/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file vehicle_sl.cpp Code handling saving and loading of vehicles */ #include "../stdafx.h" #include "../vehicle_func.h" #include "../train.h" #include "../roadveh.h" #include "../ship.h" #include "../aircraft.h" #include "../station_base.h" #include "../effectvehicle_base.h" #include "../company_base.h" #include "../company_func.h" #include "../disaster_vehicle.h" #include "../scope_info.h" #include "../string_func.h" #include "../error.h" #include "../strings_func.h" #include "../economy_base.h" #include "../event_logs.h" #include "../3rdparty/cpp-btree/btree_map.h" #include "../core/format.hpp" #include "saveload.h" #include #include "../safeguards.h" extern btree::btree_multimap _pending_speed_restriction_change_map; /** * Link front and rear multiheaded engines to each other * This is done when loading a savegame */ void ConnectMultiheadedTrains() { for (Train *v : Train::Iterate()) { v->other_multiheaded_part = nullptr; } for (Train *v : Train::Iterate()) { if (v->IsFrontEngine() || v->IsFreeWagon()) { /* Two ways to associate multiheaded parts to each other: * sequential-matching: Trains shall be arranged to look like <..>..<..>..<..>.. * bracket-matching: Free vehicle chains shall be arranged to look like ..<..<..>..<..>..>.. * * Note: Old savegames might contain chains which do not comply with these rules, e.g. * - the front and read parts have invalid orders * - different engine types might be combined * - there might be different amounts of front and rear parts. * * Note: The multiheaded parts need to be matched exactly like they are matched on the server, else desyncs will occur. * This is why two matching strategies are needed. */ bool sequential_matching = v->IsFrontEngine(); for (Train *u = v; u != nullptr; u = u->GetNextVehicle()) { if (u->other_multiheaded_part != nullptr) continue; // we already linked this one if (u->IsMultiheaded()) { if (!u->IsEngine()) { /* we got a rear car without a front car. We will convert it to a front one */ u->SetEngine(); u->spritenum--; } /* Find a matching back part */ EngineID eid = u->engine_type; Train *w; if (sequential_matching) { for (w = u->GetNextVehicle(); w != nullptr; w = w->GetNextVehicle()) { if (w->engine_type != eid || w->other_multiheaded_part != nullptr || !w->IsMultiheaded()) continue; /* we found a car to partner with this engine. Now we will make sure it face the right way */ if (w->IsEngine()) { w->ClearEngine(); w->spritenum++; } break; } } else { uint stack_pos = 0; for (w = u->GetNextVehicle(); w != nullptr; w = w->GetNextVehicle()) { if (w->engine_type != eid || w->other_multiheaded_part != nullptr || !w->IsMultiheaded()) continue; if (w->IsEngine()) { stack_pos++; } else { if (stack_pos == 0) break; stack_pos--; } } } if (w != nullptr) { w->other_multiheaded_part = u; u->other_multiheaded_part = w; } else { /* we got a front car and no rear cars. We will fake this one for forget that it should have been multiheaded */ u->ClearMultiheaded(); } } } } } } /** * Converts all trains to the new subtype format introduced in savegame 16.2 * It also links multiheaded engines or make them forget they are multiheaded if no suitable partner is found */ void ConvertOldMultiheadToNew() { for (Train *t : Train::Iterate()) SetBit(t->subtype, 7); // indicates that it's the old format and needs to be converted in the next loop for (Train *t : Train::Iterate()) { if (HasBit(t->subtype, 7) && ((t->subtype & ~0x80) == 0 || (t->subtype & ~0x80) == 4)) { for (Train *u = t; u != nullptr; u = u->Next()) { const RailVehicleInfo *rvi = RailVehInfo(u->engine_type); ClrBit(u->subtype, 7); switch (u->subtype) { case 0: // TS_Front_Engine if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded(); u->SetFrontEngine(); u->SetEngine(); break; case 1: // TS_Artic_Part u->subtype = 0; u->SetArticulatedPart(); break; case 2: // TS_Not_First u->subtype = 0; if (rvi->railveh_type == RAILVEH_WAGON) { /* normal wagon */ u->SetWagon(); break; } if (rvi->railveh_type == RAILVEH_MULTIHEAD && rvi->image_index == u->spritenum - 1) { /* rear end of a multiheaded engine */ u->SetMultiheaded(); break; } if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded(); u->SetEngine(); break; case 4: // TS_Free_Car u->subtype = 0; u->SetWagon(); u->SetFreeWagon(); break; default: SlErrorCorrupt("Invalid train subtype"); } } } } } /** need to be called to load aircraft from old version */ void UpdateOldAircraft() { /* set airport_flags to 0 for all airports just to be sure */ for (Station *st : Station::Iterate()) { st->airport.flags = 0; // reset airport } for (Aircraft *a : Aircraft::Iterate()) { /* airplane has another vehicle with subtype 4 (shadow), helicopter also has 3 (rotor) * skip those */ if (a->IsNormalAircraft()) { /* airplane in terminal stopped doesn't hurt anyone, so goto next */ if ((a->vehstatus & VS_STOPPED) && a->state == 0) { a->state = HANGAR; continue; } AircraftLeaveHangar(a, a->direction); // make airplane visible if it was in a depot for example a->vehstatus &= ~VS_STOPPED; // make airplane moving UpdateAircraftCache(a); a->cur_speed = a->vcache.cached_max_speed; // so aircraft don't have zero speed while in air if (!a->current_order.IsType(OT_GOTO_STATION) && !a->current_order.IsType(OT_GOTO_DEPOT)) { /* reset current order so aircraft doesn't have invalid "station-only" order */ a->current_order.MakeDummy(); } a->state = FLYING; AircraftNextAirportPos_and_Order(a); // move it to the entry point of the airport GetNewVehiclePosResult gp = GetNewVehiclePos(a); a->tile = 0; // aircraft in air is tile=0 /* correct speed of helicopter-rotors */ if (a->subtype == AIR_HELICOPTER) a->Next()->Next()->cur_speed = 32; /* set new position x,y,z */ GetAircraftFlightLevelBounds(a, &a->z_pos, nullptr); SetAircraftPosition(a, gp.x, gp.y, GetAircraftFlightLevel(a)); } } /* Clear aircraft from loading vehicles, if we bumped them into the air. */ for (Station *st : Station::Iterate()) { for (auto iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); /* nothing */) { Vehicle *v = *iter; if (v->type == VEH_AIRCRAFT && !v->current_order.IsType(OT_LOADING)) { iter = st->loading_vehicles.erase(iter); delete v->cargo_payment; } else { ++iter; } } } } /** * Check all vehicles to ensure their engine type is valid * for the currently loaded NewGRFs (that includes none...) * This only makes a difference if NewGRFs are missing, otherwise * all vehicles will be valid. This does not make such a game * playable, it only prevents crash. */ static void CheckValidVehicles() { size_t total_engines = Engine::GetPoolSize(); EngineID first_engine[4] = { INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE }; for (const Engine *e : Engine::IterateType(VEH_TRAIN)) { first_engine[VEH_TRAIN] = e->index; break; } for (const Engine *e : Engine::IterateType(VEH_ROAD)) { first_engine[VEH_ROAD] = e->index; break; } for (const Engine *e : Engine::IterateType(VEH_SHIP)) { first_engine[VEH_SHIP] = e->index; break; } for (const Engine *e : Engine::IterateType(VEH_AIRCRAFT)) { first_engine[VEH_AIRCRAFT] = e->index; break; } for (Vehicle *v : Vehicle::Iterate()) { /* Test if engine types match */ switch (v->type) { case VEH_TRAIN: case VEH_ROAD: case VEH_SHIP: case VEH_AIRCRAFT: if (v->engine_type >= total_engines || v->type != v->GetEngine()->type) { v->engine_type = first_engine[v->type]; } break; default: