/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file yapf_rail.cpp The rail pathfinding. */ #include "../../stdafx.h" #include "yapf.hpp" #include "yapf_cache.h" #include "yapf_node_rail.hpp" #include "yapf_costrail.hpp" #include "yapf_destrail.hpp" #include "../../viewport_func.h" #include "../../newgrf_station.h" #include "../../tracerestrict.h" #include "../../debug.h" #include "../../safeguards.h" #if defined(UNIX) && defined(__GLIBC__) #include #endif template void DumpState(Tpf &pf1, Tpf &pf2) { DumpTarget dmp1, dmp2; pf1.DumpBase(dmp1); pf2.DumpBase(dmp2); #if defined(UNIX) && defined(__GLIBC__) static unsigned int num = 0; int pid = getpid(); std::string fn1; std::string fn2; FILE *f1 = nullptr; FILE *f2 = nullptr; for(;;) { fn1 = stdstr_fmt("yapf-%d-%u-1.txt", pid, num); f1 = fopen(fn1.c_str(), "wx"); if (f1 == nullptr && errno == EEXIST) { num++; continue; } fn2 = stdstr_fmt("yapf-%d-%u-2.txt", pid, num); f2 = fopen(fn2.c_str(), "w"); num++; break; } DEBUG(desync, 0, "Dumping YAPF state to %s and %s", fn1.c_str(), fn2.c_str()); #else FILE *f1 = fopen("yapf1.txt", "wt"); FILE *f2 = fopen("yapf2.txt", "wt"); #endif assert(f1 != nullptr); assert(f2 != nullptr); fwrite(dmp1.m_out.c_str(), 1, dmp1.m_out.size(), f1); fwrite(dmp2.m_out.c_str(), 1, dmp2.m_out.size(), f2); fclose(f1); fclose(f2); } template class CYapfReserveTrack { public: typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) typedef typename Types::TrackFollower TrackFollower; typedef typename Types::NodeList::Titem Node; ///< this will be our node type protected: /** to access inherited pathfinder */ inline Tpf &Yapf() { return *static_cast(this); } private: TileIndex m_res_dest; ///< The reservation target tile Trackdir m_res_dest_td; ///< The reservation target trackdir Node *m_res_node; ///< The reservation target node TileIndex m_res_fail_tile; ///< The tile where the reservation failed Trackdir m_res_fail_td; ///< The trackdir where the reservation failed TileIndex m_origin_tile; ///< Tile our reservation will originate from bool FindSafePositionProc(TileIndex tile, Trackdir td) { if (IsSafeWaitingPosition(Yapf().GetVehicle(), tile, td, true, !TrackFollower::Allow90degTurns())) { m_res_dest = tile; m_res_dest_td = td; return false; // Stop iterating segment } return true; } /** Reserve a railway platform. Tile contains the failed tile on abort. */ bool ReserveRailStationPlatform(TileIndex &tile, DiagDirection dir) { TileIndex start = tile; TileIndexDiff diff = TileOffsByDiagDir(dir); do { if (HasStationReservation(tile)) return false; SetRailStationReservation(tile, true); MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE); tile = TileAdd(tile, diff); } while (IsCompatibleTrainStationTile(tile, start) && tile != m_origin_tile); TriggerStationRandomisation(nullptr, start, SRT_PATH_RESERVATION); return true; } /** Try to reserve a single track/platform. */ bool ReserveSingleTrack(TileIndex tile, Trackdir td) { if (IsRailStationTile(tile)) { if (!ReserveRailStationPlatform(tile, TrackdirToExitdir(ReverseTrackdir(td)))) { /* Platform could not be reserved, undo. */ m_res_fail_tile = tile; m_res_fail_td = td; } } else { if (!TryReserveRailTrackdir(Yapf().GetVehicle(), tile, td)) { /* Tile couldn't be reserved, undo. */ m_res_fail_tile = tile; m_res_fail_td = td; return false; } } return tile != m_res_dest || td != m_res_dest_td; } /** Unreserve a single track/platform. Stops when the previous failer is reached. */ bool UnreserveSingleTrack(TileIndex tile, Trackdir td) { if (IsRailStationTile(tile)) { TileIndex start = tile; TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(td))); while ((tile != m_res_fail_tile || td != m_res_fail_td) && IsCompatibleTrainStationTile(tile, start)) { SetRailStationReservation(tile, false); tile = TileAdd(tile, diff); } } else if (tile != m_res_fail_tile || td != m_res_fail_td) { UnreserveRailTrackdir(tile, td); } return (tile != m_res_dest || td != m_res_dest_td) && (tile != m_res_fail_tile || td != m_res_fail_td); } public: /** Set the target to where the reservation should be extended. */ inline void SetReservationTarget(Node *node, TileIndex tile, Trackdir td) { m_res_node = node; m_res_dest = tile; m_res_dest_td = td; } /** Check the node for a possible reservation target. */ inline void FindSafePositionOnNode(Node *node) { dbg_assert(node->m_parent != nullptr); /* We will never pass more than two non-reserve-through signals, no need to check for a safe tile. */ if (node->m_parent->m_num_signals_passed - node->m_parent->m_num_signals_res_through_passed >= 2) return; if (!node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack::FindSafePositionProc)) { m_res_node = node; } } /** Try to reserve the path till the reservation target. */ bool TryReservePath(PBSTileInfo *target, TileIndex origin) { m_res_fail_tile = INVALID_TILE; m_origin_tile = origin; if (target != nullptr) { target->tile = m_res_dest; target->trackdir = m_res_dest_td; target->okay = false; } /* Don't bother if the target is reserved. */ PBSWaitingPositionRestrictedSignalState restricted_signal_state; restricted_signal_state.defer_test_if_slot_conditional = true; if (!IsWaitingPositionFree(Yapf().GetVehicle(), m_res_dest, m_res_dest_td, false, &restricted_signal_state)) return false; /* The temporary slot state only needs to be pushed to the stack (i.e. activated) on first use */ static TraceRestrictSlotTemporaryState temporary_slot_state; assert(temporary_slot_state.IsEmpty() && !temporary_slot_state.IsActive()); struct IntermediaryTraceRestrictSignalInfo { const TraceRestrictProgram *prog; TileIndex tile; Trackdir trackdir; bool front_side; }; /* Nodes are iterated in reverse order (from the target), but tiles within the node are iterated in forward order (towards the target). * intermediary_restricted_signals is in reverse order, (the first signal to evaluate at the end). */ static std::vector intermediary_restricted_signals; intermediary_restricted_signals.clear(); for (Node *node = m_res_node; node->m_parent != nullptr; node = node->m_parent) { const size_t intermediary_restricted_signals_current_size = intermediary_restricted_signals.size(); node->template IterateTiles(Yapf().GetVehicle(), Yapf(), [&](TileIndex tile, Trackdir td) -> bool { /* Cheapest tests first */ if (IsTileType(tile, MP_RAILWAY) && HasSignals(tile) && IsRestrictedSignal(tile) && HasSignalOnTrack(tile, TrackdirToTrack(td))) { const bool front_side = HasSignalOnTrackdir(tile, td); TraceRestrictProgramActionsUsedFlags au_flags = TRPAUF_SLOT_ACQUIRE; if (front_side) { /* Passing through a signal from the front side */ au_flags |= TRPAUF_WAIT_AT_PBS; } const TraceRestrictProgram *prog = GetExistingTraceRestrictProgram(tile, TrackdirToTrack(td)); if (prog != nullptr && prog->actions_used_flags & au_flags) { /* Insert at intermediary_restricted_signals_current_size, such that if there are multiple signals for this node, they end up in reverse order */ intermediary_restricted_signals.insert(intermediary_restricted_signals.begin() + intermediary_restricted_signals_current_size, { prog, tile, td, front_side }); } } return this->ReserveSingleTrack(tile, td); }); if (m_res_fail_tile != INVALID_TILE) { /* Reservation failed, undo. */ Node *fail_node = m_res_node; TileIndex stop_tile = m_res_fail_tile; do { /* If this is the node that failed, stop at the failed tile. */ m_res_fail_tile = fail_node == node ? stop_tile : INVALID_TILE; fail_node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack::UnreserveSingleTrack); } while (fail_node != node && (fail_node = fail_node->m_parent) != nullptr); if (temporary_slot_state.IsActive()) temporary_slot_state.PopFromChangeStackRevertTemporaryChanges(Yapf().GetVehicle()->index); return false; } } auto undo_reservation = [&]() { for (Node *node = m_res_node; node->m_parent != nullptr; node = node->m_parent) { node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack::UnreserveSingleTrack); } if (temporary_slot_state.IsActive()) temporary_slot_state.PopFromChangeStackRevertTemporaryChanges(Yapf().GetVehicle()->index); }; /* Iterate in reverse order */ for (auto iter = intermediary_restricted_signals.rbegin(); iter != intermediary_restricted_signals.rend(); ++iter) { extern TileIndex VehiclePosTraceRestrictPreviousSignalCallback(const Train *v, const void *, TraceRestrictPBSEntrySignalAuxField mode); TraceRestrictProgramInput input(iter->tile, iter->trackdir, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr); if (iter->prog->actions_used_flags & TRPAUF_SLOT_ACQUIRE) { input.permitted_slot_operations = TRPISP_ACQUIRE_TEMP_STATE; if (!temporary_slot_state.IsActive()) { /* The temporary slot state needs to be be pushed because permission to use it is granted by TRPISP_ACQUIRE_TEMP_STATE */ temporary_slot_state.PushToChangeStack(); } } TraceRestrictProgramResult out; iter->prog->Execute(Yapf().GetVehicle(), input, out); if (iter->front_side && out.flags & TRPRF_WAIT_AT_PBS) { /* Wait at PBS is set, take this as waiting at the start signal */ undo_reservation(); return false; } } if (restricted_signal_state.deferred_test) { /* The IsWaitingPositionFree restricted signal test was deferred due to possible slot changes during reservation, test it now */ if (!IsWaitingPositionFreeTraceRestrictExecute(restricted_signal_state.prog, Yapf().GetVehicle(), restricted_signal_state.tile, restricted_signal_state.trackdir)) { /* Target is reserved, undo reservation */ undo_reservation(); return false; } } /* This must be done before calling TraceRestrictExecuteResEndSlot */ TraceRestrictSlotTemporaryState::ClearChangeStackApplyAllTemporaryChanges(Yapf().GetVehicle()); restricted_signal_state.TraceRestrictExecuteResEndSlot(Yapf().GetVehicle()); if (target != nullptr) target->okay = true; if (Yapf().CanUseGlobalCache(*m_res_node)) { YapfNotifyTrackLayoutChange(INVALID_TILE, INVALID_TRACK); } return true; } static void stDesyncCheck(Tpf &pf1, Tpf &pf2, const char *name, bool check_res) { Node *n1 = pf1.GetBestNode(); Node *n2 = pf2.GetBestNode(); uint depth = 0; for (;;) { if ((n1 != nullptr) != (n2 != nullptr)) { DEBUG(desync, 0, "%s: node nonnull state at %u = [%d, %d]", name, depth, (n1 != nullptr), (n2 != nullptr)); DumpState(pf1, pf2); return; } if (n1 == nullptr) break; if (n1->GetTile() != n2->GetTile()) { DEBUG(desync, 0, "%s tile mismatch at %u = [0x%X, 0x%X]", name, depth, n1->GetTile(), n2->GetTile()); DumpState(pf1, pf2); return; } if (n1->GetTrackdir() != n2->GetTrackdir()) { DEBUG(desync, 0, "%s trackdir mismatch at %u = [0x%X, 0x%X]", name, depth, n1->GetTrackdir(), n2->GetTrackdir()); DumpState(pf1, pf2); return; } n1 = n1->m_parent; n2 = n2->m_parent; depth++; } if (check_res && (pf1.m_res_dest != pf2.m_res_dest || pf1.m_res_dest_td != pf2.m_res_dest_td)) { DEBUG(desync, 0, "%s reservation target mismatch = [(0x%X, %d), (0x%X, %d)]", name, pf1.m_res_dest, pf1.m_res_dest_td, pf2.m_res_dest, pf2.m_res_dest_td); DumpState(pf1, pf2); return; } } }; template class CYapfFollowAnyDepotRailT { public: typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) typedef typename Types::TrackFollower TrackFollower; typedef typename Types::NodeList::Titem Node; ///< this will be our node type typedef typename Node::Key Key; ///< key to hash tables protected: /** to access inherited path finder */ inline Tpf &Yapf() { return *static_cast(this); } public: /** * Called by YAPF to move from the given node to the next tile. For each * reachable trackdir on the new tile creates new node, initializes it * and adds it to the open list by calling Yapf().AddNewNode(n) */ inline void PfFollowNode(Node &old_node) { const Train *v = Yapf().GetVehicle(); TrackFollower F(v); if (old_node.flags_u.flags_s.m_reverse_pending && old_node.m_segment->m_end_segment_reason & (ESRB_SAFE_TILE | ESRB_DEPOT | ESRB_DEAD_END)) { Node *rev_node = &old_node; uint length = 0; while (rev_node && !(rev_node->m_segment->m_end_segment_reason & ESRB_REVERSE)) { length += rev_node->GetNodeLength(v, Yapf(), *this); rev_node = rev_node->m_parent; } if (rev_node && length >= v->gcache.cached_total_length) { if (F.Follow(rev_node->GetLastTile(), ReverseTrackdir(rev_node->GetLastTrackdir()))) { Yapf().AddMultipleNodes(&old_node, F, [&](Node &n) { n.flags_u.flags_s.m_reverse_pending = false; n.flags_u.flags_s.m_teleport = true; }); } return; } else if (old_node.m_segment->m_end_segment_reason & (ESRB_DEPOT | ESRB_DEAD_END)) { return; } } if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) { Yapf().AddMultipleNodes(&old_node, F); } } /** return debug report character to identify the transportation type */ inline char TransportTypeChar() const { return 't'; } static FindDepotData stFindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty) { Tpf pf1; /* * With caching enabled it simply cannot get a reliable result when you * have limited the distance a train may travel. This means that the * cached result does not match uncached result in all cases and that * causes desyncs. So disable caching when finding for a depot that is * nearby. This only happens with automatic servicing of vehicles, * so it will only impact performance when you do not manually set * depot orders and you do not disable automatic servicing. */ if (max_penalty != 0) pf1.DisableCache(true); FindDepotData result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty); if (_debug_yapfdesync_level > 0 || _debug_desync_level >= 2) { Tpf pf2; pf2.DisableCache(true); FindDepotData result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty); if (result1.tile != result2.tile || (result1.reverse != result2.reverse)) { DEBUG(desync, 0, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]", result1.tile != INVALID_TILE ? "T" : "F", result2.tile != INVALID_TILE ? "T" : "F"); DumpState(pf1, pf2); } } return result1; } inline FindDepotData FindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty) { /* set origin and destination nodes */ Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true); Yapf().SetDestination(v); Yapf().SetMaxCost(max_penalty); /* find the best path */ if (!Yapf().FindPath(v)) return FindDepotData(); /* Some path found. */ Node *n = Yapf().GetBestNode(); /* walk through the path back to the origin */ Node *pNode = n; while (pNode->m_parent != nullptr) { pNode = pNode->m_parent; } /* if the origin node is our front vehicle tile/Trackdir then we didn't reverse * but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed) */ return