ReaderToc: Minor look'n feel tweaks

* ReaderToc: Tweak padding around items to be a tad more balanced for multi-level ToCs, and perfectly balanced for flat ToCs. (Re #7548)
* ReaderToc: Make the onHold popup's width match said padding. (Re #7548)
* InfoMessage: Allow passing the alignment flag to TextBoxWidget
* ReaderToc: Center text inside the InfoMessage onHold popup
reviewable/pr7557/r1
NiLuJe 3 years ago
parent 1ac0ad2f1a
commit 7f3a9f4761

@ -11,6 +11,7 @@ local Geom = require("ui/geometry")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local Menu = require("ui/widget/menu")
local Size = require("ui/size")
local UIManager = require("ui/uimanager")
local logger = require("logger")
local util = require("util")
@ -601,7 +602,7 @@ function ReaderToc:onShowToc()
self:fillToc()
-- build menu items
if #self.toc > 0 and not self.toc[1].text then
for _,v in ipairs(self.toc) do
for _, v in ipairs(self.toc) do
v.text = self.toc_indent:rep(v.depth-1)..self:cleanUpTocTitle(v.title, true)
v.mandatory = v.page
if self.ui.document:hasHiddenFlows() then
@ -644,7 +645,7 @@ function ReaderToc:onShowToc()
local items_font_size = G_reader_settings:readSetting("toc_items_font_size") or Menu.getItemFontSize(items_per_page)
local items_show_separator = G_reader_settings:isTrue("toc_items_show_separator")
-- Estimate expand/collapse icon size
-- *2/5 to acount for Menu top title and bottom icons, and add some air between consecutive icons
-- *2/5 to acount for Menu top title and bottom icons, and add some space between consecutive icons
local icon_size = math.floor(Screen:getHeight() / items_per_page * 2/5)
local button_width = icon_size * 2
self.expand_button = Button:new{
@ -667,6 +668,7 @@ function ReaderToc:onShowToc()
}
-- update collapsible state
local can_collapse = false
if #self.toc > 0 and #self.collapsed_toc == 0 then
local depth = 0
for i = #self.toc, 1, -1 do
@ -677,6 +679,7 @@ function ReaderToc:onShowToc()
callback = function() self:expandToc(i) end,
indent = self.toc_indent:rep(v.depth-1),
}
can_collapse = true
end
if v.depth < self.collapse_depth then
table.insert(self.collapsed_toc, 1, v)
@ -685,11 +688,14 @@ function ReaderToc:onShowToc()
end
end
-- NOTE: If the ToC actually has multiple depth levels, we request smaller padding between items,
-- because we inflate the state Button's width on the left, mainly to give it a larger tap zone.
-- This yields *slightly* better alignment between state & mandatory (in terms of effective margins).
local button_size = self.expand_button:getSize()
local toc_menu = Menu:new{
title = _("Table of Contents"),
item_table = self.collapsed_toc,
state_size = button_size,
state_size = can_collapse and button_size or nil,
ui = self.ui,
is_borderless = true,
is_popout = false,
@ -700,7 +706,8 @@ function ReaderToc:onShowToc()
align_baselines = true,
items_per_page = items_per_page,
items_font_size = items_font_size,
line_color = items_show_separator and Blitbuffer.COLOR_DARK_GRAY or Blitbuffer.COLOR_WHITE,
items_padding = can_collapse and math.floor(Size.padding.fullscreen / 2) or nil, -- c.f., note above. Menu's default is twice that.
line_color = items_show_separator and Blitbuffer.COLOR_DARK_GRAY or Blitbuffer.COLOR_WHITE
on_close_ges = {
GestureRange:new{
ges = "two_finger_swipe",
@ -747,7 +754,10 @@ function ReaderToc:onShowToc()
function toc_menu:onMenuHold(item)
-- Trim toc_indent
local trimmed_text = util.ltrim(item.text)
-- Match the items' width
local infomessage = InfoMessage:new{
width = Screen:getWidth() - (Size.padding.fullscreen * (can_collapse and 4 or 3)),
alignment = "center",
show_icon = false,
text = trimmed_text,
}

@ -61,6 +61,8 @@ local InfoMessage = InputContainer:new{
icon = "notice-info",
alpha = nil, -- if image or icon have an alpha channel (default to true for icons, false for images
dismiss_callback = nil,
-- Passed to TextBoxWidget
alignment = "left",
-- In case we'd like to use it to display some text we know a few more things about:
lang = nil,
para_direction_rtl = nil,
@ -132,6 +134,7 @@ function InfoMessage:init()
face = self.face,
width = text_width,
height = self.height,
alignment = self.alignment,
dialog = self,
lang = self.lang,
para_direction_rtl = self.para_direction_rtl,
@ -142,6 +145,7 @@ function InfoMessage:init()
text = self.text,
face = self.face,
width = text_width,
alignment = self.alignment,
lang = self.lang,
para_direction_rtl = self.para_direction_rtl,
auto_para_direction = self.auto_para_direction,

@ -407,7 +407,7 @@ function MenuItem:init()
}
local hgroup = HorizontalGroup:new{
align = "center",
HorizontalSpan:new{ width = Size.padding.fullscreen },
HorizontalSpan:new{ width = self.items_padding or Size.padding.fullscreen },
}
if self.shortcut then
table.insert(hgroup, ItemShortCutIcon:new{
@ -873,6 +873,7 @@ function Menu:init()
radius = self.is_popout and math.floor(self.dimen.w / 20) or 0,
content
}
------------------------------------------
-- start to set up input event callback --
------------------------------------------
@ -1066,6 +1067,7 @@ function Menu:updateItems(select_number)
multilines_show_more_text = multilines_show_more_text,
align_baselines = self.align_baselines,
line_color = self.line_color,
items_padding = self.items_padding,
}
table.insert(self.item_group, item_tmp)
-- this is for focus manager

Loading…
Cancel
Save