Several improvements of AutoFrontlight plugin and enable it by default (#2975)

* Force refresh when kindle is out of screensaver or usb is unpluged.

* Improve AutoFrontlight

* More plugins sub menu

* Last brightness should always be updated

* Finish autofrontlight improvement and enable it by default.

* More tets

* onFlushSettings

* MenuSorter can now correctly sort sub menus
pull/2981/head^2
Hzj_jie 7 years ago committed by Frans de Jonge
parent 808766b7f3
commit 970f2e7306

@ -206,11 +206,12 @@ function Device:retrieveNetworkInfo()
end
-- Return an integer value to indicate the brightness of the environment. The value should be in
-- range [0, 3].
-- range [0, 4].
-- 0: dark.
-- 1: dim, frontlight is needed.
-- 2: bright, frontlight is not needed.
-- 3: dazzling.
-- 2: neutral, turning frontlight on or off does not impact the reading experience.
-- 3: bright, frontlight is not needed.
-- 4: dazzling.
function Device:ambientBrightnessLevel()
return 0
end

@ -131,9 +131,10 @@ function Kindle:ambientBrightnessLevel()
lipc_handle:close()
if type(value) ~= "number" then return 0 end
if value < 10 then return 0 end
if value < 256 then return 1 end
if value < 32768 then return 2 end
return 3
if value < 96 then return 1 end
if value < 192 then return 2 end
if value < 32768 then return 3 end
return 4
end

@ -23,6 +23,9 @@ common_info.version = {
common_info.help = {
text = _("Help"),
}
common_info.more_plugins = {
text = _("More plugins"),
}
common_info.quickstart_guide = {
text = _("Quickstart guide"),
callback = function()

@ -29,20 +29,26 @@ local order = {
tools = {
"calibre_wireless_connection",
"evernote",
"keep_alive",
"frontlight_gesture_controller",
"statistics",
"battery_statistics",
"storage_stat",
"cloud_storage",
"read_timer",
"news_downloader",
"synchronize_time",
"terminal",
"----------------------------",
"more_plugins",
"----------------------------",
"advanced_settings",
"developer_options",
},
more_plugins = {
"auto_frontlight",
"frontlight_gesture_controller",
"battery_statistics",
"synchronize_time",
"keep_alive",
"terminal",
"storage_stat",
},
search = {
"dictionary_lookup",
"wikipedia_lookup",

@ -52,16 +52,21 @@ local order = {
"read_timer",
"calibre_wireless_connection",
"evernote",
"keep_alive",
"frontlight_gesture_controller",
"statistics",
"battery_statistics",
"storage_stat",
"synchronize_time",
"progress_sync",
"zsync",
"news_downloader",
"----------------------------",
"more_plugins",
},
more_plugins = {
"auto_frontlight",
"frontlight_gesture_controller",
"battery_statistics",
"synchronize_time",
"keep_alive",
"terminal",
"storage_stat",
},
search = {
"dictionary_lookup",

@ -103,17 +103,28 @@ function MenuSorter:sort(item_table, order)
end
end
-- now do the submenus
for i,sub_menu in ipairs(sub_menus) do
local sub_menu_position = self:findById(menu_table["KOMenu:menu_buttons"], sub_menu)
if sub_menu_position then
local sub_menu_content = menu_table[sub_menu]
sub_menu_position.text = sub_menu_content.text
sub_menu_position.sub_item_table = sub_menu_content
-- remove reference from top level output
menu_table[sub_menu] = nil
-- remove reference from input so it won't show up as orphaned
item_table[sub_menu] = nil
-- We should not rely on Lua to magically order the items as we expected:
-- Some menu items cannot be referred until its parent menu item is inserted into
-- menu_table["KOMenu:menu_buttons"].
-- So we loop until nothing changed anymore.
local changed = true
while changed do
changed = false
-- now do the submenus
for i,sub_menu in ipairs(sub_menus) do
if menu_table[sub_menu] ~= nil then
local sub_menu_position = self:findById(menu_table["KOMenu:menu_buttons"], sub_menu)
if sub_menu_position then
changed = true
local sub_menu_content = menu_table[sub_menu]
sub_menu_position.text = sub_menu_content.text
sub_menu_position.sub_item_table = sub_menu_content
-- remove reference from top level output
menu_table[sub_menu] = nil
-- remove reference from input so it won't show up as orphaned
item_table[sub_menu] = nil
end
end
end
end
-- @TODO avoid this extra mini-loop

