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koreader/plugins/autosuspend.koplugin/main.lua

595 lines
25 KiB
Lua

local Device = require("device")
if not Device:isCervantes() and
not Device:isKindle() and
not Device:isKobo() and
not Device:isRemarkable() and
not Device:isSDL() and
not Device:isSonyPRSTUX() and
not Device:isPocketBook() then
return { disabled = true, }
end
local Event = require("ui/event")
local NetworkMgr = require("ui/network/manager")
local PluginShare = require("pluginshare")
The great Input/GestureDetector/TimeVal spring cleanup (a.k.a., a saner main loop) (#7415) * ReaderDictionary: Port delay computations to TimeVal * ReaderHighlight: Port delay computations to TimeVal * ReaderView: Port delay computations to TimeVal * Android: Reset gesture detection state on APP_CMD_TERM_WINDOW. This prevents potentially being stuck in bogus gesture states when switching apps. * GestureDetector: * Port delay computations to TimeVal * Fixed delay computations to handle time warps (large and negative deltas). * Simplified timed callback handling to invalidate timers much earlier, preventing accumulating useless timers that no longer have any chance of ever detecting a gesture. * Fixed state clearing to handle the actual effective slots, instead of hard-coding slot 0 & slot 1. * Simplified timed callback handling in general, and added support for a timerfd backend for better performance and accuracy. * The improved timed callback handling allows us to detect and honor (as much as possible) the three possible clock sources usable by Linux evdev events. The only case where synthetic timestamps are used (and that only to handle timed callbacks) is limited to non-timerfd platforms where input events use a clock source that is *NOT* MONOTONIC. AFAICT, that's pretty much... PocketBook, and that's it? * Input: * Use the <linux/input.h> FFI module instead of re-declaring every constant * Fixed (verbose) debug logging of input events to actually translate said constants properly. * Completely reset gesture detection state on suspend. This should prevent bogus gesture detection on resume. * Refactored the waitEvent loop to make it easier to comprehend (hopefully) and much more efficient. Of specific note, it no longer does a crazy select spam every 100µs, instead computing and relying on sane timeouts, as afforded by switching the UI event/input loop to the MONOTONIC time base, and the refactored timed callbacks in GestureDetector. * reMarkable: Stopped enforcing synthetic timestamps on input events, as it should no longer be necessary. * TimeVal: * Refactored and simplified, especially as far as metamethods are concerned (based on <bsd/sys/time.h>). * Added a host of new methods to query the various POSIX clock sources, and made :now default to MONOTONIC. * Removed the debug guard in __sub, as time going backwards can be a perfectly normal occurrence. * New methods: * Clock sources: :realtime, :monotonic, :monotonic_coarse, :realtime_coarse, :boottime * Utility: :tonumber, :tousecs, :tomsecs, :fromnumber, :isPositive, :isZero * UIManager: * Ported event loop & scheduling to TimeVal, and switched to the MONOTONIC time base. This ensures reliable and consistent scheduling, as time is ensured never to go backwards. * Added a :getTime() method, that returns a cached TimeVal:now(), updated at the top of every UI frame. It's used throughout the codebase to cadge a syscall in circumstances where we are guaranteed that a syscall would return a mostly identical value, because very few time has passed. The only code left that does live syscalls does it because it's actually necessary for accuracy, and the only code left that does that in a REALTIME time base is code that *actually* deals with calendar time (e.g., Statistics). * DictQuickLookup: Port delay computations to TimeVal * FootNoteWidget: Port delay computations to TimeVal * HTMLBoxWidget: Port delay computations to TimeVal * Notification: Port delay computations to TimeVal * TextBoxWidget: Port delay computations to TimeVal * AutoSuspend: Port to TimeVal * AutoTurn: * Fix it so that settings are actually honored. * Port to TimeVal * BackgroundRunner: Port to TimeVal * Calibre: Port benchmarking code to TimeVal * BookInfoManager: Removed unnecessary yield in the metadata extraction subprocess now that subprocesses get scheduled properly. * All in all, these changes reduced the CPU cost of a single tap by a factor of ten (!), and got rid of an insane amount of weird poll/wakeup cycles that must have been hell on CPU schedulers and batteries..
