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OpenTTD-patches/src/ai/api/ai_tile.hpp.sq

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/* $Id$ */
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "ai_tile.hpp"
namespace SQConvert {
/* Allow enums to be used as Squirrel parameters */
template <> AITile::ErrorMessages GetParam(ForceType<AITile::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::ErrorMessages)tmp; }
template <> int Return<AITile::ErrorMessages>(HSQUIRRELVM vm, AITile::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::Corner GetParam(ForceType<AITile::Corner>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Corner)tmp; }
template <> int Return<AITile::Corner>(HSQUIRRELVM vm, AITile::Corner res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::Slope GetParam(ForceType<AITile::Slope>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Slope)tmp; }
template <> int Return<AITile::Slope>(HSQUIRRELVM vm, AITile::Slope res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::TransportType GetParam(ForceType<AITile::TransportType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::TransportType)tmp; }
template <> int Return<AITile::TransportType>(HSQUIRRELVM vm, AITile::TransportType res) { sq_pushinteger(vm, (int32)res); return 1; }
/* Allow AITile to be used as Squirrel parameter */
template <> AITile *GetParam(ForceType<AITile *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITile *)instance; }
template <> AITile &GetParam(ForceType<AITile &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITile *)instance; }
template <> const AITile *GetParam(ForceType<const AITile *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITile *)instance; }
template <> const AITile &GetParam(ForceType<const AITile &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITile *)instance; }
template <> int Return<AITile *>(HSQUIRRELVM vm, AITile *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITile", res, NULL, DefSQDestructorCallback<AITile>); return 1; }
}; // namespace SQConvert
void SQAITile_Register(Squirrel *engine) {
DefSQClass <AITile> SQAITile("AITile");
SQAITile.PreRegister(engine);
SQAITile.AddConstructor<void (AITile::*)(), 1>(engine, "x");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
SQAITile.DefSQConst(engine, AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
SQAITile.DefSQConst(engine, AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W");
SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S");
SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E");
SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N");
SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID");
SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT");
SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_E, "SLOPE_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_N, "SLOPE_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP, "SLOPE_STEEP");
SQAITile.DefSQConst(engine, AITile::SLOPE_NW, "SLOPE_NW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SW, "SLOPE_SW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SE, "SLOPE_SE");
SQAITile.DefSQConst(engine, AITile::SLOPE_NE, "SLOPE_NE");
SQAITile.DefSQConst(engine, AITile::SLOPE_EW, "SLOPE_EW");
SQAITile.DefSQConst(engine, AITile::SLOPE_NS, "SLOPE_NS");
SQAITile.DefSQConst(engine, AITile::SLOPE_ELEVATED, "SLOPE_ELEVATED");
SQAITile.DefSQConst(engine, AITile::SLOPE_NWS, "SLOPE_NWS");
SQAITile.DefSQConst(engine, AITile::SLOPE_WSE, "SLOPE_WSE");
SQAITile.DefSQConst(engine, AITile::SLOPE_SEN, "SLOPE_SEN");
SQAITile.DefSQConst(engine, AITile::SLOPE_ENW, "SLOPE_ENW");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_W, "SLOPE_STEEP_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_S, "SLOPE_STEEP_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_E, "SLOPE_STEEP_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_N, "SLOPE_STEEP_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_INVALID, "SLOPE_INVALID");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_RAIL, "TRANSPORT_RAIL");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_ROAD, "TRANSPORT_ROAD");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_WATER, "TRANSPORT_WATER");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_AIR, "TRANSPORT_AIR");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_INVALID, "TRANSPORT_INVALID");
AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
AIError::RegisterErrorMap(STR_ERROR_ALREADY_LEVELLED, AITile::ERR_AREA_ALREADY_FLAT);
AIError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, AITile::ERR_EXCAVATION_WOULD_DAMAGE);
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
AIError::RegisterErrorMapString(AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
AIError::RegisterErrorMapString(AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");
SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetMinHeight, "GetMinHeight", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetMaxHeight, "GetMaxHeight", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCornerHeight, "GetCornerHeight", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, ".iiiii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, ".iii");
SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, ".i");
SQAITile.PostRegister(engine);
}