Adding maximize patch

pull/32/head
bakkeby 5 years ago
parent 853c64fbb7
commit 2de0c0e307

@ -13,6 +13,8 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
### Changelog:
2019-10-04 - Added maximize patch
2019-10-03 - Added onlyquitonempty and switchcol patches
2019-10-02 - Added restartsig, emptyview, focusurgent and focusadjacenttag patches
@ -133,6 +135,9 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
- it is also possible to spawn new windows (e.g. a terminal) that end up getting focus while the previous window remains in fullscreen
- this patch ensures that in such scenarios the previous window loses fullscreen
- [maximize](https://dwm.suckless.org/patches/maximize/)
- adds helper functions for maximizing, horizontally and vertically, floating windows using keybindings
- monitorrules
- adds rules per monitor, e.g. have default layouts per monitor
- the use case for this is if the second monitor is vertical (i.e. rotated) then you may want to use a different default layout for this monitor than what is used for the main monitor (for example normal vertical split for main monitor and horizontal split for the second)

@ -313,137 +313,144 @@ static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont,
static const char *termcmd[] = { "st", NULL };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
#if ROTATESTACK_PATCH
{ MODKEY|ShiftMask, XK_j, rotatestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, rotatestack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_j, rotatestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, rotatestack, {.i = -1 } },
#endif // ROTATESTACK_PATCH
#if PUSH_PATCH || PUSH_NO_MASTER_PATCH
{ MODKEY|ControlMask, XK_j, pushdown, {0} },
{ MODKEY|ControlMask, XK_k, pushup, {0} },
{ MODKEY|ControlMask, XK_j, pushdown, {0} },
{ MODKEY|ControlMask, XK_k, pushup, {0} },
#endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
#if CFACTS_PATCH
{ MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} },
{ MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} },
{ MODKEY|ShiftMask, XK_o, setcfact, {.f = 0.00} },
{ MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} },
{ MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} },
{ MODKEY|ShiftMask, XK_o, setcfact, {.f = 0.00} },
#endif // CFACTS_PATCH
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Return, zoom, {0} },
#if VANITYGAPS_PATCH
{ MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_0, togglegaps, {0} },
{ MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} },
{ MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_0, togglegaps, {0} },
{ MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} },
#endif // VANITYGAPS_PATCH
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY, XK_Tab, view, {0} },
#if AWESOMEBAR_PATCH
{ MODKEY, XK_z, showhideclient, {0} },
{ MODKEY, XK_z, showhideclient, {0} },
#endif // AWESOMEBAR_PATCH
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
#if SELFRESTART_PATCH
{ MODKEY|ShiftMask, XK_r, self_restart, {0} },
{ MODKEY|ShiftMask, XK_r, self_restart, {0} },
#endif // SELFRESTART_PATCH
{ MODKEY|ShiftMask, XK_q, quit, {0} },
{ MODKEY|ShiftMask, XK_q, quit, {0} },
#if RESTARTSIG_PATCH
{ MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} },
{ MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} },
#endif // RESTARTSIG_PATCH
#if FOCUSURGENT_PATCH
{ MODKEY, XK_u, focusurgent, {0} },
{ MODKEY, XK_u, focusurgent, {0} },
#endif // FOCUSURGENT_PATCH
#if HOLDBAR_PATCH
{ 0, HOLDKEY, holdbar, {0} },
{ 0, HOLDKEY, holdbar, {0} },
#endif // HOLDBAR_PATCH
#if WINVIEW_PATCH
{ MODKEY, XK_o, winview, {0} },
{ MODKEY, XK_o, winview, {0} },
#endif // WINVIEW_PATCH
#if XRDB_PATCH
{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
#endif // XRDB_PATCH
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
#if FLEXTILE_DELUXE_LAYOUT
{ MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = 0 } }, /* flextile, 0 = layout axis */
{ MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = 1 } }, /* flextile, 1 = master axis */
{ MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = 2 } }, /* flextile, 2 = stack axis */
{ MODKEY|ControlMask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = 3 } }, /* flextile, 3 = secondary stack axis */
{ MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */
{ MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = 0 } }, /* flextile, 0 = layout axis */
{ MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = 1 } }, /* flextile, 1 = master axis */
{ MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = 2 } }, /* flextile, 2 = stack axis */
{ MODKEY|ControlMask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = 3 } }, /* flextile, 3 = secondary stack axis */
{ MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */
#endif // FLEXTILE_DELUXE_LAYOUT
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
#if MAXIMIZE_PATCH
{ MODKEY|ControlMask|ShiftMask, XK_h, togglehorizontalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_l, togglehorizontalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_j, toggleverticalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_k, toggleverticalmax, {0} },
{ MODKEY|ControlMask, XK_m, togglemaximize, {0} },
#endif // MAXIMIZE_PATCH
#if UNFLOATVISIBLE_PATCH
{ MODKEY|Mod4Mask, XK_space, unfloatvisible, {0} },
{ MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} },
{ MODKEY|Mod4Mask, XK_space, unfloatvisible, {0} },
{ MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} },
#endif // UNFLOATVISIBLE_PATCH
#if TOGGLEFULLSCREEN_PATCH
{ MODKEY, XK_y, togglefullscreen, {0} },
{ MODKEY, XK_y, togglefullscreen, {0} },
#endif // TOGGLEFULLSCREEN_PATCH
#if STICKY_PATCH
{ MODKEY, XK_s, togglesticky, {0} },
{ MODKEY, XK_s, togglesticky, {0} },
#endif // STICKY_PATCH
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
#if FOCUSADJACENTTAG_PATCH
{ MODKEY, XK_Left, viewtoleft, {0} },
{ MODKEY, XK_Right, viewtoright, {0} },
{ MODKEY|ShiftMask, XK_Left, tagtoleft, {0} },
{ MODKEY|ShiftMask, XK_Right, tagtoright, {0} },
{ MODKEY|ControlMask, XK_Left, tagandviewtoleft, {0} },
{ MODKEY|ControlMask, XK_Right, tagandviewtoright, {0} },
{ MODKEY, XK_Left, viewtoleft, {0} },
{ MODKEY, XK_Right, viewtoright, {0} },
{ MODKEY|ShiftMask, XK_Left, tagtoleft, {0} },
{ MODKEY|ShiftMask, XK_Right, tagtoright, {0} },
{ MODKEY|ControlMask, XK_Left, tagandviewtoleft, {0} },
{ MODKEY|ControlMask, XK_Right, tagandviewtoright, {0} },
#endif // FOCUSADJACENTTAG_PATCH
#if TAGALLMON_PATCH
{ MODKEY|Mod4Mask|ShiftMask, XK_comma, tagallmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_period, tagallmon, {.i = -1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_comma, tagallmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_period, tagallmon, {.i = -1 } },
#endif // TAGALLMON_PATCH
#if TAGSWAPMON_PATCH
{ MODKEY|Mod4Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } },
{ MODKEY|Mod4Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } },
#endif // TAGSWAPMON_PATCH
#if ALTERNATIVE_TAGS_PATCH
{ MODKEY, XK_n, togglealttag, {0} },
{ MODKEY, XK_n, togglealttag, {0} },
#endif // ALTERNATIVE_TAGS_PATCH
#if SETBORDERPX_PATCH
{ MODKEY|ShiftMask, XK_minus, setborderpx, {.i = -1 } },
{ MODKEY|ShiftMask, XK_plus, setborderpx, {.i = +1 } },
{ MODKEY|ShiftMask, XK_numbersign, setborderpx, {.i = 0 } },
{ MODKEY|ShiftMask, XK_minus, setborderpx, {.i = -1 } },
{ MODKEY|ShiftMask, XK_plus, setborderpx, {.i = +1 } },
{ MODKEY|ShiftMask, XK_numbersign, setborderpx, {.i = 0 } },
#endif // SETBORDERPX_PATCH
#if CYCLELAYOUTS_PATCH
{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
#endif // CYCLELAYOUTS_PATCH
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
};
/* button definitions */

