Colours colour, bool disabled = false) :
sprite(sprite),
tooltip(tooltip),
colour(colour),
disabled(false)
disabled(disabled)
{
Dimension d = GetSpriteSize(sprite);
this->height = d.height + ScaleGUITrad(WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
@ -1803,8 +1676,8 @@ private:
ButtonCallback proc; ///< Callback proc to call when button is pressed.
public:
Button(SpriteID sprite, StringID tooltip, Colours colour, T id, ButtonCallback proc) :
ButtonCommon(sprite, tooltip, colour),
Button(SpriteID sprite, StringID tooltip, Colours colour, T id, ButtonCallback proc, bool disabled = false) :
ButtonCommon(sprite, tooltip, colour, disabled),
id(id),
proc(proc)
{
@ -1830,6 +1703,9 @@ private:
ClientListWidgets query_widget; ///< During a query this tracks what widget caused the query.
CompanyID join_company; ///< During query for company password, this stores what company we wanted to join.
ClientID dd_client_id; ///< During admin dropdown, track which client this was for.
CompanyID dd_company_id; ///< During admin dropdown, track which company this was for.
Scrollbar *vscroll; ///< Vertical scrollbar of this window.
uint line_height; ///< Current lineheight of each entry in the matrix.
uint line_count; ///< Amount of lines in the matrix.
@ -1877,9 +1753,41 @@ private:
*/
static void OnClickClientAdmin(NetworkClientListWindow *w, Point pt, ClientID client_id)
{
PopupClientList(client_id, pt.x + w->left, pt.y + w->top);
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK, DD_CLIENT_ADMIN_KICK, false));
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN, DD_CLIENT_ADMIN_BAN, false));
Rect wi_rect;
wi_rect.left = pt.x;
wi_rect.right = pt.x;
wi_rect.top = pt.y;
wi_rect.bottom = pt.y;
w->dd_client_id = client_id;
ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true, true);
}
/**
* Admin button on a Company is clicked.
* @param w The instance of this window.
* @param pt The point where this button was clicked.
* @param company_id The company this button was assigned to.
*/
static void OnClickCompanyAdmin(NetworkClientListWindow *w, Point pt, CompanyID company_id)
{
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET, DD_COMPANY_ADMIN_RESET, NetworkCompanyHasClients(company_id)));
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK, DD_COMPANY_ADMIN_UNLOCK, !NetworkCompanyIsPassworded(company_id)));
Rect wi_rect;
wi_rect.left = pt.x;
wi_rect.right = pt.x;
wi_rect.top = pt.y;
wi_rect.bottom = pt.y;
w->dd_company_id = company_id;
ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true, true);
}
/**
* Chat button on a Client is clicked.
* @param w The instance of this window.
@ -1900,6 +1808,7 @@ private:
{
ButtonCommon *chat_button = new CompanyButton(SPR_CHAT, company_id == COMPANY_SPECTATOR ? STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP : STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP, COLOUR_ORANGE, company_id, &NetworkClientListWindow::OnClickCompanyChat);
if (_network_server) this->buttons[line_count].emplace_back(new CompanyButton(SPR_ADMIN, STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP, COLOUR_RED, company_id, &NetworkClientListWindow::OnClickCompanyAdmin));
this->buttons[line_count].emplace_back(chat_button);
if (own_ci->client_playas != company_id) this->buttons[line_count].emplace_back(new CompanyButton(SPR_JOIN, STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP, COLOUR_ORANGE, company_id, &NetworkClientListWindow::OnClickCompanyJoin));
@ -1910,12 +1819,13 @@ private:
if (ci->client_playas != company_id) continue;
has_players = true;
if (_network_server) this->buttons[line_count].emplace_back(new ClientButton(SPR_ADMIN, STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP, COLOUR_RED, ci->client_id, &NetworkClientListWindow::OnClickClientAdmin, _network_own_client_id == ci->client_id));
if (_network_own_client_id != ci->client_id) this->buttons[line_count].emplace_back(new ClientButton(SPR_CHAT, STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP, COLOUR_ORANGE, ci->client_id, &NetworkClientListWindow::OnClickClientChat));
if (_network_server && _network_own_client_id != ci->client_id) this->buttons[line_count].emplace_back(new ClientButton(SPR_ADMIN, STR_NETWORK_CLIENT_LIST_ADMIN_TOOLTIP, COLOUR_RED, ci->client_id, &NetworkClientListWindow::OnClickClientAdmin));
this->line_count += 1;
}
/* Disable the chat button when there are players in this company. */
chat_button->disabled = !has_players;
}
@ -2084,6 +1994,14 @@ public:
return false;
}
void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
{
/* If you close the dropdown outside the list, don't take any action. */
if (widget == WID_CL_MATRIX) return;
Window::OnDropdownClose(pt, widget, index, instant_close);
}
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
@ -2093,6 +2011,30 @@ public:
_settings_client.network.server_advertise = (index != 0);
break;
case WID_CL_MATRIX:
switch (index) {
case DD_CLIENT_ADMIN_KICK:
NetworkServerKickClient(this->dd_client_id, nullptr);
break;
case DD_CLIENT_ADMIN_BAN:
NetworkServerKickOrBanIP(this->dd_client_id, true, nullptr);
break;
case DD_COMPANY_ADMIN_RESET:
if (NetworkCompanyHasClients(this->dd_company_id)) break;
DoCommandP(0, CCA_DELETE | this->dd_company_id << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
break;
case DD_COMPANY_ADMIN_UNLOCK:
NetworkServerSetCompanyPassword(this->dd_company_id, "", false);
break;
default:
NOT_REACHED();
}
break;
default:
NOT_REACHED();
}

@ -287,8 +287,6 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::CloseConnection(NetworkRecvSta
extern byte _network_clients_connected;
_network_clients_connected--;
DeleteWindowById(WC_CLIENT_LIST_POPUP, this->client_id);
this->SendPackets(true);
delete this->GetInfo();
@ -2064,7 +2062,6 @@ void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
NetworkAction action = (company_id == COMPANY_SPECTATOR) ? NETWORK_ACTION_COMPANY_SPECTATOR : NETWORK_ACTION_COMPANY_JOIN;
NetworkServerSendChat(action, DESTTYPE_BROADCAST, 0, "", client_id, company_id + 1);
InvalidateWindowClassesData(WC_CLIENT_LIST_POPUP);
InvalidateWindowData(WC_CLIENT_LIST, 0);
}

@ -108,11 +108,6 @@ enum ClientListWidgets {
WID_CL_COMPANY_JOIN, ///< Used for QueryWindow when a company has a password.
};
/** Widgets of the #NetworkClientListPopupWindow class. */
enum ClientListPopupWidgets {
WID_CLP_PANEL, ///< Panel of the window.
};
/** Widgets of the #NetworkJoinStatusWindow class. */
enum NetworkJoinStatusWidgets {
WID_NJS_BACKGROUND, ///< Background of the window.

@ -471,12 +471,6 @@ enum WindowClass {
*/
WC_CLIENT_LIST,
/**
* Popup for the client list; %Window numbers:
* - #ClientID = #ClientListPopupWidgets
*/
WC_CLIENT_LIST_POPUP,
/**
* Network status window; %Window numbers:
* - #WN_NETWORK_STATUS_WINDOW_JOIN = #NetworkJoinStatusWidgets

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