/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file squirrel.cpp the implementation of the Squirrel class. It handles all Squirrel-stuff and gives a nice API back to work with. */ #include "../stdafx.h" #include "../debug.h" #include "squirrel_std.hpp" #include "../fileio_func.h" #include "../string_func.h" #include "script_fatalerror.hpp" #include "../settings_type.h" #include #include <../squirrel/sqpcheader.h> #include <../squirrel/sqvm.h> #include "../core/alloc_func.hpp" #include #include /** * In the memory allocator for Squirrel we want to directly use malloc/realloc, so when the OS * does not have enough memory the game does not go into unrecoverable error mode and kill the * whole game, but rather let the AI die though then we need to circumvent MallocT/ReallocT. * * So no #include "../safeguards.h" here as is required, but after the allocator's implementation. */ /* * If changing the call paths into the scripting engine, define this symbol to enable full debugging of allocations. * This lets you track whether the allocator context is being switched correctly in all call paths. #define SCRIPT_DEBUG_ALLOCATIONS */ struct ScriptAllocator { size_t allocated_size; ///< Sum of allocated data size size_t allocation_limit; ///< Maximum this allocator may use before allocations fail /** * Whether the error has already been thrown, so to not throw secondary errors in * the handling of the allocation error. This as the handling of the error will * throw a Squirrel error so the Squirrel stack can be dumped, however that gets * allocated by this allocator and then you might end up in an infinite loop. */ bool error_thrown; static const size_t SAFE_LIMIT = 0x8000000; ///< 128 MiB, a safe choice for almost any situation #ifdef SCRIPT_DEBUG_ALLOCATIONS std::map allocations; #endif void CheckLimit() const { if (this->allocated_size > this->allocation_limit) throw Script_FatalError("Maximum memory allocation exceeded"); } /** * Catch all validation for the allocation; did it allocate too much memory according * to the allocation limit or did the allocation at the OS level maybe fail? In those * error situations a Script_FatalError is thrown, but once that has been done further * allocations are allowed to make it possible for Squirrel to throw the error and * clean everything up. * @param requested_size The requested size that was requested to be allocated. * @param p The pointer to the allocated object, or null if allocation failed. */ void CheckAllocation(size_t requested_size, void *p) { if (this->allocated_size + requested_size > this->allocation_limit && !this->error_thrown) { /* Do not allow allocating more than the allocation limit, except when an error is * already as then the allocation is for throwing that error in Squirrel, the * associated stack trace information and while cleaning up the AI. */ this->error_thrown = true; char buff[128]; seprintf(buff, lastof(buff), "Maximum memory allocation exceeded by " PRINTF_SIZE " bytes when allocating " PRINTF_SIZE " bytes", this->allocated_size + requested_size - this->allocation_limit, requested_size); /* Don't leak the rejected allocation. */ free(p); throw Script_FatalError(buff); } if (p == nullptr) { /* The OS did not have enough memory to allocate the object, regardless of the * limit imposed by OpenTTD on the amount of memory that may be allocated. */ if (this->error_thrown) { /* The allocation is called in the error handling of a memory allocation * failure, then not being able to allocate that small amount of memory * means there is no other choice than to bug out completely. */ MallocError(requested_size); } this->error_thrown = true; char buff[64]; seprintf(buff, lastof(buff), "Out of memory. Cannot allocate " PRINTF_SIZE " bytes", requested_size); throw Script_FatalError(buff); } } void *Malloc(SQUnsignedInteger