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OpenTTD-patches/media/baseset
Richard Wheeler 5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
5 months ago
..
openttd Change: [CMake] Use explicit list for grf source files (#11539) 6 months ago
orig_extra Feature: Toyland-specific river graphics (#11523) 5 months ago
CMakeLists.txt Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. (#11492) 6 months ago
no_music.obm Codechange: rework how grf and ob[msg] are generated 4 years ago
no_sound.obs Codechange: rework how grf and ob[msg] are generated 4 years ago
openttd.grf Fix: Add shading to river slopes 6 months ago
openttd.grf.hash Fix: Add shading to river slopes 6 months ago
opntitle.dat Codechange: rework how grf and ob[msg] are generated 4 years ago
orig_dos.obg Codechange: rework how grf and ob[msg] are generated 4 years ago
orig_dos.obm Fix #8313: use correct capitalization for TTO / DOS base-music (#8385) 4 years ago
orig_dos.obs Codechange: rework how grf and ob[msg] are generated 4 years ago
orig_dos_de.obg Codechange: rework how grf and ob[msg] are generated 4 years ago
orig_extra.grf Feature: Toyland-specific river graphics (#11523) 5 months ago
orig_extra.grf.hash Feature: Toyland-specific river graphics (#11523) 5 months ago
orig_tto.obm Fix #8313: use correct capitalization for TTO / DOS base-music (#8385) 4 years ago
orig_win.obg Codechange: rework how grf and ob[msg] are generated 4 years ago
orig_win.obm Codechange: rework how grf and ob[msg] are generated 4 years ago
orig_win.obs Codechange: rework how grf and ob[msg] are generated 4 years ago