Added Interpolation Search

pull/25/head
dwij2812 4 years ago
parent 6b9cd74ea7
commit b17b4cbb39

@ -34,6 +34,7 @@ Algorithms
* [binary search](https://en.wikipedia.org/wiki/Binary_search_algorithm)
* [linear search](https://en.wikipedia.org/wiki/Linear_search)
* [jump search](https://en.wikipedia.org/wiki/Jump_search)
* [interpolation search](https://en.wikipedia.org/wiki/Interpolation_search)
#### Collections

@ -0,0 +1,65 @@
package main
import "fmt"
func InterpolationSearch(array []int, key int) int {
min, max := array[0], array[len(array)-1]
low, high := 0, len(array)-1
for {
if key < min {
return low
}
if key > max {
return high + 1
}
// make a guess of the location
var guess int
if high == low {
guess = high
} else {
size := high - low
offset := int(float64(size-1) * (float64(key-min) / float64(max-min)))
guess = low + offset
}
// maybe we found it?
if array[guess] == key {
// scan backwards for start of value range
for guess > 0 && array[guess-1] == key {
guess--
}
return guess
}
// if we guessed to high, guess lower or vice versa
if array[guess] > key {
high = guess - 1
max = array[high]
} else {
low = guess + 1
min = array[low]
}
}
}
func main() {
searchValue := 0
arr := []int{1, 5, 100, 0, -100, 15, 4, 102, 30, 1000}
fmt.Println(arr)
var index = InterpolationSearch(arr, searchValue)
if index < 0 {
fmt.Println("Not found")
return
} else {
fmt.Println("Found at position: ", index)
return
}
}
Loading…
Cancel
Save