size) { void *p = malloc(size); this->CheckAllocation(size, p); this->allocated_size += size; #ifdef SCRIPT_DEBUG_ALLOCATIONS assert(p != nullptr); assert(this->allocations.find(p) == this->allocations.end()); this->allocations[p] = size; #endif return p; } void *Realloc(void *p, SQUnsignedInteger oldsize, SQUnsignedInteger size) { if (p == nullptr) { return this->Malloc(size); } if (size == 0) { this->Free(p, oldsize); return nullptr; } #ifdef SCRIPT_DEBUG_ALLOCATIONS assert(this->allocations[p] == oldsize); this->allocations.erase(p); #endif /* Can't use realloc directly because memory limit check. * If memory exception is thrown, the old pointer is expected * to be valid for engine cleanup. */ void *new_p = malloc(size); this->CheckAllocation(size - oldsize, new_p); /* Memory limit test passed, we can copy data and free old pointer. */ memcpy(new_p, p, std::min(oldsize, size)); free(p); this->allocated_size -= oldsize; this->allocated_size += size; #ifdef SCRIPT_DEBUG_ALLOCATIONS assert(new_p != nullptr); assert(this->allocations.find(p) == this->allocations.end()); this->allocations[new_p] = size; #endif return new_p; } void Free(void *p, SQUnsignedInteger size) { if (p == nullptr) return; free(p); this->allocated_size -= size; #ifdef SCRIPT_DEBUG_ALLOCATIONS assert(this->allocations.at(p) == size); this->allocations.erase(p); #endif } ScriptAllocator() { this->allocated_size = 0; this->allocation_limit = static_cast(_settings_game.script.script_max_memory_megabytes) << 20; if (this->allocation_limit == 0) this->allocation_limit = SAFE_LIMIT; // in case the setting is somehow zero this->error_thrown = false; } ~ScriptAllocator() { #ifdef SCRIPT_DEBUG_ALLOCATIONS assert(this->allocations.size() == 0); #endif } }; /** * In the memory allocator for Squirrel we want to directly use malloc/realloc, so when the OS * does not have enough memory the game does not go into unrecoverable error mode and kill the * whole game, but rather let the AI die though then we need to circumvent MallocT/ReallocT. * For the rest of this code, the safeguards should be in place though! */ #include "../safeguards.h" ScriptAllocator *_squirrel_allocator = nullptr; /* See 3rdparty/squirrel/squirrel/sqmem.cpp for the default allocator implementation, which this overrides */ #ifndef SQUIRREL_DEFAULT_ALLOCATOR void *sq_vm_malloc(SQUnsignedInteger size) { return _squirrel_allocator->Malloc(size); } void *sq_vm_realloc(void *p, SQUnsignedInteger oldsize, SQUnsignedInteger size) { return _squirrel_allocator->Realloc(p, oldsize, size); } void sq_vm_free(void *p, SQUnsignedInteger size) { _squirrel_allocator->Free(p, size); } #endif size_t Squirrel::GetAllocatedMemory() const noexcept { assert(this->allocator != nullptr); return this->allocator->allocated_size; } void Squirrel::SetMemoryAllocationLimit(size_t limit) noexcept { if (this->allocator != nullptr) { this->allocator->allocation_limit = limit; } } void Squirrel::CompileError(HSQUIRRELVM vm, const SQChar *desc, const SQChar *source, SQInteger line, SQInteger column) { SQChar buf[1024]; seprintf(buf, lastof(buf), "Error %s:" OTTD_PRINTF64 "/" OTTD_PRINTF64 ": %s", source, line, column, desc); /* Check if we have a custom print function */ Squirrel *engine = (Squirrel *)sq_getforeignptr(vm); engine->crashed = true; SQPrintFunc *func = engine->print_func; if (func == nullptr) { DEBUG(misc, 0, "[Squirrel] Compile error: %s", buf); } else { (*func)(true, buf); } } void Squirrel::ErrorPrintFunc(HSQUIRRELVM vm, const SQChar *s, ...) { va_list arglist; SQChar buf[1024]; va_start(arglist, s); vseprintf(buf, lastof(buf), s, arglist); va_end(arglist); /* Check if we have a custom print function */ SQPrintFunc *func = ((Squirrel *)sq_getforeignptr(vm))->print_func; if (func == nullptr) { fprintf(stderr, "%s", buf); } else { (*func)(true, buf); } } void