3 years ago
local TimeVal = require("ui/timeval")
local UIManager = require("ui/uimanager")
local WidgetContainer = require("ui/widget/container/widgetcontainer")
local logger = require("logger")
local util = require("util")
local _ = require("gettext")
local Math = require("optmath")
local T = require("ffi/util").template
local default_autoshutdown_timeout_seconds = 3*24*60*60 -- three days
local default_auto_suspend_timeout_seconds = 15*60 -- 15 minutes
local default_auto_standby_timeout_seconds = 4 -- 4 seconds; should be safe on Kobo/Sage
local AutoSuspend = WidgetContainer:new{
name = "autosuspend",
is_doc_only = false,
autoshutdown_timeout_seconds = default_autoshutdown_timeout_seconds,
auto_suspend_timeout_seconds = default_auto_suspend_timeout_seconds,
auto_standby_timeout_seconds = default_auto_standby_timeout_seconds,
last_action_tv = TimeVal.zero,
is_standby_scheduled = false,
task = nil,
standby_task = nil,
leave_standby_task = nil,
going_to_suspend = false,
}
function AutoSuspend:_enabledStandby()
return Device:canStandby() and self.auto_standby_timeout_seconds > 0
end
function AutoSuspend:_enabled()
return self.auto_suspend_timeout_seconds > 0
end
function AutoSuspend:_enabledShutdown()
return Device:canPowerOff() and self.autoshutdown_timeout_seconds > 0
end
function AutoSuspend:_schedule(shutdown_only)
if not self:_enabled() and Device:canPowerOff() and not self:_enabledShutdown() then
logger.dbg("AutoSuspend:_schedule is disabled")
return
end
local suspend_delay, shutdown_delay
local is_charging
-- On devices with an auxiliary battery, we only care about the auxiliary battery being charged...
local powerd = Device:getPowerDevice()
if Device:hasAuxBattery() and powerd:isAuxBatteryConnected() then
is_charging = powerd:isAuxCharging()
else
is_charging = powerd:isCharging()
end
if PluginShare.pause_auto_suspend or is_charging then
suspend_delay = self.auto_suspend_timeout_seconds
shutdown_delay = self.autoshutdown_timeout_seconds
else
local now_tv = UIManager:getElapsedTimeSinceBoot()
suspend_delay = self.auto_suspend_timeout_seconds - (now_tv - self.last_action_tv):tonumber()
shutdown_delay = self.autoshutdown_timeout_seconds - (now_tv - self.last_action_tv):tonumber()
end
-- Try to shutdown first, as we may have been woken up from suspend just for the sole purpose of doing that.
if self:_enabledShutdown() and shutdown_delay <= 0 then
logger.dbg("AutoSuspend: initiating shutdown")
UIManager:poweroff_action()
elseif self:_enabled() and suspend_delay <= 0 and not shutdown_only then
logger.dbg("AutoSuspend: will suspend the device")
UIManager:suspend()
else
if self:_enabled() and not shutdown_only then
logger.dbg("AutoSuspend: scheduling next suspend check in", suspend_delay)
UIManager:scheduleIn(suspend_delay, self.task)
end
if self:_enabledShutdown() then
logger.dbg("AutoSuspend: scheduling next shutdown check in", shutdown_delay)
UIManager:scheduleIn(shutdown_delay, self.task)
end
end
end
function AutoSuspend:_unschedule()
if self.task then
logger.dbg("AutoSuspend: unschedule suspend/shutdown timer")
UIManager:unschedule(self.task)
end
end
function AutoSuspend:_start()
if self:_enabled() or self:_enabledShutdown() then
logger.dbg("AutoSuspend: start suspend/shutdown timer at", self.last_action_tv:tonumber())
self:_schedule()
end
end
function AutoSuspend:_start_standby()
if self:_enabledStandby() then
logger.dbg("AutoSuspend: start standby timer at", self.last_action_tv:tonumber())
self:_schedule_standby()
end
end
-- Variant that only re-engages the shutdown timer for onUnexpectedWakeupLimit
function AutoSuspend:_restart()
if self:_enabledShutdown() then
logger.dbg("AutoSuspend: restart shutdown timer at", self.last_action_tv:tonumber())
self:_schedule(true)
end
end
function AutoSuspend:init()
logger.dbg("AutoSuspend: init")
if Device:isPocketBook() and not Device:canSuspend() then return end
self.autoshutdown_timeout_seconds = G_reader_settings:readSetting("autoshutdown_timeout_seconds",
default_autoshutdown_timeout_seconds)
self.auto_suspend_timeout_seconds = G_reader_settings:readSetting("auto_suspend_timeout_seconds",
default_auto_suspend_timeout_seconds)
-- Disabled, until the user opts in.
self.auto_standby_timeout_seconds = G_reader_settings:readSetting("auto_standby_timeout_seconds", -1)
UIManager.event_hook:registerWidget("InputEvent", self)
-- We need an instance-specific function reference to schedule, because in some rare cases,
-- we may instantiate a new plugin instance *before* tearing down the old one.
