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# [Emulatorjs](https://github.com/linuxserver/emulatorjs) - In browser web based
# emulation portable to nearly any device for many retro consoles. A mix of
# emulators is used between Libretro and EmulatorJS.
. ./.env
docker run -d \
--name=emulatorjs \
-e PUID=${PUID:-1024} `# for UserID` \
-e PGID=${PGID:-100} `# for GroupID` \
-e TZ=${TZ:-Europe/Amsterdam} `# specify a timezone to use, see this [list](https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List).` \
-e SUBFOLDER=/ `# optional` `# Specify a subfolder for reverse proxies IE '/FOLDER/'` \
-p 3000:3000 `# Rom/artwork management interface, used to generate/manage config files and download artwork` \
-p 80:80 `# Emulation frontend containing static web files used to browse and launch games` \
-p 4001:4001 `# optional` `# IPFS peering port, if you want to participate in the P2P network to distribute frontend artwork please forward this to the Internet` \
-v ${BASEDIR:-/volume1/docker}/emulatorjs/config:/config `# Path to store user profiles` \
-v ${BASEDIR:-/volume1/docker}/emulatorjs/data:/data `# Path to store roms/artwork` \
--restart unless-stopped \
ghcr.io/linuxserver/emulatorjs