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56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_cargolist.hpp List all the cargos. */
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#ifndef AI_CARGOLIST_HPP
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#define AI_CARGOLIST_HPP
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#include "ai_abstractlist.hpp"
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/**
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* Creates a list of cargos that can be produced in the current game.
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* @ingroup AIList
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*/
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class AICargoList : public AIAbstractList {
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public:
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static const char *GetClassName() { return "AICargoList"; }
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AICargoList();
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};
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/**
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* Creates a list of cargos that the given industry accepts.
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* @ingroup AIList
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*/
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class AICargoList_IndustryAccepting : public AIAbstractList {
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public:
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static const char *GetClassName() { return "AICargoList_IndustryAccepting"; }
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/**
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* @param industry_id The industry to get the list of cargos it accepts from.
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*/
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AICargoList_IndustryAccepting(IndustryID industry_id);
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};
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/**
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* Creates a list of cargos that the given industry can produce.
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* @ingroup AIList
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*/
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class AICargoList_IndustryProducing : public AIAbstractList {
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public:
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static const char *GetClassName() { return "AICargoList_IndustryProducing"; }
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/**
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* @param industry_id The industry to get the list of cargos it produces from.
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*/
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AICargoList_IndustryProducing(IndustryID industry_id);
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};
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#endif /* AI_CARGOLIST_HPP */
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