FindDepotData(n->GetLastTile(), n->m_cost, pNode->m_cost != 0); } }; template class CYapfFollowAnySafeTileRailT : public CYapfReserveTrack { public: typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) typedef typename Types::TrackFollower TrackFollower; typedef typename Types::NodeList::Titem Node; ///< this will be our node type typedef typename Node::Key Key; ///< key to hash tables protected: /** to access inherited path finder */ inline Tpf &Yapf() { return *static_cast(this); } public: /** * Called by YAPF to move from the given node to the next tile. For each * reachable trackdir on the new tile creates new node, initializes it * and adds it to the open list by calling Yapf().AddNewNode(n) */ inline void PfFollowNode(Node &old_node) { TrackFollower F(Yapf().GetVehicle(), Yapf().GetCompatibleRailTypes()); if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir()) && F.MaskReservedTracks()) { Yapf().AddMultipleNodes(&old_node, F); } } /** Return debug report character to identify the transportation type */ inline char TransportTypeChar() const { return 't'; } static bool stFindNearestSafeTile(const Train *v, TileIndex t1, Trackdir td, bool override_railtype) { /* Create pathfinder instance */ Tpf pf1; bool result1; if (_debug_yapfdesync_level < 1 && _debug_desync_level < 2) { result1 = pf1.FindNearestSafeTile(v, t1, td, override_railtype, false); } else { bool found_path_1, found_path_2; pf1.FindNearestSafeTile(v, t1, td, override_railtype, true, &found_path_1); Tpf pf2; pf2.DisableCache(true); result1 = pf2.FindNearestSafeTile(v, t1, td, override_railtype, false, &found_path_2); if (found_path_1 != found_path_2) { DEBUG(desync, 0, "CACHE ERROR: FindSafeTile() = [%s, %s]", found_path_1 ? "T" : "F", found_path_2 ? "T" : "F"); DumpState(pf1, pf2); } else if (found_path_2) { CYapfFollowAnySafeTileRailT::stDesyncCheck(pf1, pf2, "CACHE ERROR: FindSafeTile()", true); } } return result1; } bool FindNearestSafeTile(const Train *v, TileIndex t1, Trackdir td, bool override_railtype, bool dont_reserve, bool *found_path = nullptr) { /* Set origin and destination. */ Yapf().SetOrigin(t1, td); Yapf().SetDestination(v, override_railtype); bool bFound = Yapf().FindPath(v); if (found_path) *found_path = bFound; if (!bFound) return false; /* Found a destination, set as reservation target. */ Node *pNode = Yapf().GetBestNode(); this->SetReservationTarget(pNode, pNode->GetLastTile(), pNode->GetLastTrackdir()); /* Walk through the path back to the origin. */ Node *pPrev = nullptr; while (pNode->m_parent != nullptr) { pPrev = pNode; pNode = pNode->m_parent; this->FindSafePositionOnNode(pPrev); } return dont_reserve || this->TryReservePath(nullptr, pNode->GetLastTile()); } }; template class CYapfFollowRailT : public CYapfReserveTrack { public: typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) typedef typename Types::TrackFollower TrackFollower; typedef typename Types::NodeList::Titem Node; ///< this will be our node type typedef typename Node::Key Key; ///< key to hash tables protected: /** to access inherited path finder */ inline Tpf &Yapf() { return *static_cast(this); } public: /** * Called by YAPF to move from the given node to the next tile. For each * reachable trackdir on the new tile creates new node, initializes it * and adds it to the open list by calling Yapf().AddNewNode(n) */ inline void PfFollowNode(Node &old_node) { const Train *v = Yapf().GetVehicle(); TrackFollower F(v); if (old_node.flags_u.flags_s.m_reverse_pending && old_node.m_segment->m_end_segment_reason & (ESRB_SAFE_TILE | ESRB_DEPOT | ESRB_DEAD_END)) { Node *rev_node = &old_node; uint length = 0; while (rev_node && !