break; } } } extern byte _age_cargo_skip_counter; // From misc_sl.cpp static std::vector _load_invalid_vehicles_to_delete; /** Called after load to update coordinates */ void AfterLoadVehicles(bool part_of_load) { _load_invalid_vehicles_to_delete.clear(); const Vehicle *si_v = nullptr; SCOPE_INFO_FMT([&si_v], "AfterLoadVehicles: %s", scope_dumper().VehicleInfo(si_v)); for (Vehicle *v : Vehicle::Iterate()) { si_v = v; /* Reinstate the previous pointer */ if (v->Next() != nullptr) { v->Next()->previous = v; #if OTTD_UPPER_TAGGED_PTR VehiclePoolOps::SetIsNonFrontVehiclePtr(_vehicle_pool.GetRawRef(v->Next()->index), true); #endif if (v->type == VEH_TRAIN && (HasBit(v->subtype, GVSF_VIRTUAL) != HasBit(v->Next()->subtype, GVSF_VIRTUAL))) { SlErrorCorrupt("Mixed virtual/non-virtual train consist"); } } if (v->NextShared() != nullptr) v->NextShared()->previous_shared = v; if (part_of_load) v->fill_percent_te_id = INVALID_TE_ID; v->first = nullptr; if (v->IsGroundVehicle()) v->GetGroundVehicleCache()->first_engine = INVALID_ENGINE; } /* AfterLoadVehicles may also be called in case of NewGRF reload, in this * case we may not convert orders again. */ if (part_of_load) { /* Create shared vehicle chain for very old games (pre 5,2) and create * OrderList from shared vehicle chains. For this to work correctly, the * following conditions must be fulfilled: * a) both next_shared and previous_shared are not set for pre 5,2 games * b) both next_shared and previous_shared are set for later games */ std::map mapping; for (Vehicle *v : Vehicle::Iterate()) { si_v = v; if (v->old_orders != nullptr) { if (IsSavegameVersionBefore(SLV_105)) { // Pre-105 didn't save an OrderList if (mapping[v->old_orders] == nullptr) { /* This adds the whole shared vehicle chain for case b */ /* Creating an OrderList here is safe because the number of vehicles * allowed in these savegames matches the number of OrderLists. As * such each vehicle can get an OrderList and it will (still) fit. */ assert(OrderList::CanAllocateItem()); v->orders = mapping[v->old_orders] = new OrderList(v->old_orders, v); } else { v->orders = mapping[v->old_orders]; /* For old games (case a) we must create the shared vehicle chain */ if (IsSavegameVersionBefore(SLV_5, 2)) { v->AddToShared(v->orders->GetFirstSharedVehicle()); } } } else { // OrderList was saved as such, only recalculate not saved values if (v->PreviousShared() == nullptr) { v->orders->Initialize(v->orders->first, v); } } } } } for (Vehicle *v : Vehicle::Iterate()) { si_v = v; /* Fill the first pointers */ if (v->Previous() == nullptr) { for (Vehicle *u = v; u != nullptr; u = u->Next()) { u->first = v; } } } if (part_of_load) { if (IsSavegameVersionBefore(SLV_105)) { /* Before 105 there was no order for shared orders, thus it messed up horribly */ for (Vehicle *v : Vehicle::Iterate()) { si_v = v; if (v->First() != v || v->orders != nullptr || v->previous_shared != nullptr || v->next_shared == nullptr) continue; /* As above, allocating OrderList here is safe. */ assert(OrderList::CanAllocateItem()); v->orders = new OrderList(nullptr, v); for (Vehicle *u = v; u != nullptr; u = u->next_shared) { u->orders = v->orders; } } } if (IsSavegameVersionBefore(SLV_157)) { /* The road vehicle subtype was converted to a flag. */ for (RoadVehicle *rv : RoadVehicle::Iterate()) { si_v = rv; if (rv->subtype == 0) { /* The road vehicle is at the front. */ rv->SetFrontEngine(); } else if (rv->subtype == 1) { /* The road vehicle is an articulated part. */ rv->subtype = 0; rv->SetArticulatedPart(); } else { SlErrorCorrupt("Invalid road vehicle subtype"); } } } if (IsSavegameVersionBefore(SLV_160)) { /* In some old savegames there might be some "crap" stored. */ for (Vehicle *v : Vehicle::Iterate()) { si_v = v; if (!v->IsPrimaryVehicle() && v->type != VEH_DISASTER) { v->current_order.Free(); v->unitnumber = 0; } } } if (IsSavegameVersionBefore(SLV_162)) { /* Set the vehicle-local cargo age counter from the old global counter. */ for (Vehicle *v : Vehicle::Iterate()) { si_v = v; v->cargo_age_counter = _age_cargo_skip_counter; } } if (IsSavegameVersionBefore(SLV_180)) { /* Set service interval flags */ for (Vehicle *v : Vehicle::IterateFrontOnly()) { si_v = v; if (!v->IsPrimaryVehicle()) continue; const Company *c = Company::Get(v->owner); int interval = CompanyServiceInterval(c, v->type); v->SetServiceIntervalIsCustom(v->GetServiceInterval() != interval); v->SetServiceIntervalIsPercent(c->settings.vehicle.servint_ispercent); } } if (IsSavegameVersionBefore(SLV_SHIP_ROTATION)) { /* Ship rotation added */ for (Ship *s : Ship::Iterate()) { s->rotation = s->direction; } } else { for (Ship *s : Ship::Iterate()) { if (s->rotation == s->direction) continue; /* In case we are rotating on gameload, set the rotation position to * the current position, otherwise the applied workaround offset would * be with respect to 0,0. */ s->rotation_x_pos = s->x_pos; s->rotation_y_pos = s->y_pos; } } if (SlXvIsFeaturePresent(XSLFI_TEMPLATE_REPLACEMENT) && (_network_server || !_networking)) { for (Train *t : Train::Iterate()) { si_v = t; if (t->IsVirtual() && t->First() == t) { delete t; } } } if (IsSavegameVersionBefore(SLV_VEHICLE_ECONOMY_AGE) && SlXvIsFeatureMissing(XSLFI_VEHICLE_ECONOMY_AGE)) { /* Set vehicle economy age based on calendar age. */ for (Vehicle *v : Vehicle::Iterate()) { v->economy_age = v->age.base(); } } } si_v = nullptr; CheckValidVehicles(); for (Vehicle *v : Vehicle::IterateFrontOnly()) { si_v = v; assert(v->first != nullptr); v->trip_occupancy = CalcPercentVehicleFilled(v, nullptr); switch (v->type) { case VEH_TRAIN: { Train *t = Train::From(v); if (t->IsFrontEngine() || t->IsFreeWagon()) { t->gcache.last_speed = t->cur_speed; // update displayed train speed t->ConsistChanged(CCF_SAVELOAD); } break; } case VEH_ROAD: { RoadVehicle *rv = RoadVehicle::From(v); if (rv->IsFrontEngine()) { rv->gcache.last_speed = rv->cur_speed; // update displayed road vehicle speed rv->roadtype = Engine::Get(rv->engine_type)->u.road.roadtype; rv->compatible_roadtypes = GetRoadTypeInfo(rv->roadtype)->powered_roadtypes; bool is_invalid = false; for (RoadVehicle *u = rv; u != nullptr; u = u->Next()) { u->roadtype = rv->roadtype; u->compatible_roadtypes = rv->compatible_roadtypes; if (IsSavegameVersionBefore(SLV_62)) { /* Use simplified check before trams were introduced */ if (!MayTileTypeHaveRoad(GetTileType(u->tile))) is_invalid = true; } else { if (!MayHaveRoad(u->tile) || GetRoadType(u->tile, GetRoadTramType(u->roadtype)) == INVALID_ROADTYPE) is_invalid = true; } } if (is_invalid && part_of_load) { _load_invalid_vehicles_to_delete.push_back(rv); break; } RoadVehUpdateCache(rv); if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) { rv->CargoChanged(); } } break; } case VEH_SHIP: if (Ship::From(v)->IsPrimaryVehicle()) { Ship::From(v)->UpdateCache(); } break; default: break; } } /* Stop non-front engines */ if (part_of_load && IsSavegameVersionBefore(SLV_112)) { for (Vehicle *v : Vehicle::Iterate()) { si_v = v; if (v->type == VEH_TRAIN) { Train *t = Train::From(v); if (!t->IsFrontEngine()) { if (t->IsEngine()) t->vehstatus |= VS_STOPPED; /* cur_speed is now relevant for non-front parts - nonzero breaks * moving-wagons-inside-depot- and autoreplace- code */ t->cur_speed = 0; } } /* trains weren't stopping gradually in old OTTD versions (and TTO/TTD) * other vehicle types didn't have zero speed while stopped (even