style: make staick-check happier

pull/1783/head
Qingping Hou 8 years ago
parent 59e791db82
commit 5a3b9c6856

@ -1,4 +1,4 @@
local isAndroid, android = pcall(require, "android")
local isAndroid, _ = pcall(require, "android")
local util = require("ffi/util")
local function probeDevice()

@ -1,10 +1,7 @@
local Event = require("ui/event")
local TimeVal = require("ui/timeval")
local input = require("ffi/input")
local util = require("ffi/util")
local Math = require("optmath")
local DEBUG = require("dbg")
local ffi = require("ffi")
local _ = require("gettext")
local Key = require("device/key")
local GestureDetector = require("device/gesturedetector")

@ -1,5 +1,4 @@
local Generic = require("device/generic/device")
local lfs = require("libs/libkoreader-lfs")
local Geom = require("ui/geometry")
local DEBUG = require("dbg")

@ -85,7 +85,7 @@ end
-- modal widget should be always on the top
-- for refreshtype & refreshregion see description of setDirty()
function UIManager:show(widget, refreshtype, refreshregion, x, y)
DEBUG("show widget", widget.id)
DEBUG("show widget", widget._name)
self._running = true
local window = {x = x or 0, y = y or 0, widget = widget}
-- put this window on top of the toppest non-modal window

@ -3,7 +3,6 @@ local UIManager = require("ui/uimanager")
local Screen = require("device").screen
local Geom = require("ui/geometry")
local Event = require("ui/event")
local DEBUG = require("dbg")
local _ = require("gettext")
--[[
@ -89,7 +88,6 @@ end
function InputContainer:onGesture(ev)
for name, gsseq in pairs(self.ges_events) do
for _, gs_range in ipairs(gsseq) do
--DEBUG("gs_range", gs_range)
if gs_range:match(ev) then
local eventname = gsseq.event or name
return self:handleEvent(Event:new(eventname, gsseq.args, ev))

@ -34,10 +34,13 @@ local TouchMenu = require("ui/widget/touchmenu")
local InputText = require("ui/widget/inputtext")
local DocumentRegistry = require("document/documentregistry")
local ReaderUI = require("apps/reader/readerui")
local Dbg = require("dbg")
local DEBUG = require("dbg")
local Device = require("device")
local Screen = require("device").screen
local Blitbuffer = require("ffi/blitbuffer")
local InputText = require("ui/widget/inputtext")
DEBUG:turnOn()
-----------------------------------------------------
-- widget that paints the grid on the background
@ -260,9 +263,8 @@ readerwindow = CenterContainer:new{
reader = ReaderUI:new{
dialog = readerwindow,
dimen = Geom:new{ w = Screen:getWidth() - 100, h = Screen:getHeight() - 100 },
document = DocumentRegistry:openDocument("test/2col.pdf")
--document = DocumentRegistry:openDocument("test/djvu3spec.djvu")
--document = DocumentRegistry:openDocument("./README.TXT")
document = DocumentRegistry:openDocument("spec/front/unit/data/2col.pdf")
--document = DocumentRegistry:openDocument("spec/front/unit/data/djvu3spec.djvu")
}
readerwindow[1][1] = reader
@ -341,9 +343,14 @@ touch_menu = TouchMenu:new{
},
}
inputtext = InputText:new{
local TestInputText = InputText:new{
width = 400,
height = 300,
enter_callback = function() print("Entered") end,
scroll = false,
input_type = "number",
parent = {
onSwitchFocus = false,
},
}
-----------------------------------------------------------------------
@ -358,6 +365,7 @@ UIManager:show(Clock:new())
--UIManager:show(readerwindow)
--UIManager:show(touch_menu)
--UIManager:show(keyboard)
-- UIManager:show(inputtext)
UIManager:show(TestInputText)
TestInputText:onShowKeyboard()
UIManager:run()

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