Squirrel::RunError(HSQUIRRELVM vm, const SQChar *error) { /* Set the print function to something that prints to stderr */ SQPRINTFUNCTION pf = sq_getprintfunc(vm); sq_setprintfunc(vm, &Squirrel::ErrorPrintFunc); /* Check if we have a custom print function */ SQChar buf[1024]; seprintf(buf, lastof(buf), "Your script made an error: %s\n", error); Squirrel *engine = (Squirrel *)sq_getforeignptr(vm); SQPrintFunc *func = engine->print_func; if (func == nullptr) { fprintf(stderr, "%s", buf); } else { (*func)(true, buf); } /* Print below the error the stack, so the users knows what is happening */ sqstd_printcallstack(vm); /* Reset the old print function */ sq_setprintfunc(vm, pf); } SQInteger Squirrel::_RunError(HSQUIRRELVM vm) { const SQChar *sErr = nullptr; if (sq_gettop(vm) >= 1) { if (SQ_SUCCEEDED(sq_getstring(vm, -1, &sErr))) { Squirrel::RunError(vm, sErr); return 0; } } Squirrel::RunError(vm, "unknown error"); return 0; } void Squirrel::PrintFunc(HSQUIRRELVM vm, const SQChar *s, ...) { va_list arglist; SQChar buf[1024]; va_start(arglist, s); vseprintf(buf, lastof(buf) - 2, s, arglist); va_end(arglist); strecat(buf, "\n", lastof(buf)); /* Check if we have a custom print function */ SQPrintFunc *func = ((Squirrel *)sq_getforeignptr(vm))->print_func; if (func == nullptr) { printf("%s", buf); } else { (*func)(false, buf); } } void Squirrel::AddMethod(const char *method_name, SQFUNCTION proc, uint nparam, const char *params, void *userdata, int size) { ScriptAllocatorScope alloc_scope(this); sq_pushstring(this->vm, method_name, -1); if (size != 0) { void *ptr = sq_newuserdata(vm, size); memcpy(ptr, userdata, size); } sq_newclosure(this->vm, proc, size != 0 ? 1 : 0); if (nparam != 0) sq_setparamscheck(this->vm, nparam, params); sq_setnativeclosurename(this->vm, -1, method_name); sq_newslot(this->vm, -3, SQFalse); } void Squirrel::AddConst(const char *var_name, int value) { ScriptAllocatorScope alloc_scope(this); sq_pushstring(this->vm, var_name, -1); sq_pushinteger(this->vm, value); sq_newslot(this->vm, -3, SQTrue); } void Squirrel::AddConst(const char *var_name, bool value) { ScriptAllocatorScope alloc_scope(this); sq_pushstring(this->vm, var_name, -1); sq_pushbool(this->vm, value); sq_newslot(this->vm, -3, SQTrue); } void Squirrel::AddClassBegin(const char *class_name) { ScriptAllocatorScope alloc_scope(this); sq_pushroottable(this->vm); sq_pushstring(this->vm, class_name, -1); sq_newclass(this->vm, SQFalse); } void Squirrel::AddClassBegin(const char *class_name, const char *parent_class) { ScriptAllocatorScope alloc_scope(this); sq_pushroottable(this->vm); sq_pushstring(this->vm, class_name, -1); sq_pushstring(this->vm, parent_class, -1); if (SQ_FAILED(sq_get(this->vm, -3))) { DEBUG(misc, 0, "[squirrel] Failed to initialize class '%s' based on parent class '%s'", class_name, parent_class); DEBUG(misc, 0, "[squirrel] Make sure that '%s' exists before trying to define '%s'", parent_class, class_name); return; } sq_newclass(this->vm, SQTrue); } void Squirrel::AddClassEnd() { ScriptAllocatorScope alloc_scope(this); sq_newslot(vm, -3, SQFalse); sq_pop(vm, 1); } bool Squirrel::MethodExists(HSQOBJECT instance, const char *method_name) { assert(!this->crashed); ScriptAllocatorScope alloc_scope(this); int top = sq_gettop(this->vm); /* Go to the instance-root */ sq_pushobject(this->vm, instance); /* Find the function-name inside the script */ sq_pushstring(this->vm, method_name, -1); if (SQ_FAILED(sq_get(this->vm, -2))) { sq_settop(this->vm, top); return false; } sq_settop(this->vm, top); return true; } bool Squirrel::Resume(int suspend) { assert(!this->crashed); ScriptAllocatorScope alloc_scope(this); /* Did we use more operations than we should have in the * previous tick? If so, subtract that from the current run. */ if (this->overdrawn_ops > 0 && suspend > 0) { this->overdrawn_ops -= suspend; /* Do we