in 'recent' OTTD versions) */ if ((v->vehstatus & VS_STOPPED) && (v->type != VEH_TRAIN || IsSavegameVersionBefore(SLV_2, 1))) { v->cur_speed = 0; } } } ResetDisasterVehicleTargeting(); for (Vehicle *v : Vehicle::Iterate()) { si_v = v; switch (v->type) { case VEH_ROAD: case VEH_TRAIN: case VEH_SHIP: v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq); v->UpdateSpriteSeqBound(); break; case VEH_AIRCRAFT: if (Aircraft::From(v)->IsNormalAircraft()) { v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq); v->UpdateSpriteSeqBound(); /* The aircraft's shadow will have the same image as the aircraft, but no colour */ Vehicle *shadow = v->Next(); if (shadow == nullptr) SlErrorCorrupt("Missing shadow for aircraft"); shadow->sprite_seq.CopyWithoutPalette(v->sprite_seq); shadow->sprite_seq_bounds = v->sprite_seq_bounds; /* In the case of a helicopter we will update the rotor sprites */ if (v->subtype == AIR_HELICOPTER) { Vehicle *rotor = shadow->Next(); if (rotor == nullptr) SlErrorCorrupt("Missing rotor for helicopter"); GetRotorImage(Aircraft::From(v), EIT_ON_MAP, &rotor->sprite_seq); rotor->UpdateSpriteSeqBound(); } UpdateAircraftCache(Aircraft::From(v), true); } break; case VEH_DISASTER: { auto *dv = DisasterVehicle::From(v); if (dv->subtype == ST_SMALL_UFO && dv->state != 0) { RoadVehicle *u = RoadVehicle::GetIfValid(v->dest_tile); if (u != nullptr && u->IsFrontEngine()) { /* Delete UFO targeting a vehicle which is already a target. */ if (!SetDisasterVehicleTargetingVehicle(u->index, dv->index)) { delete v; continue; } } } break; } default: break; } if (part_of_load && v->unitnumber != 0) { Company::Get(v->owner)->freeunits[v->type].UseID(v->unitnumber); } v->UpdateDeltaXY(); v->coord.left = INVALID_COORD; v->UpdatePosition(); v->UpdateViewport(false); v->cargo.AssertCountConsistency(); } } void AfterLoadVehiclesRemoveAnyFoundInvalid() { if (!_load_invalid_vehicles_to_delete.empty()) { DEBUG(sl, 0, "Removing %u vehicles found to be uncorrectably invalid during load", (uint)_load_invalid_vehicles_to_delete.size()); SetDParam(0, (uint)_load_invalid_vehicles_to_delete.size()); ShowErrorMessage(STR_WARNING_LOADGAME_REMOVED_UNCORRECTABLE_VEHICLES, INVALID_STRING_ID, WL_CRITICAL); GroupStatistics::UpdateAfterLoad(); RegisterGameEvents(GEF_RM_INVALID_RV); } for (Vehicle *v : _load_invalid_vehicles_to_delete) { delete v; } _load_invalid_vehicles_to_delete.clear(); } bool TrainController(Train *v, Vehicle *nomove, bool reverse = true); // From train_cmd.cpp void ReverseTrainDirection(Train *v); void ReverseTrainSwapVeh(Train *v, int l, int r); /** Fixup old train spacing. */ void FixupTrainLengths() { /* Vehicle center was moved from 4 units behind the front to half the length * behind the front. Move vehicles so they end up on the same spot. */ for (Train *v : Train::IterateFrontOnly()) { if (v->IsPrimaryVehicle()) { /* The vehicle center is now more to the front depending on vehicle length, * so we need to move all vehicles forward to cover the difference to the * old center, otherwise wagon spacing in trains would be broken upon load. */ for (Train *u = v; u != nullptr; u = u->Next()) { if (u->track == TRACK_BIT_DEPOT || (u->vehstatus & VS_CRASHED)) continue; Train *next = u->Next(); /* Try to pull the vehicle half its length forward. */ int diff = (VEHICLE_LENGTH - u->gcache.cached_veh_length) / 2; int done; for (done = 0; done < diff; done++) { if (!TrainController(u, next, false)) break; } if (next != nullptr && done < diff && u->IsFrontEngine()) { /* Pulling the front vehicle forwards failed, we either encountered a dead-end * or a red signal. To fix this, we try to move the whole train the required * space backwards and re-do the fix up of the front vehicle. */ /* Ignore any signals when backtracking. */ TrainForceProceeding old_tfp = u->force_proceed; u->force_proceed = TFP_SIGNAL; /* Swap start<>end, start+1<>end-1, ... */ int r = CountVehiclesInChain(u) - 1; // number of vehicles - 1 int l = 0; do ReverseTrainSwapVeh(u, l++, r--); while (l <= r); /* We moved the first vehicle which is now the last. Move it back to the * original position as we will fix up the last vehicle later in the loop. */ for (int i = 0; i < done; i++) TrainController(u->Last(), nullptr); /* Move the train backwards to get space for the first vehicle. As the stopping * distance from a line end is rounded up, move the train one unit more to cater * for front vehicles with odd lengths. */ int moved; for (moved = 0; moved < diff + 1; moved++) { if (!TrainController(u, nullptr, false)) break; } /* Swap start<>end, start+1<>end-1, ... again. */ r = CountVehiclesInChain(u) - 1; // number of vehicles - 1 l = 0; do ReverseTrainSwapVeh(u, l++, r--); while (l <= r); u->force_proceed = old_tfp; /* Tracks are too short to fix the train length. The player has to fix the * train in a depot. Bail out so we don't damage the vehicle chain any more. */ if (moved < diff + 1) break; /* Re-do the correction for the first vehicle. */ for (done = 0; done < diff; done++) TrainController(u, next, false); /* We moved one unit more backwards than needed for even-length front vehicles, * try to move that unit forward again. We don't care if this step fails. */ TrainController(u, nullptr, false); } /* If the next wagon is still in a depot, check if it shouldn't be outside already. */ if (next != nullptr && next->track == TRACK_BIT_DEPOT) { int d = TicksToLeaveDepot(u); if (d <= 0) { /* Next vehicle should have left the depot already, show it and pull forward. */ next->vehstatus &= ~VS_HIDDEN; next->track = TrackToTrackBits(GetRailDepotTrack(next->tile)); for (int i = 0; i >= d; i--) TrainController(next, nullptr); } } } /* Update all cached properties after moving the vehicle chain around. */ v->ConsistChanged(CCF_TRACK); } } } static uint8_t _cargo_periods; static uint16_t _cargo_source; static uint32_t _cargo_source_xy; static uint16_t _cargo_count; static uint16_t _cargo_paid_for; static Money _cargo_feeder_share; CargoPacketList _cpp_packets; std::map _veh_cpp_packets; static std::vector _path_td; static std::vector _path_tile; static uint32_t _path_layout_ctr; static uint32_t _old_ahead_separation; static uint16_t _old_timetable_start_subticks; btree::btree_map _old_timetable_start_subticks_map; /** * Make it possible to make the saveload tables "friends" of other classes. * @param vt the vehicle type. Can be VEH_END for the common vehicle description data * @return the saveload description */ SaveLoadTable GetVehicleDescription(VehicleType vt) { /** Save and load of vehicles */ static const SaveLoad _common_veh_desc[] = { SLE_VAR(Vehicle, subtype, SLE_UINT8), SLE_REF(Vehicle, next, REF_VEHICLE_OLD), SLE_CONDVAR(Vehicle, name, SLE_CNAME, SL_MIN_VERSION, SLV_84), SLE_CONDSTR(Vehicle, name, SLE_STR | SLF_ALLOW_CONTROL, 