J0anJosep
d9a37c915f
Cleanup #9725 : Replace cmd_helper related functions and remove cmd_helper.h.
2 years ago
Joan Josep
e890e7db76
Cleanup #9725 : Clean up Doxygen docs and fix typo. ( #9753 )
2 years ago
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2 years ago
Michael Lutz
55170ae703
Codechange: Un-bitstuff rail commands.
2 years ago
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
2 years ago
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2 years ago
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
2 years ago
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2 years ago
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2 years ago
dP
54951e39a1
Fix #8797 : Use logical rail length when placing signals ( #9652 )
3 years ago
Vít Šefl
c936f8b769
Fix b791ffc6: use the correct parameter in CmdSignalTrackHelper
3 years ago
rubidium42
2e136285e1
Codechange: move from C-string to std::string for DoCommand
3 years ago
rubidium42
b791ffc6de
Fix: do not hide parameter by local variable with the same name
3 years ago
Peter Nelson
f9460c0c8b
Fix #8981 : Don't attempt to re-reserve path if already entering/entered depot.
3 years ago
Charles Pigott
086c95718d
Fix #8803 : Only auto-remove signals when rail can be built ( #8904 )
3 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
3 years ago
Kuhnovic
a3a7928372
Feature: option to auto remove signals when in the way during rail construction ( #8274 )
3 years ago
Patric Stout
bb28ff7226
Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. ( #8496 )
...
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
3 years ago
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
3 years ago
glx
39092ee13b
Fix #8119 : Update docking area when clearing a shore rail tile
4 years ago
SamuXarick
a95fbd59a3
Fix #8119 , f538179: Update docking tile area when placing a diagonal rail next to a dock end ( #8124 )
4 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
stormcone
f1712a54b2
Fix #6407 : Show snowy ground sprites for depots ( #7671 )
...
This is a quick fix by @KeldorKatarn:
65e656b9d6
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
5 years ago
Niels Martin Hansen
81614f2378
Fix #7633 : Allow zero-cost track conversion to succeed
5 years ago
peter1138
f538179878
Feature: Multi-tile docks and docking points.
5 years ago
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
5 years ago
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
5 years ago
glx
25e534f3cf
Codechange: use std::vector for _sorted_railtypes
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
5 years ago
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
5 years ago
Henry Wilson
297fd3dda3
Codechange: Replaced SmallVector::Include() with include()
5 years ago
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
5 years ago
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
5 years ago
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
5 years ago
Johannes E. Krause
43ced57794
Cleanup: Remove questionable syntax in track drawing
5 years ago
PeterN
42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. ( #7231 )
5 years ago
Joan Josep
4919c8db13
Codechange: Re-arrange VehicleEnter_Track in rail_cmd. ( #7239 )
5 years ago
Peter Nelson
e3b440c9c5
Add #5006 : Flag to hide rail type from construction.
5 years ago
Charles Pigott
52ed3bcbaa
Remove: A few bits of dead code
6 years ago
Jonathan G Rennison
df92a056df
Fix #6875 : Depot building cost does not include foundation build cost ( #6883 )
6 years ago
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
6 years ago
J0an Josep
cfb8092397
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
6 years ago
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
7 years ago
peter1138
3109f158a6
(svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu).
7 years ago
frosch
1446d916f0
(svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88)
8 years ago
frosch
69966b6322
(svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors.
8 years ago
frosch
108a0fc0d7
(svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway.
8 years ago
frosch
3ee06b036e
(svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88)
8 years ago
frosch
10293c5fb1
(svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window.
8 years ago