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179 lines
6.1 KiB
C++
179 lines
6.1 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_industry.hpp Everything to query and build industries. */
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#ifndef AI_INDUSTRY_HPP
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#define AI_INDUSTRY_HPP
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#include "ai_object.hpp"
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/**
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* Class that handles all industry related functions.
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*/
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class AIIndustry : public AIObject {
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public:
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static const char *GetClassName() { return "AIIndustry"; }
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/**
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* Gets the number of industries.
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* @return The number of industries.
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* @post Return value is always non-negative.
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* @note The maximum valid IndustryID can be higher then the value returned.
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*/
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static int32 GetIndustryCount();
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/**
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* Checks whether the given industry index is valid.
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* @param industry_id The index to check.
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* @return True if and only if the industry is valid.
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*/
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static bool IsValidIndustry(IndustryID industry_id);
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/**
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* Get the name of the industry.
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* @param industry_id The industry to get the name of.
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* @pre IsValidIndustry(industry_id).
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* @return The name of the industry.
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*/
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static char *GetName(IndustryID industry_id);
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/**
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* See if an industry accepts a certain cargo.
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* @param industry_id The index of the industry.
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* @param cargo_id The index of the cargo.
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* @pre IsValidIndustry(industry_id).
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* @pre AICargo::IsValidCargo(cargo_id).
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* @return True if and only if the industry accepts the cargo.
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*/
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static bool IsCargoAccepted(IndustryID industry_id, CargoID cargo_id);
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/**
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* Get the amount of cargo stockpiled for processing.
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* @param industry_id The index of the industry.
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* @param cargo_id The index of the cargo.
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* @pre IsValidIndustry(industry_id).
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* @pre AICargo::IsValidCargo(cargo_id).
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* @return The amount of cargo that is waiting for processing.
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*/
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static int32 GetStockpiledCargo(IndustryID industry_id, CargoID cargo_id);
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/**
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* Get the total last month's production of the given cargo at an industry.
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* @param industry_id The index of the industry.
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* @param cargo_id The index of the cargo.
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* @pre IsValidIndustry(industry_id).
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* @pre AICargo::IsValidCargo(cargo_id).
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* @return The last month's production of the given cargo for this industry.
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*/
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static int32 GetLastMonthProduction(IndustryID industry_id, CargoID cargo_id);
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/**
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* Get the total amount of cargo transported from an industry last month.
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* @param industry_id The index of the industry.
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* @param cargo_id The index of the cargo.
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* @pre IsValidIndustry(industry_id).
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* @pre AICargo::IsValidCargo(cargo_id).
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* @return The amount of given cargo transported from this industry last month.
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*/
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static int32 GetLastMonthTransported(IndustryID industry_id, CargoID cargo_id);
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/**
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* Gets the location of the industry.
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @return The location of the industry.
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*/
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static TileIndex GetLocation(IndustryID industry_id);
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/**
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* Get the number of stations around an industry. All stations that can
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* service the industry are counted, your own stations but also your
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* opponents stations.
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @return The number of stations around an industry.
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*/
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static int32 GetAmountOfStationsAround(IndustryID industry_id);
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/**
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* Get the manhattan distance from the tile to the AIIndustry::GetLocation()
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* of the industry.
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* @param industry_id The industry to get the distance to.
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* @param tile The tile to get the distance to.
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* @pre IsValidIndustry(industry_id).
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* @pre AIMap::IsValidTile(tile).
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* @return The distance between industry and tile.
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*/
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static int32 GetDistanceManhattanToTile(IndustryID industry_id, TileIndex tile);
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/**
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* Get the square distance from the tile to the AIIndustry::GetLocation()
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* of the industry.
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* @param industry_id The industry to get the distance to.
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* @param tile The tile to get the distance to.
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* @pre IsValidIndustry(industry_id).
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* @pre AIMap::IsValidTile(tile).
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* @return The distance between industry and tile.
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*/
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static int32 GetDistanceSquareToTile(IndustryID industry_id, TileIndex tile);
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/**
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* Is this industry built on water.
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @return True when the industry is built on water.
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*/
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static bool IsBuiltOnWater(IndustryID industry_id);
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/**
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* Does this industry have a heliport?
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @return True when the industry has a heliport.
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*/
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static bool HasHeliport(IndustryID industry_id);
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/**
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* Gets the location of the industry's heliport.
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @pre HasHeliport(industry_id).
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* @return The location of the industry's heliport.
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*/
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static TileIndex GetHeliportLocation(IndustryID industry_id);
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/**
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* Does this industry have a dock?
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @return True when the industry has a dock.
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*/
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static bool HasDock(IndustryID industry_id);
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/**
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* Gets the location of the industry's dock.
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @pre HasDock(industry_id).
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* @return The location of the industry's dock.
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*/
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static TileIndex GetDockLocation(IndustryID industry_id);
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/**
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* Get the IndustryType of the industry.
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* @param industry_id The index of the industry.
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* @pre IsValidIndustry(industry_id).
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* @return The IndustryType of the industry.
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*/
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static IndustryType GetIndustryType(IndustryID industry_id);
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};
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#endif /* AI_INDUSTRY_HPP */
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