0, SLV_84, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, unitnumber, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_8), SLE_CONDVAR(Vehicle, unitnumber, SLE_UINT16, SLV_8, SL_MAX_VERSION), SLE_VAR(Vehicle, owner, SLE_UINT8), SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, tile, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, x_pos, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, y_pos, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)), SLE_CONDVAR_X(Vehicle, z_pos, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)), SLE_VAR(Vehicle, direction, SLE_UINT8), SLE_CONDNULL(2, SL_MIN_VERSION, SLV_58), SLE_VAR(Vehicle, spritenum, SLE_UINT8), SLE_CONDNULL(5, SL_MIN_VERSION, SLV_58), SLE_VAR(Vehicle, engine_type, SLE_UINT16), SLE_CONDNULL(2, SL_MIN_VERSION, SLV_152), SLE_VAR(Vehicle, cur_speed, SLE_UINT16), SLE_VAR(Vehicle, subspeed, SLE_UINT8), SLE_VAR(Vehicle, acceleration, SLE_UINT8), SLE_CONDVAR(Vehicle, motion_counter, SLE_UINT32, SLV_VEH_MOTION_COUNTER, SL_MAX_VERSION), SLE_VAR(Vehicle, progress, SLE_UINT8), SLE_VAR(Vehicle, vehstatus, SLE_UINT8), SLE_CONDVAR(Vehicle, last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5), SLE_CONDVAR(Vehicle, last_station_visited, SLE_UINT16, SLV_5, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, last_loading_station, SLE_UINT16, SLV_182, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_CHILLPP, SL_CHILLPP_232)), SLE_VAR(Vehicle, cargo_type, SLE_UINT8), SLE_CONDVAR(Vehicle, cargo_subtype, SLE_UINT8, SLV_35, SL_MAX_VERSION), SLEG_CONDVAR( _cargo_periods, SLE_UINT8, SL_MIN_VERSION, SLV_68), SLEG_CONDVAR( _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7), SLEG_CONDVAR( _cargo_source, SLE_UINT16, SLV_7, SLV_68), SLEG_CONDVAR( _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68), SLE_VAR(Vehicle, cargo_cap, SLE_UINT16), SLE_CONDVAR(Vehicle, refit_cap, SLE_UINT16, SLV_182, SL_MAX_VERSION), SLEG_CONDVAR( _cargo_count, SLE_UINT16, SL_MIN_VERSION, SLV_68), SLE_CONDPTRRING(Vehicle, cargo.packets, REF_CARGO_PACKET, SLV_68, SL_MAX_VERSION), SLEG_CONDPTRRING_X( _cpp_packets, REF_CARGO_PACKET, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP)), SLE_CONDARR(Vehicle, cargo.action_counts, SLE_UINT, VehicleCargoList::NUM_MOVE_TO_ACTION, SLV_181, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, cargo_age_counter, SLE_UINT16, SLV_162, SL_MAX_VERSION), SLE_VAR(Vehicle, day_counter, SLE_UINT8), SLE_VAR(Vehicle, tick_counter, SLE_UINT8), SLE_CONDVAR_X(Vehicle, running_ticks, SLE_FILE_U8 | SLE_VAR_U16, SLV_88, SL_MAX_VERSION, SlXvFeatureTest([](uint16_t version, bool version_in_range, const std::array &feature_versions) -> bool { return version_in_range && !(SlXvIsFeaturePresent(feature_versions, XSLFI_SPRINGPP, 3) || SlXvIsFeaturePresent(feature_versions, XSLFI_JOKERPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_CHILLPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_VARIABLE_DAY_LENGTH, 2)); })), SLE_CONDVAR_X(Vehicle, running_ticks, SLE_UINT16, SLV_88, SL_MAX_VERSION, SlXvFeatureTest([](uint16_t version, bool version_in_range, const std::array &feature_versions) -> bool { return version_in_range && (SlXvIsFeaturePresent(feature_versions, XSLFI_SPRINGPP, 2) || SlXvIsFeaturePresent(feature_versions, XSLFI_JOKERPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_CHILLPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_VARIABLE_DAY_LENGTH, 2)); })), SLE_VAR(Vehicle, cur_implicit_order_index, SLE_VEHORDERID), SLE_CONDVAR(Vehicle, cur_real_order_index, SLE_VEHORDERID, SLV_158, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, cur_timetable_order_index, SLE_VEHORDERID, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA)), /* num_orders is now part of OrderList and is not saved but counted */ SLE_CONDNULL(1, SL_MIN_VERSION, SLV_105), /* This next line is for version 4 and prior compatibility.. it temporarily reads type and flags (which were both 4 bits) into type. Later on this is converted correctly */ SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, SL_MIN_VERSION, SLV_5), SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5), /* Orders for version 5 and on */ SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, SLV_5, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, current_order.flags, SLE_FILE_U8 | SLE_VAR_U16, SLV_5, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_FLAGS_EXTRA, 0, 0)), SLE_CONDVAR_X(Vehicle, current_order.flags, SLE_UINT16, SLV_5, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_FLAGS_EXTRA, 1)), SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, SLV_5, SL_MAX_VERSION), /* Refit in current order */ SLE_CONDVAR(Vehicle, current_order.refit_cargo, SLE_UINT8, SLV_36, SL_MAX_VERSION), SLE_CONDNULL(1, SLV_36, SLV_182), // refit_subtype /* Timetable in current order */ SLE_CONDVAR_X(Vehicle, current_order.wait_time, SLE_FILE_U16 | SLE_VAR_U32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 0, 5)), SLE_CONDVAR_X(Vehicle, current_order.wait_time, SLE_UINT32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 6)), SLE_CONDVAR_X(Vehicle, current_order.travel_time, SLE_FILE_U16 | SLE_VAR_U32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 0, 5)), SLE_CONDVAR_X(Vehicle, current_order.travel_time, SLE_UINT32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 6)), SLE_CONDVAR(Vehicle, current_order.max_speed, SLE_UINT16, SLV_174, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, timetable_start, SLE_FILE_I32 | SLE_VAR_I64, SLV_129, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 0, 2)), SLE_CONDVAR_X(Vehicle, timetable_start, SLE_INT64, SLV_129, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 3)), SLEG_CONDVAR_X(_old_timetable_start_subticks, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 2, 2)), SLE_CONDREF(Vehicle, orders, REF_ORDER, SL_MIN_VERSION, SLV_105), SLE_CONDREF(Vehicle, orders, REF_ORDERLIST, SLV_105, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(Vehicle, age, SLE_INT32, SLV_31, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, economy_age, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_ECONOMY_AGE)), SLE_CONDVAR(Vehicle, max_age, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(Vehicle, max_age, SLE_INT32, SLV_31, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(Vehicle, date_of_last_service, SLE_INT32, SLV_31, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, date_of_last_service_newgrf, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_NEWGRF_LAST_SERVICE)), SLE_CONDVAR(Vehicle, service_interval, SLE_UINT16, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(Vehicle, service_interval, SLE_FILE_U32 | SLE_VAR_U16, SLV_31, SLV_180), SLE_CONDVAR(Vehicle, service_interval, SLE_UINT16, SLV_180, SL_MAX_VERSION), SLE_VAR(Vehicle, reliability, SLE_UINT16), SLE_VAR(Vehicle, reliability_spd_dec, SLE_UINT16), SLE_VAR(Vehicle, breakdown_ctr, SLE_UINT8), SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8), SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8), SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8), SLE_CONDVAR_X(Vehicle, breakdown_chance_factor, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 3)), SLE_CONDVAR_X(Vehicle, breakdown_type, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS)), SLE_CONDVAR_X(Vehicle, breakdown_severity, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS)), SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(Vehicle, build_year, SLE_INT32, SLV_31, SL_MAX_VERSION), SLE_VAR(Vehicle, load_unload_ticks, SLE_UINT16), SLEG_CONDVAR( _cargo_paid_for, SLE_UINT16, SLV_45, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, vehicle_flags, SLE_FILE_U8 | SLE_VAR_U32, SLV_40, SLV_180), SLE_CONDVAR_X(Vehicle, vehicle_flags, SLE_FILE_U16 | SLE_VAR_U32, SLV_180, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_FLAGS_EXTRA, 0, 0)), SLE_CONDVAR_X(Vehicle, vehicle_flags, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_FLAGS_EXTRA, 