-- If we only cared about accessing the right instance members,
-- we could use scheduleIn(t, self.function, self),
-- but we also care about unscheduling the task from *this* instance only:
-- unschedule(self.function) would unschedule that function for *every* instance,
-- as self.function == AutoSuspend.function ;).
self.task = function(shutdown_only)
self:_schedule(shutdown_only)
end
self.standby_task = function()
self:_schedule_standby()
end
self.leave_standby_task = function()
-- Only if we're not already entering suspend...
if self.going_to_suspend then
return
end
UIManager:broadcastEvent(Event:new("LeaveStandby"))
end
self.last_action_tv = UIManager:getElapsedTimeSinceBoot()
self:_start()
self:_start_standby()
-- self.ui is nil in the testsuite
if not self.ui or not self.ui.menu then return end
self.ui.menu:registerToMainMenu(self)
end
-- For event_hook automagic deregistration purposes
function AutoSuspend:onCloseWidget()
logger.dbg("AutoSuspend: onCloseWidget")
if Device:isPocketBook() and not Device:canSuspend() then return end
self:_unschedule()
self.task = nil
self:_unschedule_standby()
self.standby_task = nil
self.leave_standby_task = nil
end
function AutoSuspend:onInputEvent()
logger.dbg("AutoSuspend: onInputEvent")
self.last_action_tv = UIManager:getElapsedTimeSinceBoot()
end
function AutoSuspend:_unschedule_standby()
if self.is_standby_scheduled and self.standby_task then
logger.dbg("AutoSuspend: unschedule standby timer")
UIManager:unschedule(self.standby_task)
-- Restore the UIManager balance, as we run preventStandby right after scheduling this task.
UIManager:allowStandby()
self.is_standby_scheduled = false
end
-- Make sure we don't trigger a ghost LeaveStandby event...
if self.leave_standby_task then
UIManager:unschedule(self.leave_standby_task)
end
end
function AutoSuspend:_schedule_standby()
-- Start the long list of conditions in which we do *NOT* want to go into standby ;).
if not Device:canStandby() then
-- NOTE: This partly duplicates what `_enabledStandby` does,
-- but it's here to avoid logging noise on devices that can't even standby ;).
return
end
-- Don't even schedule standby if we haven't set a proper timeout yet.
if not self:_enabledStandby() then
logger.dbg("AutoSuspend: No timeout set, no standby")
return
end
-- When we're in a state where entering suspend is undesirable, we simply postpone the check by the full delay.
local standby_delay
if NetworkMgr:isWifiOn() then
-- Don't enter standby if wifi is on, as this will break in fun and interesting ways (from Wi-Fi issues to kernel deadlocks).
--logger.dbg("AutoSuspend: WiFi is on, delaying standby")
standby_delay = self.auto_standby_timeout_seconds
elseif Device.powerd:isCharging() and not Device:canPowerSaveWhileCharging() then
-- Don't enter standby when charging on devices where charging prevents entering low power states.
-- NOTE: Minor simplification here, we currently don't do the hasAuxBattery dance like in _schedule,
-- because all the hasAuxBattery devices can currently enter PM states while charging ;).
--logger.dbg("AutoSuspend: charging, delaying standby")
standby_delay = self.auto_standby_timeout_seconds
else
local now_tv = UIManager:getElapsedTimeSinceBoot()
standby_delay = self.auto_standby_timeout_seconds - (now_tv - self.last_action_tv):tonumber()
-- If we blow past the deadline on the first call of a scheduling cycle,
-- make sure we don't go straight to allowStandby, as we haven't called preventStandby yet...
if not self.is_standby_scheduled and standby_delay <= 0 then
-- If this happens, it means we hit LeaveStandby or Resume *before* consuming new input events,
-- e.g., if there weren't any input events at all (woken up by an alarm),
-- or if the only input events we consumed did not trigger an InputEvent event (woken up by gyro events),
-- meaning self.last_action_tv is further in the past than it ought to.
