Merge pull request #16 from chrox/more_gestures

add two_finger_pan_release gesture & some refactorings in tap state
pull/17/head
{Qingping,Dave} Hou 11 years ago
commit 551ef73af3

@ -271,3 +271,15 @@ return the Euclidean distance between two geoms
function Geom:distance(geom)
return math.sqrt(math.pow(self.x - geom.x, 2) + math.pow(self.y - geom.y, 2))
end
--[[
return the midpoint of two geoms
]]--
function Geom:midpoint(geom)
return Geom:new{
x = (self.x + geom.x) / 2,
y = (self.y + geom.y) / 2,
w = 0, h = 0,
}
end

@ -43,12 +43,17 @@ function GestureRange:match(gs)
end
--[[
Currently supported gestures:
* single tap
* double tap
* hold
Current detectable gestures:
* tap
* pan
* hold
* swipe
* double_tap
* pan_release
* two_finger_tap
* two_finger_pan
* two_finger_swipe
* two_finger_pan_release
You change the state machine by feeding it touch events, i.e. calling
GestureDetector:feedEvent(tev).
@ -135,13 +140,16 @@ function GestureDetector:isDoubleTap(tap1, tap2)
)
end
function GestureDetector:isTwoFingerTap(tev0, tev1)
local x_diff0 = math.abs(tev0.x - self.first_tevs[0].x)
local x_diff1 = math.abs(tev1.x - self.first_tevs[1].x)
local y_diff0 = math.abs(tev0.y - self.first_tevs[0].y)
local y_diff1 = math.abs(tev1.y - self.first_tevs[1].y)
local tv_diff0 = tev0.timev - self.first_tevs[0].timev
local tv_diff1 = tev1.timev - self.first_tevs[1].timev
function GestureDetector:isTwoFingerTap()
if self.last_tevs[0] == nil or self.last_tevs[1] == nil then
return false
end
local x_diff0 = math.abs(self.last_tevs[0].x - self.first_tevs[0].x)
local x_diff1 = math.abs(self.last_tevs[1].x - self.first_tevs[1].x)
local y_diff0 = math.abs(self.last_tevs[0].y - self.first_tevs[0].y)
local y_diff1 = math.abs(self.last_tevs[1].y - self.first_tevs[1].y)
local tv_diff0 = self.last_tevs[0].timev - self.first_tevs[0].timev
local tv_diff1 = self.last_tevs[1].timev - self.first_tevs[1].timev
return (
x_diff0 < self.TWO_FINGER_TAP_REGION and
x_diff1 < self.TWO_FINGER_TAP_REGION and
@ -199,6 +207,11 @@ function GestureDetector:clearState(slot)
self.last_tevs[slot] = nil
end
function GestureDetector:clearStates()
self:clearState(0)
self:clearState(1)
end
function GestureDetector:initialState(tev)
local slot = tev.slot
if tev.id then
@ -224,17 +237,35 @@ end
this method handles both single and double tap
--]]
function GestureDetector:tapState(tev)
DEBUG("in tap state...", tev)
DEBUG("in tap state...")
local slot = tev.slot
if slot == 1 then
if tev.id == -1 then
return self:handleTwoFingerTap(tev)
else
return self:handleNonTap(tev)
end
elseif tev.id == -1 then
if tev.id == -1 then
-- end of tap event
if self.last_tevs[slot] ~= nil then
if self.detectings[0] and self.detectings[1] then
if self:isTwoFingerTap() then
local pos0 = Geom:new{
x = self.last_tevs[0].x,
y = self.last_tevs[0].y,
w = 0, h = 0,
}
local pos1 = Geom:new{
x = self.last_tevs[1].x,
y = self.last_tevs[1].y,
w = 0, h = 0,
}
local tap_span = pos0:distance(pos1)
DEBUG("two-finger tap detected with span", tap_span)
self:clearStates()
return {
ges = "two_finger_tap",
pos = pos0:midpoint(pos1),
span = tap_span,
time = tev.timev,
}
else
self:clearState(slot)
end
elseif self.last_tevs[slot] ~= nil then
return self:handleDoubleTap(tev)
else
-- last tev in this slot is cleared by last two finger tap
@ -254,34 +285,6 @@ function GestureDetector:tapState(tev)
end
end
function GestureDetector:handleTwoFingerTap(tev)
if self.last_tevs[0] ~= nil and self:isTwoFingerTap(self.last_tevs[0], tev) then
local pos0 = Geom:new{
x = self.last_tevs[0].x,
y = self.last_tevs[0].y,
w = 0, h = 0,
}
local pos1 = Geom:new{
x = tev.x,
y = tev.y,
w = 0, h = 0,
}
local ges_ev = {
ges = "two_finger_tap",
pos = pos0,
span = pos0:distance(pos1),
time = tev.timev,
}
DEBUG("two-finger tap detected with span", pos0:distance(pos1))
self:clearState(0)
self:clearState(1)
return ges_ev
else
self:clearState(0)
self:clearState(1)
end
end
function GestureDetector:handleDoubleTap(tev)
local slot = tev.slot
local ges_ev = {
@ -387,27 +390,33 @@ function GestureDetector:panState(tev)
if self.detectings[0] and self.detectings[1] then
DEBUG("two finger swipe", swipe_direction, swipe_distance, "detected")
swipe_ev.ges = "two_finger_swipe"
self:clearState(0)
self:clearState(1)
self:clearStates()
else
DEBUG("swipe", swipe_direction, swipe_distance, "detected in slot", slot)
self:clearState(slot)
end
return swipe_ev
else -- if end of pan is not swipe then it must be pan release.
local release_pos = Geom:new{
x = self.last_tevs[slot].x,
y = self.last_tevs[slot].y,
w = 0, h = 0,
}
local pan_ev = {
ges = "pan_release",
pos = release_pos,
time = tev.timev,
}
if self.detectings[0] and self.detectings[1] then
DEBUG("two finger pan release detected")
pan_ev.ges = "two_finger_pan_release"
self:clearStates()
else
DEBUG("pan release detected in slot", slot)
self:clearState(slot)
end
return pan_ev
end
DEBUG("pan release detected in slot", slot)
local release_pos = Geom:new{
x = self.last_tevs[slot].x,
y = self.last_tevs[slot].y,
w = 0, h = 0,
}
local pan_release = {
ges = "pan_release",
pos = release_pos,
time = tev.timev,
}
self:clearState(slot)
return pan_release
else
if self.states[slot] ~= self.panState then
self.states[slot] = self.panState

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