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OpenTTD-patches/src/sl/vehicle_sl.cpp

1669 lines
72 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_sl.cpp Code handling saving and loading of vehicles */
#include "../stdafx.h"
#include "../vehicle_func.h"
#include "../train.h"
#include "../roadveh.h"
#include "../ship.h"
#include "../aircraft.h"
#include "../station_base.h"
#include "../effectvehicle_base.h"
#include "../company_base.h"
#include "../company_func.h"
#include "../disaster_vehicle.h"
#include "../scope_info.h"
#include "../string_func.h"
#include "../error.h"
#include "../strings_func.h"
#include "../economy_base.h"
#include "../event_logs.h"
#include "../3rdparty/cpp-btree/btree_map.h"
#include "../core/format.hpp"
#include "saveload.h"
#include <map>
#include "../safeguards.h"
extern btree::btree_multimap<VehicleID, PendingSpeedRestrictionChange> _pending_speed_restriction_change_map;
/**
* Link front and rear multiheaded engines to each other
* This is done when loading a savegame
*/
void ConnectMultiheadedTrains()
{
for (Train *v : Train::Iterate()) {
v->other_multiheaded_part = nullptr;
}
for (Train *v : Train::Iterate()) {
if (v->IsFrontEngine() || v->IsFreeWagon()) {
/* Two ways to associate multiheaded parts to each other:
* sequential-matching: Trains shall be arranged to look like <..>..<..>..<..>..
* bracket-matching: Free vehicle chains shall be arranged to look like ..<..<..>..<..>..>..
*
* Note: Old savegames might contain chains which do not comply with these rules, e.g.
* - the front and read parts have invalid orders
* - different engine types might be combined
* - there might be different amounts of front and rear parts.
*
* Note: The multiheaded parts need to be matched exactly like they are matched on the server, else desyncs will occur.
* This is why two matching strategies are needed.
*/
bool sequential_matching = v->IsFrontEngine();
for (Train *u = v; u != nullptr; u = u->GetNextVehicle()) {
if (u->other_multiheaded_part != nullptr) continue; // we already linked this one
if (u->IsMultiheaded()) {
if (!u->IsEngine()) {
/* we got a rear car without a front car. We will convert it to a front one */
u->SetEngine();
u->spritenum--;
}
/* Find a matching back part */
EngineID eid = u->engine_type;
Train *w;
if (sequential_matching) {
for (w = u->GetNextVehicle(); w != nullptr; w = w->GetNextVehicle()) {
if (w->engine_type != eid || w->other_multiheaded_part != nullptr || !w->IsMultiheaded()) continue;
/* we found a car to partner with this engine. Now we will make sure it face the right way */
if (w->IsEngine()) {
w->ClearEngine();
w->spritenum++;
}
break;
}
} else {
uint stack_pos = 0;
for (w = u->GetNextVehicle(); w != nullptr; w = w->GetNextVehicle()) {
if (w->engine_type != eid || w->other_multiheaded_part != nullptr || !w->IsMultiheaded()) continue;
if (w->IsEngine()) {
stack_pos++;
} else {
if (stack_pos == 0) break;
stack_pos--;
}
}
}
if (w != nullptr) {
w->other_multiheaded_part = u;
u->other_multiheaded_part = w;
} else {
/* we got a front car and no rear cars. We will fake this one for forget that it should have been multiheaded */
u->ClearMultiheaded();
}
}
}
}
}
}
/**
* Converts all trains to the new subtype format introduced in savegame 16.2
* It also links multiheaded engines or make them forget they are multiheaded if no suitable partner is found
*/
void ConvertOldMultiheadToNew()
{
for (Train *t : Train::Iterate()) SetBit(t->subtype, 7); // indicates that it's the old format and needs to be converted in the next loop
for (Train *t : Train::Iterate()) {
if (HasBit(t->subtype, 7) && ((t->subtype & ~0x80) == 0 || (t->subtype & ~0x80) == 4)) {
for (Train *u = t; u != nullptr; u = u->Next()) {
const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
ClrBit(u->subtype, 7);
switch (u->subtype) {
case 0: // TS_Front_Engine
if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded();
u->SetFrontEngine();
u->SetEngine();
break;
case 1: // TS_Artic_Part
u->subtype = 0;
u->SetArticulatedPart();
break;
case 2: // TS_Not_First
u->subtype = 0;
if (rvi->railveh_type == RAILVEH_WAGON) {
/* normal wagon */
u->SetWagon();
break;
}
if (rvi->railveh_type == RAILVEH_MULTIHEAD && rvi->image_index == u->spritenum - 1) {
/* rear end of a multiheaded engine */
u->SetMultiheaded();
break;
}
if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded();
u->SetEngine();
break;
case 4: // TS_Free_Car
u->subtype = 0;
u->SetWagon();
u->SetFreeWagon();
break;
default: SlErrorCorrupt("Invalid train subtype");
}
}
}
}
}
/** need to be called to load aircraft from old version */
void UpdateOldAircraft()
{
/* set airport_flags to 0 for all airports just to be sure */
for (Station *st : Station::Iterate()) {
st->airport.flags = 0; // reset airport
}
for (Aircraft *a : Aircraft::Iterate()) {
/* airplane has another vehicle with subtype 4 (shadow), helicopter also has 3 (rotor)
* skip those */
if (a->IsNormalAircraft()) {
/* airplane in terminal stopped doesn't hurt anyone, so goto next */
if ((a->vehstatus & VS_STOPPED) && a->state == 0) {
a->state = HANGAR;
continue;
}
AircraftLeaveHangar(a, a->direction); // make airplane visible if it was in a depot for example
a->vehstatus &= ~VS_STOPPED; // make airplane moving
UpdateAircraftCache(a);
a->cur_speed = a->vcache.cached_max_speed; // so aircraft don't have zero speed while in air
if (!a->current_order.IsType(OT_GOTO_STATION) && !a->current_order.IsType(OT_GOTO_DEPOT)) {
/* reset current order so aircraft doesn't have invalid "station-only" order */
a->current_order.MakeDummy();
}
a->state = FLYING;
AircraftNextAirportPos_and_Order(a); // move it to the entry point of the airport
GetNewVehiclePosResult gp = GetNewVehiclePos(a);
a->tile = 0; // aircraft in air is tile=0
/* correct speed of helicopter-rotors */
if (a->subtype == AIR_HELICOPTER) a->Next()->Next()->cur_speed = 32;
/* set new position x,y,z */
GetAircraftFlightLevelBounds(a, &a->z_pos, nullptr);
SetAircraftPosition(a, gp.x, gp.y, GetAircraftFlightLevel(a));
}
}
/* Clear aircraft from loading vehicles, if we bumped them into the air. */
for (Station *st : Station::Iterate()) {
for (auto iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); /* nothing */) {
Vehicle *v = *iter;
if (v->type == VEH_AIRCRAFT && !v->current_order.IsType(OT_LOADING)) {
iter = st->loading_vehicles.erase(iter);
delete v->cargo_payment;
} else {
++iter;
}
}
}
}
/**
* Check all vehicles to ensure their engine type is valid
* for the currently loaded NewGRFs (that includes none...)
* This only makes a difference if NewGRFs are missing, otherwise
* all vehicles will be valid. This does not make such a game
* playable, it only prevents crash.