-- Delay by the full amount to avoid further bad scheduling interactions.
standby_delay = self.auto_standby_timeout_seconds
end
end
if standby_delay <= 0 then
-- We blew the deadline, tell UIManager we're ready to enter standby
self:allowStandby()
else
-- Reschedule standby for the full or remaining delay
-- NOTE: This is fairly chatty, given the low delays, but really helpful nonetheless... :/
logger.dbg("AutoSuspend: scheduling next standby check in", standby_delay)
UIManager:scheduleIn(standby_delay, self.standby_task)
-- Prevent standby until we actually blow the deadline
if not self.is_standby_scheduled then
self:preventStandby()
end
self.is_standby_scheduled = true
end
end
function AutoSuspend:preventStandby()
logger.dbg("AutoSuspend: preventStandby")
-- Tell UIManager that we want to prevent standby until our allowStandby scheduled task runs.
UIManager:preventStandby()
end
-- NOTE: This is what our scheduled task runs to trip the UIManager state to standby
function AutoSuspend:allowStandby()
logger.dbg("AutoSuspend: allowStandby")
-- Tell UIManager that we now allow standby.
UIManager:allowStandby()
-- This is necessary for wakeup from standby, as the deadline for receiving input events
-- is calculated from the time to the next scheduled function.
-- Make sure this function comes soon, as the time for going to standby after a scheduled wakeup
-- is prolonged by the given time. Any time between 0.500 and 0.001 seconds should do.
-- Let's call it deadline_guard.
UIManager:scheduleIn(0.100, function() end)
-- We've just run our course.
self.is_standby_scheduled = false
end
function AutoSuspend:onSuspend()
logger.dbg("AutoSuspend: onSuspend")
-- We do not want auto suspend procedure to waste battery during suspend. So let's unschedule it
-- when suspending and restart it after resume.
self:_unschedule()
self:_unschedule_standby()
if self:_enabledShutdown() and Device.wakeup_mgr then
Device.wakeup_mgr:addTask(self.autoshutdown_timeout_seconds, UIManager.poweroff_action)
end
-- Make sure we won't attempt to standby during suspend
-- (because _unschedule_standby calls allowStandby,
-- so we may trip UIManager's _standbyTransition and end up in AutoSuspend:onAllowStandby)...
-- NOTE: We only want to do this *once*, because we might get a series of Suspend events before actually getting a Resume!
-- (e.g., Power (button) -> Charging (USB plug) -> SleepCover).
if self:_enabledStandby() and not self.going_to_suspend then
UIManager:preventStandby()
end
-- And make sure onLeaveStandby, which will come *after* us if we suspended *during* standby,
-- won't re-schedule stuff right before entering suspend...
self.going_to_suspend = true
end
function AutoSuspend:onResume()
logger.dbg("AutoSuspend: onResume")
-- Restore standby balance after onSuspend
if self:_enabledStandby() and self.going_to_suspend then
UIManager:allowStandby()
end
self.going_to_suspend = false
if self:_enabledShutdown() and Device.wakeup_mgr then
Device.wakeup_mgr:removeTask(nil, nil, UIManager.poweroff_action)
end
-- Unschedule in case we tripped onUnexpectedWakeupLimit first...
self:_unschedule()
-- We should always follow an InputEvent, so last_action_tv is already up to date :).
self:_start()
self:_unschedule_standby()
self:_start_standby()
end
function AutoSuspend:onLeaveStandby()
logger.dbg("AutoSuspend: onLeaveStandby")
-- Unschedule suspend and shutdown, as the realtime clock has ticked
self:_unschedule()
-- Reschedule suspend and shutdown (we'll recompute the delay based on the last user input, *not* the current time).
-- i.e., the goal is to behave as if we'd never unscheduled it, making sure we do *NOT* reset the delay to the full timeout.
self:_start()
-- Assuming _start didn't send us straight to onSuspend (i.e., we were woken from standby by the scheduled suspend task!)...
if not self.going_to_suspend then
-- Reschedule standby, too (we're guaranteed that no standby task is currently scheduled, hence the lack of unscheduling).
self:_start_standby()
end
end
function AutoSuspend:onUnexpectedWakeupLimit()
logger.dbg("AutoSuspend: onUnexpectedWakeupLimit")
-- Only re-engage the *shutdown* schedule to avoid doing the same dance indefinitely.
