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62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_accounting.hpp Everything to handle AI accounting things. */
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#ifndef AI_ACCOUNTING_HPP
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#define AI_ACCOUNTING_HPP
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#include "ai_object.hpp"
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/**
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* Class that keeps track of the costs, so you can request how much a block of
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* commands did cost in total. Works in both Execute as in Test mode.
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* Example:
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* {
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* local costs = AIAccounting();
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* BuildRoad(from_here, to_here);
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* BuildRoad(from_there, to_there);
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* print("Costs for route is: " + costs.GetCosts());
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* }
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*/
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class AIAccounting : public AIObject {
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public:
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static const char *GetClassName() { return "AIAccounting"; }
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/**
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* Creating instance of this class starts counting the costs of commands
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* from zero.
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* @note when the instance is destroyed, he restores the costs that was
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* current when the instance was created!
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*/
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AIAccounting();
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/**
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* Destroying this instance reset the costs to the value it was
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* in when the instance was created.
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*/
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~AIAccounting();
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/**
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* Get the current value of the costs.
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* @return The current costs.
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*/
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Money GetCosts();
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/**
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* Reset the costs to zero.
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*/
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void ResetCosts();
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private:
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Money last_costs;
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};
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#endif /* AI_ACCOUNTING_HPP */
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