Adding floatpos patch.

dwm-flexipatch-1.0
bakkeby 4 years ago
parent 8645b2ce35
commit 6a683c729e

@ -15,6 +15,8 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
### Changelog:
2020-06-21 - Added floatpos patch
2020-06-19 - Added tagothermonitor patch
2020-06-15 - Added sizehints patch
@ -232,6 +234,12 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
- [floatbordercolor](https://dwm.suckless.org/patches/float_border_color/)
- this patch allows a different border color to be chosen for floating windows
- [floatpos](https://github.com/bakkeby/patches/wiki/floatpos)
- adds a float rule allowing the size and position of floating windows to be specified
- control the size and position of floating windows similar to exresize, moveresize, moveplace patches
- specify size and position using absolute, relative or fixed co-ordinates or
- position floating windows in a grid-like manner
- [focusadjacenttag](https://dwm.suckless.org/patches/focusadjacenttag/)
- provides the ability to focus the tag on the immediate left or right of the currently focused tag
- it also allows to send the focused window either on the left or the right tag

@ -28,6 +28,10 @@ static const int sidepad = 10; /* horizontal padding of bar */
#if FOCUSONCLICK_PATCH
static const int focusonwheel = 0;
#endif // FOCUSONCLICK_PATCH
#if FLOATPOS_PATCH
static int floatposgrid_x = 5; /* float grid columns */
static int floatposgrid_y = 5; /* float grid rows */
#endif // FLOATPOS_PATCH
#if STATUSPADDING_PATCH
static const int horizpadbar = 2; /* horizontal padding for statusbar */
static const int vertpadbar = 0; /* vertical padding for statusbar */
@ -1033,6 +1037,48 @@ static Key keys[] = {
{ MODKEY|ControlMask, XK_KP_7, togglemaximize, {.i = +1} }, /* XK_KP_Home, */
{ MODKEY|ControlMask, XK_KP_5, togglemaximize, {.i = 0} }, /* XK_KP_Begin, */
#endif // EXRESIZE_PATCH
#if FLOATPOS_PATCH
/* Note that due to key limitations the below example kybindings are defined with a Mod3Mask,
* which is not always readily available. Refer to the patch wiki for more details. */
/* Client position is limited to monitor window area */
{ Mod3Mask, XK_u, floatpos, {.v = "-26x -26y" } },
{ Mod3Mask, XK_i, floatpos, {.v = " 0x -26y" } },
{ Mod3Mask, XK_o, floatpos, {.v = " 26x -26y" } },
{ Mod3Mask, XK_j, floatpos, {.v = "-26x 0y" } },
{ Mod3Mask, XK_l, floatpos, {.v = " 26x 0y" } },
{ Mod3Mask, XK_m, floatpos, {.v = "-26x 26y" } },
{ Mod3Mask, XK_comma, floatpos, {.v = " 0x 26y" } },
{ Mod3Mask, XK_period, floatpos, {.v = " 26x 26y" } },
/* Absolute positioning (allows moving windows between monitors) */
{ Mod3Mask|ControlMask, XK_u, floatpos, {.v = "-26a -26a" } },
{ Mod3Mask|ControlMask, XK_i, floatpos, {.v = " 0a -26a" } },
{ Mod3Mask|ControlMask, XK_o, floatpos, {.v = " 26a -26a" } },
{ Mod3Mask|ControlMask, XK_j, floatpos, {.v = "-26a 0a" } },
{ Mod3Mask|ControlMask, XK_l, floatpos, {.v = " 26a 0a" } },
{ Mod3Mask|ControlMask, XK_m, floatpos, {.v = "-26a 26a" } },
{ Mod3Mask|ControlMask, XK_comma, floatpos, {.v = " 0a 26a" } },
{ Mod3Mask|ControlMask, XK_period, floatpos, {.v = " 26a 26a" } },
/* Resize client, client center position is fixed which means that client expands in all directions */
{ Mod3Mask|ShiftMask, XK_u, floatpos, {.v = "-26w -26h" } },
{ Mod3Mask|ShiftMask, XK_i, floatpos, {.v = " 0w -26h" } },
{ Mod3Mask|ShiftMask, XK_o, floatpos, {.v = " 26w -26h" } },
{ Mod3Mask|ShiftMask, XK_j, floatpos, {.v = "-26w 0h" } },
{ Mod3Mask|ShiftMask, XK_k, floatpos, {.v = "800W 800H" } },
{ Mod3Mask|ShiftMask, XK_l, floatpos, {.v = " 26w 0h" } },
{ Mod3Mask|ShiftMask, XK_m, floatpos, {.v = "-26w 26h" } },
{ Mod3Mask|ShiftMask, XK_comma, floatpos, {.v = " 0w 26h" } },
{ Mod3Mask|ShiftMask, XK_period, floatpos, {.v = " 26w 26h" } },
/* Client is positioned in a floating grid, movement is relative to client's current position */
{ Mod3Mask|Mod1Mask, XK_u, floatpos, {.v = "-1p -1p" } },
{ Mod3Mask|Mod1Mask, XK_i, floatpos, {.v = " 0p -1p" } },
{ Mod3Mask|Mod1Mask, XK_o, floatpos, {.v = " 1p -1p" } },
{ Mod3Mask|Mod1Mask, XK_j, floatpos, {.v = "-1p 0p" } },
{ Mod3Mask|Mod1Mask, XK_k, floatpos, {.v = " 0p 0p" } },
{ Mod3Mask|Mod1Mask, XK_l, floatpos, {.v = " 1p 0p" } },
{ Mod3Mask|Mod1Mask, XK_m, floatpos, {.v = "-1p 1p" } },
{ Mod3Mask|Mod1Mask, XK_comma, floatpos, {.v = " 0p 1p" } },
{ Mod3Mask|Mod1Mask, XK_period, floatpos, {.v = " 1p 1p" } },
#endif // FLOATPOS_PATCH
#if SETBORDERPX_PATCH
{ MODKEY|ControlMask, XK_minus, setborderpx, {.i = -1 } },
{ MODKEY|ControlMask, XK_plus, setborderpx, {.i = +1 } },