*/
static void CheckValidVehicles()
{
size_t total_engines = Engine::GetPoolSize();
EngineID first_engine[4] = { INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE };
for (const Engine *e : Engine::IterateType(VEH_TRAIN)) { first_engine[VEH_TRAIN] = e->index; break; }
for (const Engine *e : Engine::IterateType(VEH_ROAD)) { first_engine[VEH_ROAD] = e->index; break; }
for (const Engine *e : Engine::IterateType(VEH_SHIP)) { first_engine[VEH_SHIP] = e->index; break; }
for (const Engine *e : Engine::IterateType(VEH_AIRCRAFT)) { first_engine[VEH_AIRCRAFT] = e->index; break; }
for (Vehicle *v : Vehicle::Iterate()) {
/* Test if engine types match */
switch (v->type) {
case VEH_TRAIN:
case VEH_ROAD:
case VEH_SHIP:
case VEH_AIRCRAFT:
if (v->engine_type >= total_engines || v->type != v->GetEngine()->type) {
v->engine_type = first_engine[v->type];
}
break;
default:
break;
}
}
}
extern byte _age_cargo_skip_counter; // From misc_sl.cpp
static std::vector<Vehicle *> _load_invalid_vehicles_to_delete;
/** Called after load to update coordinates */
void AfterLoadVehicles(bool part_of_load)
{
_load_invalid_vehicles_to_delete.clear();
const Vehicle *si_v = nullptr;
SCOPE_INFO_FMT([&si_v], "AfterLoadVehicles: %s", scope_dumper().VehicleInfo(si_v));
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
/* Reinstate the previous pointer */
if (v->Next() != nullptr) {
v->Next()->previous = v;
#if OTTD_UPPER_TAGGED_PTR
VehiclePoolOps::SetIsNonFrontVehiclePtr(_vehicle_pool.GetRawRef(v->Next()->index), true);
#endif
if (v->type == VEH_TRAIN && (HasBit(v->subtype, GVSF_VIRTUAL) != HasBit(v->Next()->subtype, GVSF_VIRTUAL))) {
SlErrorCorrupt("Mixed virtual/non-virtual train consist");
}
}
if (v->NextShared() != nullptr) v->NextShared()->previous_shared = v;
if (part_of_load) v->fill_percent_te_id = INVALID_TE_ID;
v->first = nullptr;
if (v->IsGroundVehicle()) v->GetGroundVehicleCache()->first_engine = INVALID_ENGINE;
}
/* AfterLoadVehicles may also be called in case of NewGRF reload, in this
* case we may not convert orders again. */
if (part_of_load) {
/* Create shared vehicle chain for very old games (pre 5,2) and create
* OrderList from shared vehicle chains. For this to work correctly, the
* following conditions must be fulfilled:
* a) both next_shared and previous_shared are not set for pre 5,2 games
* b) both next_shared and previous_shared are set for later games
*/
std::map<Order*, OrderList*> mapping;
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
if (v->old_orders != nullptr) {
if (IsSavegameVersionBefore(SLV_105)) { // Pre-105 didn't save an OrderList
if (mapping[v->old_orders] == nullptr) {
/* This adds the whole shared vehicle chain for case b */
/* Creating an OrderList here is safe because the number of vehicles
* allowed in these savegames matches the number of OrderLists. As
* such each vehicle can get an OrderList and it will (still) fit. */
assert(OrderList::CanAllocateItem());
v->orders = mapping[v->old_orders] = new OrderList(v->old_orders, v);
} else {
v->orders = mapping[v->old_orders];
/* For old games (case a) we must create the shared vehicle chain */
if (IsSavegameVersionBefore(SLV_5, 2)) {
v->AddToShared(v->orders->GetFirstSharedVehicle());
}
}
} else { // OrderList was saved as such, only recalculate not saved values
if (v->PreviousShared() == nullptr) {
v->orders->Initialize(v->orders->first, v);
}
}
}
}
}
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
/* Fill the first pointers */
if (v->Previous() == nullptr) {
for (Vehicle *u = v; u != nullptr; u = u->Next()) {
u->first = v;
}
}
}
if (part_of_load) {
if (IsSavegameVersionBefore(SLV_105)) {
/* Before 105 there was no order for shared orders, thus it messed up horribly */
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
if (v->First() != v || v->orders != nullptr || v->previous_shared != nullptr || v->next_shared == nullptr) continue;
/* As above, allocating OrderList here is safe. */
assert(OrderList::CanAllocateItem());
v->orders = new OrderList(nullptr, v);
for (Vehicle *u = v; u != nullptr; u = u->next_shared) {
u->orders = v->orders;
}
}
}
if (IsSavegameVersionBefore(SLV_157)) {
/* The road vehicle subtype was converted to a flag. */
for (RoadVehicle *rv : RoadVehicle::Iterate()) {
si_v = rv;
if (rv->subtype == 0) {
/* The road vehicle is at the front. */
rv->SetFrontEngine();
} else if (rv->subtype == 1) {
/* The road vehicle is an articulated part. */
rv->subtype = 0;
rv->SetArticulatedPart();
} else {
SlErrorCorrupt("Invalid road vehicle subtype");
}
}
}
if (IsSavegameVersionBefore(SLV_160)) {
/* In some old savegames there might be some "crap" stored. */
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
if (!v->IsPrimaryVehicle() && v->type != VEH_DISASTER) {
v->current_order.Free();
v->unitnumber = 0;
}
}
}
if (IsSavegameVersionBefore(SLV_162)) {
/* Set the vehicle-local cargo age counter from the old global counter. */
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
v->cargo_age_counter = _age_cargo_skip_counter;
}
}
if (IsSavegameVersionBefore(SLV_180)) {
/* Set service interval flags */
for (Vehicle *v : Vehicle::IterateFrontOnly()) {
si_v = v;
if (!v->IsPrimaryVehicle()) continue;
const Company *c = Company::Get(v->owner);
int interval = CompanyServiceInterval(c, v->type);
v->SetServiceIntervalIsCustom(v->GetServiceInterval() != interval);
v->SetServiceIntervalIsPercent(c->settings.vehicle.servint_ispercent);
}
}
if (IsSavegameVersionBefore(SLV_SHIP_ROTATION)) {
/* Ship rotation added */
for (Ship *s : Ship::Iterate()) {
s->rotation = s->direction;
}
} else {
for (Ship *s : Ship::Iterate()) {
if (s->rotation == s->direction) continue;
/* In case we are rotating on gameload, set the rotation position to
* the current position, otherwise the applied workaround offset would
* be with respect to 0,0.
*/
s->rotation_x_pos = s->x_pos;
s->rotation_y_pos = s->y_pos;
}
}
if (SlXvIsFeaturePresent(XSLFI_TEMPLATE_REPLACEMENT) && (_network_server || !_networking)) {
for (Train *t : Train::Iterate()) {
si_v = t;
if (t->IsVirtual() && t->First() == t) {
delete t;
}
}
}
if (IsSavegameVersionBefore(SLV_VEHICLE_ECONOMY_AGE) && SlXvIsFeatureMissing(XSLFI_VEHICLE_ECONOMY_AGE)) {
/* Set vehicle economy age based on calendar age. */
for (Vehicle *v : Vehicle::Iterate()) {
v->economy_age = v->age.base();
}
}
}
si_v = nullptr;
CheckValidVehicles();
for (Vehicle *v : Vehicle::IterateFrontOnly()) {
si_v = v;
assert(v->first != nullptr);
v->trip_occupancy = CalcPercentVehicleFilled(v, nullptr);
switch (v->type) {
case VEH_TRAIN: {
Train *t = Train::From(v);
if (t->IsFrontEngine() || t->IsFreeWagon()) {
t->gcache.last_speed = t->cur_speed; // update displayed train speed
t->ConsistChanged(CCF_SAVELOAD);
}
break;
}
case VEH_ROAD: {
RoadVehicle *rv = RoadVehicle::From(v);
if (rv->IsFrontEngine()) {
rv->gcache.last_speed = rv->cur_speed; // update displayed road vehicle speed
rv->roadtype = Engine::Get(rv->engine_type)->u.road.roadtype;
rv->compatible_roadtypes = GetRoadTypeInfo(rv->roadtype)->powered_roadtypes;
bool is_invalid = false;
for (RoadVehicle *u = rv; u != nullptr; u = u->Next()) {
u->roadtype = rv->roadtype;
u->compatible_roadtypes = rv->compatible_roadtypes;
if (IsSavegameVersionBefore(SLV_62)) {
/* Use simplified check before trams were introduced */
if (!MayTileTypeHaveRoad(GetTileType(u->tile))) is_invalid = true;
} else {