@ -5,54 +5,78 @@ if not Device:isKindle() or
return { disabled = true, }
end
local ConfirmBox = require("ui/widget/confirmbox")
local DataStorage = require("datastorage")
local LuaSettings = require("luasettings")
local UIManager = require("ui/uimanager")
local WidgetContainer = require("ui/widget/container/widgetcontainer")
local logger = require("logger")
local _ = require("gettext")
local T = require("ffi/util").template
local AutoFrontlight = {
settings = LuaSettings:open(DataStorage:getSettingsDir() .. "/autofrontlight.lua"),
settings_id = 0,
enabled = false,
last_brightness = -1,
}
function AutoFrontlight:_schedule()
function AutoFrontlight:_schedule(settings_id)
if not self.enabled then
logger.dbg("AutoFrontlight:_schedule() is disabled")
return
end
local settings_id = self.settings_id
logger.dbg("AutoFrontlight:_schedule() @ ", os.time(), ", it should be executed at ", os.time() + 1)
UIManager:scheduleIn(1, function()
self:_action(settings_id)
self:_schedule(self.settings_id)
end)
end
function AutoFrontlight:_action(settings_id)
if settings_id ~= self.settings_id then
logger.dbg("AutoFrontlight:_action(): registered settings_id ",
logger.dbg("AutoFrontlight:_schedule(): registered settings_id ",
settings_id,
" does not equal to current one ",
self.settings_id)
return
end
logger.dbg("AutoFrontlight:_schedule() starts with settings_id ", settings_id)
self:_action()
logger.dbg("AutoFrontlight:_schedule() @ ", os.time(), ", it should be executed at ", os.time() + 2)
UIManager:scheduleIn(2, function()
self:_schedule(settings_id)
end)
end
function AutoFrontlight:_action()
logger.dbg("AutoFrontlight:_action() @ ", os.time())
if Device:ambientBrightnessLevel() <= 1 then
local current_level = Device:ambientBrightnessLevel()
logger.dbg("AutoFrontlight:_action(): Retrieved ambient brightness level: ", current_level)
if self.last_brightness == current_level then
logger.dbg("AutoFrontlight:_action(): recorded brightness is same as current level ",
self.last_brightness)
return
end
if current_level <= 1 then
logger.dbg("AutoFrontlight: going to turn on frontlight")
Device:getPowerDevice():turnOnFrontlight()
else
elseif current_level >= 3 then
logger.dbg("AutoFrontlight: going to turn off frontlight")
Device:getPowerDevice():turnOffFrontlight()
end
self.last_brightness = current_level
end
function AutoFrontlight:init()
self.enabled = not self.settings:nilOrFalse("enable")
logger.dbg("AutoFrontlight:init() self.enabled: ", self.enabled)
self:_schedule()
self.enabled = self.settings:nilOrTrue("enable")
self.settings_id = self.settings_id + 1
logger.dbg("AutoFrontlight:init() self.enabled: ", self.enabled, " with id ", self.settings_id)
self:_schedule(self.settings_id)
end
function AutoFrontlight:flipSetting()
self.settings:flipNilOrTrue("enable")
self:init()
end
function AutoFrontlight:onFlushSettings()
self.settings:flush()
end
AutoFrontlight:init()
@ -61,4 +85,42 @@ local AutoFrontlightWidget = WidgetContainer:new{
name = "AutoFrontlight",
}
function AutoFrontlightWidget:init()
-- self.ui and self.ui.menu are nil in unittests.
if self.ui ~= nil and self.ui.menu ~= nil then
self.ui.menu:registerToMainMenu(self)
end
end
function AutoFrontlightWidget:flipSetting()
AutoFrontlight:flipSetting()
end
-- For test only.
function AutoFrontlightWidget:deprecateLastTask()
logger.dbg("AutoFrontlightWidget:deprecateLastTask() @ ", AutoFrontlight.settings_id)
AutoFrontlight.settings_id = AutoFrontlight.settings_id + 1
end
function AutoFrontlightWidget:addToMainMenu(menu_items)
menu_items.auto_frontlight = {
text = _("Auto frontlight"),
callback = function()
UIManager:show(ConfirmBox:new{
text = T(_("Auto frontlight detects the brightness of the environment and automatically turn on and off the frontlight.\nFrontlight will be turned off to save battery in bright environment, and turned on in dark environment.\nDo you want to %1 it?"),
AutoFrontlight.enabled and _("disable") or _("enable")),
ok_text = AutoFrontlight.enabled and _("Disable") or _("Enable"),
ok_callback = function()
self:flipSetting()
end
})
end,
checked_func = function() return AutoFrontlight.enabled end,
}
end
function AutoFrontlightWidget:onFlushSettings()
AutoFrontlight:onFlushSettings()
end
return AutoFrontlightWidget

