placemouse: upgrade to include moveorplace function

pull/96/head
bakkeby 3 years ago
parent 9fcfa8d6ce
commit 009b84cbdc

@ -1171,14 +1171,20 @@ static Button buttons[] = {
#else
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
#endif // BAR_STATUSCMD_PATCH
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
#if PLACEMOUSE_PATCH
/* placemouse options, choose which feels more natural:
* 0 - tiled position is relative to mouse cursor
* 1 - tiled postiion is relative to window center
* 2 - mouse pointer warps to window center
*
* The moveorplace uses movemouse or placemouse depending on the floating state
* of the selected client. Set up individual keybindings for the two if you want
* to control these separately (i.e. to retain the feature to move a tiled window
* into a floating position).
*/
{ ClkClientWin, MODKEY|ControlMask, Button1, placemouse, {.i = 1} },
{ ClkClientWin, MODKEY, Button1, moveorplace, {.i = 1} },
#else
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
#endif // PLACEMOUSE_PATCH
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },

@ -1,3 +1,11 @@
void
moveorplace(const Arg *arg) {
if ((!selmon->lt[selmon->sellt]->arrange || selmon->sel->isfloating))
movemouse(arg);
else
placemouse(arg);
}
void
placemouse(const Arg *arg)
{
@ -117,9 +125,9 @@ placemouse(const Arg *arg)
attach(c);
attachstack(c);
selmon = m;
focus(c);
}
focus(c);
c->beingmoved = 0;
if (nx != -9999)

@ -1,5 +1,6 @@
#define INTERSECTC(x,y,w,h,z) (MAX(0, MIN((x)+(w),(z)->x+(z)->w) - MAX((x),(z)->x)) \
* MAX(0, MIN((y)+(h),(z)->y+(z)->h) - MAX((y),(z)->y)))
static void moveorplace(const Arg *arg);
static void placemouse(const Arg *arg);
static Client *recttoclient(int x, int y, int w, int h);

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