need to wait even more? */ if (this->overdrawn_ops >= 0) return true; /* We can now only run whatever is "left". */ suspend = -this->overdrawn_ops; } this->crashed = !sq_resumecatch(this->vm, suspend); this->overdrawn_ops = -this->vm->_ops_till_suspend; this->allocator->CheckLimit(); return this->vm->_suspended != 0; } void Squirrel::ResumeError() { assert(!this->crashed); ScriptAllocatorScope alloc_scope(this); sq_resumeerror(this->vm); } void Squirrel::CollectGarbage() { ScriptAllocatorScope alloc_scope(this); sq_collectgarbage(this->vm); } bool Squirrel::CallMethod(HSQOBJECT instance, const char *method_name, HSQOBJECT *ret, int suspend) { assert(!this->crashed); ScriptAllocatorScope alloc_scope(this); this->allocator->CheckLimit(); /* Store the stack-location for the return value. We need to * restore this after saving or the stack will be corrupted * if we're in the middle of a DoCommand. */ SQInteger last_target = this->vm->_suspended_target; /* Store the current top */ int top = sq_gettop(this->vm); /* Go to the instance-root */ sq_pushobject(this->vm, instance); /* Find the function-name inside the script */ sq_pushstring(this->vm, method_name, -1); if (SQ_FAILED(sq_get(this->vm, -2))) { DEBUG(misc, 0, "[squirrel] Could not find '%s' in the class", method_name); sq_settop(this->vm, top); return false; } /* Call the method */ sq_pushobject(this->vm, instance); if (SQ_FAILED(sq_call(this->vm, 1, ret == nullptr ? SQFalse : SQTrue, SQTrue, suspend))) return false; if (ret != nullptr) sq_getstackobj(vm, -1, ret); /* Reset the top, but don't do so for the script main function, as we need * a correct stack when resuming. */ if (suspend == -1 || !this->IsSuspended()) sq_settop(this->vm, top); /* Restore the return-value location. */ this->vm->_suspended_target = last_target; return true; } bool Squirrel::CallStringMethodStrdup(HSQOBJECT instance, const char *method_name, const char **res, int suspend) { HSQOBJECT ret; if (!this->CallMethod(instance, method_name, &ret, suspend)) return false; if (ret._type != OT_STRING) return false; *res = stredup(ObjectToString(&ret)); StrMakeValidInPlace(const_cast(*res)); return true; } bool Squirrel::CallIntegerMethod(HSQOBJECT instance, const char *method_name, int *res, int suspend) { HSQOBJECT ret; if (!this->CallMethod(instance, method_name, &ret, suspend)) return false; if (ret._type != OT_INTEGER) return false; *res = ObjectToInteger(&ret); return true; } bool Squirrel::CallBoolMethod(HSQOBJECT instance, const char *method_name, bool *res, int suspend) { HSQOBJECT ret; if (!this->CallMethod(instance, method_name, &ret, suspend)) return false; if (ret._type != OT_BOOL) return false; *res = ObjectToBool(&ret); return true; } /* static */ bool Squirrel::CreateClassInstanceVM(HSQUIRRELVM vm, const char *class_name, void *real_instance, HSQOBJECT *instance, SQRELEASEHOOK release_hook, bool prepend_API_name) { Squirrel *engine = (Squirrel *)sq_getforeignptr(vm); int oldtop = sq_gettop(vm); /* First, find the class */ sq_pushroottable(vm); if (prepend_API_name) { size_t len = strlen(class_name) + strlen(engine->GetAPIName()) + 1; char *class_name2 = (char *)alloca(len); seprintf(class_name2, class_name2 + len - 1, "%s%s", engine->GetAPIName(), class_name); sq_pushstring(vm, class_name2, -1); } else { sq_pushstring(vm, class_name, -1); } if (SQ_FAILED(sq_get(vm, -2))) { DEBUG(misc, 0, "[squirrel] Failed to find class by the name '%s%s'", prepend_API_name ? engine->GetAPIName() : "", class_name); sq_settop(vm, oldtop); return false; } /* Create the instance */ if (SQ_FAILED(sq_createinstance(vm, -1))) { DEBUG(misc, 0, "[squirrel] Failed to create instance for class '%s%s'", prepend_API_name ? engine->GetAPIName() : "", class_name); sq_settop(vm, oldtop); return false; } if (instance != nullptr) { /* Find our instance */ sq_getstackobj(vm, -1, instance); /* Add