1)), SLE_CONDVAR(Vehicle, profit_this_year, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65), SLE_CONDVAR(Vehicle, profit_this_year, SLE_INT64, SLV_65, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, profit_last_year, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65), SLE_CONDVAR(Vehicle, profit_last_year, SLE_INT64, SLV_65, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle,profit_lifetime, SLE_INT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEH_LIFETIME_PROFIT)), SLEG_CONDVAR( _cargo_feeder_share, SLE_FILE_I32 | SLE_VAR_I64, SLV_51, SLV_65), SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68), SLE_CONDNULL(4 , SLV_51, SLV_68), // _cargo_loaded_at_xy SLE_CONDVAR(Vehicle, value, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65), SLE_CONDVAR(Vehicle, value, SLE_INT64, SLV_65, SL_MAX_VERSION), SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_REPAIR_COST, 1, 1)), SLE_CONDVAR_X(Vehicle, random_bits, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_EXTEND_VEHICLE_RANDOM, 0, 0)), SLE_CONDVAR_X(Vehicle, random_bits, SLE_UINT16, SLV_2, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_EXTEND_VEHICLE_RANDOM, 1)), SLE_CONDVAR(Vehicle, waiting_triggers, SLE_UINT8, SLV_2, SL_MAX_VERSION), SLEG_CONDVAR_X(_old_ahead_separation, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE, 1, 4)), SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE, 1, 4)), SLE_CONDREF(Vehicle, next_shared, REF_VEHICLE, SLV_2, SL_MAX_VERSION), SLE_CONDNULL(2, SLV_2, SLV_69), SLE_CONDNULL(4, SLV_69, SLV_101), SLE_CONDVAR(Vehicle, group_id, SLE_UINT16, SLV_60, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, current_order_time, SLE_UINT32, SLV_67, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, current_loading_time, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)), SLE_CONDVAR_X(Vehicle, current_loading_time, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP, SL_JOKER_1_23)), SLE_CONDVAR_X(Vehicle, last_loading_tick, SLE_INT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_LAST_LOADING_TICK)), SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDVAR(Vehicle, lateness_counter, SLE_INT32, SLV_67, SL_MAX_VERSION), SLE_CONDNULL(10, SLV_2, SLV_144), // old reserved space SLE_CONDNULL_X((8 + 8 + 2 + 2 + 4 + 4 + 1 + 1) * 30, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDNULL_X((8 + 8 + 2 + 2 + 4 + 4 + 1 + 1) * 70, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP, 4)), SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDNULL_X(160, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP)), }; static const SaveLoad _train_desc[] = { SLE_WRITEBYTE(Vehicle, type), SLE_VEH_INCLUDE(), SLE_VAR(Train, crash_anim_pos, SLE_UINT16), SLE_VAR(Train, force_proceed, SLE_UINT8), SLE_VAR(Train, railtype, SLE_UINT8), SLE_VAR(Train, track, SLE_UINT8), SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U32, SLV_2, SLV_100), SLE_CONDVAR_X(Train, flags, SLE_FILE_U16 | SLE_VAR_U32, SLV_100, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_FLAGS_EXTRA, 0, 0)), SLE_CONDVAR_X(Train, flags, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_FLAGS_EXTRA, 1)), SLE_CONDNULL(2, SLV_2, SLV_60), SLE_CONDVAR(Train, wait_counter, SLE_UINT16, SLV_136, SL_MAX_VERSION), SLE_CONDVAR_X(Train, tunnel_bridge_signal_num, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SIG_TUNNEL_BRIDGE, 5)), SLE_CONDNULL(2, SLV_2, SLV_20), SLE_CONDVAR(Train, gv_flags, SLE_UINT16, SLV_139, SL_MAX_VERSION), SLE_CONDNULL_X(2 , SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)), SLE_CONDNULL(11, SLV_2, SLV_144), // old reserved space SLE_CONDVAR_X(Train, reverse_distance, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REVERSE_AT_WAYPOINT)), SLE_CONDVAR_X(Train, speed_restriction, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPEED_RESTRICTION)), SLE_CONDVAR_X(Train, signal_speed_restriction, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_SPEED_ADAPTATION)), SLE_CONDVAR_X(Train, critical_breakdown_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 2)), }; static const SaveLoad _roadveh_desc[] = { SLE_WRITEBYTE(Vehicle, type), SLE_VEH_INCLUDE(), SLE_VAR(RoadVehicle, state, SLE_UINT8), SLE_VAR(RoadVehicle, frame, SLE_UINT8), SLE_VAR(RoadVehicle, blocked_ctr, SLE_UINT16), SLE_VAR(RoadVehicle, overtaking, SLE_UINT8), SLE_VAR(RoadVehicle, overtaking_ctr, SLE_UINT8), SLE_VAR(RoadVehicle, crashed_ctr, SLE_UINT16), SLE_VAR(RoadVehicle, reverse_ctr, SLE_UINT8), SLEG_CONDVARVEC(_path_td, SLE_UINT8, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION), SLEG_CONDVARVEC(_path_tile, SLE_UINT32, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION), SLEG_CONDVAR_X(_path_layout_ctr, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)), SLE_CONDNULL(2, SLV_6, SLV_69), SLE_CONDVAR(RoadVehicle, gv_flags, SLE_UINT16, SLV_139, SL_MAX_VERSION), SLE_CONDNULL(4, SLV_69, SLV_131), SLE_CONDNULL(2, SLV_6, SLV_131), SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space SLE_CONDVAR_X(RoadVehicle, critical_breakdown_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 6)), SLE_CONDVAR_X(RoadVehicle, rvflags, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_VEH_FLAGS)), }; static const SaveLoad _ship_desc[] = { SLE_WRITEBYTE(Vehicle, type), SLE_VEH_INCLUDE(), SLE_VAR(Ship, state, SLE_UINT8), SLE_CONDRING(Ship, cached_path, SLE_UINT8, SLV_SHIP_PATH_CACHE, SL_MAX_VERSION), SLE_CONDVAR(Ship, rotation, SLE_UINT8, SLV_SHIP_ROTATION, SL_MAX_VERSION), SLE_CONDVAR_X(Ship, lost_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SHIP_LOST_COUNTER)), SLE_CONDVAR_X(Ship, critical_breakdown_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 8)), SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space }; static const SaveLoad _aircraft_desc[] = { SLE_WRITEBYTE(Vehicle, type), SLE_VEH_INCLUDE(), SLE_VAR(Aircraft, crashed_counter, SLE_UINT16), SLE_VAR(Aircraft, pos, SLE_UINT8), SLE_CONDVAR(Aircraft, targetairport, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5), SLE_CONDVAR(Aircraft, targetairport, SLE_UINT16, SLV_5, SL_MAX_VERSION), SLE_VAR(Aircraft, state, SLE_UINT8), SLE_CONDVAR(Aircraft, previous_pos, SLE_UINT8, SLV_2, SL_MAX_VERSION), SLE_CONDVAR(Aircraft, last_direction, SLE_UINT8, SLV_2, SL_MAX_VERSION), SLE_CONDVAR(Aircraft, number_consecutive_turns, SLE_UINT8, SLV_2, SL_MAX_VERSION), SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP)), SLE_CONDVAR(Aircraft, turn_counter, SLE_UINT8, SLV_136, SL_MAX_VERSION), SLE_CONDVAR(Aircraft, flags, SLE_UINT8, SLV_167, SL_MAX_VERSION), SLE_CONDNULL(13, SLV_2, SLV_144), // old reserved space }; static const SaveLoad _special_desc[] = { SLE_WRITEBYTE(Vehicle, type), SLE_VAR(Vehicle, subtype, SLE_UINT8), SLE_CONDNULL_X(5, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, tile, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)), SLE_CONDVAR_X(Vehicle, z_pos, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)), SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32), SLE_CONDNULL(5, SL_MIN_VERSION, SLV_59), SLE_VAR(Vehicle, progress, SLE_UINT8), SLE_VAR(Vehicle, vehstatus, SLE_UINT8), SLE_VAR(EffectVehicle, animation_state, SLE_UINT16), SLE_VAR(EffectVehicle, animation_substate, SLE_UINT8), SLE_CONDVAR(Vehicle, spritenum, SLE_UINT8, SLV_2, SL_MAX_VERSION), SLE_CONDNULL(15, SLV_2, SLV_144), // old reserved space }; static const SaveLoad _disaster_desc[] = { SLE_WRITEBYTE(Vehicle, type), SLE_REF(Vehicle, next, REF_VEHICLE_OLD), SLE_VAR(Vehicle, subtype, SLE_UINT8), SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, tile, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR_X(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)), SLE_CONDVAR_X(Vehicle, z_pos, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)), SLE_VAR(Vehicle, direction, SLE_UINT8), SLE_CONDNULL(5, SL_MIN_VERSION, SLV_58), SLE_VAR(Vehicle, owner, SLE_UINT8), SLE_VAR(Vehicle, vehstatus, SLE_UINT8), SLE_CONDVAR_X(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5, SlXvFeatureTest(XSLFTO_AND, XSLFI_DISASTER_VEH_STATE, 0, 0)), SLE_CONDVAR_X(Vehicle, current_order.dest, SLE_UINT16, SLV_5, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_DISASTER_VEH_STATE, 0, 0)), SLE_CONDVAR_X(DisasterVehicle, state, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_DISASTER_VEH_STATE, 1)), SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32), SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(Vehicle, age, SLE_INT32, SLV_31, SL_MAX_VERSION), SLE_VAR(Vehicle, tick_counter, SLE_UINT8), SLE_CONDVAR(DisasterVehicle, image_override, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_191), SLE_CONDVAR(DisasterVehicle, image_override, SLE_UINT32, SLV_191, SL_MAX_VERSION), SLE_CONDVAR(DisasterVehicle, big_ufo_destroyer_target, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_191), SLE_CONDVAR(DisasterVehicle, big_ufo_destroyer_target, SLE_UINT32, SLV_191, SL_MAX_VERSION), SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)), SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP)), SLE_CONDVAR(DisasterVehicle, flags, SLE_UINT8, SLV_194, SL_MAX_VERSION), SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space }; static const SaveLoadTable _veh_descs[] = { _train_desc, _roadveh_desc, _ship_desc, _aircraft_desc, _special_desc, _disaster_desc, _common_veh_desc, }; return _veh_descs[vt]; } static std::vector _filtered_train_desc; static std::vector _filtered_roadveh_desc; static std::vector _filtered_ship_desc; static std::vector _filtered_aircraft_desc; static std::vector _filtered_special_desc; static std::vector _filtered_disaster_desc; static std::vector * const _filtered_veh_descs[] = { &_filtered_train_desc, &_filtered_roadveh_desc, &_filtered_ship_desc, &_filtered_aircraft_desc, &_filtered_special_desc, &_filtered_disaster_desc, }; const SaveLoadTable GetVehicleDescriptionFiltered(VehicleType vt) { return *(_filtered_veh_descs[vt]); } static void SetupDescs_VEHS() { for (size_t i = 0; i < lengthof(_filtered_veh_descs); i++) { *(_filtered_veh_descs[i]) = SlFilterObject(GetVehicleDescription((VehicleType) i)); } } /** Will be called when the vehicles need to be saved. */ static void Save_VEHS() { SetupDescs_VEHS(); /* Write the vehicles */ for (Vehicle *v : Vehicle::Iterate()) { if (v->type == VEH_ROAD) { _path_td.clear(); _path_tile.clear(); _path_layout_ctr = 0; RoadVehicle *rv = RoadVehicle::From(v); if (rv->cached_path != nullptr && !rv->cached_path->empty()) { uint idx = rv->cached_path->start; for (uint i = 0; i < rv->cached_path->size(); i++) { _path_td.push_back(rv->cached_path->td[idx]); _path_tile.push_back(rv->cached_path->tile[idx]); idx = (idx + 1) & RV_PATH_CACHE_SEGMENT_MASK; } _path_layout_ctr = rv->cached_path->layout_ctr; } } SlSetArrayIndex(v->index); SlObjectSaveFiltered(v, GetVehicleDescriptionFiltered(v->type)); } } /** Will be called when vehicles need to be loaded. */ void Load_VEHS() { SetupDescs_VEHS(); int index; _cargo_count = 0; _cpp_packets.clear(); _veh_cpp_packets.clear(); _path_td.clear(); _path_tile.clear(); _path_layout_ctr = 0; _old_timetable_start_subticks = 0; _old_timetable_start_subticks_map.clear(); while ((index = SlIterateArray()) != -1) { Vehicle *v; VehicleType vtype = (VehicleType)SlReadByte(); switch (vtype) { case VEH_TRAIN: v = new (index) Train(); break; case VEH_ROAD: v = new (index) RoadVehicle(); break; case VEH_SHIP: v = new (index) Ship(); break; case VEH_AIRCRAFT: v = new (index) Aircraft(); break; case VEH_EFFECT: v = new (index) EffectVehicle(); break; case VEH_DISASTER: v = new (index) DisasterVehicle(); break; case VEH_INVALID: // Savegame shouldn't contain invalid vehicles default: SlErrorCorrupt("Invalid vehicle type"); } SlObjectLoadFiltered(v, GetVehicleDescriptionFiltered(vtype)); if (_cargo_count != 0 && IsCompanyBuildableVehicleType(v) && CargoPacket::CanAllocateItem()) { /* Don't construct the packet with station here, because that'll fail with old savegames */ CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_periods, _cargo_source, _cargo_source_xy, _cargo_feeder_share); v->cargo.Append(cp); } /* Old savegames used 'last_station_visited = 0xFF' */ if (IsSavegameVersionBefore(SLV_5) && v->last_station_visited == 0xFF) { v->last_station_visited = INVALID_STATION; } if (IsSavegameVersionBefore(SLV_182) && !SlXvIsFeaturePresent(XSLFI_CHILLPP)) v->last_loading_station = INVALID_STATION; if (IsSavegameVersionBefore(SLV_5)) { /* Convert the current_order.type (which is a mix of type and flags, because * in those versions, they both were 4 bits big) to type and flags */ v->current_order.flags = GB(v->current_order.type, 4, 4); v->current_order.type &= 0x0F; } /* Advanced vehicle lists got added */ if (IsSavegameVersionBefore(SLV_60)) v->group_id = DEFAULT_GROUP; if (SlXvIsFeaturePresent(XSLFI_CHILLPP)) { _veh_cpp_packets[index] = std::move(_cpp_packets); _cpp_packets.clear(); } if (SlXvIsFeaturePresent(XSLFI_AUTO_TIMETABLE, 1, 4)) { SB(v->vehicle_flags, VF_SEPARATION_ACTIVE, 1, _old_ahead_separation ? 1 : 0); } if (SlXvIsFeaturePresent(XSLFI_TIMETABLES_START_TICKS, 2, 2) && v->timetable_start != 0 && _old_timetable_start_subticks != 0) { _old_timetable_start_subticks_map[v->index] = _old_timetable_start_subticks; } if (vtype == VEH_ROAD && !_path_td.empty() && _path_td.size() <= RV_PATH_CACHE_SEGMENTS && _path_td.size() == _path_tile.size()) { RoadVehicle *rv = RoadVehicle::From(v); rv->cached_path.reset(new RoadVehPathCache()); rv->cached_path->count = (uint8_t)_path_td.size(); for (size_t i = 0; i < _path_td.size(); i++) { rv->cached_path->td[i] = _path_td[i]; rv->cached_path->tile[i] = _path_tile[i]; } rv->cached_path->layout_ctr = _path_layout_ctr; } } } static void Ptrs_VEHS() { SetupDescs_VEHS(); for (Vehicle *v : Vehicle::Iterate()) { if (SlXvIsFeaturePresent(XSLFI_CHILLPP)) _cpp_packets = std::move(_veh_cpp_packets[v->index]); SlObjectPtrOrNullFiltered(v, GetVehicleDescriptionFiltered(v->type)); if (SlXvIsFeaturePresent(XSLFI_CHILLPP)) _veh_cpp_packets[v->index] = std::move(_cpp_packets); } } const SaveLoadTable GetOrderExtraInfoDescription(); void Save_VEOX() { /* save extended order info for vehicle current order */ for (Vehicle *v : Vehicle::Iterate()) { if (v->current_order.extra) { SlSetArrayIndex(v->index); SlObject(v->current_order.extra.get(), GetOrderExtraInfoDescription()); } } } void Load_VEOX() { /* load extended order info for vehicle current order */ int index; while ((index = SlIterateArray()) != -1) { Vehicle *v = Vehicle::GetIfValid(index); assert(v != nullptr); v->current_order.AllocExtraInfo(); SlObject(v->current_order.extra.get(), GetOrderExtraInfoDescription()); } } const SaveLoadTable GetVehicleSpeedRestrictionDescription() { static const SaveLoad _vehicle_speed_restriction_desc[] = { SLE_VAR(PendingSpeedRestrictionChange, distance, SLE_UINT16), SLE_VAR(PendingSpeedRestrictionChange, new_speed, SLE_UINT16), SLE_VAR(PendingSpeedRestrictionChange, prev_speed, SLE_UINT16), SLE_VAR(PendingSpeedRestrictionChange, flags, SLE_UINT16), }; return _vehicle_speed_restriction_desc; } void Save_VESR() { for (auto &it : _pending_speed_restriction_change_map) { SlSetArrayIndex(it.first); PendingSpeedRestrictionChange *ptr = &(it.second); SlObject(ptr, GetVehicleSpeedRestrictionDescription()); } } void Load_VESR() { int index; while ((index = SlIterateArray()) != -1) { auto iter = _pending_speed_restriction_change_map.insert({ static_cast(index), {} }); PendingSpeedRestrictionChange *ptr = &(iter->second); SlObject(ptr, GetVehicleSpeedRestrictionDescription()); } } struct vehicle_venc { VehicleID id; VehicleCache vcache; }; struct train_venc { VehicleID id; GroundVehicleCache gvcache; uint8_t cached_tflags; uint8_t cached_num_engines; uint16_t cached_centre_mass; uint16_t cached_braking_length; uint16_t cached_veh_weight; uint16_t cached_uncapped_decel; uint8_t cached_deceleration; byte user_def_data; int16_t cached_curve_speed_mod; uint16_t cached_max_curve_speed; }; struct roadvehicle_venc { VehicleID id; GroundVehicleCache gvcache; }; struct aircraft_venc { VehicleID id; uint16_t cached_max_range; }; static std::vector _vehicle_vencs; static std::vector _train_vencs; static std::vector _roadvehicle_vencs; static std::vector _aircraft_vencs; void Save_VENC() { assert(_sl_xv_feature_versions[XSLFI_VENC_CHUNK] != 0); if (!IsNetworkServerSave()) { SlSetLength(0); return; } SlAutolength([](void *) { int types[4] = {}; int total = 0; for (Vehicle *v : Vehicle::Iterate()) { total++; if (v->type < VEH_COMPANY_END) types[v->type]++; } /* vehicle cache */ SlWriteUint32(total); for (Vehicle *v : Vehicle::Iterate()) { SlWriteUint32(v->index); SlWriteUint16(v->vcache.cached_max_speed); SlWriteUint16(v->vcache.cached_cargo_age_period); SlWriteByte(v->vcache.cached_vis_effect); SlWriteByte(v->vcache.cached_veh_flags); } auto write_gv_cache = [&](const GroundVehicleCache &cache) { SlWriteUint32(cache.cached_weight); SlWriteUint32(cache.cached_slope_resistance); SlWriteUint32(cache.cached_max_te); SlWriteUint32(cache.cached_axle_resistance); SlWriteUint32(cache.cached_max_track_speed); SlWriteUint32(cache.cached_power); SlWriteUint32(cache.cached_air_drag); SlWriteUint16(cache.cached_total_length); SlWriteUint16(cache.first_engine); SlWriteByte(cache.cached_veh_length); }; /* train */ SlWriteUint32(types[VEH_TRAIN]); for (Train *t : Train::Iterate()) { SlWriteUint32(t->index); write_gv_cache(t->gcache); SlWriteByte(t->tcache.cached_tflags); SlWriteByte(t->tcache.cached_num_engines); SlWriteUint16(t->tcache.cached_centre_mass); SlWriteUint16(t->tcache.cached_braking_length); SlWriteUint16(t->tcache.cached_veh_weight); SlWriteUint16(t->tcache.cached_uncapped_decel); SlWriteByte(t->tcache.cached_deceleration); SlWriteByte(t->tcache.user_def_data); SlWriteUint16((uint16_t)t->tcache.cached_curve_speed_mod); SlWriteUint16(t->tcache.cached_max_curve_speed); } /* road vehicle */ SlWriteUint32(types[VEH_ROAD]); for (RoadVehicle *rv : RoadVehicle::Iterate()) { SlWriteUint32(rv->index); write_gv_cache(rv->gcache); } /* aircraft */ SlWriteUint32(types[VEH_AIRCRAFT]); for (Aircraft *a : Aircraft::Iterate()) { SlWriteUint32(a->index); SlWriteUint16(a->acache.cached_max_range); } }, nullptr); } void Load_VENC() { if (SlGetFieldLength() == 0) return; if (!_networking || _network_server) { SlSkipBytes(SlGetFieldLength()); return; } _vehicle_vencs.resize(SlReadUint32()); for (vehicle_venc &venc : _vehicle_vencs) { venc.id = SlReadUint32(); venc.vcache.cached_max_speed = SlReadUint16(); venc.vcache.cached_cargo_age_period = SlReadUint16(); venc.vcache.cached_vis_effect = SlReadByte(); venc.vcache.cached_veh_flags = SlReadByte(); } auto read_gv_cache = [&](GroundVehicleCache &cache) { cache.cached_weight = SlReadUint32(); cache.cached_slope_resistance = SlReadUint32(); cache.cached_max_te = SlReadUint32(); cache.cached_axle_resistance = SlReadUint32(); cache.cached_max_track_speed = SlReadUint32(); cache.cached_power = SlReadUint32(); cache.cached_air_drag = SlReadUint32(); cache.cached_total_length = SlReadUint16(); cache.first_engine = SlReadUint16(); cache.cached_veh_length = SlReadByte(); }; _train_vencs.resize(SlReadUint32()); for (train_venc &venc : _train_vencs) { venc.id = SlReadUint32(); read_gv_cache(venc.gvcache); venc.cached_tflags = SlReadByte(); venc.cached_num_engines = SlReadByte(); venc.cached_centre_mass = SlReadUint16(); venc.cached_braking_length = SlReadUint16(); venc.cached_veh_weight = SlReadUint16(); venc.cached_uncapped_decel = SlReadUint16(); venc.cached_deceleration = SlReadByte(); venc.user_def_data = SlReadByte(); venc.cached_curve_speed_mod = (int16_t)SlReadUint16(); venc.cached_max_curve_speed = SlReadUint16(); } _roadvehicle_vencs.resize(SlReadUint32()); for (roadvehicle_venc &venc : _roadvehicle_vencs) { venc.id = SlReadUint32(); read_gv_cache(venc.gvcache); } _aircraft_vencs.resize(SlReadUint32()); for (aircraft_venc &venc : _aircraft_vencs) { venc.id = SlReadUint32(); venc.cached_max_range = SlReadUint16(); } } void SlResetVENC() { _vehicle_vencs.clear(); _train_vencs.clear(); _roadvehicle_vencs.clear(); _aircraft_vencs.clear(); } static void LogVehicleVENCMessage(const Vehicle *v, const char *var) { char log_buffer[1024]; char *p = log_buffer + seprintf(log_buffer, lastof(log_buffer), "[load]: vehicle cache mismatch: %s", var); extern void WriteVehicleInfo(char *&p, const char *last, const Vehicle *u, const Vehicle *v, uint length); uint length = 0; for (const Vehicle *u = v->First(); u != v; u = u->Next()) { length++; } WriteVehicleInfo(p, lastof(log_buffer), v, v->First(), length); DEBUG(desync, 0, "%s", log_buffer); LogDesyncMsg(log_buffer); } template void CheckVehicleVENCProp(T &v_prop, T venc_prop, const Vehicle *v, const char *var) { if (v_prop != venc_prop) { std::string data = fmt::format("{} [{:X} != {:X}]", var, v_prop, venc_prop); v_prop = venc_prop; LogVehicleVENCMessage(v, data.c_str()); } } void SlProcessVENC() { for (const vehicle_venc &venc : _vehicle_vencs) { Vehicle *v = Vehicle::GetIfValid(venc.id); if (v == nullptr) continue; CheckVehicleVENCProp(v->vcache.cached_max_speed, venc.vcache.cached_max_speed, v, "cached_max_speed"); CheckVehicleVENCProp(v->vcache.cached_cargo_age_period, venc.vcache.cached_cargo_age_period, v, "cached_cargo_age_period"); CheckVehicleVENCProp(v->vcache.cached_vis_effect, venc.vcache.cached_vis_effect, v, "cached_vis_effect"); if (HasBit(v->vcache.cached_veh_flags ^ venc.vcache.cached_veh_flags, VCF_LAST_VISUAL_EFFECT)) { SB(v->vcache.cached_veh_flags, VCF_LAST_VISUAL_EFFECT, 1, HasBit(venc.vcache.cached_veh_flags, VCF_LAST_VISUAL_EFFECT) ? 