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OpenTTD-patches/src/video
Jonathan G Rennison 62afd94b47 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/company_cmd.cpp
#	src/economy.cpp
#	src/lang/swedish.txt
#	src/network/network_command.cpp
#	src/news_gui.cpp
#	src/saveload/saveload.h
#	src/script/api/script_list.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/sdl2_v.cpp
3 years ago
..
cocoa Merge branch 'master' into jgrpp-beta 3 years ago
CMakeLists.txt Codechange: [SDL2] Split driver in base-part and default backend 3 years ago
allegro_v.cpp Codechange: use _cur_palette the same in all the drivers 3 years ago
allegro_v.h Add: Display refresh rate game option (#8813) 3 years ago
dedicated_v.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
dedicated_v.h
null_v.cpp Fix: thread safety issue during exiting the game (#9380) 3 years ago
null_v.h
opengl.cpp Merge branch 'master' into jgrpp-beta 3 years ago
opengl.h Fix: [OpenGL] Check maximum supported texture size against screen resolution. 3 years ago
sdl2_default_v.cpp Codechange: use _cur_palette the same in all the drivers 3 years ago
sdl2_default_v.h Revert "OpenGL: Temporarily reduce OpenGL driver priorities" 3 years ago
sdl2_opengl_v.cpp Codechange: use _cur_palette the same in all the drivers 3 years ago
sdl2_opengl_v.h Feature: allow a toggle to enable/disable vsync 3 years ago
sdl2_v.cpp Merge branch 'master' into jgrpp-beta 3 years ago
sdl2_v.h Codechange: use _cur_palette the same in all the drivers 3 years ago
sdl_v.cpp Codechange: use _cur_palette the same in all the drivers 3 years ago
sdl_v.h Remove: [Video] no longer draw in a thread 3 years ago
video_driver.cpp Fix: don't propagate shift/ctrl state till next game-tick (#9381) 3 years ago
video_driver.hpp Fix 91b8ce07: dedicated servers could no longer create screenshots (#9232) 3 years ago
win32_v.cpp Merge branch 'master' into jgrpp-beta 3 years ago
win32_v.h Merge branch 'master' into jgrpp 3 years ago