a reference to it, so it survives for ever */ sq_addref(vm, instance); } sq_remove(vm, -2); // Class-name sq_remove(vm, -2); // Root-table /* Store it in the class */ sq_setinstanceup(vm, -1, real_instance); if (release_hook != nullptr) sq_setreleasehook(vm, -1, release_hook); if (instance != nullptr) sq_settop(vm, oldtop); return true; } bool Squirrel::CreateClassInstance(const char *class_name, void *real_instance, HSQOBJECT *instance) { ScriptAllocatorScope alloc_scope(this); return Squirrel::CreateClassInstanceVM(this->vm, class_name, real_instance, instance, nullptr); } Squirrel::Squirrel(const char *APIName) : APIName(APIName), allocator(new ScriptAllocator()) { this->Initialize(); } void Squirrel::Initialize() { ScriptAllocatorScope alloc_scope(this); this->global_pointer = nullptr; this->print_func = nullptr; this->crashed = false; this->overdrawn_ops = 0; this->vm = sq_open(1024); /* Handle compile-errors ourself, so we can display it nicely */ sq_setcompilererrorhandler(this->vm, &Squirrel::CompileError); sq_notifyallexceptions(this->vm, _debug_script_level > 5); /* Set a good print-function */ sq_setprintfunc(this->vm, &Squirrel::PrintFunc); /* Handle runtime-errors ourself, so we can display it nicely */ sq_newclosure(this->vm, &Squirrel::_RunError, 0); sq_seterrorhandler(this->vm); /* Set the foreign pointer, so we can always find this instance from within the VM */ sq_setforeignptr(this->vm, this); sq_pushroottable(this->vm); squirrel_register_global_std(this); } class SQFile { private: FILE *file; size_t size; size_t pos; public: SQFile(FILE *file, size_t size) : file(file), size(size), pos(0) {} size_t Read(void *buf, size_t elemsize, size_t count) { assert(elemsize != 0); if (this->pos + (elemsize * count) > this->size) { count = (this->size - this->pos) / elemsize; } if (count == 0) return 0; size_t ret = fread(buf, elemsize, count, this->file); this->pos += ret * elemsize; return ret; } }; static WChar _io_file_lexfeed_ASCII(SQUserPointer file) { unsigned char c; if (((SQFile *)file)->Read(&c, sizeof(c), 1) > 0) return c; return 0; } static WChar _io_file_lexfeed_UTF8(SQUserPointer file) { char buffer[5]; /* Read the first character, and get the length based on UTF-8 specs. If invalid, bail out. */ if (((SQFile *)file)->Read(buffer, sizeof(buffer[0]), 1) != 1) return 0; uint len = Utf8EncodedCharLen(buffer[0]); if (len == 0) return -1; /* Read the remaining bits. */ if (len > 1 && ((SQFile *)file)->Read(buffer + 1, sizeof(buffer[0]), len - 1) != len - 1) return 0; /* Convert the character, and when definitely invalid, bail out as well. */ WChar c; if (Utf8Decode(&c, buffer) != len) return -1; return c; } static WChar _io_file_lexfeed_UCS2_no_swap(SQUserPointer file) { unsigned short c; if (((SQFile *)file)->Read(&c, sizeof(c), 1) > 0) return (WChar)c; return 0; } static WChar _io_file_lexfeed_UCS2_swap(SQUserPointer file) { unsigned short c; if (((SQFile *)file)->Read(&c, sizeof(c), 1) > 0) { c = ((c >> 8) & 0x00FF)| ((c << 8) & 0xFF00); return (WChar)c; } return 0; } static SQInteger _io_file_read(SQUserPointer file, SQUserPointer buf, SQInteger size) { SQInteger ret = ((SQFile *)file)->Read(buf, 1, size); if (ret == 0) return -1; return ret; } SQRESULT Squirrel::LoadFile(HSQUIRRELVM vm, const char *filename, SQBool printerror) { ScriptAllocatorScope alloc_scope(this); FILE *file; size_t size; if (strncmp(this->GetAPIName(), "AI", 2) == 0) { file = FioFOpenFile(filename, "rb", AI_DIR, &size); if (file == nullptr) file = FioFOpenFile(filename, "rb", AI_LIBRARY_DIR, &size); } else if (strncmp(this->GetAPIName(), "GS", 2) == 0) { file = FioFOpenFile(filename, "rb", GAME_DIR, &size); if (file == nullptr) file = FioFOpenFile(filename, "rb", GAME_LIBRARY_DIR, &size); } else { NOT_REACHED(); } if (file == nullptr) { return sq_throwerror(vm, "cannot