1 : 0); LogVehicleVENCMessage(v, "VCF_LAST_VISUAL_EFFECT"); } } auto check_gv_cache = [&](GroundVehicleCache &v_gvcache, const GroundVehicleCache &venc_gvcache, const Vehicle *v) { CheckVehicleVENCProp(v_gvcache.cached_weight, venc_gvcache.cached_weight, v, "cached_weight"); CheckVehicleVENCProp(v_gvcache.cached_slope_resistance, venc_gvcache.cached_slope_resistance, v, "cached_slope_resistance"); CheckVehicleVENCProp(v_gvcache.cached_max_te, venc_gvcache.cached_max_te, v, "cached_max_te"); CheckVehicleVENCProp(v_gvcache.cached_axle_resistance, venc_gvcache.cached_axle_resistance, v, "cached_axle_resistance"); CheckVehicleVENCProp(v_gvcache.cached_max_track_speed, venc_gvcache.cached_max_track_speed, v, "cached_max_track_speed"); CheckVehicleVENCProp(v_gvcache.cached_power, venc_gvcache.cached_power, v, "cached_power"); CheckVehicleVENCProp(v_gvcache.cached_air_drag, venc_gvcache.cached_air_drag, v, "cached_air_drag"); CheckVehicleVENCProp(v_gvcache.cached_total_length, venc_gvcache.cached_total_length, v, "cached_total_length"); CheckVehicleVENCProp(v_gvcache.first_engine, venc_gvcache.first_engine, v, "first_engine"); CheckVehicleVENCProp(v_gvcache.cached_veh_length, venc_gvcache.cached_veh_length, v, "cached_veh_length"); }; for (const train_venc &venc : _train_vencs) { Train *t = Train::GetIfValid(venc.id); if (t == nullptr) continue; check_gv_cache(t->gcache, venc.gvcache, t); CheckVehicleVENCProp(t->tcache.cached_curve_speed_mod, venc.cached_curve_speed_mod, t, "cached_curve_speed_mod"); CheckVehicleVENCProp(t->tcache.cached_tflags, (TrainCacheFlags)venc.cached_tflags, t, "cached_tflags"); CheckVehicleVENCProp(t->tcache.cached_num_engines, venc.cached_num_engines, t, "cached_num_engines"); CheckVehicleVENCProp(t->tcache.cached_centre_mass, venc.cached_centre_mass, t, "cached_centre_mass"); CheckVehicleVENCProp(t->tcache.cached_braking_length, venc.cached_braking_length, t, "cached_braking_length"); CheckVehicleVENCProp(t->tcache.cached_veh_weight, venc.cached_veh_weight, t, "cached_veh_weight"); CheckVehicleVENCProp(t->tcache.cached_uncapped_decel, venc.cached_uncapped_decel, t, "cached_uncapped_decel"); CheckVehicleVENCProp(t->tcache.cached_deceleration, venc.cached_deceleration, t, "cached_deceleration"); CheckVehicleVENCProp(t->tcache.user_def_data, venc.user_def_data, t, "user_def_data"); CheckVehicleVENCProp(t->tcache.cached_max_curve_speed, venc.cached_max_curve_speed, t, "cached_max_curve_speed"); } for (const roadvehicle_venc &venc : _roadvehicle_vencs) { RoadVehicle *rv = RoadVehicle::GetIfValid(venc.id); if (rv == nullptr) continue; check_gv_cache(rv->gcache, venc.gvcache, rv); } for (const aircraft_venc &venc : _aircraft_vencs) { Aircraft *a = Aircraft::GetIfValid(venc.id); if (a == nullptr) continue; if (a->acache.cached_max_range != venc.cached_max_range) { a->acache.cached_max_range = venc.cached_max_range; a->acache.cached_max_range_sqr = (uint32_t)venc.cached_max_range * (uint32_t)venc.cached_max_range; LogVehicleVENCMessage(a, "cached_max_range"); } } } static ChunkSaveLoadSpecialOpResult Special_VENC(uint32_t chunk_id, ChunkSaveLoadSpecialOp op) { switch (op) { case CSLSO_SHOULD_SAVE_CHUNK: if (_sl_xv_feature_versions[XSLFI_VENC_CHUNK] == 0) return CSLSOR_DONT_SAVE_CHUNK; break; default: break; } return CSLSOR_NONE; } const SaveLoadTable GetVehicleLookAheadDescription() { static const SaveLoad _vehicle_look_ahead_desc[] = { SLE_VAR(TrainReservationLookAhead, reservation_end_tile, SLE_UINT32), SLE_VAR(TrainReservationLookAhead, reservation_end_trackdir, SLE_UINT8), SLE_VAR(TrainReservationLookAhead, current_position, SLE_INT32), SLE_VAR(TrainReservationLookAhead, reservation_end_position, SLE_INT32), SLE_CONDVAR_X(TrainReservationLookAhead, lookahead_end_position, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 9)), SLE_VAR(TrainReservationLookAhead, reservation_end_z, SLE_INT16), SLE_VAR(TrainReservationLookAhead, tunnel_bridge_reserved_tiles, SLE_INT16), SLE_VAR(TrainReservationLookAhead, flags, SLE_UINT16), SLE_VAR(TrainReservationLookAhead, speed_restriction, SLE_UINT16), SLE_CONDVAR_X(TrainReservationLookAhead, next_extend_position, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 5)), SLE_CONDVAR_X(TrainReservationLookAhead, cached_zpos, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 6)), SLE_CONDVAR_X(TrainReservationLookAhead, zpos_refresh_remaining, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 6)), }; return _vehicle_look_ahead_desc; } const SaveLoadTable GetVehicleLookAheadItemDescription() { static const SaveLoad _vehicle_look_ahead_item_desc[] = { SLE_VAR(TrainReservationLookAheadItem, start, SLE_INT32), SLE_VAR(TrainReservationLookAheadItem, end, SLE_INT32), SLE_VAR(TrainReservationLookAheadItem, z_pos, SLE_INT16), SLE_CONDVAR_X(TrainReservationLookAheadItem, data_id, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 0, 9)), SLE_CONDVAR_X(TrainReservationLookAheadItem, data_id, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 10)), SLE_CONDVAR_X(TrainReservationLookAheadItem, data_aux, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 9)), SLE_VAR(TrainReservationLookAheadItem, type, SLE_UINT8), }; return _vehicle_look_ahead_item_desc; } const SaveLoadTable GetVehicleLookAheadCurveDescription() { static const SaveLoad _vehicle_look_ahead_curve_desc[] = { SLE_VAR(TrainReservationLookAheadCurve, position, SLE_INT32), SLE_VAR(TrainReservationLookAheadCurve, dir_diff, SLE_UINT8), }; return _vehicle_look_ahead_curve_desc; } static void RealSave_VLKA(TrainReservationLookAhead *lookahead) { SlObject(lookahead, GetVehicleLookAheadDescription()); SlWriteUint32((uint32_t)lookahead->items.size()); for (TrainReservationLookAheadItem &item : lookahead->items) { SlObject(&item, GetVehicleLookAheadItemDescription()); } SlWriteUint32((uint32_t)lookahead->curves.size()); for (TrainReservationLookAheadCurve &curve : lookahead->curves) { SlObject(&curve, GetVehicleLookAheadCurveDescription()); } } void Save_VLKA() { for (Train *t : Train::Iterate()) { if (t->lookahead != nullptr) { SlSetArrayIndex(t->index); SlAutolength((AutolengthProc*) RealSave_VLKA, t->lookahead.get()); } } } void Load_VLKA() { int index; while ((index = SlIterateArray()) != -1) { Train *t = Train::GetIfValid(index); assert(t != nullptr); t->lookahead.reset(new TrainReservationLookAhead()); SlObject(t->lookahead.get(), GetVehicleLookAheadDescription()); uint32_t items = SlReadUint32(); t->lookahead->items.resize(items); for (uint i = 0; i < items; i++) { SlObject(&t->lookahead->items[i], GetVehicleLookAheadItemDescription()); } uint32_t curves = SlReadUint32(); t->lookahead->curves.resize(curves); for (uint i = 0; i < curves; i++) { SlObject(&t->lookahead->curves[i], GetVehicleLookAheadCurveDescription()); } } } const SaveLoadTable GetVehicleUnbunchStateDescription() { static const SaveLoad _vehicle_unbunch_state_desc[] = { SLE_VAR(VehicleUnbunchState, depot_unbunching_last_departure, SLE_INT64), SLE_VAR(VehicleUnbunchState, depot_unbunching_next_departure, SLE_INT64), SLE_VAR(VehicleUnbunchState, round_trip_time, SLE_INT32), }; return _vehicle_unbunch_state_desc; } void Save_VUBS() { for (Vehicle *v : Vehicle::IterateFrontOnly()) { if (v->unbunch_state != nullptr) { SlSetArrayIndex(v->index); SlObject(v->unbunch_state.get(), GetVehicleUnbunchStateDescription()); } } } void Load_VUBS() { int index; while ((index = SlIterateArray()) != -1) { Vehicle *v = Vehicle::GetIfValid(index); assert(v != nullptr); v->unbunch_state.reset(new VehicleUnbunchState()); SlObject(v->unbunch_state.get(), GetVehicleUnbunchStateDescription()); } } static const ChunkHandler veh_chunk_handlers[] = { { 'VEHS', Save_VEHS, Load_VEHS, Ptrs_VEHS, nullptr, CH_SPARSE_ARRAY }, { 'VEOX', Save_VEOX, Load_VEOX, nullptr, nullptr, CH_SPARSE_ARRAY }, { 'VESR', Save_VESR, Load_VESR, nullptr, nullptr, CH_SPARSE_ARRAY }, { 'VENC', Save_VENC, Load_VENC, nullptr, nullptr, CH_RIFF, Special_VENC }, { 'VLKA', Save_VLKA, Load_VLKA, nullptr, nullptr, CH_SPARSE_ARRAY }, { 'VUBS', Save_VUBS, Load_VUBS, nullptr, nullptr, CH_SPARSE_ARRAY }, }; extern const ChunkHandlerTable _veh_chunk_handlers(veh_chunk_handlers);