(rev_node->m_segment->m_end_segment_reason & ESRB_REVERSE)) { length += rev_node->GetNodeLength(v, Yapf(), *this); rev_node = rev_node->m_parent; } if (rev_node && length >= v->gcache.cached_total_length) { if (F.Follow(rev_node->GetLastTile(), ReverseTrackdir(rev_node->GetLastTrackdir()))) { Yapf().AddMultipleNodes(&old_node, F, [&](Node &n) { n.flags_u.flags_s.m_reverse_pending = false; n.flags_u.flags_s.m_teleport = true; }); } return; } else if (old_node.m_segment->m_end_segment_reason & (ESRB_DEPOT | ESRB_DEAD_END)) { return; } } if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) { Yapf().AddMultipleNodes(&old_node, F); } } /** return debug report character to identify the transportation type */ inline char TransportTypeChar() const { return 't'; } static Trackdir stChooseRailTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, bool reserve_track, PBSTileInfo *target, TileIndex *dest) { /* create pathfinder instance */ Tpf pf1; Trackdir result1; if (_debug_yapfdesync_level < 1 && _debug_desync_level < 2) { result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target, dest); } else { result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, false, nullptr, nullptr); Tpf pf2; pf2.DisableCache(true); Trackdir result2 = pf2.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target, dest); if (result1 != result2) { DEBUG(desync, 0, "CACHE ERROR: ChooseRailTrack() = [%d, %d]", result1, result2); DumpState(pf1, pf2); } else if (result1 != INVALID_TRACKDIR) { CYapfFollowRailT::stDesyncCheck(pf1, pf2, "CACHE ERROR: ChooseRailTrack()", true); } } return result1; } inline Trackdir ChooseRailTrack(const Train *v, TileIndex, DiagDirection, TrackBits, bool &path_found, bool reserve_track, PBSTileInfo *target, TileIndex *dest) { if (target != nullptr) target->tile = INVALID_TILE; if (dest != nullptr) *dest = INVALID_TILE; /* set origin and destination nodes */ PBSTileInfo origin = FollowTrainReservation(v, nullptr, FTRF_OKAY_UNUSED); Yapf().SetOrigin(origin.tile, origin.trackdir, INVALID_TILE, INVALID_TRACKDIR, 1, true); Yapf().SetDestination(v); /* find the best path */ path_found = Yapf().FindPath(v); /* if path not found - return INVALID_TRACKDIR */ Trackdir next_trackdir = INVALID_TRACKDIR; Node *pNode = Yapf().GetBestNode(); if (pNode != nullptr) { /* reserve till end of path */ this->SetReservationTarget(pNode, pNode->GetLastTile(), pNode->GetLastTrackdir()); /* path was found or at least suggested * walk through the path back to the origin */ Node *pPrev = nullptr; while (pNode->m_parent != nullptr) { pPrev = pNode; pNode = pNode->m_parent; this->FindSafePositionOnNode(pPrev); } /* If the best PF node has no parent, then there is no (valid) best next trackdir to return. * This occurs when the PF is called while the train is already at its destination. */ if (pPrev == nullptr) return INVALID_TRACKDIR; /* return trackdir from the best origin node (one of start nodes) */ Node &best_next_node = *pPrev; next_trackdir = best_next_node.GetTrackdir(); if (reserve_track && path_found) { if (dest != nullptr) *dest = Yapf().GetBestNode()->GetLastTile(); this->TryReservePath(target, pNode->GetLastTile()); } } /* Treat the path as found if stopped on the first two way signal(s). */ path_found |= Yapf().m_stopped_on_first_two_way_signal; return next_trackdir; } static bool stCheckReverseTrain(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty) { Tpf pf1; bool result1 = pf1.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty); if (_debug_yapfdesync_level > 0 || _debug_desync_level >= 2) { Tpf pf2; pf2.DisableCache(true); bool result2 = pf2.