add OverlapGroup in widget.lua

pull/2/merge
Qingping Hou 12 years ago
parent e00dfa7d38
commit 7accd7572b

@ -478,6 +478,56 @@ function VerticalGroup:free()
WidgetContainer.free(self)
end
--[[
A Layout widget that puts objects above each other
]]
OverlapGroup = WidgetContainer:new{
_size = nil,
}
function OverlapGroup:getSize()
if not self._size then
self._size = {w = 0, h = 0}
self._offsets = { x = math.huge, y = math.huge }
for i, widget in ipairs(self) do
local w_size = widget:getSize()
if self._size.h < w_size.h then
self._size.h = w_size.h
end
if self._size.w < w_size.w then
self._size.w = w_size.w
end
end
end
if self.dimen.w then
self._size.w = self.dimen.w
end
if self.dimen.h then
self._size.h = self.dimen.h
end
return self._size
end
function OverlapGroup:paintTo(bb, x, y)
local size = self:getSize()
for i, wget in ipairs(self) do
local wget_size = wget:getSize()
if wget.align == "right" then
wget:paintTo(bb, x+size.w-wget_size.w, y)
elseif wget.align == "center" then
wget:paintTo(bb, x+(size.w-wget_size.w)/2, y)
else
-- default to left
wget:paintTo(bb, x, y)
end
end
end
--[[
Dummy Widget that reserves vertical space
]]

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