if (!MayHaveRoad(u->tile) || GetRoadType(u->tile, GetRoadTramType(u->roadtype)) == INVALID_ROADTYPE) is_invalid = true;
}
}
if (is_invalid && part_of_load) {
_load_invalid_vehicles_to_delete.push_back(rv);
break;
}
RoadVehUpdateCache(rv);
if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) {
rv->CargoChanged();
}
}
break;
}
case VEH_SHIP:
if (Ship::From(v)->IsPrimaryVehicle()) {
Ship::From(v)->UpdateCache();
}
break;
default: break;
}
}
/* Stop non-front engines */
if (part_of_load && IsSavegameVersionBefore(SLV_112)) {
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
if (v->type == VEH_TRAIN) {
Train *t = Train::From(v);
if (!t->IsFrontEngine()) {
if (t->IsEngine()) t->vehstatus |= VS_STOPPED;
/* cur_speed is now relevant for non-front parts - nonzero breaks
* moving-wagons-inside-depot- and autoreplace- code */
t->cur_speed = 0;
}
}
/* trains weren't stopping gradually in old OTTD versions (and TTO/TTD)
* other vehicle types didn't have zero speed while stopped (even in 'recent' OTTD versions) */
if ((v->vehstatus & VS_STOPPED) && (v->type != VEH_TRAIN || IsSavegameVersionBefore(SLV_2, 1))) {
v->cur_speed = 0;
}
}
}
ResetDisasterVehicleTargeting();
for (Vehicle *v : Vehicle::Iterate()) {
si_v = v;
switch (v->type) {
case VEH_ROAD:
case VEH_TRAIN:
case VEH_SHIP:
v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq);
v->UpdateSpriteSeqBound();
break;
case VEH_AIRCRAFT:
if (Aircraft::From(v)->IsNormalAircraft()) {
v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq);
v->UpdateSpriteSeqBound();
/* The aircraft's shadow will have the same image as the aircraft, but no colour */
Vehicle *shadow = v->Next();
if (shadow == nullptr) SlErrorCorrupt("Missing shadow for aircraft");
shadow->sprite_seq.CopyWithoutPalette(v->sprite_seq);
shadow->sprite_seq_bounds = v->sprite_seq_bounds;
/* In the case of a helicopter we will update the rotor sprites */
if (v->subtype == AIR_HELICOPTER) {
Vehicle *rotor = shadow->Next();
if (rotor == nullptr) SlErrorCorrupt("Missing rotor for helicopter");
GetRotorImage(Aircraft::From(v), EIT_ON_MAP, &rotor->sprite_seq);
rotor->UpdateSpriteSeqBound();
}
UpdateAircraftCache(Aircraft::From(v), true);
}
break;
case VEH_DISASTER: {
auto *dv = DisasterVehicle::From(v);
if (dv->subtype == ST_SMALL_UFO && dv->state != 0) {
RoadVehicle *u = RoadVehicle::GetIfValid(v->dest_tile);
if (u != nullptr && u->IsFrontEngine()) {
/* Delete UFO targeting a vehicle which is already a target. */
if (!SetDisasterVehicleTargetingVehicle(u->index, dv->index)) {
delete v;
continue;
}
}
}
break;
}
default: break;
}
if (part_of_load && v->unitnumber != 0) {
Company::Get(v->owner)->freeunits[v->type].UseID(v->unitnumber);
}
v->UpdateDeltaXY();
v->coord.left = INVALID_COORD;
v->UpdatePosition();
v->UpdateViewport(false);
v->cargo.AssertCountConsistency();
}
}
void AfterLoadVehiclesRemoveAnyFoundInvalid()
{
if (!_load_invalid_vehicles_to_delete.empty()) {
DEBUG(sl, 0, "Removing %u vehicles found to be uncorrectably invalid during load", (uint)_load_invalid_vehicles_to_delete.size());
SetDParam(0, (uint)_load_invalid_vehicles_to_delete.size());
ShowErrorMessage(STR_WARNING_LOADGAME_REMOVED_UNCORRECTABLE_VEHICLES, INVALID_STRING_ID, WL_CRITICAL);
GroupStatistics::UpdateAfterLoad();
RegisterGameEvents(GEF_RM_INVALID_RV);
}
for (Vehicle *v : _load_invalid_vehicles_to_delete) {
delete v;
}
_load_invalid_vehicles_to_delete.clear();
}
bool TrainController(Train *v, Vehicle *nomove, bool reverse = true); // From train_cmd.cpp
void ReverseTrainDirection(Train *v);
void ReverseTrainSwapVeh(Train *v, int l, int r);
/** Fixup old train spacing. */
void FixupTrainLengths()
{
/* Vehicle center was moved from 4 units behind the front to half the length
* behind the front. Move vehicles so they end up on the same spot. */
for (Train *v : Train::IterateFrontOnly()) {
if (v->IsPrimaryVehicle()) {
/* The vehicle center is now more to the front depending on vehicle length,
* so we need to move all vehicles forward to cover the difference to the
* old center, otherwise wagon spacing in trains would be broken upon load. */
for (Train *u = v; u != nullptr; u = u->Next()) {
if (u->track == TRACK_BIT_DEPOT || (u->vehstatus & VS_CRASHED)) continue;
Train *next = u->Next();
/* Try to pull the vehicle half its length forward. */
int diff = (VEHICLE_LENGTH - u->gcache.cached_veh_length) / 2;
int done;
for (done = 0; done < diff; done++) {
if (!TrainController(u, next, false)) break;
}
if (next != nullptr && done < diff && u->IsFrontEngine()) {
/* Pulling the front vehicle forwards failed, we either encountered a dead-end
* or a red signal. To fix this, we try to move the whole train the required
* space backwards and re-do the fix up of the front vehicle. */
/* Ignore any signals when backtracking. */
TrainForceProceeding old_tfp = u->force_proceed;
u->force_proceed = TFP_SIGNAL;
/* Swap start<>end, start+1<>end-1, ... */
int r = CountVehiclesInChain(u) - 1; // number of vehicles - 1
int l = 0;
do ReverseTrainSwapVeh(u, l++, r--); while (l <= r);
/* We moved the first vehicle which is now the last. Move it back to the
* original position as we will fix up the last vehicle later in the loop. */
for (int i = 0; i < done; i++) TrainController(u->Last(), nullptr);
/* Move the train backwards to get space for the first vehicle. As the stopping
* distance from a line end is rounded up, move the train one unit more to cater
* for front vehicles with odd lengths. */
int moved;
for (moved = 0; moved < diff + 1; moved++) {
if (!TrainController(u, nullptr, false)) break;
}
/* Swap start<>end, start+1<>end-1, ... again. */
r = CountVehiclesInChain(u) - 1; // number of vehicles - 1
l = 0;
do ReverseTrainSwapVeh(u, l++, r--); while (l <= r);
u->force_proceed = old_tfp;
/* Tracks are too short to fix the train length. The player has to fix the
* train in a depot. Bail out so we don't damage the vehicle chain any more. */
if (moved < diff + 1) break;
/* Re-do the correction for the first vehicle. */
for (done = 0; done < diff; done++) TrainController(u, next, false);
/* We moved one unit more backwards than needed for even-length front vehicles,
* try to move that unit forward again. We don't care if this step fails. */
TrainController(u, nullptr, false);
}
/* If the next wagon is still in a depot, check if it shouldn't be outside already. */
if (next != nullptr && next->track == TRACK_BIT_DEPOT) {
int d = TicksToLeaveDepot(u);
if (d <= 0) {
/* Next vehicle should have left the depot already, show it and pull forward. */
next->vehstatus &= ~VS_HIDDEN;
next->track = TrackToTrackBits(GetRailDepotTrack(next->tile));
for (int i = 0; i >= d; i--) TrainController(next, nullptr);
}
}
}
/* Update all cached properties after moving the vehicle chain around. */
v->ConsistChanged(CCF_TRACK);
}
}
}
static uint8_t _cargo_periods;
static uint16_t _cargo_source;
static uint32_t _cargo_source_xy;
static uint16_t _cargo_count;
static uint16_t _cargo_paid_for;
static Money _cargo_feeder_share;
CargoPacketList _cpp_packets;
std::map<VehicleID, CargoPacketList> _veh_cpp_packets;
static std::vector<Trackdir> _path_td;
static std::vector<TileIndex> _path_tile;
static uint32_t _path_layout_ctr;
static uint32_t _old_ahead_separation;
static uint16_t _old_timetable_start_subticks;
btree::btree_map<VehicleID, uint16_t> _old_timetable_start_subticks_map;
/**
* Make it possible to make the saveload tables "friends" of other classes.