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty); if (result1 != result2) { DEBUG(desync, 2, "CACHE ERROR: CheckReverseTrain() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F"); DumpState(pf1, pf2); } else if (result1) { CYapfFollowRailT::stDesyncCheck(pf1, pf2, "CACHE ERROR: CheckReverseTrain()", false); } } return result1; } inline bool CheckReverseTrain(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty) { /* create pathfinder instance * set origin and destination nodes */ Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, false); Yapf().SetDestination(v); /* find the best path */ bool bFound = Yapf().FindPath(v); if (!bFound) return false; /* path was found * walk through the path back to the origin */ Node *pNode = Yapf().GetBestNode(); while (pNode->m_parent != nullptr) { pNode = pNode->m_parent; } /* check if it was reversed origin */ Node &best_org_node = *pNode; bool reversed = (best_org_node.m_cost != 0); return reversed; } }; template class TdestinationT, template class TfollowT> struct CYapfRail_TypesT { typedef CYapfRail_TypesT Types; typedef Tpf_ Tpf; typedef Ttrack_follower TrackFollower; typedef Tnode_list NodeList; typedef Train VehicleType; typedef CYapfBaseT PfBase; typedef TfollowT PfFollow; typedef CYapfOriginTileTwoWayT PfOrigin; typedef TdestinationT PfDestination; typedef CYapfSegmentCostCacheGlobalT PfCache; typedef CYapfCostRailT PfCost; }; struct CYapfRail1 : CYapfT > {}; struct CYapfRail2 : CYapfT > {}; struct CYapfAnyDepotRail1 : CYapfT > {}; struct CYapfAnyDepotRail2 : CYapfT > {}; struct CYapfAnySafeTileRail1 : CYapfT > {}; struct CYapfAnySafeTileRail2 : CYapfT > {}; Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, bool reserve_track, PBSTileInfo *target, TileIndex *dest) { /* default is YAPF type 2 */ typedef Trackdir (*PfnChooseRailTrack)(const Train*, TileIndex, DiagDirection, TrackBits, bool&, bool, PBSTileInfo*, TileIndex*); PfnChooseRailTrack pfnChooseRailTrack = &CYapfRail1::stChooseRailTrack; /* check if non-default YAPF type needed */ if (_settings_game.pf.forbid_90_deg) { pfnChooseRailTrack = &CYapfRail2::stChooseRailTrack; // Trackdir, forbid 90-deg } Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target, dest); return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : FindFirstTrack(tracks); } bool YapfTrainCheckReverse(const Train *v) { const Train *last_veh = v->Last(); /* get trackdirs of both ends */ Trackdir td = v->GetVehicleTrackdir(); Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir()); /* tiles where front and back are */ TileIndex tile = v->tile; TileIndex tile_rev = last_veh->tile; int reverse_penalty = 0; if (v->track & TRACK_BIT_WORMHOLE) { /* front in tunnel / on bridge */ DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile); /* Current position of the train in the wormhole */ TileIndex cur_tile = TileVirtXY(v->x_pos, v->y_pos); /* Add distance to drive in the wormhole as penalty for the forward path, i.e. bonus for the reverse path * Note: Negative penalties are ok for the start tile. */ if (TrackdirToExitdir(td) == dir_into_wormhole) { reverse_penalty += DistanceManhattan(cur_tile, tile) * YAPF_TILE_LENGTH; } else { reverse_penalty -= DistanceManhattan(cur_tile, tile) * YAPF_TILE_LENGTH; } } if (last_veh->track & TRACK_BIT_WORMHOLE) { /* back in tunnel / on bridge */ DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile_rev); /* Current position of the last wagon in the wormhole */ TileIndex cur_tile = TileVirtXY(last_veh->x_pos, last_veh->y_pos); /* Add distance to drive in the wormhole as penalty for the revere