@ -140,6 +140,9 @@ struct Client {
int bw, oldbw;
unsigned int tags;
int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen;
#if MAXIMIZE_PATCH
int ismax, wasfloating;
#endif // MAXIMIZE_PATCH
#if AUTORESIZE_PATCH
int needresize;
#endif // AUTORESIZE_PATCH
@ -1748,6 +1751,10 @@ manage(Window w, XWindowAttributes *wa)
XSelectInput(dpy, w, EnterWindowMask|FocusChangeMask|PropertyChangeMask|StructureNotifyMask);
grabbuttons(c, 0);
#if MAXIMIZE_PATCH
c->wasfloating = 0;
c->ismax = 0;
#endif // MAXIMIZE_PATCH
if (!c->isfloating)
c->isfloating = c->oldstate = trans != None || c->isfixed;
if (c->isfloating)

@ -52,6 +52,10 @@
#include "holdbar.c"
#endif
#if MAXIMIZE_PATCH
#include "maximize.c"
#endif
#if PERTAG_PATCH
#include "pertag.c"
#endif

@ -52,6 +52,10 @@
#include "holdbar.h"
#endif
#if MAXIMIZE_PATCH
#include "maximize.h"
#endif
#if PERTAG_PATCH
#include "pertag.h"
#endif

@ -0,0 +1,45 @@
void
maximize(int x, int y, int w, int h) {
XEvent ev;
if(!selmon->sel || selmon->sel->isfixed)
return;
XRaiseWindow(dpy, selmon->sel->win);
if(!selmon->sel->ismax) {
if(!selmon->lt[selmon->sellt]->arrange || selmon->sel->isfloating)
selmon->sel->wasfloating = True;
else {
togglefloating(NULL);
selmon->sel->wasfloating = False;
}
selmon->sel->oldx = selmon->sel->x;
selmon->sel->oldy = selmon->sel->y;
selmon->sel->oldw = selmon->sel->w;
selmon->sel->oldh = selmon->sel->h;
resize(selmon->sel, x, y, w, h, True);
selmon->sel->ismax = True;
}
else {
resize(selmon->sel, selmon->sel->oldx, selmon->sel->oldy, selmon->sel->oldw, selmon->sel->oldh, True);
if(!selmon->sel->wasfloating)
togglefloating(NULL);
selmon->sel->ismax = False;
}
drawbar(selmon);
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
void
togglemaximize(const Arg *arg) {
maximize(selmon->wx, selmon->wy, selmon->ww - 2 * borderpx, selmon->wh - 2 * borderpx);
}
void
toggleverticalmax(const Arg *arg) {
maximize(selmon->sel->x, selmon->wy, selmon->sel->w, selmon->wh - 2 * borderpx);
}
void
togglehorizontalmax(const Arg *arg) {
maximize(selmon->wx, selmon->sel->y, selmon->ww - 2 * borderpx, selmon->sel->h);
}

@ -0,0 +1,4 @@
static void maximize(int x, int y, int w, int h);
static void togglemaximize(const Arg *arg);
static void toggleverticalmax(const Arg *arg);
static void togglehorizontalmax(const Arg *arg);

@ -189,6 +189,12 @@
*/
#define LOSEFULLSCREEN_PATCH 0
/* This patch adds helper functions for maximizing, horizontally and vertically, floating
* windows using keybindings.
* https://dwm.suckless.org/patches/maximize/
*/
#define MAXIMIZE_PATCH 0
/* Adds rules per monitor, e.g. have default layouts per monitor.
* The use case for this is if the second monitor is vertical (i.e. rotated) then
* you may want to use a different default layout for this monitor than what is

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