self:_restart()
end
-- time_scale:
-- 2 ... display day:hour
-- 1 ... display hour:min
-- else ... display min:sec
function AutoSuspend:pickTimeoutValue(touchmenu_instance, title, info, setting,
default_value, range, time_scale)
-- NOTE: if is_day_hour then time.hour stands for days and time.min for hours
local InfoMessage = require("ui/widget/infomessage")
local DateTimeWidget = require("ui/widget/datetimewidget")
local setting_val = self[setting] > 0 and self[setting] or default_value
-- Standby uses a different scheduled task than suspend/shutdown
local is_standby = setting == "auto_standby_timeout_seconds"
local left_val
if time_scale == 2 then
left_val = math.floor(setting_val / (24*3600))
elseif time_scale == 1 then
left_val = math.floor(setting_val / 3600)
else
left_val = math.floor(setting_val / 60)
end
local right_val
if time_scale == 2 then
right_val = math.floor(setting_val / 3600) % 24
elseif time_scale == 1 then
right_val = math.floor(setting_val / 60) % 60
else
right_val = math.floor(setting_val) % 60
end
local time_spinner
time_spinner = DateTimeWidget:new {
is_date = false,
hour = left_val,
min = right_val,
hour_hold_step = 5,
min_hold_step = 10,
hour_max = (time_scale == 2 and math.floor(range[2] / (24*3600)))
or (time_scale == 1 and math.floor(range[2] / 3600))
or math.floor(range[2] / 60),
min_max = (time_scale == 2 and 23) or 59,
ok_text = _("Set timeout"),
title_text = title,
info_text = info,
callback = function(time)
if time_scale == 2 then
self[setting] = (time.hour * 24 + time.min) * 3600
elseif time_scale == 1 then
self[setting] = time.hour * 3600 + time.min * 60
else
self[setting] = time.hour * 60 + time.min
end
self[setting] = Math.clamp(self[setting], range[1], range[2])
G_reader_settings:saveSetting(setting, self[setting])
if is_standby then
self:_unschedule_standby()
self:_start_standby()
else
self:_unschedule()
self:_start()
end
if touchmenu_instance then touchmenu_instance:updateItems() end
local time_string = util.secondsToClockDuration("modern", self[setting],
time_scale == 2 or time_scale == 1, true, true)
time_string = time_string:gsub("00m$", ""):gsub("^0+m", ""):gsub("^0", "")
UIManager:show(InfoMessage:new{
text = T(_("%1: %2"), title, time_string),
timeout = 3,
})
end,
default_value = util.secondsToClockDuration("modern", default_value,
time_scale == 2 or time_scale == 1, true, true):gsub("00m$", ""):gsub("^00m:", ""),
default_callback = function()
local hour
if time_scale == 2 then
hour = math.floor(default_value / (24*3600))
elseif time_scale == 1 then
hour = math.floor(default_value / 3600)
else
hour = math.floor(default_value / 60)
end
local min
if time_scale == 2 then
min = math.floor(default_value / 3600) % 24
elseif time_scale == 1 then
min = math.floor(default_value / 60) % 60
else
min = math.floor(default_value % 60)
end
time_spinner:update(nil, hour, min)
end,
extra_text = _("Disable"),
extra_callback = function(this)
self[setting] = -1 -- disable with a negative time/number
G_reader_settings:saveSetting(setting, -1)
if is_standby then
self:_unschedule_standby()
else
self:_unschedule()
end
if touchmenu_instance then touchmenu_instance:updateItems() end
UIManager:show(InfoMessage:new{
text = T(_("%1: disabled"), title),
timeout = 3,
})
this:onClose()
end,
keep_shown_on_apply = true,
}
UIManager:show(time_spinner)
end
function AutoSuspend:addToMainMenu(menu_items)
menu_items.autosuspend = {
sorting_hint = "device",
checked_func = function()
return self:_enabled()
end,
text_func = function()
if self.auto_suspend_timeout_seconds and self.auto_suspend_timeout_seconds > 0 then
local time_string = util.secondsToClockDuration("modern",
self.auto_suspend_timeout_seconds, true, true, true):gsub("00m$", ""):gsub("^00m:", "")
return T(_("Autosuspend timeout: %1"), time_string)
else
return _("Autosuspend timeout")
end
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
-- 60 sec (1') is the minimum and 24*3600 sec (1day) is the maximum suspend time.
-- A suspend time of one day seems to be excessive.
