OpenTTD - http://www.openttd.org/ - with additional patches
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celestar f479013b14 (svn r2545) -Fix: Modified the Doxyfile so that it works on other computers (than mine) as well :) 19 years ago
data (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
docs (svn r2529) - Fix: PBS signals showed up as normal signals with the query tool 19 years ago
lang (svn r2543) [Translators] Updated translations to 20050710 (2 lang(s)) 19 years ago
makefiledir (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) 19 years ago
media (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. 19 years ago
openttd.xcode (svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin) 20 years ago
os (svn r2446) * Made os/debian/rules executable. 19 years ago
scenario (svn r1912) - Fix: [ 1149766 ] Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario. 20 years ago
scripts (svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces 19 years ago
strgen (svn r2225) -Fix: split the endian-detection to target/host. Now cross-compiling 19 years ago
table (svn r2534) Small cleanup 19 years ago
COPYING (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
Doxyfile (svn r2545) -Fix: Modified the Doxyfile so that it works on other computers (than mine) as well :) 19 years ago
Makefile (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) 19 years ago
StdAfx.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
ai.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
ai.h (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
ai_build.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
ai_new.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
ai_pathfinder.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
ai_shared.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
aircraft_cmd.c (svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies 19 years ago
aircraft_gui.c (svn r2492) Remove some pointless casts and fix some nearby indentation 19 years ago
airport.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
airport.h (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115). 19 years ago
airport_gui.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
airport_movement.h (svn r1440) -Feature: Allows more flexible airport layouts now, as the number of 20 years ago
aystar.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
aystar.h (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
bridge_gui.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
callback_table.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
callback_table.h (svn r942) -Merged branch/network back into the trunk 20 years ago
changelog.txt (svn r2354) Update OpenTTD for 0.4.0.1 release 19 years ago
clear_cmd.c (svn r2492) Remove some pointless casts and fix some nearby indentation 19 years ago
command.c (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
command.h (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. 19 years ago
console.c (svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing 19 years ago
console.h (svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window 19 years ago
console_cmds.c (svn r2535) Tabs 19 years ago
debug.c (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) 19 years ago
debug.h (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) 19 years ago
dedicated.c (svn r2465) Remove some unreachable code 19 years ago
depot.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
depot.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
disaster_cmd.c (svn r2535) Tabs 19 years ago
dock_gui.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
dummy_land.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
economy.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
economy.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
endian_check.c (svn r2196) -Change: updated the Makefile, now it works for crossplatform compiling 19 years ago
engine.c (svn r2494) - Fix: [newgrf] Dont assume a spriteset can only have 4 or 8 sprites. 19 years ago
engine.h (svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies 19 years ago
engine_gui.c (svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies 19 years ago
extmidi.c (svn r2398) - CodeChange: forgot to update unix and os2 specific files as well. 19 years ago
fileio.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
fileio.h (svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist 20 years ago
functions.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
gfx.c (svn r2534) Small cleanup 19 years ago
gfx.h (svn r2497) Use a struct array for palette entries instead of a flat byte array 19 years ago
graph_gui.c (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
gui.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
hal.h (svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. 19 years ago
industry.h (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO 20 years ago
industry_cmd.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
industry_gui.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
intro_gui.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
known-bugs.txt (svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area. 19 years ago
landscape.c (svn r2505) Remove some unnecessary #includes 19 years ago
langs.dsp (svn r2117) [Translations] Introduce lithuanian translation as finished 19 years ago
langs.vcproj (svn r2117) [Translations] Introduce lithuanian translation as finished 19 years ago
lzoconf.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
macros.h (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
main_gui.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
map.c (svn r2533) Move misplaced parenthesis, found by ludde 19 years ago
map.h (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
md5.c (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 19 years ago
md5.h (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 19 years ago
minilzo.c (svn r1781) Fix static declaration after non-static declaration of same symbol 20 years ago
minilzo.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
misc.c (svn r2505) Remove some unnecessary #includes 19 years ago
misc_cmd.c (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
misc_gui.c (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
mixer.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
mixer.h (svn r2002) Rename MxActivate to MxActivateChannel, which is more appropriate 19 years ago
music_gui.c (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_) 19 years ago
namegen.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
namegen.h (svn r1811) Use char for string handling in namegen.[ch] 20 years ago
network.c (svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing 19 years ago
network.h (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) 19 years ago
network_client.c (svn r2535) Tabs 19 years ago
network_client.h (svn r1527) -Add: RCon (Remote Connection). A server can set: 20 years ago
network_core.h (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) 19 years ago
network_data.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
network_data.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
network_gamelist.c (svn r1803) Move debugging stuff into files of it's own 20 years ago
network_gamelist.h (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. 20 years ago
network_gui.c (svn r2422) - Codechange: magic number fix in network window (anonymous) 19 years ago
network_server.c (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements 19 years ago
