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cointop/cointop/conversion.go

265 lines
6.3 KiB
Go

package cointop
import (
"fmt"
"sort"
"strings"
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color "github.com/miguelmota/cointop/cointop/common/color"
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"github.com/miguelmota/cointop/cointop/common/pad"
)
var fiatCurrencyNames = map[string]string{
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"AUD": "Australian Dollar",
"BRL": "Brazilian Real",
"CAD": "Canadian Dollar",
"CFH": "Swiss Franc",
"CLP": "Chilean Peso",
"CNY": "Chinese Yuan",
"CZK": "Czech Koruna",
"DKK": "Danish Krone",
"EUR": "Euro",
"GBP": "British Pound",
"HKD": "Hong Kong Dollar",
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"HUF": "Hungarian Forint",
"IDR": "Indonesian Rupiah",
"ILS": "Israeli New Shekel",
"INR": "Indian Rupee",
"JPY": "Japanese Yen",
"KRW": "South Korean Won",
"MXN": "Mexican Peso",
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"MYR": "Malaysian Ringgit",
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"NOK": "Norwegian Krone",
"NZD": "New Zealand Dollar",
"PLN": "Polish złoty",
"PHP": "Philippine Piso",
"PKR": "Pakistani Rupe",
"RUB": "Russian Ruble",
"SEK": "Swedish Krona",
"SGD": "Singapore Dollar",
"THB": "Thai Baht",
"TRY": "Turkish lira",
"TWD": "New Taiwan Dollar",
"USD": "US Dollar",
"ZAR": "South African Rand",
}
var cryptocurrencyNames = map[string]string{
"BTC": "Bitcoin",
"ETH": "Ethereum",
}
var currencySymbolMap = map[string]string{
"AUD": "$",
"BRL": "R$",
"BTC": "Ƀ",
"CAD": "$",
"CFH": "₣",
"CLP": "$",
"CNY": "¥",
"CZK": "Kč",
"DKK": "Kr",
"EUR": "€",
"ETH": "Ξ",
"GBP": "£",
"HKD": "$",
"HUF": "Ft",
"IDR": "Rp.",
"ILS": "₪",
"INR": "₹",
"JPY": "¥",
"KRW": "₩",
"MXN": "$",
"MYR": "RM",
"NOK": "kr",
"NZD": "$",
"PLN": "zł",
"PHP": "₱",
"PKR": "₨",
"RUB": "Ꝑ",
"SEK": "kr",
"SGD": "S$",
"THB": "฿",
"TRY": "₺",
"TWD": "NT$",
"USD": "$",
"ZAR": "R",
}
var alphanumericcharacters = []rune{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'}
// ConvertMenuView is structure for convert menu view
type ConvertMenuView struct {
*View
}
// NewConvertMenuView returns a new convert menu view
func NewConvertMenuView() *ConvertMenuView {
return &ConvertMenuView{NewView("convertmenu")}
}
func (ct *Cointop) supportedCurrencyConversions() map[string]string {
all := map[string]string{}
for _, symbol := range ct.api.SupportedCurrencies() {
if v, ok := fiatCurrencyNames[symbol]; ok {
all[symbol] = v
}
if v, ok := cryptocurrencyNames[symbol]; ok {
all[symbol] = v
}
}
return all
}
func (ct *Cointop) supportedFiatCurrencyConversions() map[string]string {
return fiatCurrencyNames
}
func (ct *Cointop) supportedCryptoCurrencyConversions() map[string]string {
return cryptocurrencyNames
}
func (ct *Cointop) sortedSupportedCurrencyConversions() []string {
currencies := ct.supportedCurrencyConversions()
keys := make([]string, 0, len(currencies))
for k := range currencies {
keys = append(keys, k)
}
sort.Strings(keys)
return keys
}
func (ct *Cointop) updateConvertMenu() {
ct.debuglog("updateConvertMenu()")
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header := ct.colorscheme.MenuHeader(fmt.Sprintf(" Currency Conversion %s\n\n", pad.Left("[q] close menu ", ct.maxTableWidth-20, " ")))
helpline := " Press the corresponding key to select currency for conversion\n\n"
cnt := 0
h := ct.Views.ConvertMenu.Height()
percol := h - 5
cols := make([][]string, percol)
for i := range cols {
cols[i] = make([]string, 20)
