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OpenTTD-patches/src/gfx_layout.cpp

376 lines
10 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file gfx_layout.cpp Handling of laying out text. */
#include "stdafx.h"
#include "gfx_layout.h"
#include "string_func.h"
#include "debug.h"
#include "table/control_codes.h"
#include "gfx_layout_fallback.h"
#if defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)
#include "gfx_layout_icu.h"
#endif /* WITH_ICU_I18N && WITH_HARFBUZZ */
#ifdef WITH_UNISCRIBE
#include "os/windows/string_uniscribe.h"
#endif /* WITH_UNISCRIBE */
#ifdef WITH_COCOA
#include "os/macosx/string_osx.h"
#endif
#include "safeguards.h"
/** Cache of ParagraphLayout lines. */
Layouter::LineCache *Layouter::linecache;
/** Cache of Font instances. */
Layouter::FontColourMap Layouter::fonts[FS_END];
/**
* Construct a new font.
* @param size The font size to use for this font.
* @param colour The colour to draw this font in.
*/
Font::Font(FontSize size, TextColour colour) :
fc(FontCache::Get(size)), colour(colour)
{
assert(size < FS_END);
}
/**
* Helper for getting a ParagraphLayouter of the given type.
*
* @note In case no ParagraphLayouter could be constructed, line.layout will be nullptr.
* @param line The cache item to store our layouter in.
* @param str The string to create a layouter for.
* @param state The state of the font and color.
* @tparam T The type of layouter we want.
*/
template <typename T>
static inline void GetLayouter(Layouter::LineCacheItem &line, const char *&str, FontState &state)
{
if (line.buffer != nullptr) free(line.buffer);
typename T::CharType *buff_begin = MallocT<typename T::CharType>(DRAW_STRING_BUFFER);
const typename T::CharType *buffer_last = buff_begin + DRAW_STRING_BUFFER;
typename T::CharType *buff = buff_begin;
FontMap &fontMapping = line.runs;
Font *f = Layouter::GetFont(state.fontsize, state.cur_colour);
line.buffer = buff_begin;
fontMapping.clear();
/*
* Go through the whole string while adding Font instances to the font map
* whenever the font changes, and convert the wide characters into a format
* usable by ParagraphLayout.
*/
for (; buff < buffer_last;) {
WChar c = Utf8Consume(const_cast<const char **>(&str));
if (c == '\0' || c == '\n') {
break;
} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
state.SetColour((TextColour)(c - SCC_BLUE));
} else if (c == SCC_PUSH_COLOUR) {
state.PushColour();
} else if (c == SCC_POP_COLOUR) {
state.PopColour();
} else if (c >= SCC_FIRST_FONT && c <= SCC_LAST_FONT) {
state.SetFontSize((FontSize)(c - SCC_FIRST_FONT));
} else {
/* Filter out non printable characters */
if (!IsPrintable(c)) continue;
/* Filter out text direction characters that shouldn't be drawn, and
* will not be handled in the fallback case because they are mostly
* needed for RTL languages which need more proper shaping support. */
if (!T::SUPPORTS_RTL && IsTextDirectionChar(c)) continue;
buff += T::AppendToBuffer(buff, buffer_last, c);
continue;
}
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
f = Layouter::GetFont(state.fontsize, state.cur_colour);
}
/* Better safe than sorry. */
*buff = '\0';
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
line.layout = T::GetParagraphLayout(buff_begin, buff, fontMapping);
line.state_after = state;
}
/**
* Create a new layouter.
* @param str The string to create the layout for.
* @param maxw The maximum width.
* @param colour The colour of the font.
* @param fontsize The size of font to use.
*/
Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsize) : string(str)
{
FontState state(colour, fontsize);
WChar c = 0;
do {
/* Scan string for end of line */
const char *lineend = str;
for (;;) {
size_t len = Utf8Decode(&c, lineend);
if (c == '\0' || c == '\n') break;
lineend += len;
}
LineCacheItem& line = GetCachedParagraphLayout(str, lineend - str, state);
if (line.layout != nullptr) {
/* Line is in cache */
str = lineend + 1;
state = line.state_after;
line.layout->Reflow();
} else {
/* Line is new, layout it */
FontState old_state = state;
#if (defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) || defined(WITH_UNISCRIBE) || defined(WITH_COCOA)
const char *old_str = str;
#endif
#if defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)
if (line.layout == nullptr) {
GetLayouter<ICUParagraphLayoutFactory>(line, str, state);
if (line.layout == nullptr) {
state = old_state;
str = old_str;
}
}
#endif
#ifdef WITH_UNISCRIBE
if (line.layout == nullptr) {
GetLayouter<UniscribeParagraphLayoutFactory>(line, str, state);
if (line.layout == nullptr) {
state = old_state;
str = old_str;
}
}
#endif
#ifdef WITH_COCOA
if (line.layout == nullptr) {
GetLayouter<CoreTextParagraphLayoutFactory>(line, str, state);
if (line.layout == nullptr) {
state = old_state;
str = old_str;
}
}
#endif
if (line.layout == nullptr) {
GetLayouter<FallbackParagraphLayoutFactory>(line, str, state);
}
}
/* Move all lines into a local cache so we can reuse them later on more easily. */
for (;;) {
auto l = line.layout->NextLine(maxw);
if (l == nullptr) break;
this->push_back(std::move(l));
}
} while (c != '\0');
}
/**
* Get the boundaries of this paragraph.