21
dwm.c

@ -319,6 +319,9 @@ typedef struct {
int isterminal;
int noswallow;
#endif // SWALLOW_PATCH
#if FLOATPOS_PATCH
const char *floatpos;
#endif // FLOATPOS_PATCH
int monitor;
} Rule;
@ -610,6 +613,11 @@ applyrules(Client *c)
c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2);
}
#endif // SCRATCHPADS_PATCH | SCRATCHPAD_KEEP_POSITION_AND_SIZE_PATCH
#if FLOATPOS_PATCH
if (c->isfloating && r->floatpos)
setfloatpos(c, r->floatpos);
#endif // FLOATPOS_PATCH
for (m = mons; m && m->num != r->monitor; m = m->next);
if (m)
c->mon = m;
@ -2230,6 +2238,13 @@ manage(Window w, XWindowAttributes *wa)
c->tags = t->tags;
} else {
c->mon = selmon;
#if FLOATPOS_PATCH
#if SETBORDERPX_PATCH
c->bw = c->mon->borderpx;
#else
c->bw = borderpx;
#endif // SETBORDERPX_PATCH
#endif // FLOATPOS_PATCH
applyrules(c);
#if SWALLOW_PATCH
term = termforwin(c);
@ -2244,11 +2259,13 @@ manage(Window w, XWindowAttributes *wa)
/* only fix client y-offset, if the client center might cover the bar */
c->y = MAX(c->y, ((c->mon->by == c->mon->my) && (c->x + (c->w / 2) >= c->mon->wx)
&& (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : c->mon->my);
#if !FLOATPOS_PATCH
#if SETBORDERPX_PATCH
c->bw = c->mon->borderpx;
#else
c->bw = borderpx;
#endif // SETBORDERPX_PATCH
#endif // FLOATPOS_PATCH
wc.border_width = c->bw;
XConfigureWindow(dpy, w, CWBorderWidth, &wc);
@ -2266,8 +2283,8 @@ manage(Window w, XWindowAttributes *wa)
updatewmhints(c);
#if CENTER_PATCH
if (c->iscentered) {
c->x = c->mon->mx + (c->mon->mw - WIDTH(c)) / 2;
c->y = c->mon->my + (c->mon->mh - HEIGHT(c)) / 2;
c->x = c->mon->wx + (c->mon->ww - WIDTH(c)) / 2;
c->y = c->mon->wy + (c->mon->wh - HEIGHT(c)) / 2;
}
#endif // CENTER_PATCH
#if SAVEFLOATS_PATCH || EXRESIZE_PATCH

