frontlightwidget: Add widgets for changing 'warmth' if available

If the device supports natural light (currently only KA1), extend the
frontlight widget to also allow for changing the 'warmth' value. We
more or less duplicate the widget for 'brightness', with the exception
that we drop the 'toggle' button, which does not make much sense for
the frontlight's warmth. Also, we add captions 'Brightness' and
'Warmth' for clarity.
pull/3479/head v2018.02.12-nightly
David Engster 6 years ago committed by Frans de Jonge
parent 95951953f2
commit 78284e13d9

@ -47,6 +47,7 @@ function FrontLightWidget:init()
self.steps = self.steps + 1
end
self.steps = math.min(self.steps , steps_fl)
self.natural_light = Device:isKobo() and Device:hasNaturalLight()
-- button width to fit screen size
local button_margin = Size.margin.tiny
@ -95,7 +96,7 @@ function FrontLightWidget:generateProgressGroup(width, height, fl_level, step)
return self.fl_container
end
function FrontLightWidget:setProgress(num, step)
function FrontLightWidget:setProgress(num, step, num_warmth)
self.fl_container:clear()
local padding_span = VerticalSpan:new{ width = self.span }
local button_group_down = HorizontalGroup:new{ align = "center" }
@ -107,6 +108,9 @@ function FrontLightWidget:setProgress(num, step)
local enable_button_minus = true
local step_num = math.floor(num / step)
local step_min = math.floor(self.fl_min / step)
if self.natural_light then
num_warmth = num_warmth or self.powerd.fl_warmth
end
if num then
self.fl_cur = num
set_fl = math.min(self.fl_cur, self.fl_max)
@ -147,6 +151,13 @@ function FrontLightWidget:setProgress(num, step)
callback = function() self:setProgress(i * step, step) end
})
end
local text_br = TextBoxWidget:new{
text = _("Brightness"),
face = self.medium_font_face,
bold = true,
alignment = "center",
width = self.screen_width * 0.95
}
local button_minus = Button:new{
text = "-1",
margin = Size.margin.small,
@ -217,6 +228,11 @@ function FrontLightWidget:setProgress(num, step)
empty_space,
button_max,
}
if self.natural_light then
-- Only insert 'brightness' caption if we also add 'warmth'
-- widgets below.
table.insert(vertical_group,text_br)
end
table.insert(button_group_up, button_table_up)
table.insert(button_group_down, button_table_down)
table.insert(vertical_group,padding_span)
@ -226,6 +242,10 @@ function FrontLightWidget:setProgress(num, step)
table.insert(vertical_group,padding_span)
table.insert(vertical_group,button_group_down)
table.insert(vertical_group,padding_span)
if self.natural_light then
-- If the device supports natural light, add the widgets for 'warmth'.
self:addWarmthWidgets(num_warmth, step, vertical_group)
end
table.insert(self.fl_container, vertical_group)
-- Reset container height to what it actually contains
self.fl_container.dimen.h = vertical_group:getSize().h
@ -234,6 +254,120 @@ function FrontLightWidget:setProgress(num, step)
return true
end
-- Currently, we are assuming the 'warmth' has the same min/max limits
-- as 'brightness'.
function FrontLightWidget:addWarmthWidgets(num_warmth, step, vertical_group)
local button_group_down = HorizontalGroup:new{ align = "center" }
local button_group_up = HorizontalGroup:new{ align = "center" }
local warmth_group = HorizontalGroup:new{ align = "center" }
local padding_span = VerticalSpan:new{ width = self.span }
local enable_button_plus = true
local enable_button_minus = true
if self[1] then
self.powerd:setWarmth(num_warmth)
end
if self.natural_light and num_warmth then
for i = 0, math.floor(num_warmth / step) do
table.insert(warmth_group, self.fl_prog_button:new{
text = "",
preselect = true,
callback = function()
self:setProgress(self.fl_cur, step, i * step)
end
})
end
for i = math.floor(num_warmth / step) + 1, self.steps - 1 do
table.insert(warmth_group, self.fl_prog_button:new{
text="",
callback = function()
self:setProgress(self.fl_cur, step, i * step)
end
})
end
end
if num_warmth == self.fl_max then enable_button_plus = false end
if num_warmth == self.fl_min then enable_button_minus = false end
local text_warmth = TextBoxWidget:new{
text = "\n" .. _("Warmth"),
face = self.medium_font_face,
bold = true,
alignment = "center",
width = self.screen_width * 0.95
}
local button_minus = Button:new{
text = "-1",
margin = Size.margin.small,
radius = 0,
enabled = enable_button_minus,
width = self.screen_width * 0.20,
show_parent = self,
callback = function() self:setProgress(self.fl_cur, step, num_warmth - 1) end,
}
local button_plus = Button:new{
text = "+1",
margin = Size.margin.small,
radius = 0,
enabled = enable_button_plus,
width = self.screen_width * 0.20,
show_parent = self,
callback = function() self:setProgress(self.fl_cur, step, num_warmth + 1) end,
}
local item_level = TextBoxWidget:new{
text = num_warmth,
face = self.medium_font_face,
alignment = "center",
width = self.screen_width * 0.95 - 1.275 * button_minus.width - 1.275 * button_plus.width,
}
local button_min = Button:new{
text = _("Min"),
margin = Size.margin.small,
radius = 0,
enabled = true,
width = self.screen_width * 0.20,
show_parent = self,
callback = function() self:setProgress(self.fl_cur, step, self.fl_min) end,
}
local button_max = Button:new{
text = _("Max"),
margin = Size.margin.small,
radius = 0,
enabled = true,
width = self.screen_width * 0.20,
show_parent = self,
callback = function() self:setProgress(self.fl_cur, step, self.fl_max) end,
}
local empty_space = HorizontalSpan:new{
width = (self.screen_width * 0.95 - 1.2 * button_minus.width - 1.2 * button_plus.width) / 2,
}
local button_table_up = HorizontalGroup:new{
align = "center",
button_minus,
item_level,
button_plus,
}
local button_table_down = HorizontalGroup:new{
align = "center",
button_min,
empty_space,
button_max,
}
table.insert(vertical_group,text_warmth)
table.insert(button_group_up, button_table_up)
table.insert(button_group_down, button_table_down)
table.insert(vertical_group,padding_span)
table.insert(vertical_group,button_group_up)
table.insert(vertical_group,padding_span)
table.insert(vertical_group,warmth_group)
table.insert(vertical_group,padding_span)
table.insert(vertical_group,button_group_down)
table.insert(vertical_group,padding_span)
end
function FrontLightWidget:update()
-- header
self.light_title = FrameContainer:new{

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