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OpenTTD-patches/src/vehicle_gui_base.h

65 lines
2.2 KiB
C

/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */
#ifndef VEHICLE_GUI_BASE_H
#define VEHICLE_GUI_BASE_H
#include "sortlist_type.h"
#include "vehiclelist.h"
#include "window_gui.h"
#include "widgets/dropdown_type.h"
typedef GUIList<const Vehicle*> GUIVehicleList;
struct BaseVehicleListWindow : public Window {
GUIVehicleList vehicles; ///< The list of vehicles
Listing *sorting; ///< Pointer to the vehicle type related sorting.
byte unitnumber_digits; ///< The number of digits of the highest unit number
Scrollbar *vscroll;
VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show.
enum ActionDropdownItem {
ADI_REPLACE,
ADI_SERVICE,
ADI_DEPOT,
ADI_ADD_SHARED,
ADI_REMOVE_ALL,
};
static const StringID vehicle_depot_name[];
static const StringID vehicle_sorter_names[];
static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
{
this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs);
}
void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const;
void SortVehicleList();
void BuildVehicleList();
Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group);
DropDownList *BuildActionDropdownList(bool show_autoreplace, bool show_group);
};
uint GetVehicleListHeight(VehicleType type, uint divisor = 1);
struct Sorting {
Listing aircraft;
Listing roadveh;
Listing ship;
Listing train;
};
extern Sorting _sorting;
#endif /* VEHICLE_GUI_BASE_H */