- added Input device layout dialog and some layouts for the most common device controllers
NOTE: THIS IS VERY EARLY and may break or not show - use the GitHub Issue feature to report
also make sure to copy the graphics\layouts folder from the distribution else no layouts are available
- update Can read Exported XMLs from the Game (mostly ... max 3 points for curves are supported) (#91)
- update - defaultProfile.xml from SC LIVE PTU 3.8.2 as last resort built in one
- added About / Splash Screen while loading Game resources
- update checkbox "Forced write" for Invert items in Options (writes the invert tag in any case to disable CIG invert defaults) #90
- add - GUI translation support (english, german, french so far..)
- add - provide CIG asset texts/translations for actions and maps
(use Settings to choose - for now only French and German are in but have no translations
for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
- add - provide CIG asset texts/translations for actions and maps
(use Settings to choose - for now only French and German are in but have no translations
for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
- update for SC 3.0.0 Alpha public
- fix - finding SC game folder - may work automatically for 3.0 Alpha else define it in Settings
- add - get the defaultProfile.xml from LIVE\data.p4k file if possible (real game assets)
- improvement - caching def profile once it is read from disk
- removed - old SC path and folder locators (SCJM does not longer work with pre 3.0 game)
- removed - reference to Iconic.Zip DLL (replaced with Zstd)
- update - defaultProfile.xml as last resort from PTU 3.0-695052 (Dec 18, build)
- move and re-group devices etc.
- add - new install locator - else use manual path in Settings
- add - defaultProfile.xml location in USER dir (cannot get the real one from the assets anymore)
- add - patched defaultProfile.xml (some new actions) as resource
- add - some more tuning visuals
- add - Calibrate gamepad thumb axes (press ABXY buttons all together and wait 2 sec - should zero all 4 axes)
- fix#56 - exception when entering Tuning
- fix - wrong gamepad action codes (xi1_xi_command instead of xi1_command)
- fix - some more issues with gamepads
- fix - options did not properly update when assigning them to another cmd or clearing the entry
- improvement - Options Dialog selection and deselection of items improved
- improvement - Tuning Dialog selection and deselection of items improved
- improvement - Dump Log: added some more interesting captures from the game log file
- improvement - Win7 / Win10 hidden text/controls with High DPI scaling issues partly resolved
updates of dev tuning for strafe #48
improvement of control and selection #49
fix exception for multiple actionmaps #51
improvement for collapsing the treeview
added Options dialog for all items in one window
some minor fixes/refacturings on the way
Complete rework of Options and DevOptions
New dialog for all possible ones
GUI improvement for Mapped Actions
Refactoring of node selection using an Event
- add Strafe Tuning
- get Tuning closer to CIG implementation
- remove Sensitivity
- add Saturation instead
- update flight model to support the above
- lot's of refacturing in that process
- add three 3D scenes
- update - Using .Net 4.5.2 Now (seems to handle some scaling issues WinForm apps)
- update - Try to find the SC path also as StarCitizen\Live (instead of Public) was mentioned for SC2.2.2 onwards ???
- fix - addbind UNDEF removed when assigned
- improvement - Issue a infobox if the Client folder cannot be found
(please submit the complete folder structure of your installation as bug report ...)
- add - a table display for mappings
- some internal stuff (namespaces etc)
- update - doc SCJMapper_QGuide V2.23beta.pdf
fix: #26 null ptr issue in Device Tuning with unassigned axes, rework of newly introduced changes with regards to not assigned items (Device, Deadzone, Invert)
improve: add tooltip with Device Name and GUID to Device Tabs
update: Beta Version tag includes build and beta tag
Build 40: fixed issue #25
Can only map to appropriate device type (mixed ones no longer supported)
Can extend an action which then uses addbind in XML (context menu)
Removed Invert per command (no longer supported)
Update options usage and syntax
Changed actionmap version to 1
Persist treeview filter checkboxes in app settings