/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file sdl2_v.h Base of the SDL2 video driver. */ #ifndef VIDEO_SDL_H #define VIDEO_SDL_H #include "video_driver.hpp" /** The SDL video driver. */ class VideoDriver_SDL : public VideoDriver { public: const char *Start(const StringList ¶m) override; void Stop() override; void MakeDirty(int left, int top, int width, int height) override; void MainLoop() override; bool ChangeResolution(int w, int h) override; bool ToggleFullscreen(bool fullscreen) override; bool AfterBlitterChange() override; void AcquireBlitterLock() override; void ReleaseBlitterLock() override; bool ClaimMousePointer() override; void EditBoxGainedFocus() override; void EditBoxLostFocus() override; const char *GetName() const override { return "sdl"; } private: int PollEvent(); void LoopOnce(); void MainLoopCleanup(); bool CreateMainSurface(uint w, uint h, bool resize); #ifdef __EMSCRIPTEN__ /* Convert a constant pointer back to a non-constant pointer to a member function. */ static void EmscriptenLoop(void *self) { ((VideoDriver_SDL *)self)->LoopOnce(); } #endif /** * This is true to indicate that keyboard input is in text input mode, and SDL_TEXTINPUT events are enabled. */ bool edit_box_focused; uint32 cur_ticks; uint32 last_cur_ticks; uint32 next_tick; std::thread draw_thread; std::unique_lock draw_lock; }; /** Factory for the SDL video driver. */ class FVideoDriver_SDL : public DriverFactoryBase { public: FVideoDriver_SDL() : DriverFactoryBase(Driver::DT_VIDEO, 5, "sdl", "SDL Video Driver") {} Driver *CreateInstance() const override { return new VideoDriver_SDL(); } }; #endif /* VIDEO_SDL_H */