}
keys := ct.sortedSupportedCurrencyConversions()
currencies := ct.supportedCurrencyConversions()
for i, key := range keys {
currency := currencies[key]
if cnt%percol == 0 {
cnt = 0
}
shortcut := string(alphanumericcharacters[i])
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if key == ct.State.currencyConversion {
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shortcut = ct.colorscheme.MenuLabelActive(color.Bold("*"))
key = ct.colorscheme.Menu(color.Bold(key))
currency = ct.colorscheme.MenuLabelActive(color.Bold(currency))
} else {
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key = ct.colorscheme.Menu(key)
currency = ct.colorscheme.MenuLabel(currency)
}
item := fmt.Sprintf(" [ %1s ] %4s %-34s", shortcut, key, currency)
cols[cnt] = append(cols[cnt], item)
cnt = cnt + 1
}
var body string
for i := 0; i < percol; i++ {
var row string
for j := 0; j < len(cols[i]); j++ {
item := cols[i][j]
row = fmt.Sprintf("%s%s", row, item)
}
body = fmt.Sprintf("%s%s\n", body, row)
}
content := fmt.Sprintf("%s%s%s", header, helpline, body)
ct.Update(func() error {
if ct.Views.ConvertMenu.Backing() == nil {
return nil
}
ct.Views.ConvertMenu.Backing().Clear()
ct.Views.ConvertMenu.Backing().Frame = true
fmt.Fprintln(ct.Views.ConvertMenu.Backing(), content)
return nil
})
}
func (ct *Cointop) setCurrencyConverstionFn(convert string) func() error {
ct.debuglog("setCurrencyConverstionFn()")
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return func() error {
ct.hideConvertMenu()
// NOTE: return if the currency selection wasn't changed
if ct.State.currencyConversion == convert {
return nil
}
ct.State.currencyConversion = convert
if err := ct.Save(); err != nil {
return err
}
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go ct.refreshAll()
return nil
}
}
// currencySymbol returns the symbol for the currency
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func (ct *Cointop) currencySymbol() string {
ct.debuglog("currencySymbol()")
symbol, ok := currencySymbolMap[strings.ToUpper(ct.State.currencyConversion)]
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if ok {
return symbol
}
return "$"
}
func (ct *Cointop) showConvertMenu() error {
ct.debuglog("showConvertMenu()")
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ct.State.convertMenuVisible = true
ct.updateConvertMenu()
ct.SetActiveView(ct.Views.ConvertMenu.Name())
return nil
}
func (ct *Cointop) hideConvertMenu() error {
ct.debuglog("hideConvertMenu()")
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ct.State.convertMenuVisible = false
ct.SetViewOnBottom(ct.Views.ConvertMenu.Name())
ct.SetActiveView(ct.Views.Table.Name())
ct.Update(func() error {
if ct.Views.ConvertMenu.Backing() == nil {
return nil
}
ct.Views.ConvertMenu.Backing().Clear()
ct.Views.ConvertMenu.Backing().Frame = false
fmt.Fprintln(ct.Views.ConvertMenu.Backing(), "")
return nil
})
return nil
}
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func (ct *Cointop) toggleConvertMenu() error {
ct.debuglog("toggleConvertMenu()")
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ct.State.convertMenuVisible = !ct.State.convertMenuVisible
if ct.State.convertMenuVisible {
return ct.showConvertMenu()
}
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return ct.hideConvertMenu()
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}
// currencySymbol returns the symbol for the currency
func currencySymbol(currency string) string {
symbol, ok := currencySymbolMap[strings.ToUpper(currency)]
if ok {
return symbol
}
return "$"
}