|
|
|
@ -353,6 +353,19 @@ function UIManager:run()
|
|
|
|
|
elseif force_full_refresh or self.refresh_count == self.FULL_REFRESH_COUNT - 1 then
|
|
|
|
|
refresh_type = 1
|
|
|
|
|
end
|
|
|
|
|
-- Emulate the Kindle behavior...
|
|
|
|
|
if Device:isKindle() then
|
|
|
|
|
-- NOTE: For ref, on a Touch (debugPaint is my new best friend):
|
|
|
|
|
-- UI: gc16_fast
|
|
|
|
|
-- Reader: When flash: if to/from img: gc16, else gc16_fast; when non-flash: auto (seems to prefer gl16_fast); Waiting for marker only on flash
|
|
|
|
|
if refresh_type == 1 then
|
|
|
|
|
-- We don't really have an easy way to know if we're refreshing the UI, or a page, or if said page contains an image, so go with the best q.
|
|
|
|
|
waveform_mode = WAVEFORM_MODE_GC16
|
|
|
|
|
else
|
|
|
|
|
-- We spend much more time in the reader than the UI, and our UI isn't very graphic anyway, so go with the reader behavior
|
|
|
|
|
waveform_mode = WAVEFORM_MODE_GL16_FAST
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
if force_fast_refresh then
|
|
|
|
|
waveform_mode = self.fast_waveform_mode
|
|
|
|
|
end
|
|
|
|
|