network_server.h (svn r1527) -Add: RCon (Remote Connection). A server can set: 20 years ago
network_udp.c (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) 19 years ago
network_udp.h (svn r1833) byte -> char transition: the rest 20 years ago
newgrf.c (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements 19 years ago
newgrf.h (svn r1981) Typedef some structs and enums 19 years ago
news.h (svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well. 20 years ago
news_gui.c (svn r2465) Remove some unreachable code 19 years ago
npf.c (svn r2538) - Fix: Use IsCompatibleRailType() function instead of checking this yourself. 19 years ago
npf.h (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
oldloader.c (svn r2528) - Fix: TTDPatch games had garbage in _map3[hi]&0xF0 which interfered with OpenTTD PBS functionality; fixed in oldloader 19 years ago
openttd.c (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) 19 years ago
openttd.dsp (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. 19 years ago
openttd.dsw (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
openttd.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
openttd.ico (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow 19 years ago
openttd.rc (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
openttd.sln (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
openttd.tgt (svn r2519) - Fix: Update OS/2 project with pbs.c 19 years ago
openttd.vcproj (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. 19 years ago
order.h (svn r2441) -Feature: You can now give transfer order to set up feeder systems 19 years ago
order_cmd.c (svn r2441) -Feature: You can now give transfer order to set up feeder systems 19 years ago
order_gui.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
os2.c (svn r2399) - Fix: Update OS/2 project file with filename changes 19 years ago
pathfind.c (svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail(). 19 years ago
pathfind.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
pbs.c (svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs. 19 years ago
pbs.h (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
player.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
player_gui.c (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
players.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
pool.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
pool.h (svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools) 20 years ago
queue.c (svn r2535) Tabs 19 years ago
queue.h (svn r2165) - Codechange: [NPF] Properly enummed NPF hash size, it is easily changable now. 19 years ago
rail.c (svn r2539) * Fix: Mixed up use of trackdirs and directions in GetTileRailType() causes NPF to not consider routes under bridges. 19 years ago
rail.h (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more 19 years ago
rail_cmd.c (svn r2529) - Fix: PBS signals showed up as normal signals with the query tool 19 years ago
rail_gui.c (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn 19 years ago
readme.txt (svn r2354) Update OpenTTD for 0.4.0.1 release 19 years ago
resource.h (svn r202) -Codechange: I missed some files with trailing spaces.. this should be 20 years ago
road_cmd.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
road_gui.c (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn 19 years ago
roadveh_cmd.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
roadveh_gui.c (svn r2492) Remove some pointless casts and fix some nearby indentation 19 years ago
saveload.c (svn r2535) Tabs 19 years ago
saveload.h (svn r2393) - Implemented threaded saving for OS/2 19 years ago
screenshot.c (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements 19 years ago
screenshot.h (svn r631) Merge r440, r444, r485, r630 to trunk: 20 years ago
sdl.c (svn r2535) Tabs 19 years ago
settings.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
settings.h (svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'. 19 years ago
settings_gui.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
ship_cmd.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
ship_gui.c (svn r2492) Remove some pointless casts and fix some nearby indentation 19 years ago
signs.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
signs.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
smallmap_gui.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
sound.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
sound.h (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine. 19 years ago
sprite.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
sprite.h (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks. 19 years ago
spritecache.c (svn r2537) Small changes, especially use fprintf to stderr for warnings and errors instead of plain printf 19 years ago
spritecache.h (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them 19 years ago
station.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
station_cmd.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
station_gui.c (svn r2535) Tabs 19 years ago
stdafx.h (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big. 19 years ago
string.c (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 20 years ago
string.h (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 20 years ago
strings.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
strings.h (svn r2057) Add InlineString() to make _userstring construction a bit cleaner. 19 years ago
subsidy_gui.c (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
svnup.sh (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 19 years ago
terraform_gui.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
texteff.c (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
tile.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
tile.h (svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code. 19 years ago
town.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
town_cmd.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
town_gui.c (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
train_cmd.c (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more 19 years ago
train_gui.c (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more 19 years ago
tree_cmd.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
tunnelbridge_cmd.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
unix.c (svn r2418) - Fix: typo 19 years ago
unmovable_cmd.c (svn r2535) Tabs 19 years ago
variables.h (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
vehicle.c (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
vehicle.h (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. 19 years ago
vehicle_gui.c (svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[] 19 years ago
vehicle_gui.h (svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later. 19 years ago
viewport.c (svn r2535) Tabs 19 years ago
viewport.h (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn 19 years ago
w32dm.c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
w32dm2.cpp (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
water_cmd.c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
waypoint.c (svn r2535) Tabs 19 years ago
waypoint.h (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
widget.c (svn r2535) Tabs 19 years ago
win32.c (svn r2535) Tabs 19 years ago
window.c (svn r2535) Tabs 19 years ago
window.h (svn r2530) - Fix: [ 1219829 ] Mouse-wheel crashes OTTD. Widget detection failed to detect the most-right and most-bottom pixels of a widget. If scrollwheel is used on a not-found widget (such as the background of the toolbar), it will now fail correctly (glx) 19 years ago