* @param vt the vehicle type. Can be VEH_END for the common vehicle description data
* @return the saveload description
*/
SaveLoadTable GetVehicleDescription(VehicleType vt)
{
/** Save and load of vehicles */
static const SaveLoad _common_veh_desc[] = {
SLE_VAR(Vehicle, subtype, SLE_UINT8),
SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
SLE_CONDVAR(Vehicle, name, SLE_CNAME, SL_MIN_VERSION, SLV_84),
SLE_CONDSTR(Vehicle, name, SLE_STR | SLF_ALLOW_CONTROL, 0, SLV_84, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, unitnumber, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_8),
SLE_CONDVAR(Vehicle, unitnumber, SLE_UINT16, SLV_8, SL_MAX_VERSION),
SLE_VAR(Vehicle, owner, SLE_UINT8),
SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, x_pos, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, y_pos, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)),
SLE_CONDVAR_X(Vehicle, z_pos, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)),
SLE_VAR(Vehicle, direction, SLE_UINT8),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_58),
SLE_VAR(Vehicle, spritenum, SLE_UINT8),
SLE_CONDNULL(5, SL_MIN_VERSION, SLV_58),
SLE_VAR(Vehicle, engine_type, SLE_UINT16),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_152),
SLE_VAR(Vehicle, cur_speed, SLE_UINT16),
SLE_VAR(Vehicle, subspeed, SLE_UINT8),
SLE_VAR(Vehicle, acceleration, SLE_UINT8),
SLE_CONDVAR(Vehicle, motion_counter, SLE_UINT32, SLV_VEH_MOTION_COUNTER, SL_MAX_VERSION),
SLE_VAR(Vehicle, progress, SLE_UINT8),
SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
SLE_CONDVAR(Vehicle, last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5),
SLE_CONDVAR(Vehicle, last_station_visited, SLE_UINT16, SLV_5, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, last_loading_station, SLE_UINT16, SLV_182, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_VAR(Vehicle, cargo_type, SLE_UINT8),
SLE_CONDVAR(Vehicle, cargo_subtype, SLE_UINT8, SLV_35, SL_MAX_VERSION),
SLEG_CONDVAR( _cargo_periods, SLE_UINT8, SL_MIN_VERSION, SLV_68),
SLEG_CONDVAR( _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7),
SLEG_CONDVAR( _cargo_source, SLE_UINT16, SLV_7, SLV_68),
SLEG_CONDVAR( _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68),
SLE_VAR(Vehicle, cargo_cap, SLE_UINT16),
SLE_CONDVAR(Vehicle, refit_cap, SLE_UINT16, SLV_182, SL_MAX_VERSION),
SLEG_CONDVAR( _cargo_count, SLE_UINT16, SL_MIN_VERSION, SLV_68),
SLE_CONDPTRRING(Vehicle, cargo.packets, REF_CARGO_PACKET, SLV_68, SL_MAX_VERSION),
SLEG_CONDPTRRING_X( _cpp_packets, REF_CARGO_PACKET, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP)),
SLE_CONDARR(Vehicle, cargo.action_counts, SLE_UINT, VehicleCargoList::NUM_MOVE_TO_ACTION, SLV_181, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, cargo_age_counter, SLE_UINT16, SLV_162, SL_MAX_VERSION),
SLE_VAR(Vehicle, day_counter, SLE_UINT8),
SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
SLE_CONDVAR_X(Vehicle, running_ticks, SLE_FILE_U8 | SLE_VAR_U16, SLV_88, SL_MAX_VERSION, SlXvFeatureTest([](uint16_t version, bool version_in_range, const std::array<uint16_t, XSLFI_SIZE> &feature_versions) -> bool {
return version_in_range && !(SlXvIsFeaturePresent(feature_versions, XSLFI_SPRINGPP, 3) || SlXvIsFeaturePresent(feature_versions, XSLFI_JOKERPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_CHILLPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_VARIABLE_DAY_LENGTH, 2));
})),
SLE_CONDVAR_X(Vehicle, running_ticks, SLE_UINT16, SLV_88, SL_MAX_VERSION, SlXvFeatureTest([](uint16_t version, bool version_in_range, const std::array<uint16_t, XSLFI_SIZE> &feature_versions) -> bool {
return version_in_range && (SlXvIsFeaturePresent(feature_versions, XSLFI_SPRINGPP, 2) || SlXvIsFeaturePresent(feature_versions, XSLFI_JOKERPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_CHILLPP) || SlXvIsFeaturePresent(feature_versions, XSLFI_VARIABLE_DAY_LENGTH, 2));
})),
SLE_VAR(Vehicle, cur_implicit_order_index, SLE_VEHORDERID),
SLE_CONDVAR(Vehicle, cur_real_order_index, SLE_VEHORDERID, SLV_158, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, cur_timetable_order_index, SLE_VEHORDERID, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA)),
/* num_orders is now part of OrderList and is not saved but counted */
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_105),
/* This next line is for version 4 and prior compatibility.. it temporarily reads
type and flags (which were both 4 bits) into type. Later on this is
converted correctly */
SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, SL_MIN_VERSION, SLV_5),
SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5),
/* Orders for version 5 and on */
SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, SLV_5, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, current_order.flags, SLE_FILE_U8 | SLE_VAR_U16, SLV_5, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_FLAGS_EXTRA, 0, 0)),
SLE_CONDVAR_X(Vehicle, current_order.flags, SLE_UINT16, SLV_5, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ORDER_FLAGS_EXTRA, 1)),
SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, SLV_5, SL_MAX_VERSION),
/* Refit in current order */
SLE_CONDVAR(Vehicle, current_order.refit_cargo, SLE_UINT8, SLV_36, SL_MAX_VERSION),
SLE_CONDNULL(1, SLV_36, SLV_182), // refit_subtype
/* Timetable in current order */
SLE_CONDVAR_X(Vehicle, current_order.wait_time, SLE_FILE_U16 | SLE_VAR_U32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 0, 5)),
SLE_CONDVAR_X(Vehicle, current_order.wait_time, SLE_UINT32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 6)),
SLE_CONDVAR_X(Vehicle, current_order.travel_time, SLE_FILE_U16 | SLE_VAR_U32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 0, 5)),
SLE_CONDVAR_X(Vehicle, current_order.travel_time, SLE_UINT32, SLV_67, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLE_EXTRA, 6)),
SLE_CONDVAR(Vehicle, current_order.max_speed, SLE_UINT16, SLV_174, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, timetable_start, SLE_FILE_I32 | SLE_VAR_I64, SLV_129, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 0, 2)),
SLE_CONDVAR_X(Vehicle, timetable_start, SLE_INT64, SLV_129, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 3)),
SLEG_CONDVAR_X(_old_timetable_start_subticks, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TIMETABLES_START_TICKS, 2, 2)),
SLE_CONDREF(Vehicle, orders, REF_ORDER, SL_MIN_VERSION, SLV_105),
SLE_CONDREF(Vehicle, orders, REF_ORDERLIST, SLV_105, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLE_CONDVAR(Vehicle, age, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, economy_age, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_ECONOMY_AGE)),
SLE_CONDVAR(Vehicle, max_age, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLE_CONDVAR(Vehicle, max_age, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLE_CONDVAR(Vehicle, date_of_last_service, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, date_of_last_service_newgrf, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_NEWGRF_LAST_SERVICE)),
SLE_CONDVAR(Vehicle, service_interval, SLE_UINT16, SL_MIN_VERSION, SLV_31),
SLE_CONDVAR(Vehicle, service_interval, SLE_FILE_U32 | SLE_VAR_U16, SLV_31, SLV_180),
SLE_CONDVAR(Vehicle, service_interval, SLE_UINT16, SLV_180, SL_MAX_VERSION),
SLE_VAR(Vehicle, reliability, SLE_UINT16),
SLE_VAR(Vehicle, reliability_spd_dec, SLE_UINT16),
SLE_VAR(Vehicle, breakdown_ctr, SLE_UINT8),
SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8),
SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8),
SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8),
SLE_CONDVAR_X(Vehicle, breakdown_chance_factor, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 3)),
