Jonathan G Rennison
fe730bce31
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/codeql.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# src/map.cpp
# src/music/midifile.hpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/pbs.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/script/api/script_text.cpp
# src/ship_cmd.cpp
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_func.h
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/viewport.cpp
# src/waypoint_cmd.cpp
3 months ago
Jonathan G Rennison
f52d56249d
Saveload: Use table format for industry build data chunks
3 months ago
Jonathan G Rennison
0e262620d2
Saveload: Use table format for NewGRF/ID mapping chunks
3 months ago
Jonathan G Rennison
a92377fe98
Use upstream save/load for various unchanged chunks
3 months ago
Jonathan G Rennison
a98a56669b
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/autoreplace_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/network/network_content.cpp
# src/newgrf_roadstop.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/road_gui.cpp
# src/saveload/ai_sl.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_gui.cpp
# src/video/cocoa/cocoa_ogl.h
# src/video/sdl2_opengl_v.h
# src/video/video_driver.hpp
# src/video/win32_v.h
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
3 months ago
Jonathan G Rennison
fdd666f66a
Merge tag '14.0-beta1' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/aircraft.h
# src/animated_tile.h
# src/base_consist.h
# src/cargotype.h
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/engine_gui.cpp
# src/industry_gui.cpp
# src/lang/english.txt
# src/music/extmidi.cpp
# src/network/core/network_game_info.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_industries.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/order_type.h
# src/os/macosx/misc_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_gui.cpp
# src/rail_gui.h
# src/roadveh.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/script/api/script_town.cpp
# src/settingsgen/settingsgen.cpp
# src/ship.h
# src/ship_cmd.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen.h
# src/table/settings/script_settings.ini
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_cmd.h
# src/town_gui.cpp
# src/train.h
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/waypoint_base.h
# src/widget.cpp
3 months ago
Jonathan G Rennison
838b166726
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_base.h
# src/debug.cpp
# src/debug.h
# src/economy.cpp
# src/engine_type.h
# src/graph_gui.cpp
# src/misc_cmd.cpp
# src/misc_cmd.h
# src/network/core/os_abstraction.cpp
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings_type.h
# src/ship_cmd.cpp
# src/stdafx.h
# src/tests/bitmath_func.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
3 months ago
Jonathan G Rennison
11f75933bf
Saveload: Use table format for DATE, VIEW, MAPS chunks
...
Merge MISC into DATE
4 months ago
Jonathan G Rennison
195b3b6d1d
Saveload: Add initial table chunk support to non-upstream save backend
4 months ago
Jonathan G Rennison
0ea57528c9
Rename DateTicksScaled to StateTicks
...
Rename various other related/derived types and variables
4 months ago
Jonathan G Rennison
936d636cdd
No longer save/load water region invalidation states
...
Move InitializeWaterRegions to AllocateMap
No longer ForceUpdate in InitializeWaterRegions
5 months ago
Jonathan G Rennison
914b92b21f
Merge branch 'master' into jgrpp
...
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
5 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
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See: eaae0bb5e
5 months ago
Jonathan G Rennison
c76a5ed638
Timetable: Remove timetable_start_subticks, use DateTicksScaled
6 months ago
Jonathan G Rennison
3e299aa488
Use upstream table chunk format for PATS
7 months ago
Patric Stout
4280c413a6
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
...
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
(cherry picked from commit df400ef84a
)
8 months ago
Jonathan G Rennison
df4c458c29
Add savegame flag for station tile cache flags
...
Update flags as necessary on load and when reloading GRFs
8 months ago
Jonathan G Rennison
c6ce9ce687
Add road vehicle flags for whether any part is on level crossing
9 months ago
Tyler Trahan
b012d1100c
Fix #10334 : Store separate newgrf-safe version of date_of_last_service. ( #11124 )
...
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.
Co-authored-by: Peter Nelson <peter1138@openttd.org>
(cherry picked from commit 9a602ff304
)
10 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
11 months ago
Jonathan G Rennison
ac2f9a21e8
Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
...
Leave afterload in src/saveload/
12 months ago