open the file"); } unsigned short bom = 0; if (size >= 2) { [[maybe_unused]] size_t sr = fread(&bom, 1, sizeof(bom), file); } SQLEXREADFUNC func; switch (bom) { case SQ_BYTECODE_STREAM_TAG: { // BYTECODE if (fseek(file, -2, SEEK_CUR) < 0) { FioFCloseFile(file); return sq_throwerror(vm, "cannot seek the file"); } SQFile f(file, size); if (SQ_SUCCEEDED(sq_readclosure(vm, _io_file_read, &f))) { FioFCloseFile(file); return SQ_OK; } FioFCloseFile(file); return sq_throwerror(vm, "Couldn't read bytecode"); } case 0xFFFE: /* Either this file is encoded as big-endian and we're on a little-endian * machine, or this file is encoded as little-endian and we're on a big-endian * machine. Either way, swap the bytes of every word we read. */ func = _io_file_lexfeed_UCS2_swap; size -= 2; // Skip BOM break; case 0xFEFF: func = _io_file_lexfeed_UCS2_no_swap; size -= 2; // Skip BOM break; case 0xBBEF: // UTF-8 case 0xEFBB: { // UTF-8 on big-endian machine /* Similarly, check the file is actually big enough to finish checking BOM */ if (size < 3) { FioFCloseFile(file); return sq_throwerror(vm, "I/O error"); } unsigned char uc; if (fread(&uc, 1, sizeof(uc), file) != sizeof(uc) || uc != 0xBF) { FioFCloseFile(file); return sq_throwerror(vm, "Unrecognized encoding"); } func = _io_file_lexfeed_UTF8; size -= 3; // Skip BOM break; } default: // ASCII func = _io_file_lexfeed_ASCII; /* Account for when we might not have fread'd earlier */ if (size >= 2 && fseek(file, -2, SEEK_CUR) < 0) { FioFCloseFile(file); return sq_throwerror(vm, "cannot seek the file"); } break; } SQFile f(file, size); if (SQ_SUCCEEDED(sq_compile(vm, func, &f, filename, printerror))) { FioFCloseFile(file); return SQ_OK; } FioFCloseFile(file); return SQ_ERROR; } bool Squirrel::LoadScript(HSQUIRRELVM vm, const char *script, bool in_root) { ScriptAllocatorScope alloc_scope(this); /* Make sure we are always in the root-table */ if (in_root) sq_pushroottable(vm); SQInteger ops_left = vm->_ops_till_suspend; /* Load and run the script */ if (SQ_SUCCEEDED(LoadFile(vm, script, SQTrue))) { sq_push(vm, -2); if (SQ_SUCCEEDED(sq_call(vm, 1, SQFalse, SQTrue, 100000))) { sq_pop(vm, 1); /* After compiling the file we want to reset the amount of opcodes. */ vm->_ops_till_suspend = ops_left; return true; } } vm->_ops_till_suspend = ops_left; DEBUG(misc, 0, "[squirrel] Failed to compile '%s'", script); return false; } bool Squirrel::LoadScript(const char *script) { return LoadScript(this->vm, script); } Squirrel::~Squirrel() { this->Uninitialize(); } void Squirrel::Uninitialize() { ScriptAllocatorScope alloc_scope(this); /* Clean up the stuff */ sq_pop(this->vm, 1); sq_close(this->vm); assert(this->allocator->allocated_size == 0); /* Reset memory allocation errors. */ this->allocator->error_thrown = false; } void Squirrel::Reset() { this->Uninitialize(); this->Initialize(); } void Squirrel::InsertResult(bool result) { ScriptAllocatorScope alloc_scope(this); sq_pushbool(this->vm, result); if (this->IsSuspended()) { // Called before resuming a suspended script? vm->GetAt(vm->_stackbase + vm->_suspended_target) = vm->GetUp(-1); vm->Pop(); } } void Squirrel::InsertResult(int result) { ScriptAllocatorScope alloc_scope(this); sq_pushinteger(this->vm, result); if (this->IsSuspended()) { // Called before resuming a suspended script? vm->GetAt(vm->_stackbase + vm->_suspended_target) = vm->GetUp(-1); vm->Pop(); } } /* static */ void Squirrel::DecreaseOps(HSQUIRRELVM vm, int ops) { vm->DecreaseOps(ops); } bool Squirrel::IsSuspended() { return this->vm->_suspended != 0; } bool Squirrel::HasScriptCrashed() { return this->crashed; } void Squirrel::CrashOccurred() { this->crashed = true; } bool Squirrel::CanSuspend() { ScriptAllocatorScope alloc_scope(this); return sq_can_suspend(this->vm); } SQInteger Squirrel::GetOpsTillSuspend() { return this->vm->_ops_till_suspend; }