using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace SCJMapper_V2.Devices
{
///
/// Basic device as DXInput device
///
public abstract class DeviceCls
{
public const string DeviceClass ="UNDEF";
public const string DeviceID = "NA0_";
static public bool IsUndefined( string deviceClass )
{
return ( deviceClass == DeviceClass );
}
public const string DisabledInput = "~"; // internal used only
static public bool IsDisabledInput( string input ) { return ( input == DisabledInput ); }
static public bool IsDeviceClass( string deviceClass ) { return false; }
static public string DeviceClassFromInput( string input ) { return DeviceClass; }
static public string DevInput( string input ) { return input; }
static public bool DevMatch( string devInput ) { return false; }
static public bool IsAxisCommand( string command ) { return false; }
///
/// Return the CIG instance number (which is the jsN number) - 1 based
///
public abstract int XmlInstance { get; } // holds the CIG instance to be used throughout
///
/// The DeviceClass of this instance
///
public abstract string DevClass { get; }
///
/// The DX ProductName property
///
public abstract string DevName { get; }
///
/// The DX ProductGUID property
///
public abstract string DevGUID { get; }
///
/// The DX instance number of the object (from enum) - 0 based
///
public abstract int DevInstance { get; }
///
/// The DX GUID of the device
///
public abstract string DevInstanceGUID { get; }
///
/// The TabPage associated with the device (GP and JS only)
///
public TabPage TabPage { get; set; } // added to handle hiding..
public bool Hidden { get; set; } // added to handle hiding..
public abstract System.Drawing.Color MapColor { get; }
public virtual List AnalogCommands { get { return new List( ); } } // just return an empty one if not implemented
public abstract bool Activated { get; set; }
public void Deactivate() { this.Activated = false; }
public void Activate() { this.Activated = true; }
private Stack m_activeState = new Stack( );
///
/// pushes the Activated state on a stack
///
public void PushActiveState()
{
m_activeState.Push( Activated );
}
///
/// Pop the Activated state from stack
///
public void PopActiveState()
{
if ( m_activeState.Count > 0 )
Activated = m_activeState.Pop( );
}
public virtual void FinishDX( ) { }
public virtual void ApplySettings( ) { }
///
/// returns the currently available input string
/// (does not retrieve new data but uses what was collected by GetData())
///
/// An input string or an empty string if no input is available
public abstract string GetCurrentInput( );
///
/// Find the last change the user did on that device
/// either new or from persistence
///
/// An input string
public abstract string GetLastChange( );
///
/// Returns the data for the requested input
/// Retrieves a new set of data from DX
///
/// The input where the value is requested for
/// The value for the input
public abstract void GetCmdData( string cmd, out int data );
///
/// Retrieves the input data from DX
///
public abstract void GetData( );
static public string toXML( string blendedInput )
{
return blendedInput.Replace( DisabledInput, " " ); // must make spaces (tilde is for internal processing only)
}
static public string toXMLBlendExtension( string blendedInput )
{
return (IsDisabledInput(blendedInput) ? string.Format( "multiTap=\"1\"") : "" ); // blending needs to overwrite potential multitaps (2+)
}
static public string fromXML( string blendedInput )
{
return blendedInput.Replace( " ", DisabledInput ); // must make tilde (spaces is for external processing only)
}
}
}