/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file economy_type.h Types related to the economy. */ #ifndef ECONOMY_TYPE_H #define ECONOMY_TYPE_H #include "core/overflowsafe_type.hpp" #include "core/enum_type.hpp" typedef OverflowSafeInt64 Money; /** Type of the game economy. */ enum EconomyType : uint8 { ET_BEGIN = 0, ET_ORIGINAL = 0, ET_SMOOTH = 1, ET_FROZEN = 2, ET_END = 3, }; /** Data of the economy. */ struct Economy { Money max_loan; ///< NOSAVE: Maximum possible loan int16 fluct; ///< Economy fluctuation status byte interest_rate; ///< Interest byte infl_amount; ///< inflation amount byte infl_amount_pr; ///< inflation rate for payment rates uint32 industry_daily_change_counter; ///< Bits 31-16 are number of industry to be performed, 15-0 are fractional collected daily uint32 industry_daily_increment; ///< The value which will increment industry_daily_change_counter. Computed value. NOSAVE uint64 inflation_prices; ///< Cumulated inflation of prices since game start; 16 bit fractional part uint64 inflation_payment; ///< Cumulated inflation of cargo payment since game start; 16 bit fractional part /* Old stuff for savegame conversion only */ Money old_max_loan_unround; ///< Old: Unrounded max loan uint16 old_max_loan_unround_fract; ///< Old: Fraction of the unrounded max loan }; /** Score categories in the detailed performance rating. */ enum ScoreID { SCORE_BEGIN = 0, SCORE_VEHICLES = 0, SCORE_STATIONS = 1, SCORE_MIN_PROFIT = 2, SCORE_MIN_INCOME = 3, SCORE_MAX_INCOME = 4, SCORE_DELIVERED = 5, SCORE_CARGO = 6, SCORE_MONEY = 7, SCORE_LOAN = 8, SCORE_TOTAL = 9, ///< This must always be the last entry SCORE_END = 10, ///< How many scores are there.. SCORE_MAX = 1000, ///< The max score that can be in the performance history /* the scores together of score_info is allowed to be more! */ }; DECLARE_POSTFIX_INCREMENT(ScoreID) /** Data structure for storing how the score is computed for a single score id. */ struct ScoreInfo { int needed; ///< How much you need to get the perfect score int score; ///< How much score it will give }; /** * Enumeration of all base prices for use with #Prices. * The prices are ordered as they are expected by NewGRF cost multipliers, so don't shuffle them. */ enum Price { PR_BEGIN = 0, PR_STATION_VALUE = 0, PR_BUILD_RAIL, PR_BUILD_ROAD, PR_BUILD_SIGNALS, PR_BUILD_BRIDGE, PR_BUILD_DEPOT_TRAIN, PR_BUILD_DEPOT_ROAD, PR_BUILD_DEPOT_SHIP, PR_BUILD_TUNNEL, PR_BUILD_STATION_RAIL, PR_BUILD_STATION_RAIL_LENGTH, PR_BUILD_STATION_AIRPORT, PR_BUILD_STATION_BUS, PR_BUILD_STATION_TRUCK, PR_BUILD_STATION_DOCK, PR_BUILD_VEHICLE_TRAIN, PR_BUILD_VEHICLE_WAGON, PR_BUILD_VEHICLE_AIRCRAFT, PR_BUILD_VEHICLE_ROAD, PR_BUILD_VEHICLE_SHIP, PR_BUILD_TREES, PR_TERRAFORM, PR_CLEAR_GRASS, PR_CLEAR_ROUGH, PR_CLEAR_ROCKS, PR_CLEAR_FIELDS, PR_CLEAR_TREES, PR_CLEAR_RAIL, PR_CLEAR_SIGNALS, PR_CLEAR_BRIDGE, PR_CLEAR_DEPOT_TRAIN, PR_CLEAR_DEPOT_ROAD, PR_CLEAR_DEPOT_SHIP, PR_CLEAR_TUNNEL, PR_CLEAR_WATER, PR_CLEAR_STATION_RAIL, PR_CLEAR_STATION_AIRPORT, PR_CLEAR_STATION_BUS, PR_CLEAR_STATION_TRUCK, PR_CLEAR_STATION_DOCK, PR_CLEAR_HOUSE, PR_CLEAR_ROAD, PR_RUNNING_TRAIN_STEAM, PR_RUNNING_TRAIN_DIESEL, PR_RUNNING_TRAIN_ELECTRIC, PR_RUNNING_AIRCRAFT, PR_RUNNING_ROADVEH, PR_RUNNING_SHIP, PR_BUILD_INDUSTRY, PR_CLEAR_INDUSTRY, PR_BUILD_OBJECT, PR_CLEAR_OBJECT, PR_BUILD_WAYPOINT_RAIL, PR_CLEAR_WAYPOINT_RAIL, PR_BUILD_WAYPOINT_BUOY, PR_CLEAR_WAYPOINT_BUOY, PR_TOWN_ACTION, PR_BUILD_FOUNDATION, PR_BUILD_INDUSTRY_RAW, PR_BUILD_TOWN, PR_BUILD_CANAL, PR_CLEAR_CANAL, PR_BUILD_AQUEDUCT, PR_CLEAR_AQUEDUCT, PR_BUILD_LOCK, PR_CLEAR_LOCK, PR_INFRASTRUCTURE_RAIL, PR_INFRASTRUCTURE_ROAD, PR_INFRASTRUCTURE_WATER, PR_INFRASTRUCTURE_STATION, PR_INFRASTRUCTURE_AIRPORT, PR_END, INVALID_PRICE = 0xFF }; DECLARE_POSTFIX_INCREMENT(Price) typedef Money Prices[PR_END]; ///< Prices of everything. @see Price typedef int8 PriceMultipliers[PR_END]; /** Types of expenses. */ enum ExpensesType : byte { EXPENSES_CONSTRUCTION = 0, ///< Construction costs. EXPENSES_NEW_VEHICLES, ///< New vehicles. EXPENSES_TRAIN_RUN, ///< Running costs trains. EXPENSES_ROADVEH_RUN, ///< Running costs road vehicles. EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft. EXPENSES_SHIP_RUN, ///< Running costs ships. EXPENSES_PROPERTY, ///< Property costs. EXPENSES_TRAIN_REVENUE, ///< Revenue from trains. EXPENSES_ROADVEH_REVENUE, ///< Revenue from road vehicles. EXPENSES_AIRCRAFT_REVENUE, ///< Revenue from aircraft. EXPENSES_SHIP_REVENUE, ///< Revenue from ships. EXPENSES_LOAN_INTEREST, ///< Interest payments over the loan. EXPENSES_OTHER, ///< Other expenses. EXPENSES_SHARING_COST, ///< Infrastructure sharing costs EXPENSES_SHARING_INC, ///< Infrastructure sharing income EXPENSES_END, ///< Number of expense types. INVALID_EXPENSES = 0xFF, ///< Invalid expense type. }; /** Define basic enum properties for ExpensesType */ template <> struct EnumPropsT : MakeEnumPropsT {}; /** * Categories of a price bases. */ enum PriceCategory { PCAT_NONE, ///< Not affected by difficulty settings PCAT_RUNNING, ///< Price is affected by "vehicle running cost" difficulty setting PCAT_CONSTRUCTION, ///< Price is affected by "construction cost" difficulty setting }; /** * Describes properties of price bases. */ struct PriceBaseSpec { Money start_price; ///< Default value at game start, before adding multipliers. PriceCategory category; ///< Price is affected by certain difficulty settings. uint grf_feature; ///< GRF Feature that decides whether price multipliers apply locally or globally, #GSF_END if none. Price fallback_price; ///< Fallback price multiplier for new prices but old grfs. }; /** The "steps" in loan size, in British Pounds! */ static const int LOAN_INTERVAL = 10000; /** The size of loan for a new company, in British Pounds! */ static const int64 INITIAL_LOAN = 100000; /** * Maximum inflation (including fractional part) without causing overflows in int64 price computations. * This allows for 32 bit base prices (21 are currently needed). * Considering the sign bit and 16 fractional bits, there are 15 bits left. * 170 years of 4% inflation result in a inflation of about 822, so 10 bits are actually enough. * Note that NewGRF multipliers share the 16 fractional bits. * @see MAX_PRICE_MODIFIER */ static const uint64 MAX_INFLATION = (1ull << (63 - 32)) - 1; /** * Maximum NewGRF price modifiers. * Increasing base prices by factor 65536 should be enough. * @see MAX_INFLATION */ static const int MIN_PRICE_MODIFIER = -8; static const int MAX_PRICE_MODIFIER = 16; static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1; /** Multiplier for how many regular track bits a tunnel/bridge counts. */ static const uint TUNNELBRIDGE_TRACKBIT_FACTOR = 4; /** Multiplier for how many regular track bits a level crossing counts. */ static const uint LEVELCROSSING_TRACKBIT_FACTOR = 2; /** Multiplier for how many regular track bits a road depot counts. */ static const uint ROAD_DEPOT_TRACKBIT_FACTOR = 2; /** Multiplier for how many regular track bits a bay stop counts. */ static const uint ROAD_STOP_TRACKBIT_FACTOR = 2; /** Multiplier for how many regular tiles a lock counts. */ static const uint LOCK_DEPOT_TILE_FACTOR = 2; struct CargoPayment; typedef uint32 CargoPaymentID; #endif /* ECONOMY_TYPE_H */