SLE_CONDVAR_X(Vehicle, breakdown_type, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS)),
SLE_CONDVAR_X(Vehicle, breakdown_severity, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS)),
SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLE_CONDVAR(Vehicle, build_year, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLE_VAR(Vehicle, load_unload_ticks, SLE_UINT16),
SLEG_CONDVAR( _cargo_paid_for, SLE_UINT16, SLV_45, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, vehicle_flags, SLE_FILE_U8 | SLE_VAR_U32, SLV_40, SLV_180),
SLE_CONDVAR_X(Vehicle, vehicle_flags, SLE_FILE_U16 | SLE_VAR_U32, SLV_180, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_FLAGS_EXTRA, 0, 0)),
SLE_CONDVAR_X(Vehicle, vehicle_flags, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_FLAGS_EXTRA, 1)),
SLE_CONDVAR(Vehicle, profit_this_year, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65),
SLE_CONDVAR(Vehicle, profit_this_year, SLE_INT64, SLV_65, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, profit_last_year, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65),
SLE_CONDVAR(Vehicle, profit_last_year, SLE_INT64, SLV_65, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle,profit_lifetime, SLE_INT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEH_LIFETIME_PROFIT)),
SLEG_CONDVAR( _cargo_feeder_share, SLE_FILE_I32 | SLE_VAR_I64, SLV_51, SLV_65),
SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68),
SLE_CONDNULL(4 , SLV_51, SLV_68), // _cargo_loaded_at_xy
SLE_CONDVAR(Vehicle, value, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65),
SLE_CONDVAR(Vehicle, value, SLE_INT64, SLV_65, SL_MAX_VERSION),
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_REPAIR_COST, 1, 1)),
SLE_CONDVAR_X(Vehicle, random_bits, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_EXTEND_VEHICLE_RANDOM, 0, 0)),
SLE_CONDVAR_X(Vehicle, random_bits, SLE_UINT16, SLV_2, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_EXTEND_VEHICLE_RANDOM, 1)),
SLE_CONDVAR(Vehicle, waiting_triggers, SLE_UINT8, SLV_2, SL_MAX_VERSION),
SLEG_CONDVAR_X(_old_ahead_separation, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE, 1, 4)),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE, 1, 4)),
SLE_CONDREF(Vehicle, next_shared, REF_VEHICLE, SLV_2, SL_MAX_VERSION),
SLE_CONDNULL(2, SLV_2, SLV_69),
SLE_CONDNULL(4, SLV_69, SLV_101),
SLE_CONDVAR(Vehicle, group_id, SLE_UINT16, SLV_60, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, current_order_time, SLE_UINT32, SLV_67, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, current_loading_time, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)),
SLE_CONDVAR_X(Vehicle, current_loading_time, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP, SL_JOKER_1_23)),
SLE_CONDVAR_X(Vehicle, last_loading_tick, SLE_INT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_LAST_LOADING_TICK)),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDVAR(Vehicle, lateness_counter, SLE_INT32, SLV_67, SL_MAX_VERSION),
SLE_CONDNULL(10, SLV_2, SLV_144), // old reserved space
SLE_CONDNULL_X((8 + 8 + 2 + 2 + 4 + 4 + 1 + 1) * 30, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDNULL_X((8 + 8 + 2 + 2 + 4 + 4 + 1 + 1) * 70, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP, 4)),
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDNULL_X(160, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP)),
};
static const SaveLoad _train_desc[] = {
SLE_WRITEBYTE(Vehicle, type),
SLE_VEH_INCLUDE(),
SLE_VAR(Train, crash_anim_pos, SLE_UINT16),
SLE_VAR(Train, force_proceed, SLE_UINT8),
SLE_VAR(Train, railtype, SLE_UINT8),
SLE_VAR(Train, track, SLE_UINT8),
SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U32, SLV_2, SLV_100),
SLE_CONDVAR_X(Train, flags, SLE_FILE_U16 | SLE_VAR_U32, SLV_100, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_FLAGS_EXTRA, 0, 0)),
SLE_CONDVAR_X(Train, flags, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_FLAGS_EXTRA, 1)),
SLE_CONDNULL(2, SLV_2, SLV_60),
SLE_CONDVAR(Train, wait_counter, SLE_UINT16, SLV_136, SL_MAX_VERSION),
SLE_CONDVAR_X(Train, tunnel_bridge_signal_num, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SIG_TUNNEL_BRIDGE, 5)),
SLE_CONDNULL(2, SLV_2, SLV_20),
SLE_CONDVAR(Train, gv_flags, SLE_UINT16, SLV_139, SL_MAX_VERSION),
SLE_CONDNULL_X(2 , SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDNULL(11, SLV_2, SLV_144), // old reserved space
SLE_CONDVAR_X(Train, reverse_distance, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REVERSE_AT_WAYPOINT)),
SLE_CONDVAR_X(Train, speed_restriction, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPEED_RESTRICTION)),
SLE_CONDVAR_X(Train, signal_speed_restriction, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_SPEED_ADAPTATION)),
SLE_CONDVAR_X(Train, critical_breakdown_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 2)),
};
static const SaveLoad _roadveh_desc[] = {
SLE_WRITEBYTE(Vehicle, type),
SLE_VEH_INCLUDE(),
SLE_VAR(RoadVehicle, state, SLE_UINT8),
SLE_VAR(RoadVehicle, frame, SLE_UINT8),
SLE_VAR(RoadVehicle, blocked_ctr, SLE_UINT16),
SLE_VAR(RoadVehicle, overtaking, SLE_UINT8),
SLE_VAR(RoadVehicle, overtaking_ctr, SLE_UINT8),
SLE_VAR(RoadVehicle, crashed_ctr, SLE_UINT16),
SLE_VAR(RoadVehicle, reverse_ctr, SLE_UINT8),
SLEG_CONDVARVEC(_path_td, SLE_UINT8, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
SLEG_CONDVARVEC(_path_tile, SLE_UINT32, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
SLEG_CONDVAR_X(_path_layout_ctr, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)),
SLE_CONDNULL(2, SLV_6, SLV_69),
SLE_CONDVAR(RoadVehicle, gv_flags, SLE_UINT16, SLV_139, SL_MAX_VERSION),
SLE_CONDNULL(4, SLV_69, SLV_131),
SLE_CONDNULL(2, SLV_6, SLV_131),
SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space
SLE_CONDVAR_X(RoadVehicle, critical_breakdown_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 6)),
SLE_CONDVAR_X(RoadVehicle, rvflags, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_VEH_FLAGS)),
};
static const SaveLoad _ship_desc[] = {
SLE_WRITEBYTE(Vehicle, type),
SLE_VEH_INCLUDE(),
SLE_VAR(Ship, state, SLE_UINT8),
SLE_CONDRING(Ship, cached_path, SLE_UINT8, SLV_SHIP_PATH_CACHE, SL_MAX_VERSION),
SLE_CONDVAR(Ship, rotation, SLE_UINT8, SLV_SHIP_ROTATION, SL_MAX_VERSION),
SLE_CONDVAR_X(Ship, lost_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SHIP_LOST_COUNTER)),
SLE_CONDVAR_X(Ship, critical_breakdown_count, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_IMPROVED_BREAKDOWNS, 8)),
SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space
};
static const SaveLoad _aircraft_desc[] = {
SLE_WRITEBYTE(Vehicle, type),
SLE_VEH_INCLUDE(),
SLE_VAR(Aircraft, crashed_counter, SLE_UINT16),
SLE_VAR(Aircraft, pos, SLE_UINT8),
SLE_CONDVAR(Aircraft, targetairport, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5),
SLE_CONDVAR(Aircraft, targetairport, SLE_UINT16, SLV_5, SL_MAX_VERSION),
SLE_VAR(Aircraft, state, SLE_UINT8),
SLE_CONDVAR(Aircraft, previous_pos, SLE_UINT8, SLV_2, SL_MAX_VERSION),
SLE_CONDVAR(Aircraft, last_direction, SLE_UINT8, SLV_2, SL_MAX_VERSION),
SLE_CONDVAR(Aircraft, number_consecutive_turns, SLE_UINT8, SLV_2, SL_MAX_VERSION),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP)),
SLE_CONDVAR(Aircraft, turn_counter, SLE_UINT8, SLV_136, SL_MAX_VERSION),
SLE_CONDVAR(Aircraft, flags, SLE_UINT8, SLV_167, SL_MAX_VERSION),
SLE_CONDNULL(13, SLV_2, SLV_144), // old reserved space
};
static const SaveLoad _special_desc[] = {
SLE_WRITEBYTE(Vehicle, type),
SLE_VAR(Vehicle, subtype, SLE_UINT8),
SLE_CONDNULL_X(5, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)),