readme.txt

OpenTTD README
Last updated:    2005-05-21
Release version: 0.4.1
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
9.0) Troubleshooting
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.

2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/daily build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a saved game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

	Windows - Win32 GDI (faster) or SDL
	Linux - SDL
	FreeBSD - SDL
	Mac OS X - SDL
	BeOS - SDL
	MorphOS - SDL
	OS/2 - SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with 
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't 
look as nice as with the Windows graphics.)

If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in Makefile.config
by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there is
a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place presignals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at http://wiki.openttd.org/index.php/OpenTTDDevBlackBook


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed ingame by
using the 'Configure Patches' window.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio 6 or .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these to
  work you need their development files. For best results, download the openttd-useful.zip
  file from SourceForge under the Files tab. Put the header files into your compiler's
  include/ directory and the library (.lib) files into the lib/ directory. For more help
  with VS6 see docs/Readme_Windows_MSVC6.0.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
  Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
  (see also docs/Readme_Mandrake_Linux.txt)

MacOS:
  Use "make".

BeOS:
  Use "make".

FreeBSD:
  Use "gmake".

MorphOS:
  Use "make". Note that you need the MorphOS SDK and the
  powersdl.library SDK.

OS/2:
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
  docs/Readme_OS2.txt file for more information.


8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.

The use of the online Translator service, located at http://translator.openttd.org/, is
highly encouraged. For a username/password combo you should contact the development team,
either by mail, IRC or the forums. The system is straightforward to use, and if you have any
problems, read the online help located there.

If for some reason the website is down for a longer period of time, the information below
might be of help.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before begining the translation process!
      This avoids double work, as someone else may have already started translating to the same language.
    * Translators must use the charater set ISO 8859-15.
      Otherwise, some characters will not display correctly in the game.
    * Currently it is not possible to translate into character sets other than Latin. Also, changing
      the order of strings is unsupported. For instance, it is always '16 tonnes of coal' and cannot be
      'coal existing of 16 tonnes'

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to translate
(You did, right? Of course you did.) you can pick up english.txt (found in the SVN repository
under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language file
with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks for english.txt
in the lang subdirectory, which is where your language file should also be.

That's all! You should now be able to select the language in the game options.

9.0) Troubleshooting
---- ---------------

To see all startup options available to you, start OpenTTD with the "./openttd -h"
option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventorous you can try the "-d [[<name>]=[<level>]"
flag, where the higher levels will give you more debugging output. The "name" variable can help
you to display only some type of debugging messages. This is mostly undocumented
so best is to look in the source code file debug.c for the various debugging types. For more
information look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Don't forget to put all GRF files from TTD
into your data/ folder including sample.cat!

Another, less frequent problem is the game refusing to run when you don't have a
sound card. To solve this, force OpenTTD to run without sound/music by running it with
the command line option: "./openttd -s null -m null". This will disable both sound
and music.

Under Windows 98 and lower it is impossible to use a dedicated server; it will fail to
start. Perhaps this is for the better because those OS's are not known for their stability.

X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
  Victor Fischer (Celestar)      - Programming everywhere you need him to
  Tamas Farag<61> (Darkvater)       - Lead programmer
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port
  Christoph Mallon (Tron)        - Programmer, code correctness police
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host

Retired Developers:
  Dominik Scherer (dominik81)    - Lead programmer, GUI expert (0.3.0 - 0.3.6)
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)

Thanks to:
  Josef Drexler - For his great work on TTDPatch.
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
  Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
  Petr Baudis (pasky) - Many patches, newgrf support, etc.
  Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
  Stefan Mei<65>ner (sign_de) - For his work on the console
  Mike Ragsdale - OpenTTD installer
  Cian Duffy (MYOB) - BeOS port / manual writing
  Christian Rosentreter (tokaiz) - MorphOS / AmigaOS port
  Michael Blunck - For revolutionizing TTD with awesome graphics
  George - Canal graphics
  All Translators - For their support to make OpenTTD a truly international game
  Bug Reporters - Thanks for all bug reports
  Chris Sawyer - For an amazing game!