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@ -1,11 +1,20 @@
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ToggleSwitch = InputContainer:new{}
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ToggleLabel = TextWidget:new{
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bgcolor = 0,
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fgcolor = 1,
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}
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function ToggleLabel:paintTo(bb, x, y)
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renderUtf8Text(bb, x, y+self._height*0.75, self.face, self.text, true, self.bgcolor, self.fgcolor)
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end
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ToggleSwitch = InputContainer:new{
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width = scaleByDPI(204),
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height = scaleByDPI(30),
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}
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function ToggleSwitch:init()
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self.n_pos = #self.toggle
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if self.n_pos ~= 2 and self.n_pos ~= 3 then
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-- currently only support options with two or three items.
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error("items number not supported")
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end
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self.position = nil
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local label_font_face = "cfont"
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@ -14,55 +23,27 @@ function ToggleSwitch:init()
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self.toggle_frame = FrameContainer:new{background = 0, color = 7, radius = 7, bordersize = 1, padding = 2,}
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self.toggle_content = HorizontalGroup:new{}
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self.left_label = ToggleLabel:new{
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align = "center",
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color = 0,
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text = self.toggle[self.n_pos],
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face = Font:getFace(label_font_face, label_font_size),
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}
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self.left_button = FrameContainer:new{
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background = 0,
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color = 7,
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margin = 0,
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radius = 5,
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bordersize = 1,
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padding = 2,
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self.left_label,
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}
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self.middle_label = ToggleLabel:new{
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align = "center",
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color = 0,
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text = self.n_pos > 2 and self.toggle[2] or "",
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face = Font:getFace(label_font_face, label_font_size),
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}
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self.middle_button = FrameContainer:new{
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background = 0,
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color = 7,
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margin = 0,
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radius = 5,
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bordersize = 1,
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padding = 2,
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self.middle_label,
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}
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self.right_label = ToggleLabel:new{
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align = "center",
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color = 0,
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text = self.toggle[1],
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face = Font:getFace(label_font_face, label_font_size),
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}
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self.right_button = FrameContainer:new{
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background = 0,
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color = 7,
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margin = 0,
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radius = 5,
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bordersize = 1,
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padding = 2,
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self.right_label,
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}
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table.insert(self.toggle_content, self.left_button)
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table.insert(self.toggle_content, self.middle_button)
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table.insert(self.toggle_content, self.right_button)
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for i=1,#self.toggle do
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local label = ToggleLabel:new{
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align = "center",
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text = self.toggle[i],
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face = Font:getFace(label_font_face, label_font_size),
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}
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local content = CenterContainer:new{
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dimen = Geom:new{w = self.width/self.n_pos, h = self.height},
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label,
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}
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local button = FrameContainer:new{
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background = 0,
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color = 7,
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margin = 0,
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radius = 5,
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bordersize = 1,
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padding = 0,
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content,
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}
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table.insert(self.toggle_content, button)
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end
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self.toggle_frame[1] = self.toggle_content
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self[1] = self.toggle_frame
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@ -81,18 +62,20 @@ function ToggleSwitch:init()
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end
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function ToggleSwitch:update()
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local left_pos = self.position == 1
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local right_pos = self.position == self.n_pos
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local middle_pos = not left_pos and not right_pos
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self.left_label.color = right_pos and 15 or 0
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self.left_button.color = left_pos and 7 or 0
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self.left_button.background = left_pos and 7 or 0
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self.middle_label.color = middle_pos and 15 or 0
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self.middle_button.color = middle_pos and 0 or 0
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self.middle_button.background = middle_pos and 0 or 0
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self.right_label.color = left_pos and 15 or 0
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self.right_button.color = right_pos and 7 or 0
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self.right_button.background = right_pos and 7 or 0
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local pos = self.position
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for i=1,#self.toggle_content do
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if pos == i then
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self.toggle_content[i].color = 7
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self.toggle_content[i].background = 7
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self.toggle_content[i][1][1].bgcolor = 0.5
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self.toggle_content[i][1][1].fgcolor = 0.0
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else
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self.toggle_content[i].color = 0
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self.toggle_content[i].background = 0
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self.toggle_content[i][1][1].bgcolor = 0.0
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self.toggle_content[i][1][1].fgcolor = 1.0
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end
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end
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end
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function ToggleSwitch:setPosition(position)
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