@ -0,0 +1,331 @@
void
floatpos(const Arg *arg)
{
Client *c = selmon->sel;
if (!c || !c->isfloating)
return;
setfloatpos(c, (char *)arg->v);
resizeclient(c, c->x, c->y, c->w, c->h);
#if !FOCUSONCLICK_PATCH
XRaiseWindow(dpy, c->win);
XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w/2, c->h/2);
#endif // FOCUSONCLICK_PATCH
}
void
setfloatpos(Client *c, const char *floatpos)
{
char xCh, yCh, wCh, hCh;
int x, y, w, h, cx, cy, cw, ch, wx, ww, wy, wh, bw;
unsigned int i;
#if FLOATPOS_RESPECT_GAPS_PATCH
int oh, ov, ih, iv;
unsigned int n;
#endif // FLOATPOS_RESPECT_GAPS_PATCH
int absx, absy, absw, absh, delta, rest;
if (!c || !floatpos)
return;
if (selmon->lt[selmon->sellt]->arrange && !c->isfloating)
return;
switch(sscanf(floatpos, "%d%c %d%c %d%c %d%c", &x, &xCh, &y, &yCh, &w, &wCh, &h, &hCh)) {
case 4:
if (xCh == 'w' || xCh == 'W') {
w = x; wCh = xCh;
h = y; hCh = yCh;
x = 0; xCh = 'x';
y = 0; yCh = 'y';
} else if (xCh == 'p' || xCh == 'P') {
w = x; wCh = xCh;
h = y; hCh = yCh;
x = 0; xCh = 'G';
y = 0; yCh = 'G';
} else {
w = -1; wCh = 'C';
h = -1; hCh = 'C';
}
break;
case 8:
break;
default:
return;
}
absx = xCh == 'A' || xCh == 'a';
absy = yCh == 'A' || yCh == 'a';
absw = wCh == 'A' || wCh == 'a';
absh = hCh == 'A' || hCh == 'a';
#if FLOATPOS_RESPECT_GAPS_PATCH
getgaps(c->mon, &oh, &ov, &ih, &iv, &n);
wx = c->mon->wx + ov;
wy = c->mon->wy + oh;
ww = c->mon->ww - 2*ov;
wh = c->mon->wh - 2*oh;
#else
wx = c->mon->wx;
wy = c->mon->wy;
ww = c->mon->ww;
wh = c->mon->wh;
#endif // FLOATPOS_RESPECT_GAPS_PATCH
cx = (!absx && c->x < wx ? wx : c->x);
cy = (!absy && c->y < wy ? wy : c->y);
cw = (!absw && c->w > ww ? ww : c->w);
ch = (!absh && c->h > wh ? wh : c->h);
switch(xCh) {
case 'A': // absolute position
cx = x;
break;
case 'a': // absolute relative position
cx += x;
break;
case 'x': // client relative position
if (cx + x > ww)
cx = ww;
else
cx += x;
break;
case 'X': // client position relative to monitor
if (x > ww)
x = ww;
cx = wx + x;
break;
case 'S': // fixed client position (sticky)
case 'C': // fixed client position (center)
case 'Z': // fixed client right-hand position (position + width)
if (x == -1)
break;
if (x > ww)
x = ww;
if (x < 0)
x = 0;
if (xCh == 'Z')
cw = abs((cx + cw) - (wx + x));
else if (xCh == 'C')
cw = abs((cx + cw / 2) - (wx + x));
else
cw = abs(cx - (wx + x));
cx = wx + x;
wCh = 0; // size determined by position, override defined width
break;
case 'G': // grid
if (x <= 0)
x = floatposgrid_x; // default configurable
if (w == 0 || x < 2 || (wCh != 'p' && wCh != 'P'))
break;
delta = (ww - cw - 2*c->bw) / (x - 1);
rest = ww - cw - 2*c->bw - delta * (x - 1);
if (wCh == 'P') {
if (w < 1 || w > x)
break;
cx = wx + delta * (w - 1);
} else {
for (i = 0; i < x -1 && cx >= wx + delta * i + (i > x - rest ? i + rest - x + 1 : 0); i++);
cx = wx + delta * (MAX(MIN(i + w, x), 1) - 1) + (i > x - rest ? i + rest - x + 1 : 0);
}
break;
}
switch(yCh) {
case 'A': // absolute position
cy = y;
break;
case 'a': // absolute relative position
cy += y;
break;
case 'y': // client relative position
if (cy + y > wh)
cy = wh;
else
cy += y;
break;
case 'Y': // client position relative to monitor
if (y > wh)
y = wh;
cy = wy + y;
break;
case 'S': // fixed client y position (sticky)
case 'C': // fixed client position (center)
case 'Z': // fixed client right-hand position (position + height)
if (y == -1)
break;
if (y > wh)
y = wh;
if (y < 0)
y = 0;
if (yCh == 'Z')
ch = abs((cy + ch) - (wy + y));