SLE_CONDVAR_X(Vehicle, z_pos, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)),
SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32),
SLE_CONDNULL(5, SL_MIN_VERSION, SLV_59),
SLE_VAR(Vehicle, progress, SLE_UINT8),
SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
SLE_VAR(EffectVehicle, animation_state, SLE_UINT16),
SLE_VAR(EffectVehicle, animation_substate, SLE_UINT8),
SLE_CONDVAR(Vehicle, spritenum, SLE_UINT8, SLV_2, SL_MAX_VERSION),
SLE_CONDNULL(15, SLV_2, SLV_144), // old reserved space
};
static const SaveLoad _disaster_desc[] = {
SLE_WRITEBYTE(Vehicle, type),
SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
SLE_VAR(Vehicle, subtype, SLE_UINT8),
SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR_X(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)),
SLE_CONDVAR_X(Vehicle, z_pos, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)),
SLE_VAR(Vehicle, direction, SLE_UINT8),
SLE_CONDNULL(5, SL_MIN_VERSION, SLV_58),
SLE_VAR(Vehicle, owner, SLE_UINT8),
SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
SLE_CONDVAR_X(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5, SlXvFeatureTest(XSLFTO_AND, XSLFI_DISASTER_VEH_STATE, 0, 0)),
SLE_CONDVAR_X(Vehicle, current_order.dest, SLE_UINT16, SLV_5, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_DISASTER_VEH_STATE, 0, 0)),
SLE_CONDVAR_X(DisasterVehicle, state, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_DISASTER_VEH_STATE, 1)),
SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32),
SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLE_CONDVAR(Vehicle, age, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
SLE_CONDVAR(DisasterVehicle, image_override, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_191),
SLE_CONDVAR(DisasterVehicle, image_override, SLE_UINT32, SLV_191, SL_MAX_VERSION),
SLE_CONDVAR(DisasterVehicle, big_ufo_destroyer_target, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_191),
SLE_CONDVAR(DisasterVehicle, big_ufo_destroyer_target, SLE_UINT32, SLV_191, SL_MAX_VERSION),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP)),
SLE_CONDVAR(DisasterVehicle, flags, SLE_UINT8, SLV_194, SL_MAX_VERSION),
SLE_CONDNULL(16, SLV_2, SLV_144), // old reserved space
};
static const SaveLoadTable _veh_descs[] = {
_train_desc,
_roadveh_desc,
_ship_desc,
_aircraft_desc,
_special_desc,
_disaster_desc,
_common_veh_desc,
};
return _veh_descs[vt];
}
static std::vector<SaveLoad> _filtered_train_desc;
static std::vector<SaveLoad> _filtered_roadveh_desc;
static std::vector<SaveLoad> _filtered_ship_desc;
static std::vector<SaveLoad> _filtered_aircraft_desc;
static std::vector<SaveLoad> _filtered_special_desc;
static std::vector<SaveLoad> _filtered_disaster_desc;
static std::vector<SaveLoad> * const _filtered_veh_descs[] = {
&_filtered_train_desc,
&_filtered_roadveh_desc,
&_filtered_ship_desc,
&_filtered_aircraft_desc,
&_filtered_special_desc,
&_filtered_disaster_desc,
};
const SaveLoadTable GetVehicleDescriptionFiltered(VehicleType vt)
{
return *(_filtered_veh_descs[vt]);
}
static void SetupDescs_VEHS()
{
for (size_t i = 0; i < lengthof(_filtered_veh_descs); i++) {
*(_filtered_veh_descs[i]) = SlFilterObject(GetVehicleDescription((VehicleType) i));
}
}
/** Will be called when the vehicles need to be saved. */
static void Save_VEHS()
{
SetupDescs_VEHS();
/* Write the vehicles */
for (Vehicle *v : Vehicle::Iterate()) {
if (v->type == VEH_ROAD) {
_path_td.clear();
_path_tile.clear();
_path_layout_ctr = 0;
RoadVehicle *rv = RoadVehicle::From(v);
if (rv->cached_path != nullptr && !rv->cached_path->empty()) {
uint idx = rv->cached_path->start;
for (uint i = 0; i < rv->cached_path->size(); i++) {
_path_td.push_back(rv->cached_path->td[idx]);
_path_tile.push_back(rv->cached_path->tile[idx]);
idx = (idx + 1) & RV_PATH_CACHE_SEGMENT_MASK;
}
_path_layout_ctr = rv->cached_path->layout_ctr;
}
}
SlSetArrayIndex(v->index);
SlObjectSaveFiltered(v, GetVehicleDescriptionFiltered(v->type));
}
}
/** Will be called when vehicles need to be loaded. */
void Load_VEHS()
{
SetupDescs_VEHS();
int index;
_cargo_count = 0;
_cpp_packets.clear();
_veh_cpp_packets.clear();
_path_td.clear();
_path_tile.clear();
_path_layout_ctr = 0;
_old_timetable_start_subticks = 0;
_old_timetable_start_subticks_map.clear();
while ((index = SlIterateArray()) != -1) {
Vehicle *v;
VehicleType vtype = (VehicleType)SlReadByte();
switch (vtype) {
case VEH_TRAIN: v = new (index) Train(); break;
case VEH_ROAD: v = new (index) RoadVehicle(); break;
case VEH_SHIP: v = new (index) Ship(); break;
case VEH_AIRCRAFT: v = new (index) Aircraft(); break;
case VEH_EFFECT: v = new (index) EffectVehicle(); break;
case VEH_DISASTER: v = new (index) DisasterVehicle(); break;
case VEH_INVALID: // Savegame shouldn't contain invalid vehicles
default: SlErrorCorrupt("Invalid vehicle type");
}
SlObjectLoadFiltered(v, GetVehicleDescriptionFiltered(vtype));
if (_cargo_count != 0 && IsCompanyBuildableVehicleType(v) && CargoPacket::CanAllocateItem()) {
/* Don't construct the packet with station here, because that'll fail with old savegames */
CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_periods, _cargo_source, _cargo_source_xy, _cargo_feeder_share);
v->cargo.Append(cp);
}
/* Old savegames used 'last_station_visited = 0xFF' */
if (IsSavegameVersionBefore(SLV_5) && v->last_station_visited == 0xFF) {
v->last_station_visited = INVALID_STATION;
}
if (IsSavegameVersionBefore(SLV_182) && !SlXvIsFeaturePresent(XSLFI_CHILLPP)) v->last_loading_station = INVALID_STATION;
if (IsSavegameVersionBefore(SLV_5)) {
/* Convert the current_order.type (which is a mix of type and flags, because
* in those versions, they both were 4 bits big) to type and flags */
v->current_order.flags = GB(v->current_order.type, 4, 4);
v->current_order.type &= 0x0F;
}
/* Advanced vehicle lists got added */
if (IsSavegameVersionBefore(SLV_60)) v->group_id = DEFAULT_GROUP;
if (SlXvIsFeaturePresent(XSLFI_CHILLPP)) {
_veh_cpp_packets[index] = std::move(_cpp_packets);
_cpp_packets.clear();
}
if (SlXvIsFeaturePresent(XSLFI_AUTO_TIMETABLE, 1, 4)) {
SB(v->vehicle_flags, VF_SEPARATION_ACTIVE, 1, _old_ahead_separation ? 1 : 0);
}
if (SlXvIsFeaturePresent(XSLFI_TIMETABLES_START_TICKS, 2, 2) && v->timetable_start != 0 && _old_timetable_start_subticks != 0) {
_old_timetable_start_subticks_map[v->index] = _old_timetable_start_subticks;
}
if (vtype == VEH_ROAD && !_path_td.empty() && _path_td.size() <= RV_PATH_CACHE_SEGMENTS && _path_td.size() == _path_tile.size()) {
RoadVehicle *rv = RoadVehicle::From(v);
rv->cached_path.reset(new RoadVehPathCache());
rv->cached_path->count = (uint8_t)_path_td.size();
for (size_t i = 0; i < _path_td.size(); i++) {
rv->cached_path->td[i] = _path_td[i];
rv->cached_path->tile[i] = _path_tile[i];
}
rv->cached_path->layout_ctr = _path_layout_ctr;
}
}
}
static void Ptrs_VEHS()
{
SetupDescs_VEHS();
for (Vehicle *v : Vehicle::Iterate()) {
if (SlXvIsFeaturePresent(XSLFI_CHILLPP)) _cpp_packets = std::move(_veh_cpp_packets[v->index]);
SlObjectPtrOrNullFiltered(v, GetVehicleDescriptionFiltered(v->type));
if (SlXvIsFeaturePresent(XSLFI_CHILLPP)) _veh_cpp_packets[v->index] = std::move(_cpp_packets);
}
}
const SaveLoadTable GetOrderExtraInfoDescription();
void Save_VEOX()
{
/* save extended order info for vehicle current order */
for (Vehicle *v : Vehicle::Iterate()) {
if (v->current_order.extra) {
SlSetArrayIndex(v->index);
SlObject(v->current_order.extra.get(), GetOrderExtraInfoDescription());
}
}
}
void Load_VEOX()
{
/* load extended order info for vehicle current order */
int index;
while ((index = SlIterateArray()) != -1) {
Vehicle *v = Vehicle::GetIfValid(index);
assert(v != nullptr);
