Adding the buttondialogtitle widget and show long filename in filemanager (#2414)

pull/2416/head
Robert 8 years ago committed by Qingping Hou
parent e0ad600bc7
commit 93e075feb6

@ -6,7 +6,7 @@ local FileManagerMenu = require("apps/filemanager/filemanagermenu")
local DocumentRegistry = require("document/documentregistry")
local VerticalGroup = require("ui/widget/verticalgroup")
local Screenshoter = require("ui/widget/screenshoter")
local ButtonDialog = require("ui/widget/buttondialog")
local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
local InputDialog = require("ui/widget/inputdialog")
local VerticalSpan = require("ui/widget/verticalspan")
local FileChooser = require("ui/widget/filechooser")
@ -262,7 +262,10 @@ function FileManager:init()
}
})
end
self.file_dialog = ButtonDialog:new{
self.file_dialog = ButtonDialogTitle:new{
title = file:match("([^/]+)$"),
title_align = "center",
buttons = buttons,
}
UIManager:show(self.file_dialog)

@ -0,0 +1,110 @@
local ButtonTable = require("ui/widget/buttontable")
local InputContainer = require("ui/widget/container/inputcontainer")
local FrameContainer = require("ui/widget/container/framecontainer")
local CenterContainer = require("ui/widget/container/centercontainer")
local Device = require("device")
local GestureRange = require("ui/gesturerange")
local Geom = require("ui/geometry")
local Screen = require("device").screen
local UIManager = require("ui/uimanager")
local _ = require("gettext")
local Blitbuffer = require("ffi/blitbuffer")
local TextBoxWidget = require("ui/widget/textboxwidget")
local Font = require("ui/font")
local VerticalGroup = require("ui/widget/verticalgroup")
local LineWidget = require("ui/widget/linewidget")
local VerticalSpan = require("ui/widget/verticalspan")
local ButtonDialogTitle = InputContainer:new{
title = nil,
title_align = nil,
buttons = nil,
tap_close_callback = nil,
}
function ButtonDialogTitle:init()
self.medium_font_face = Font:getFace("ffont", 20)
self.large_font_face = Font:getFace("ffont", 25)
if Device:hasKeys() then
self.key_events = {
Close = { {"Back"}, doc = "close button dialog" }
}
end
if Device:isTouchDevice() then
self.ges_events.TapClose = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
end
self[1] = CenterContainer:new{
dimen = Screen:getSize(),
FrameContainer:new{
VerticalGroup:new{
align = "center",
VerticalSpan:new{ width = 2 },
TextBoxWidget:new{
text = self.title,
width = Screen:getWidth() * 0.8 ,
face = self.medium_font_face,
bold = true,
alignment = self.title_align or "left",
},
VerticalSpan:new{ width = 2 },
LineWidget:new{
dimen = Geom:new{
w = Screen:getWidth() * 0.9,
h = 1,
}
},
VerticalSpan:new{ width = 2 },
ButtonTable:new{
width = Screen:getWidth() * 0.9,
buttons = self.buttons,
show_parent = self,
},
},
background = Blitbuffer.COLOR_WHITE,
bordersize = 2,
radius = 7,
padding = 2,
}
}
end
function ButtonDialogTitle:onShow()
UIManager:setDirty(self, function()
return "ui", self[1][1].dimen
end)
end
function ButtonDialogTitle:onCloseWidget()
UIManager:setDirty(nil, function()
return "partial", self[1][1].dimen
end)
end
function ButtonDialogTitle:onTapClose()
UIManager:close(self)
if self.tap_close_callback then
self.tap_close_callback()
end
return true
end
function ButtonDialogTitle:onClose()
self:onTapClose()
return true
end
function ButtonDialogTitle:paintTo(...)
InputContainer.paintTo(self, ...)
self.dimen = self[1][1].dimen -- FrameContainer
end
return ButtonDialogTitle
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