* @return The boundaries.
*/
Dimension Layouter::GetBounds()
{
Dimension d = { 0, 0 };
for (const auto &l : *this) {
d.width = std::max<uint>(d.width, l->GetWidth());
d.height += l->GetLeading();
}
return d;
}
/**
* Get the position of a character in the layout.
* @param ch Character to get the position of.
* @return Upper left corner of the character relative to the start of the string.
* @note Will only work right for single-line strings.
*/
Point Layouter::GetCharPosition(const char *ch) const
{
/* Find the code point index which corresponds to the char
* pointer into our UTF-8 source string. */
size_t index = 0;
const char *str = this->string;
while (str < ch) {
WChar c;
size_t len = Utf8Decode(&c, str);
if (c == '\0' || c == '\n') break;
str += len;
index += this->front()->GetInternalCharLength(c);
}
if (str == ch) {
/* Valid character. */
const auto &line = this->front();
/* Pointer to the end-of-string/line marker? Return total line width. */
if (*ch == '\0' || *ch == '\n') {
Point p = { line->GetWidth(), 0 };
return p;
}
/* Scan all runs until we've found our code point index. */
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun &run = line->GetVisualRun(run_index);
for (int i = 0; i < run.GetGlyphCount(); i++) {
/* Matching glyph? Return position. */
if ((size_t)run.GetGlyphToCharMap()[i] == index) {
Point p = { (int)run.GetPositions()[i * 2], (int)run.GetPositions()[i * 2 + 1] };
return p;
}
}
}
}
Point p = { 0, 0 };
return p;
}
/**
* Get the character that is at a position.
* @param x Position in the string.
* @return Pointer to the character at the position or nullptr if no character is at the position.
*/
const char *Layouter::GetCharAtPosition(int x) const
{
const auto &line = this->front();
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun &run = line->GetVisualRun(run_index);
for (int i = 0; i < run.GetGlyphCount(); i++) {
/* Not a valid glyph (empty). */
if (run.GetGlyphs()[i] == 0xFFFF) continue;
int begin_x = (int)run.GetPositions()[i * 2];
int end_x = (int)run.GetPositions()[i * 2 + 2];
if (IsInsideMM(x, begin_x, end_x)) {
/* Found our glyph, now convert to UTF-8 string index. */
size_t index = run.GetGlyphToCharMap()[i];
size_t cur_idx = 0;
for (const char *str = this->string; *str != '\0'; ) {
if (cur_idx == index) return str;
WChar c = Utf8Consume(&str);
cur_idx += line->GetInternalCharLength(c);
}
}
}
}
return nullptr;
}
/**
* Get a static font instance.
*/
Font *Layouter::GetFont(FontSize size, TextColour colour)
{
FontColourMap::iterator it = fonts[size].Find(colour);
if (it != fonts[size].End()) return it->second;
Font *f = new Font(size, colour);
fonts[size].emplace_back(colour, f);
return f;
}
/**
* Reset cached font information.
* @param size Font size to reset.
*/
void Layouter::ResetFontCache(FontSize size)
{
for (auto &pair : fonts[size]) {
delete pair.second;
}
fonts[size].clear();
/* We must reset the linecache since it references the just freed fonts */
ResetLineCache();
#if defined(WITH_UNISCRIBE)
UniscribeResetScriptCache(size);
#endif
#if defined(WITH_COCOA)
MacOSResetScriptCache(size);
#endif
}
/**
* Get reference to cache item.
* If the item does not exist yet, it is default constructed.
* @param str Source string of the line (including colour and font size codes).
* @param len Length of \a str in bytes (no termination).
* @param state State of the font at the beginning of the line.
* @return Reference to cache item.
*/
Layouter::LineCacheItem &Layouter::GetCachedParagraphLayout(const char *str, size_t len, const FontState &state)
{
if (linecache == nullptr) {
/* Create linecache on first access to avoid trouble with initialisation order of static variables. */
linecache = new LineCache();
}
if (auto match = linecache->find(LineCacheQuery{state, std::string_view{str, len}});
match != linecache->end()) {
return match->second;
}
/* Create missing entry */
LineCacheKey key;
key.state_before = state;
key.str.assign(str, len);
return (*linecache)[key];
}
/**
* Clear line cache.
*/
void Layouter::ResetLineCache()
{
if (linecache != nullptr) linecache->clear();
}
/**
* Reduce the size of linecache if necessary to prevent infinite growth.
*/
void Layouter::ReduceLineCache()
{
if (linecache != nullptr) {
/* TODO LRU cache would be fancy, but not exactly necessary */
if (linecache->size() > 4096) ResetLineCache();
}
}