else if (yCh == 'C')
ch = abs((cy + ch / 2) - (wy + y));
else
ch = abs(cy - (wy + y));
cy = wy + y;
hCh = 0; // size determined by position, override defined width
break;
case 'G': // grid
if (y <= 0)
y = floatposgrid_y; // default configurable
if (h == 0 || y < 1 || (hCh != 'p' && hCh != 'P'))
break;
delta = (wh - ch - 2*c->bw) / (y - 1);
rest = wh - ch - 2*c->bw - delta * (y - 1);
if (hCh == 'P') {
if (h < 1 || h > y)
break;
cy = wy + delta * (h - 1);
} else {
for (i = 0; i < y - 1 && cy >= wy + delta * i + (i > y - rest ? i + rest - y + 1: 0); i++);
cy = wy + delta * (MAX(MIN(i + h, y), 1) - 1) + (i > y - rest ? i + rest - y + 1: 0);
}
hCh = 0; // size determined by position, override defined width
break;
}
bw = 2*c->bw;
switch(wCh) {
case 'A': // absolute width
cw = w - 2*c->bw;
break;
case 'a': // absolute relative width
if (cw + w < 1)
cw = 1;
else
cw += w;
break;
case '%': // client width percentage in relation to monitor window area width
if (w > 100)
w = 100;
if (w <= 0)
break;
w = ww * w / 100;
/* falls through */
case 'w': // width relative to client
if (wCh == 'w') {
if (w == 0)
break;
else {
w += cw;
bw = 0;
}
}
/* falls through */
case 'W': // normal width, position takes precedence
if (xCh == 'S' && cx + w > wx + ww)
w = wx + ww - cx;
else if (xCh == 'C' && cx + cw / 2 + w / 2 > wx + ww)
w = wx + ww - cx + cw / 2;
else if (xCh == 'Z' && w > cx - ww)
w = cx - wx;
else if (w > ww)
w = ww;
if (xCh == 'C') { // fixed client center, expand or contract client
delta = w - bw - cw;
if (delta < 0 || (cx - delta / 2 + w + 2*c->bw <= wx + ww))
cx -= delta / 2;
else if (cx - delta / 2 < wx)
cx = wx;
else if (delta)
cx = wx + ww - cw - bw;
}
cw = w - bw;
break;
}
bw = 2*c->bw;
switch(hCh) {
case 'A': // absolute height
ch = h - 2*c->bw;
break;
case 'a': // absolute relative height
if (ch + h < 1)
ch = 1;
else
ch += h;
break;
case '%': // client height percentage in relation to monitor window area height
if (h > 100)
h = 100;
if (h <= 0)
break;
h = wh * h / 100;
/* falls through */
case 'h': // height relative to client
if (hCh == 'h') {
if (h == 0)
break;
else {
h += ch;
bw = 0;
}
}
/* falls through */
case 'H': /* normal height, position takes precedence */
if (yCh == 'S' && cy + h > wy + wh)
h = wy + wh - cy;
else if (yCh == 'C' && cy + ch / 2 + h / 2 > wy + wh)
h = wy + wh - cy + ch / 2;
else if (yCh == 'Z' && h > cy - wh)
h = cy - wy;
else if (h > wh)
h = wh;
if (yCh == 'C') { // fixed client center, expand or contract client
delta = h - bw - ch;
if (delta < 0 || (cy - delta / 2 + ch + 2*c->bw <= wy + wh))
cy -= delta / 2;
else if (cy - delta / 2 < wy)
cy = wy;
else if (delta)
cy = wy + wh - ch - bw;
}
ch = h - bw;
break;
}
if (xCh == '%') { // client mid-point position in relation to monitor window area width
if (x > 100)
x = 100;
if (x < 0)
x = 0;
cx = wx + ww * x / 100 - (cw + 2*c->bw) / 2;
}
if (yCh == '%') { // client mid-point position in relation to monitor window area height
if (y > 100)
y = 100;
if (y < 0)
y = 0;
cy = wy + wh * y / 100 - (ch + 2*c->bw) / 2;
}
if (!absx && cx < wx)
cx = wx;
if (cx + cw + 2*c->bw > wx + ww && !(absx && absw)) {
if (absx || cx == wx)
cw = ww - cx + wx - 2*c->bw;
else
cx = wx + ww - cw - 2*c->bw;
}
if (!absy && cy < wy)
cy = wy;
if (cy + ch + 2*c->bw > wy + wh && !(absy && absh)) {
if (absy || cy == wy)
ch = wh - cy + wy - 2*c->bw;
else
cy = wy + wh - ch - 2*c->bw;
}
c->x = cx;
c->y = cy;
c->w = MAX(cw, 1);
c->h = MAX(ch, 1);
}

