Commit Graph

430 Commits (ed1457dca335a68b74603b619584eff9f7231ef4)

Author SHA1 Message Date
J0anJosep d9a37c915f Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2 years ago
Joan Josep e890e7db76
Cleanup #9725: Clean up Doxygen docs and fix typo. (#9753) 2 years ago
Michael Lutz c6d7b98808 Codechange: Un-bitstuff landscape commands. 2 years ago
Michael Lutz 55170ae703 Codechange: Un-bitstuff rail commands. 2 years ago
Michael Lutz 6fe445e6c0 Codechange: Un-bitstuff station/depot/waypoint commands. 2 years ago
Michael Lutz e740c24eb7 Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2 years ago
Michael Lutz 7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 2 years ago
Michael Lutz 33ca4f2b99 Codechange: Let the compile generate the master command table out of templated command traits.
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2 years ago
Michael Lutz b6933a2ebd Codechange: Move command arguments to the back of the DoCommand function call. 2 years ago
dP 54951e39a1
Fix #8797: Use logical rail length when placing signals (#9652) 3 years ago
Vít Šefl c936f8b769 Fix b791ffc6: use the correct parameter in CmdSignalTrackHelper 3 years ago
rubidium42 2e136285e1 Codechange: move from C-string to std::string for DoCommand 3 years ago
rubidium42 b791ffc6de Fix: do not hide parameter by local variable with the same name 3 years ago
Peter Nelson f9460c0c8b Fix #8981: Don't attempt to re-reserve path if already entering/entered depot. 3 years ago
Charles Pigott 086c95718d
Fix #8803: Only auto-remove signals when rail can be built (#8904) 3 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
Kuhnovic a3a7928372
Feature: option to auto remove signals when in the way during rail construction (#8274) 3 years ago
Patric Stout bb28ff7226
Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496)
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
3 years ago
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 3 years ago
glx 39092ee13b Fix #8119: Update docking area when clearing a shore rail tile 4 years ago
SamuXarick a95fbd59a3
Fix #8119, f538179: Update docking tile area when placing a diagonal rail next to a dock end (#8124) 4 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
stormcone f1712a54b2 Fix #6407: Show snowy ground sprites for depots (#7671)
This is a quick fix by @KeldorKatarn:
65e656b9d6

It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
5 years ago
Niels Martin Hansen 81614f2378 Fix #7633: Allow zero-cost track conversion to succeed 5 years ago
peter1138 f538179878 Feature: Multi-tile docks and docking points. 5 years ago
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 5 years ago
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 5 years ago
glx 25e534f3cf Codechange: use std::vector for _sorted_railtypes 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Henry Wilson c01a2e2a81 Codechange: Removed SmallVector completely 5 years ago
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 5 years ago
Henry Wilson 297fd3dda3 Codechange: Replaced SmallVector::Include() with include() 5 years ago
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 5 years ago
Henry Wilson a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 5 years ago
Henry Wilson bfd79e59dc Codechange: Replace SmallVector::Clear() with std::vector::clear() 5 years ago
Johannes E. Krause 43ced57794 Cleanup: Remove questionable syntax in track drawing 5 years ago
PeterN 42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 5 years ago
Joan Josep 4919c8db13 Codechange: Re-arrange VehicleEnter_Track in rail_cmd. (#7239) 5 years ago
Peter Nelson e3b440c9c5 Add #5006: Flag to hide rail type from construction. 5 years ago
Charles Pigott 52ed3bcbaa Remove: A few bits of dead code 6 years ago
Jonathan G Rennison df92a056df Fix #6875: Depot building cost does not include foundation build cost (#6883) 6 years ago
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 6 years ago
J0an Josep cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 6 years ago
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
peter1138 3109f158a6 (svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu). 7 years ago
frosch 1446d916f0 (svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88) 8 years ago
frosch 69966b6322 (svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors. 8 years ago
frosch 108a0fc0d7 (svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway. 8 years ago
frosch 3ee06b036e (svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88) 8 years ago
frosch 10293c5fb1 (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 8 years ago