@ -1,5 +1,5 @@
describe("AutoFrontlight widget tests", function()
local Device, PowerD, MockTime
local Device, PowerD, MockTime, AutoFrontlight
setup(function()
require("commonrequire")
@ -37,37 +37,99 @@ describe("AutoFrontlight widget tests", function()
return self.brightness
end
Device.input.waitEvent = function() end
end)
it("should automatically turn on or off frontlight", function()
local UIManager = require("ui/uimanager")
UIManager._run_forever = true
require("luasettings"):
open(require("datastorage"):getSettingsDir() .. "/autofrontlight.lua"):
saveSetting("enable", "true"):
close()
require("ui/uimanager")._run_forever = true
end)
after_each(function()
AutoFrontlight:deprecateLastTask()
-- Ensure the scheduled task from this test case won't impact others.
MockTime:increase(2)
require("ui/uimanager"):handleInput()
AutoFrontlight = nil
end)
it("should automatically turn on or off frontlight", function()
local UIManager = require("ui/uimanager")
local class = dofile("plugins/autofrontlight.koplugin/main.lua")
local AutoFrontlight = class:new()
AutoFrontlight:init()
AutoFrontlight = class:new()
Device.brightness = 3
MockTime:increase(1)
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 0
MockTime:increase(1)
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 1
MockTime:increase(1)
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 2
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 3
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 4
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 3
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 2
MockTime:increase(1)
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
Device.brightness = 1
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
Device.brightness = 0
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
end)
it("should turn on frontlight at the begining", function()
local UIManager = require("ui/uimanager")
local class = dofile("plugins/autofrontlight.koplugin/main.lua")
Device.brightness = 0
AutoFrontlight = class:new()
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
end)
it("should turn off frontlight at the begining", function()
local UIManager = require("ui/uimanager")
local class = dofile("plugins/autofrontlight.koplugin/main.lua")
Device.brightness = 3
MockTime:increase(1)
AutoFrontlight = class:new()
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(0, Device:getPowerDevice().frontlight)
end)
it("should handle configuration update", function()
local UIManager = require("ui/uimanager")
local class = dofile("plugins/autofrontlight.koplugin/main.lua")
Device.brightness = 0
AutoFrontlight = class:new()
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
AutoFrontlight:flipSetting()
Device.brightness = 3
MockTime:increase(2)
UIManager:handleInput()
assert.are.equal(2, Device:getPowerDevice().frontlight)
end)
end)

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