v->current_order.AllocExtraInfo();
SlObject(v->current_order.extra.get(), GetOrderExtraInfoDescription());
}
}
const SaveLoadTable GetVehicleSpeedRestrictionDescription()
{
static const SaveLoad _vehicle_speed_restriction_desc[] = {
SLE_VAR(PendingSpeedRestrictionChange, distance, SLE_UINT16),
SLE_VAR(PendingSpeedRestrictionChange, new_speed, SLE_UINT16),
SLE_VAR(PendingSpeedRestrictionChange, prev_speed, SLE_UINT16),
SLE_VAR(PendingSpeedRestrictionChange, flags, SLE_UINT16),
};
return _vehicle_speed_restriction_desc;
}
void Save_VESR()
{
for (auto &it : _pending_speed_restriction_change_map) {
SlSetArrayIndex(it.first);
PendingSpeedRestrictionChange *ptr = &(it.second);
SlObject(ptr, GetVehicleSpeedRestrictionDescription());
}
}
void Load_VESR()
{
int index;
while ((index = SlIterateArray()) != -1) {
auto iter = _pending_speed_restriction_change_map.insert({ static_cast<VehicleID>(index), {} });
PendingSpeedRestrictionChange *ptr = &(iter->second);
SlObject(ptr, GetVehicleSpeedRestrictionDescription());
}
}
struct vehicle_venc {
VehicleID id;
VehicleCache vcache;
};
struct train_venc {
VehicleID id;
GroundVehicleCache gvcache;
int cached_curve_speed_mod;
uint8_t cached_tflags;
uint8_t cached_num_engines;
uint16_t cached_centre_mass;
uint16_t cached_braking_length;
uint16_t cached_veh_weight;
uint16_t cached_uncapped_decel;
uint8_t cached_deceleration;
byte user_def_data;
int cached_max_curve_speed;
};
struct roadvehicle_venc {
VehicleID id;
GroundVehicleCache gvcache;
};
struct aircraft_venc {
VehicleID id;
uint16_t cached_max_range;
};
static std::vector<vehicle_venc> _vehicle_vencs;
static std::vector<train_venc> _train_vencs;
static std::vector<roadvehicle_venc> _roadvehicle_vencs;
static std::vector<aircraft_venc> _aircraft_vencs;
void Save_VENC()
{
assert(_sl_xv_feature_versions[XSLFI_VENC_CHUNK] != 0);
if (!IsNetworkServerSave()) {
SlSetLength(0);
return;
}
SlAutolength([](void *) {
int types[4] = {};
int total = 0;
for (Vehicle *v : Vehicle::Iterate()) {
total++;
if (v->type < VEH_COMPANY_END) types[v->type]++;
}
/* vehicle cache */
SlWriteUint32(total);
for (Vehicle *v : Vehicle::Iterate()) {
SlWriteUint32(v->index);
SlWriteUint16(v->vcache.cached_max_speed);
SlWriteUint16(v->vcache.cached_cargo_age_period);
SlWriteByte(v->vcache.cached_vis_effect);
SlWriteByte(v->vcache.cached_veh_flags);
}
auto write_gv_cache = [&](const GroundVehicleCache &cache) {
SlWriteUint32(cache.cached_weight);
SlWriteUint32(cache.cached_slope_resistance);
SlWriteUint32(cache.cached_max_te);
SlWriteUint32(cache.cached_axle_resistance);
SlWriteUint32(cache.cached_max_track_speed);
SlWriteUint32(cache.cached_power);
SlWriteUint32(cache.cached_air_drag);
SlWriteUint16(cache.cached_total_length);
SlWriteUint16(cache.first_engine);
SlWriteByte(cache.cached_veh_length);
};
/* train */
SlWriteUint32(types[VEH_TRAIN]);
for (Train *t : Train::Iterate()) {
SlWriteUint32(t->index);
write_gv_cache(t->gcache);
SlWriteUint32(t->tcache.cached_curve_speed_mod);
SlWriteByte(t->tcache.cached_tflags);
SlWriteByte(t->tcache.cached_num_engines);
SlWriteUint16(t->tcache.cached_centre_mass);
SlWriteUint16(t->tcache.cached_braking_length);
SlWriteUint16(t->tcache.cached_veh_weight);
SlWriteUint16(t->tcache.cached_uncapped_decel);
SlWriteByte(t->tcache.cached_deceleration);
SlWriteByte(t->tcache.user_def_data);
SlWriteUint32(t->tcache.cached_max_curve_speed);
}
/* road vehicle */
SlWriteUint32(types[VEH_ROAD]);
for (RoadVehicle *rv : RoadVehicle::Iterate()) {
SlWriteUint32(rv->index);
write_gv_cache(rv->gcache);
}
/* aircraft */
SlWriteUint32(types[VEH_AIRCRAFT]);
for (Aircraft *a : Aircraft::Iterate()) {
SlWriteUint32(a->index);
SlWriteUint16(a->acache.cached_max_range);
}
}, nullptr);
}
void Load_VENC()
{
if (SlGetFieldLength() == 0) return;
if (!_networking || _network_server) {
SlSkipBytes(SlGetFieldLength());
return;
}
_vehicle_vencs.resize(SlReadUint32());
for (vehicle_venc &venc : _vehicle_vencs) {
venc.id = SlReadUint32();
venc.vcache.cached_max_speed = SlReadUint16();
venc.vcache.cached_cargo_age_period = SlReadUint16();
venc.vcache.cached_vis_effect = SlReadByte();
venc.vcache.cached_veh_flags = SlReadByte();
}
auto read_gv_cache = [&](GroundVehicleCache &cache) {
cache.cached_weight = SlReadUint32();
cache.cached_slope_resistance = SlReadUint32();
cache.cached_max_te = SlReadUint32();
cache.cached_axle_resistance = SlReadUint32();
cache.cached_max_track_speed = SlReadUint32();
cache.cached_power = SlReadUint32();
cache.cached_air_drag = SlReadUint32();
cache.cached_total_length = SlReadUint16();
cache.first_engine = SlReadUint16();
cache.cached_veh_length = SlReadByte();
};
_train_vencs.resize(SlReadUint32());
for (train_venc &venc : _train_vencs) {
venc.id = SlReadUint32();
read_gv_cache(venc.gvcache);
venc.cached_curve_speed_mod = SlReadUint32();
venc.cached_tflags = SlReadByte();
venc.cached_num_engines = SlReadByte();
venc.cached_centre_mass = SlReadUint16();
venc.cached_braking_length = SlReadUint16();
venc.cached_veh_weight = SlReadUint16();
venc.cached_uncapped_decel = SlReadUint16();
venc.cached_deceleration = SlReadByte();
venc.user_def_data = SlReadByte();
venc.cached_max_curve_speed = SlReadUint32();
}
_roadvehicle_vencs.resize(SlReadUint32());
for (roadvehicle_venc &venc : _roadvehicle_vencs) {
venc.id = SlReadUint32();
read_gv_cache(venc.gvcache);
}
_aircraft_vencs.resize(SlReadUint32());
for (aircraft_venc &venc : _aircraft_vencs) {
venc.id = SlReadUint32();
venc.cached_max_range = SlReadUint16();
}
}
void SlResetVENC()
{
_vehicle_vencs.clear();
_train_vencs.clear();
_roadvehicle_vencs.clear();
_aircraft_vencs.clear();
}
static void LogVehicleVENCMessage(const Vehicle *v, const char *var)
{
char log_buffer[1024];
char *p = log_buffer + seprintf(log_buffer, lastof(log_buffer), "[load]: vehicle cache mismatch: %s", var);
extern void WriteVehicleInfo(char *&p, const char *last, const Vehicle *u, const Vehicle *v, uint length);
uint length = 0;
for (const Vehicle *u = v->First(); u != v; u = u->Next()) {
length++;
}
WriteVehicleInfo(p, lastof(log_buffer), v, v->First(), length);
DEBUG(desync, 0, "%s", log_buffer);
LogDesyncMsg(log_buffer);
}
template <typename T>
void CheckVehicleVENCProp(T &v_prop, T venc_prop, const Vehicle *v, const char *var)
{
if (v_prop != venc_prop) {
std::string data = fmt::format("{} [{:X} != {:X}]", var, v_prop, venc_prop);
v_prop = venc_prop;
LogVehicleVENCMessage(v, data.c_str());
}
}
void SlProcessVENC()
{
for (const vehicle_venc &venc : _vehicle_vencs) {
Vehicle *v = Vehicle::GetIfValid(venc.id);
if (v == nullptr) continue;
CheckVehicleVENCProp(v->vcache.cached_max_speed, venc.vcache.cached_max_speed, v, "cached_max_speed");
CheckVehicleVENCProp(v->vcache.cached_cargo_age_period, venc.vcache.cached_cargo_age_period, v, "cached_cargo_age_period");
CheckVehicleVENCProp(v->vcache.cached_vis_effect, venc.vcache.cached_vis_effect, v, "cached_vis_effect");
if (HasBit(v->vcache.cached_veh_flags ^ venc.vcache.cached_veh_flags, VCF_LAST_VISUAL_EFFECT)) {
SB(v->vcache.cached_veh_flags, VCF_LAST_VISUAL_EFFECT, 1, HasBit(venc.vcache.cached_veh_flags, VCF_LAST_VISUAL_EFFECT) ? 1 : 0);
LogVehicleVENCMessage(v, "VCF_LAST_VISUAL_EFFECT");
}
}
auto check_gv_cache = [&](GroundVehicleCache &v_gvcache, const GroundVehicleCache &venc_gvcache, const Vehicle *v) {
CheckVehicleVENCProp(v_gvcache.cached_weight, venc_gvcache.cached_weight, v, "cached_weight");
CheckVehicleVENCProp(v_gvcache.cached_slope_resistance, venc_gvcache.cached_slope_resistance, v, "cached_slope_resistance");
CheckVehicleVENCProp(v_gvcache.cached_max_te, venc_gvcache.cached_max_te, v, "cached_max_te");