-- But or battery testing it might give some sense.
self:pickTimeoutValue(touchmenu_instance,
_("Timeout for autosuspend"), _("Enter time in hours and minutes."),
"auto_suspend_timeout_seconds", default_auto_suspend_timeout_seconds,
{60, 24*3600}, 1)
end,
}
if Device:canPowerOff() or Device:isEmulator() then
menu_items.autoshutdown = {
sorting_hint = "device",
checked_func = function()
return self:_enabledShutdown()
end,
text_func = function()
if self.autoshutdown_timeout_seconds and self.autoshutdown_timeout_seconds > 0 then
local time_string = util.secondsToClockDuration("modern", self.autoshutdown_timeout_seconds,
true, true, true):gsub("00m$", ""):gsub("^00m:", "")
return T(_("Autoshutdown timeout: %1"), time_string)
else
return _("Autoshutdown timeout")
end
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
-- 5*60 sec (5') is the minimum and 28*24*3600 (28days) is the maximum shutdown time.
-- Minimum time has to be big enough, to avoid start-stop death scenarious.
-- Maximum more than four weeks seems a bit excessive if you want to enable authoshutdown,
-- even if the battery can last up to three months.
self:pickTimeoutValue(touchmenu_instance,
_("Timeout for autoshutdown"), _("Enter time in days and hours."),
"autoshutdown_timeout_seconds", default_autoshutdown_timeout_seconds,
{5*60, 28*24*3600}, 2)
end,
}
end
if Device:canStandby() then
local standby_help = _([[Standby puts the device into a power-saving state in which the screen is on and user input can be performed.
Standby can not be entered if Wi-Fi is on.
Upon user input, the device needs a certain amount of time to wake up. Generally, the newer the device, the less noticeable this delay will be, but it can be fairly aggravating on slower devices.]])
menu_items.autostandby = {
sorting_hint = "device",
checked_func = function()
return self:_enabledStandby()
end,
text_func = function()
if self.auto_standby_timeout_seconds and self.auto_standby_timeout_seconds > 0 then
local time_string = util.secondsToClockDuration("modern", self.auto_standby_timeout_seconds,
false, true, true):gsub("00m$", ""):gsub("^0+m", ""):gsub("^0", "")
return T(_("Autostandby timeout: %1"), time_string)
else
return _("Autostandby timeout")
end
end,
help_text = standby_help,
keep_menu_open = true,
callback = function(touchmenu_instance)
-- 4 sec is the minimum and 15*60 sec (15min) is the maximum standby time.
-- We need a minimum time, so that scheduled function have a chance to execute.
-- A standby time of 15 min seem excessive.
-- But or battery testing it might give some sense.
self:pickTimeoutValue(touchmenu_instance,
_("Timeout for autostandby"), _("Enter time in minutes and seconds."),
"auto_standby_timeout_seconds", default_auto_standby_timeout_seconds,
{3, 15*60}, 0)
end,
}
end
end
-- KOReader is merely waiting for user input right now.
-- UI signals us that standby is allowed at this very moment because nothing else goes on in the background.
function AutoSuspend:onAllowStandby()
logger.dbg("AutoSuspend: onAllowStandby")
-- This piggy-backs minimally on the UI framework implemented for the PocketBook autostandby plugin,
-- see its own AllowStandby handler for more details.
local wake_in = math.huge
-- The next scheduled function should be our deadline_guard (c.f., `AutoSuspend:allowStandby`).
-- Wake up before the second next scheduled function executes (e.g. footer update, suspend ...)
local scheduler_times = UIManager:getNextTaskTimes(2)
if #scheduler_times == 2 then
-- Wake up slightly after the formerly scheduled event,
-- to avoid resheduling the same function after a fraction of a second again (e.g. don't draw footer twice).
wake_in = math.floor(scheduler_times[2]:tonumber()) + 1
end
if wake_in >= 3 then -- don't go into standby, if scheduled wakeup is in less than 3 secs
UIManager:broadcastEvent(Event:new("EnterStandby"))
logger.dbg("AutoSuspend: entering standby with a wakeup alarm in", wake_in, "s")
-- This obviously needs a matching implementation in Device, the canonical one being Kobo.
Device:standby(wake_in)
logger.dbg("AutoSuspend: left standby after", Device.last_standby_tv:tonumber(), "s")
-- We delay the LeaveStandby event (our onLeaveStandby handler is responsible for rescheduling everything properly),
-- to make sure UIManager will consume the input events that woke us up first
-- (in case we were woken up by user input, as opposed to an rtc wake alarm)!
-- (This ensures we'll use an up to date last_action_tv, and that it only ever gets updated from *user* input).
-- NOTE: UIManager consumes scheduled tasks before input events, so make sure we delay by a significant amount,
-- especially given that this delay will likely be used as the next input polling loop timeout...
UIManager:scheduleIn(1, self.leave_standby_task)
end
end
return AutoSuspend