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gods/queues/priorityqueue/priorityqueue.go

87 lines
2.6 KiB
Go

// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package priorityqueue implements a priority queue backed by binary queue.
//
// An unbounded priority queue based on a priority queue.
// The elements of the priority queue are ordered by a comparator provided at queue construction time.
//
// The heap of this queue is the least/smallest element with respect to the specified ordering.
// If multiple elements are tied for least value, the heap is one of those elements arbitrarily.
//
// Structure is not thread safe.
//
// References: https://en.wikipedia.org/wiki/Priority_queue
package priorityqueue
import (
"fmt"
"github.com/emirpasic/gods/queues"
"github.com/emirpasic/gods/trees/binaryheap"
"github.com/emirpasic/gods/utils"
"strings"
)
// Assert Queue implementation
var _ queues.Queue = (*Queue)(nil)
// Queue holds elements in an array-list
type Queue struct {
heap *binaryheap.Heap
Comparator utils.Comparator
}
// NewWith instantiates a new empty queue with the custom comparator.
func NewWith(comparator utils.Comparator) *Queue {
return &Queue{heap: binaryheap.NewWith(comparator), Comparator: comparator}
}
// Enqueue adds a value to the end of the queue
func (queue *Queue) Enqueue(value interface{}) {
queue.heap.Push(value)
}
// Dequeue removes first element of the queue and returns it, or nil if queue is empty.
// Second return parameter is true, unless the queue was empty and there was nothing to dequeue.
func (queue *Queue) Dequeue() (value interface{}, ok bool) {
return queue.heap.Pop()
}
// Peek returns top element on the queue without removing it, or nil if queue is empty.
// Second return parameter is true, unless the queue was empty and there was nothing to peek.
func (queue *Queue) Peek() (value interface{}, ok bool) {
return queue.heap.Peek()
}
// Empty returns true if queue does not contain any elements.
func (queue *Queue) Empty() bool {
return queue.heap.Empty()
}
// Size returns number of elements within the queue.
func (queue *Queue) Size() int {
return queue.heap.Size()
}
// Clear removes all elements from the queue.
func (queue *Queue) Clear() {
queue.heap.Clear()
}
// Values returns all elements in the queue.
func (queue *Queue) Values() []interface{} {
return queue.heap.Values()
}
// String returns a string representation of container
func (queue *Queue) String() string {
str := "PriorityQueue\n"
values := make([]string, queue.heap.Size(), queue.heap.Size())
for index, value := range queue.heap.Values() {
values[index] = fmt.Sprintf("%v", value)
}
str += strings.Join(values, ", ")
return str
}