# [Emulatorjs](https://github.com/linuxserver/emulatorjs) - In browser web based # emulation portable to nearly any device for many retro consoles. A mix of # emulators is used between Libretro and EmulatorJS. . ./.env docker run -d \ --name=emulatorjs \ -e PUID=${PUID:-1024} `# for UserID` \ -e PGID=${PGID:-100} `# for GroupID` \ -e TZ=${TZ:-Europe/Amsterdam} `# specify a timezone to use, see this [list](https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List).` \ -e SUBFOLDER=/ `# optional` `# Specify a subfolder for reverse proxies IE '/FOLDER/'` \ -p 3000:3000 `# Rom/artwork management interface, used to generate/manage config files and download artwork` \ -p 80:80 `# Emulation frontend containing static web files used to browse and launch games` \ -p 4001:4001 `# optional` `# IPFS peering port, if you want to participate in the P2P network to distribute frontend artwork please forward this to the Internet` \ -v ${BASEDIR:-/volume1/docker}/emulatorjs/config:/config `# Path to store user profiles` \ -v ${BASEDIR:-/volume1/docker}/emulatorjs/data:/data `# Path to store roms/artwork` \ --restart unless-stopped \ ghcr.io/linuxserver/emulatorjs