@ -1,10 +1,10 @@
#ifndef __INCLUDED_BASE_HOOK_H__
#define __INCLUDED_BASE_HOOK_H__
#ifdef EMU_OVERLAY
#include "../dll/base.h"
class Base_Hook
{
protected:
@ -5,8 +5,6 @@
#include <set>
class Hook_Manager
friend class Base_Hook;
@ -1,11 +1,9 @@
#include "Renderer_Detector.h"
#include "Hook_Manager.h"
#include <algorithm>
constexpr int max_hook_retries = 500;
#ifdef STEAM_WIN32
#ifdef __WINDOWS__
#include "windows/DX12_Hook.h"
#include "windows/DX11_Hook.h"
#include "windows/DX10_Hook.h"
@ -2,7 +2,6 @@
#define __INCLUDED_RENDERER_DETECTOR_H__
#include "Base_Hook.h"
#include <thread>