path. */ if (TrackdirToExitdir(td_rev) == dir_into_wormhole) { reverse_penalty -= DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH; } else { reverse_penalty += DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH; } } typedef bool (*PfnCheckReverseTrain)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int); PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail1::stCheckReverseTrain; /* check if non-default YAPF type needed */ if (_settings_game.pf.forbid_90_deg) { pfnCheckReverseTrain = &CYapfRail2::stCheckReverseTrain; // Trackdir, forbid 90-deg } /* slightly hackish: If the pathfinders finds a path, the cost of the first node is tested to distinguish between forward- and reverse-path. */ if (reverse_penalty == 0) reverse_penalty = 1; bool reverse = pfnCheckReverseTrain(v, tile, td, tile_rev, td_rev, reverse_penalty); return reverse; } bool YapfTrainCheckDepotReverse(const Train *v, TileIndex forward_depot, TileIndex reverse_depot) { typedef bool (*PfnCheckReverseTrain)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int); PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail1::stCheckReverseTrain; /* check if non-default YAPF type needed */ if (_settings_game.pf.forbid_90_deg) { pfnCheckReverseTrain = &CYapfRail2::stCheckReverseTrain; // Trackdir, forbid 90-deg } bool reverse = pfnCheckReverseTrain(v, forward_depot, DiagDirToDiagTrackdir(GetRailDepotDirection(forward_depot)), reverse_depot, DiagDirToDiagTrackdir(GetRailDepotDirection(reverse_depot)), 1); return reverse; } FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_penalty) { const Train *last_veh = v->Last(); PBSTileInfo origin = FollowTrainReservation(v, nullptr, FTRF_OKAY_UNUSED); TileIndex last_tile = last_veh->tile; Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir()); typedef FindDepotData (*PfnFindNearestDepotTwoWay)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int, int); PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay; /* check if non-default YAPF type needed */ if (_settings_game.pf.forbid_90_deg) { pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg } return pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_penalty, YAPF_INFINITE_PENALTY); } bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype) { typedef bool (*PfnFindNearestSafeTile)(const Train*, TileIndex, Trackdir, bool); PfnFindNearestSafeTile pfnFindNearestSafeTile = CYapfAnySafeTileRail1::stFindNearestSafeTile; /* check if non-default YAPF type needed */ if (_settings_game.pf.forbid_90_deg) { pfnFindNearestSafeTile = &CYapfAnySafeTileRail2::stFindNearestSafeTile; } return pfnFindNearestSafeTile(v, tile, td, override_railtype); } /** if any track changes, this counter is incremented - that will invalidate segment cost cache */ int CSegmentCostCacheBase::s_rail_change_counter = 0; void YapfNotifyTrackLayoutChange(TileIndex tile, Track track) { CSegmentCostCacheBase::NotifyTrackLayoutChange(tile, track); } void YapfCheckRailSignalPenalties() { bool negative = false; int p0 = _settings_game.pf.yapf.rail_look_ahead_signal_p0; int p1 = _settings_game.pf.yapf.rail_look_ahead_signal_p1; int p2 = _settings_game.pf.yapf.rail_look_ahead_signal_p2; for (int i = 0; i < (int) _settings_game.pf.yapf.rail_look_ahead_max_signals; i++) { if (p0 + i * (p1 + i * p2) < 0) negative = true; } if (negative) { DEBUG(misc, 0, "Settings: pf.yapf.rail_look_ahead_signal_p0, pf.yapf.rail_look_ahead_signal_p1, pf.yapf.rail_look_ahead_signal_p2 and pf.yapf.rail_look_ahead_max_signal " "are set to incorrect values (i.e. resulting in negative penalties), negative penalties will be truncated"); } }