@ -0,0 +1,2 @@
static void floatpos(const Arg *arg);
static void setfloatpos(Client *c, const char *floatpos);

@ -46,6 +46,9 @@
#if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH
#include "fakefullscreenclient.c"
#endif
#if FLOATPOS_PATCH
#include "floatpos.c"
#endif
#if FOCUSADJACENTTAG_PATCH
#include "focusadjacenttag.c"
#endif

@ -49,6 +49,9 @@
#if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH
#include "fakefullscreenclient.h"
#endif
#if FLOATPOS_PATCH
#include "floatpos.h"
#endif
#if FOCUSADJACENTTAG_PATCH
#include "focusadjacenttag.h"
#endif

@ -219,6 +219,17 @@
*/
#define FLOAT_BORDER_COLOR_PATCH 0
/* This patch adds a float rule allowing the size and position of floating windows to be specified
* It also allows the size and position of floating windows to be controlled similar to the
* exresize, moveresize, and moveplace patches.
* The size and position can be specified using absolute, relative or fixed co-ordinates and
* https://github.com/bakkeby/patches/wiki/floatpos/
*/
#define FLOATPOS_PATCH 0
/* Add-on functionality for the above: make the float positions respect outer (vanity)gaps. */
#define FLOATPOS_RESPECT_GAPS_PATCH 0
/* This patch provides the ability to focus the tag on the immediate left or right of the
* currently focused tag. It also allows to send the focused window either on the left or
* the right tag.

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