CheckVehicleVENCProp(v_gvcache.cached_axle_resistance, venc_gvcache.cached_axle_resistance, v, "cached_axle_resistance");
CheckVehicleVENCProp(v_gvcache.cached_max_track_speed, venc_gvcache.cached_max_track_speed, v, "cached_max_track_speed");
CheckVehicleVENCProp(v_gvcache.cached_power, venc_gvcache.cached_power, v, "cached_power");
CheckVehicleVENCProp(v_gvcache.cached_air_drag, venc_gvcache.cached_air_drag, v, "cached_air_drag");
CheckVehicleVENCProp(v_gvcache.cached_total_length, venc_gvcache.cached_total_length, v, "cached_total_length");
CheckVehicleVENCProp(v_gvcache.first_engine, venc_gvcache.first_engine, v, "first_engine");
CheckVehicleVENCProp(v_gvcache.cached_veh_length, venc_gvcache.cached_veh_length, v, "cached_veh_length");
};
for (const train_venc &venc : _train_vencs) {
Train *t = Train::GetIfValid(venc.id);
if (t == nullptr) continue;
check_gv_cache(t->gcache, venc.gvcache, t);
CheckVehicleVENCProp(t->tcache.cached_curve_speed_mod, venc.cached_curve_speed_mod, t, "cached_curve_speed_mod");
CheckVehicleVENCProp(t->tcache.cached_tflags, (TrainCacheFlags)venc.cached_tflags, t, "cached_tflags");
CheckVehicleVENCProp(t->tcache.cached_num_engines, venc.cached_num_engines, t, "cached_num_engines");
CheckVehicleVENCProp(t->tcache.cached_centre_mass, venc.cached_centre_mass, t, "cached_centre_mass");
CheckVehicleVENCProp(t->tcache.cached_braking_length, venc.cached_braking_length, t, "cached_braking_length");
CheckVehicleVENCProp(t->tcache.cached_veh_weight, venc.cached_veh_weight, t, "cached_veh_weight");
CheckVehicleVENCProp(t->tcache.cached_uncapped_decel, venc.cached_uncapped_decel, t, "cached_uncapped_decel");
CheckVehicleVENCProp(t->tcache.cached_deceleration, venc.cached_deceleration, t, "cached_deceleration");
CheckVehicleVENCProp(t->tcache.user_def_data, venc.user_def_data, t, "user_def_data");
CheckVehicleVENCProp(t->tcache.cached_max_curve_speed, venc.cached_max_curve_speed, t, "cached_max_curve_speed");
}
for (const roadvehicle_venc &venc : _roadvehicle_vencs) {
RoadVehicle *rv = RoadVehicle::GetIfValid(venc.id);
if (rv == nullptr) continue;
check_gv_cache(rv->gcache, venc.gvcache, rv);
}
for (const aircraft_venc &venc : _aircraft_vencs) {
Aircraft *a = Aircraft::GetIfValid(venc.id);
if (a == nullptr) continue;
if (a->acache.cached_max_range != venc.cached_max_range) {
a->acache.cached_max_range = venc.cached_max_range;
a->acache.cached_max_range_sqr = (uint32_t)venc.cached_max_range * (uint32_t)venc.cached_max_range;
LogVehicleVENCMessage(a, "cached_max_range");
}
}
}
static ChunkSaveLoadSpecialOpResult Special_VENC(uint32_t chunk_id, ChunkSaveLoadSpecialOp op)
{
switch (op) {
case CSLSO_SHOULD_SAVE_CHUNK:
if (_sl_xv_feature_versions[XSLFI_VENC_CHUNK] == 0) return CSLSOR_DONT_SAVE_CHUNK;
break;
default:
break;
}
return CSLSOR_NONE;
}
const SaveLoadTable GetVehicleLookAheadDescription()
{
static const SaveLoad _vehicle_look_ahead_desc[] = {
SLE_VAR(TrainReservationLookAhead, reservation_end_tile, SLE_UINT32),
SLE_VAR(TrainReservationLookAhead, reservation_end_trackdir, SLE_UINT8),
SLE_VAR(TrainReservationLookAhead, current_position, SLE_INT32),
SLE_VAR(TrainReservationLookAhead, reservation_end_position, SLE_INT32),
SLE_CONDVAR_X(TrainReservationLookAhead, lookahead_end_position, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 9)),
SLE_VAR(TrainReservationLookAhead, reservation_end_z, SLE_INT16),
SLE_VAR(TrainReservationLookAhead, tunnel_bridge_reserved_tiles, SLE_INT16),
SLE_VAR(TrainReservationLookAhead, flags, SLE_UINT16),
SLE_VAR(TrainReservationLookAhead, speed_restriction, SLE_UINT16),
SLE_CONDVAR_X(TrainReservationLookAhead, next_extend_position, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 5)),
SLE_CONDVAR_X(TrainReservationLookAhead, cached_zpos, SLE_INT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 6)),
SLE_CONDVAR_X(TrainReservationLookAhead, zpos_refresh_remaining, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 6)),
};
return _vehicle_look_ahead_desc;
}
const SaveLoadTable GetVehicleLookAheadItemDescription()
{
static const SaveLoad _vehicle_look_ahead_item_desc[] = {
SLE_VAR(TrainReservationLookAheadItem, start, SLE_INT32),
SLE_VAR(TrainReservationLookAheadItem, end, SLE_INT32),
SLE_VAR(TrainReservationLookAheadItem, z_pos, SLE_INT16),
SLE_CONDVAR_X(TrainReservationLookAheadItem, data_id, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 0, 9)),
SLE_CONDVAR_X(TrainReservationLookAheadItem, data_id, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 10)),
SLE_CONDVAR_X(TrainReservationLookAheadItem, data_aux, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 9)),
SLE_VAR(TrainReservationLookAheadItem, type, SLE_UINT8),
};
return _vehicle_look_ahead_item_desc;
}
const SaveLoadTable GetVehicleLookAheadCurveDescription()
{
static const SaveLoad _vehicle_look_ahead_curve_desc[] = {
SLE_VAR(TrainReservationLookAheadCurve, position, SLE_INT32),
SLE_VAR(TrainReservationLookAheadCurve, dir_diff, SLE_UINT8),
};
return _vehicle_look_ahead_curve_desc;
}
static void RealSave_VLKA(TrainReservationLookAhead *lookahead)
{
SlObject(lookahead, GetVehicleLookAheadDescription());
SlWriteUint32((uint32_t)lookahead->items.size());
for (TrainReservationLookAheadItem &item : lookahead->items) {
SlObject(&item, GetVehicleLookAheadItemDescription());
}
SlWriteUint32((uint32_t)lookahead->curves.size());
for (TrainReservationLookAheadCurve &curve : lookahead->curves) {
SlObject(&curve, GetVehicleLookAheadCurveDescription());
}
}
void Save_VLKA()
{
for (Train *t : Train::Iterate()) {
if (t->lookahead != nullptr) {
SlSetArrayIndex(t->index);
SlAutolength((AutolengthProc*) RealSave_VLKA, t->lookahead.get());
}
}
}
void Load_VLKA()
{
int index;
while ((index = SlIterateArray()) != -1) {
Train *t = Train::GetIfValid(index);
assert(t != nullptr);
t->lookahead.reset(new TrainReservationLookAhead());
SlObject(t->lookahead.get(), GetVehicleLookAheadDescription());
uint32_t items = SlReadUint32();
t->lookahead->items.resize(items);
for (uint i = 0; i < items; i++) {
SlObject(&t->lookahead->items[i], GetVehicleLookAheadItemDescription());
}
uint32_t curves = SlReadUint32();
t->lookahead->curves.resize(curves);
for (uint i = 0; i < curves; i++) {
SlObject(&t->lookahead->curves[i], GetVehicleLookAheadCurveDescription());
}
}
}
const SaveLoadTable GetVehicleUnbunchStateDescription()
{
static const SaveLoad _vehicle_unbunch_state_desc[] = {
SLE_VAR(VehicleUnbunchState, depot_unbunching_last_departure, SLE_INT64),
SLE_VAR(VehicleUnbunchState, depot_unbunching_next_departure, SLE_INT64),
SLE_VAR(VehicleUnbunchState, round_trip_time, SLE_INT32),
};
return _vehicle_unbunch_state_desc;
}
void Save_VUBS()
{
for (Vehicle *v : Vehicle::IterateFrontOnly()) {
if (v->unbunch_state != nullptr) {
SlSetArrayIndex(v->index);
SlObject(v->unbunch_state.get(), GetVehicleUnbunchStateDescription());
}
}
}
void Load_VUBS()
{
int index;
while ((index = SlIterateArray()) != -1) {
Vehicle *v = Vehicle::GetIfValid(index);
assert(v != nullptr);
v->unbunch_state.reset(new VehicleUnbunchState());
SlObject(v->unbunch_state.get(), GetVehicleUnbunchStateDescription());
}
}
static const ChunkHandler veh_chunk_handlers[] = {
{ 'VEHS', Save_VEHS, Load_VEHS, Ptrs_VEHS, nullptr, CH_SPARSE_ARRAY },
{ 'VEOX', Save_VEOX, Load_VEOX, nullptr, nullptr, CH_SPARSE_ARRAY },
{ 'VESR', Save_VESR, Load_VESR, nullptr, nullptr, CH_SPARSE_ARRAY },
{ 'VENC', Save_VENC, Load_VENC, nullptr, nullptr, CH_RIFF, Special_VENC },
{ 'VLKA', Save_VLKA, Load_VLKA, nullptr, nullptr, CH_SPARSE_ARRAY },
{ 'VUBS', Save_VUBS, Load_VUBS, nullptr, nullptr, CH_SPARSE_ARRAY },
};
extern const ChunkHandlerTable _veh_chunk_handlers(veh_chunk_handlers);