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233 lines
7.0 KiB
Rust
233 lines
7.0 KiB
Rust
use super::{InputChannel, ProcessKiller, ProcessPty};
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use crate::data::{ChangeKindSet, ResponseData};
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use log::*;
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use notify::RecommendedWatcher;
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use std::{
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collections::HashMap,
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future::Future,
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hash::{Hash, Hasher},
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io,
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ops::{Deref, DerefMut},
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path::{Path, PathBuf},
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pin::Pin,
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};
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pub type ReplyFn = Box<dyn FnMut(Vec<ResponseData>) -> ReplyRet + Send + 'static>;
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pub type ReplyRet = Pin<Box<dyn Future<Output = bool> + Send + 'static>>;
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/// Holds state related to multiple connections managed by a server
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#[derive(Default)]
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pub struct State {
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/// Map of all processes running on the server
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pub processes: HashMap<usize, ProcessState>,
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/// List of processes that will be killed when a connection drops
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client_processes: HashMap<usize, Vec<usize>>,
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/// Watcher used for filesystem events
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pub watcher: Option<RecommendedWatcher>,
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/// Mapping of Path -> (Reply Fn, recursive) for watcher notifications
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pub watcher_paths: HashMap<WatcherPath, ReplyFn>,
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}
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#[derive(Clone, Debug)]
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pub struct WatcherPath {
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/// The raw path provided to the watcher, which is not canonicalized
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raw_path: PathBuf,
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/// The canonicalized path at the time of providing to the watcher,
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/// as all paths must exist for a watcher, we use this to get the
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/// source of truth when watching
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path: PathBuf,
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/// Whether or not the path was set to be recursive
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recursive: bool,
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/// Specific filter for path
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only: ChangeKindSet,
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}
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impl PartialEq for WatcherPath {
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fn eq(&self, other: &Self) -> bool {
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self.path == other.path
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}
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}
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impl Eq for WatcherPath {}
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impl Hash for WatcherPath {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.path.hash(state);
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}
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}
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impl Deref for WatcherPath {
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type Target = PathBuf;
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fn deref(&self) -> &Self::Target {
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&self.path
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}
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}
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impl DerefMut for WatcherPath {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.path
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}
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}
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impl WatcherPath {
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/// Create a new watcher path using the given path and canonicalizing it
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pub fn new(
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path: impl Into<PathBuf>,
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recursive: bool,
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only: impl Into<ChangeKindSet>,
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) -> io::Result<Self> {
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let raw_path = path.into();
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let path = raw_path.canonicalize()?;
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let only = only.into();
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Ok(Self {
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raw_path,
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path,
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recursive,
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only,
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})
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}
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pub fn raw_path(&self) -> &Path {
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self.raw_path.as_path()
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}
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pub fn path(&self) -> &Path {
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self.path.as_path()
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}
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/// Returns true if this watcher path applies to the given path.
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/// This is accomplished by checking if the path is contained
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/// within either the raw or canonicalized path of the watcher
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/// and ensures that recursion rules are respected
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pub fn applies_to_path(&self, path: &Path) -> bool {
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let check_path = |path: &Path| -> bool {
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let cnt = path.components().count();
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// 0 means exact match from strip_prefix
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// 1 means that it was within immediate directory (fine for non-recursive)
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// 2+ means it needs to be recursive
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cnt < 2 || self.recursive
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};
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match (
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path.strip_prefix(self.path()),
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path.strip_prefix(self.raw_path()),
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) {
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(Ok(p1), Ok(p2)) => check_path(p1) || check_path(p2),
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(Ok(p), Err(_)) => check_path(p),
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(Err(_), Ok(p)) => check_path(p),
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(Err(_), Err(_)) => false,
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}
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}
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}
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/// Holds information related to a spawned process on the server
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pub struct ProcessState {
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pub cmd: String,
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pub args: Vec<String>,
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pub persist: bool,
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pub id: usize,
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pub stdin: Option<Box<dyn InputChannel>>,
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pub killer: Box<dyn ProcessKiller>,
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pub pty: Box<dyn ProcessPty>,
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}
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impl State {
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pub fn map_paths_to_watcher_paths_and_replies<'a>(
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&mut self,
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paths: &'a [PathBuf],
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) -> Vec<(Vec<&'a PathBuf>, &ChangeKindSet, &mut ReplyFn)> {
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let mut results = Vec::new();
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for (wp, reply) in self.watcher_paths.iter_mut() {
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let mut wp_paths = Vec::new();
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for path in paths {
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if wp.applies_to_path(path) {
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wp_paths.push(path);
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}
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}
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if !wp_paths.is_empty() {
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results.push((wp_paths, &wp.only, reply));
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}
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}
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results
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}
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/// Pushes a new process associated with a connection
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pub fn push_process_state(&mut self, conn_id: usize, process_state: ProcessState) {
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self.client_processes
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.entry(conn_id)
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.or_insert_with(Vec::new)
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.push(process_state.id);
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self.processes.insert(process_state.id, process_state);
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}
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/// Removes a process associated with a connection
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pub fn remove_process(&mut self, conn_id: usize, proc_id: usize) {
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self.client_processes.entry(conn_id).and_modify(|v| {
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if let Some(pos) = v.iter().position(|x| *x == proc_id) {
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v.remove(pos);
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}
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});
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self.processes.remove(&proc_id);
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}
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/// Closes stdin for all processes associated with the connection
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pub fn close_stdin_for_connection(&mut self, conn_id: usize) {
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debug!("<Conn @ {:?}> Closing stdin to all processes", conn_id);
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if let Some(ids) = self.client_processes.get(&conn_id) {
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for id in ids {
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if let Some(process) = self.processes.get_mut(id) {
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trace!(
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"<Conn @ {:?}> Closing stdin for proc {}",
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conn_id,
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process.id
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);
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let _ = process.stdin.take();
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}
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}
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}
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}
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/// Cleans up state associated with a particular connection
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pub async fn cleanup_connection(&mut self, conn_id: usize) {
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debug!("<Conn @ {:?}> Cleaning up state", conn_id);
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if let Some(ids) = self.client_processes.remove(&conn_id) {
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for id in ids {
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if let Some(mut process) = self.processes.remove(&id) {
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if !process.persist {
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trace!(
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"<Conn @ {:?}> Requesting proc {} be killed",
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conn_id,
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process.id
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);
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let pid = process.id;
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if let Err(x) = process.killer.kill().await {
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error!(
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"Conn {} failed to send process {} kill signal: {}",
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id, pid, x
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);
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}
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} else {
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trace!(
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"<Conn @ {:?}> Proc {} is persistent and will not be killed",
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conn_id,
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process.id
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);
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}
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}
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}
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}
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}
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}
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